[PATCH vkd3d v2 4/5] vkd3d-shader: Implement #include.

Matteo Bruni mbruni at codeweavers.com
Tue Jan 12 07:12:53 CST 2021


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
default_open_include() looks in the current directory rather than into
the same directory as the current file. That seems wrong, except that
I have the feeling that's exactly what native does. Is that right?



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