[PATCH vkd3d 3/5] vkd3d-shader: Implement multiplication and division.
Zebediah Figura (she/her)
zfigura at codeweavers.com
Tue Jan 19 11:11:53 CST 2021
On 1/19/21 4:24 AM, Matteo Bruni wrote:
> On Mon, Jan 18, 2021 at 10:34 PM Zebediah Figura
> <zfigura at codeweavers.com> wrote:
>>
>> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
>> ---
>> libs/vkd3d-shader/preproc.l | 2 +-
>> libs/vkd3d-shader/preproc.y | 24 ++++++++++++++++++++++--
>> 2 files changed, 23 insertions(+), 3 deletions(-)
>>
>> diff --git a/libs/vkd3d-shader/preproc.l b/libs/vkd3d-shader/preproc.l
>> index 011f8dbb..a522b7c8 100644
>> --- a/libs/vkd3d-shader/preproc.l
>> +++ b/libs/vkd3d-shader/preproc.l
>> @@ -157,7 +157,7 @@ IDENTIFIER [A-Za-z_][A-Za-z0-9_]*
>> }
>>
>> <INITIAL>{WS}+ {}
>> -<INITIAL>[-()\[\]{},+!] {return yytext[0];}
>> +<INITIAL>[-()\[\]{},+!*/] {return yytext[0];}
>> <INITIAL>. {return T_TEXT;}
>>
>> %%
>> diff --git a/libs/vkd3d-shader/preproc.y b/libs/vkd3d-shader/preproc.y
>> index 51df5d40..1060e9d7 100644
>> --- a/libs/vkd3d-shader/preproc.y
>> +++ b/libs/vkd3d-shader/preproc.y
>> @@ -335,6 +335,7 @@ static void free_parse_arg_names(struct parse_arg_names *args)
>>
>> %type <integer> primary_expr
>> %type <integer> unary_expr
>> +%type <integer> mul_expr
>> %type <string> body_token
>> %type <const_string> body_token_const
>> %type <string_buffer> body_text
>> @@ -439,6 +440,14 @@ body_token_const
>> {
>> $$ = "!";
>> }
>> + | '*'
>> + {
>> + $$ = "*";
>> + }
>> + | '/'
>> + {
>> + $$ = "/";
>> + }
>> | T_CONCAT
>> {
>> $$ = "##";
>> @@ -480,7 +489,7 @@ directive
>> }
>> vkd3d_free($2);
>> }
>> - | T_IF unary_expr T_NEWLINE
>> + | T_IF mul_expr T_NEWLINE
>> {
>> if (!preproc_push_if(ctx, !!$2))
>> YYABORT;
>> @@ -495,7 +504,7 @@ directive
>> preproc_push_if(ctx, !preproc_find_macro(ctx, $2));
>> vkd3d_free($2);
>> }
>> - | T_ELIF unary_expr T_NEWLINE
>> + | T_ELIF mul_expr T_NEWLINE
>> {
>> const struct preproc_file *file = preproc_get_top_file(ctx);
>>
>> @@ -631,3 +640,14 @@ unary_expr
>> {
>> $$ = !$2;
>> }
>> +
>> +mul_expr
>> + : unary_expr
>> + | mul_expr '*' unary_expr
>> + {
>> + $$ = $1 * $3;
>> + }
>> + | mul_expr '/' unary_expr
>> + {
>> + $$ = $1 / $3;
>> + }
>
> I don't know that we care but notice that e.g. "#if 1 / 0" causes a
> floating point exception.
>
Yes, that probably shouldn't be allowed to crash the preprocessor,
thanks for catching that.
More information about the wine-devel
mailing list