[PATCH vkd3d v5 2/2] vkd3d-shader/hlsl: Implement cross() intrinsic function.
Matteo Bruni
matteo.mystral at gmail.com
Fri Nov 19 11:32:15 CST 2021
On Fri, Nov 19, 2021 at 6:30 PM Zebediah Figura <zfigura at codeweavers.com> wrote:
>
> On 11/19/21 8:38 AM, Matteo Bruni wrote:
> > From: Francisco Casas <fcasas at codeweavers.com>
> >
> > Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> > Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> > Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
> > ---
> > v5: More rebase action...
> >
> > Nice patch btw.
> >
> > Makefile.am | 2 ++
> > libs/vkd3d-shader/hlsl.y | 55 ++++++++++++++++++++++++++++++++++++++++
> > 2 files changed, 57 insertions(+)
> >
>
> You seem to have dropped the tests from this one...
Excellent... I was sure that I amended the commit before sending, I guess not...
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