[PATCH vkd3d 1/4] vkd3d: Disable EXT_descriptor_indexing and report SM5.0.

Conor McCarthy cmccarthy at codeweavers.com
Wed May 26 03:04:34 CDT 2021


Descriptor indexing is not used and SM5.1 is mostly not supported.
Allows new SM5.1 tests to be skipped.

Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
 libs/vkd3d/device.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c
index a63fc92b..877512e3 100644
--- a/libs/vkd3d/device.c
+++ b/libs/vkd3d/device.c
@@ -1423,6 +1423,7 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device,
         vulkan_info->EXT_shader_demote_to_helper_invocation = false;
     if (!physical_device_info->texel_buffer_alignment_features.texelBufferAlignment)
         vulkan_info->EXT_texel_buffer_alignment = false;
+    vulkan_info->EXT_descriptor_indexing = false;
 
     vulkan_info->texel_buffer_alignment_properties = physical_device_info->texel_buffer_alignment_properties;
 
@@ -2728,7 +2729,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *
 
             TRACE("Request shader model %#x.\n", data->HighestShaderModel);
 
-            data->HighestShaderModel = D3D_SHADER_MODEL_5_1;
+            data->HighestShaderModel = device->vk_info.EXT_descriptor_indexing
+                    ? D3D_SHADER_MODEL_5_1 : D3D_SHADER_MODEL_5_0;
 
             TRACE("Shader model %#x.\n", data->HighestShaderModel);
             return S_OK;
-- 
2.31.1




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