[PATCH] wined3d: Select physical device with highest apiVersion.

Henri Verbeet hverbeet at gmail.com
Mon Jan 25 10:14:36 CST 2021


On Mon, 25 Jan 2021 at 17:03, Jan Sikorski <jsikorski at codeweavers.com> wrote:
> ---
>  dlls/wined3d/adapter_vk.c | 19 +++++++++++++++----
>  1 file changed, 15 insertions(+), 4 deletions(-)
>
I'm not sure that's a good idea, the device with the highest API
version may very well be a software renderer.

It should also ultimately be unnecessary. On systems with multiple
GPUs, we should simply create a wined3d adapter for each device. If
for some reason we'd like to change the order in which those are
enumerated, either winex11/winemac or the native Vulkan loader would
seem like a better place.



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