[PATCH 1/7] d3dcompiler: Fix typo in struct d3dcompiler_shader_reflection.
Matteo Bruni
mbruni at codeweavers.com
Mon May 31 14:12:51 CDT 2021
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
dlls/d3dcompiler_43/reflection.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c
index 4415399793d..bd064793587 100644
--- a/dlls/d3dcompiler_43/reflection.c
+++ b/dlls/d3dcompiler_43/reflection.c
@@ -140,7 +140,7 @@ struct d3dcompiler_shader_reflection
UINT dynamic_flow_control_count;
UINT c_control_points;
D3D_TESSELLATOR_OUTPUT_PRIMITIVE hs_output_primitive;
- D3D_TESSELLATOR_PARTITIONING hs_prtitioning;
+ D3D_TESSELLATOR_PARTITIONING hs_partitioning;
D3D_TESSELLATOR_DOMAIN tessellator_domain;
struct d3dcompiler_shader_signature *isgn;
@@ -428,7 +428,7 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetDesc(ID3D11Sha
desc->cGSInstanceCount = 0;
desc->cControlPoints = This->c_control_points;
desc->HSOutputPrimitive = This->hs_output_primitive;
- desc->HSPartitioning = This->hs_prtitioning;
+ desc->HSPartitioning = This->hs_partitioning;
desc->TessellatorDomain = This->tessellator_domain;
desc->cBarrierInstructions = 0;
desc->cInterlockedInstructions = 0;
@@ -1184,8 +1184,8 @@ static HRESULT d3dcompiler_parse_stat(struct d3dcompiler_shader_reflection *r, c
r->hs_output_primitive = read_dword(&ptr);
TRACE("HSOutputPrimitive: %x\n", r->hs_output_primitive);
- r->hs_prtitioning = read_dword(&ptr);
- TRACE("HSPartitioning: %x\n", r->hs_prtitioning);
+ r->hs_partitioning = read_dword(&ptr);
+ TRACE("HSPartitioning: %x\n", r->hs_partitioning);
r->tessellator_domain = read_dword(&ptr);
TRACE("TessellatorDomain: %x\n", r->tessellator_domain);
--
2.26.3
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