[PATCH 1/4] d2d1/tests: Use IDXGIDevice interface instead of ID3D10Device1.

Rémi Bernon rbernon at codeweavers.com
Fri Jan 8 02:22:43 CST 2021


On 1/8/21 3:08 AM, Francois Gouget wrote:
> On Thu, 7 Jan 2021, Rémi Bernon wrote:
> [...]
>>> === w2008s64 (32 bit report) ===
>>>
>>> d2d1:
>>> d2d1: Timeout
>>>
>>> === wvistau64 (64 bit report) ===
>>>
>>> d2d1:
>>> d2d1: Timeout
>>>
>>> === w2008s64 (64 bit report) ===
>>>
>>> d2d1:
>>> d2d1: Timeout
>>>
>>
>> Looks like these already time out with a no-op patch:
>>
>>    https://testbot.winehq.org/JobDetails.pl?Key=83859
> 
> The screenshot actually has a good explanation for that:
> https://testbot.winehq.org/JobDetails.pl?Key=83859&s201=1&s301=1#k201
> 
> Bug 48208 for the win!
> https://www.winehq.org/pipermail/wine-devel/2020-December/178622.html
> 

Yes indeed, thanks!

> 
>> And it's been a while since they do:
>>
>>    http://test.winehq.org/data/tests/d2d1:d2d1.html
> 
> That does not actually show any timeout (only todos on Linux).
> (and a bunch of 'load error 1359', aka bug 48062)
> 

Well, isn't that what the n/a for Vista and 2008 are? I didn't add this 
D2D1SinCos call, so I think they've been causing timeout since their 
addition (possibly since 26/10/20 with 4f6bd00a8495).
-- 
Rémi Bernon <rbernon at codeweavers.com>



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