[PATCH 2/7] wined3d: Don't consider texture rectangles for buffers.
Marvin
testbot at winehq.org
Mon May 31 14:16:11 CDT 2021
Hi,
While running your changed tests, I think I found new failures.
Being a bot and all I'm not very good at pattern recognition, so I might be
wrong, but could you please double-check?
Full results can be found at:
https://testbot.winehq.org/JobDetails.pl?Key=91534
Your paranoid android.
=== debiant2 (build log) ===
error: patch failed: dlls/d3dcompiler_43/reflection.c:1184
Task: Patch failed to apply
=== debiant2 (build log) ===
error: patch failed: dlls/d3dcompiler_43/reflection.c:1184
Task: Patch failed to apply
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