[PATCH 6/6] d3d11: Use wined3d_device_context_set_scissor_rects().
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 16 11:13:40 CDT 2021
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[PATCH 6/6] d3d11: Use wined3d_device_context_set_scissor_rects().
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[PATCH 1/6] wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_viewports().
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 6/6] d3d11: Use wined3d_device_context_set_scissor_rects().
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[PATCH 1/6] wined3d: Pass a wined3d_device_context to wined3d_cs_emit_set_viewports().
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