[PATCH vkd3d 5/5] vkd3d-shader/sm4: Maintain the parser location in the vkd3d_shader_parser structure.

Henri Verbeet hverbeet at codeweavers.com
Fri Oct 1 10:51:15 CDT 2021


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 libs/vkd3d-shader/dxbc.c                 | 11 +++++++----
 libs/vkd3d-shader/glsl.c                 | 14 ++++----------
 libs/vkd3d-shader/spirv.c                | 10 ++++------
 libs/vkd3d-shader/vkd3d_shader_main.c    | 13 +++++++++----
 libs/vkd3d-shader/vkd3d_shader_private.h | 21 +++++++++++----------
 5 files changed, 35 insertions(+), 34 deletions(-)

diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c
index cc5b1b8d..f6d99ea6 100644
--- a/libs/vkd3d-shader/dxbc.c
+++ b/libs/vkd3d-shader/dxbc.c
@@ -970,8 +970,9 @@ static enum vkd3d_data_type map_data_type(char t)
     }
 }
 
-static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t *byte_code, size_t byte_code_size,
-        const struct vkd3d_shader_signature *output_signature, struct vkd3d_shader_message_context *message_context)
+static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t *byte_code,
+        size_t byte_code_size, const char *source_name, const struct vkd3d_shader_signature *output_signature,
+        struct vkd3d_shader_message_context *message_context)
 {
     struct vkd3d_shader_version version;
     uint32_t version_token, token_count;
@@ -1029,7 +1030,7 @@ static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t
     version.major = VKD3D_SM4_VERSION_MAJOR(version_token);
     version.minor = VKD3D_SM4_VERSION_MINOR(version_token);
 
-    vkd3d_shader_parser_init(&sm4->p, message_context, &version);
+    vkd3d_shader_parser_init(&sm4->p, message_context, source_name, &version);
     sm4->p.ptr = sm4->start;
 
     memset(sm4->output_map, 0xff, sizeof(sm4->output_map));
@@ -1550,6 +1551,8 @@ void shader_sm4_read_instruction(struct vkd3d_shader_parser *parser, struct vkd3
     }
     remaining = sm4->end - *ptr;
 
+    ++parser->location.line;
+
     opcode_token = *(*ptr)++;
     opcode = opcode_token & VKD3D_SM4_OPCODE_MASK;
 
@@ -1687,7 +1690,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi
     }
 
     if (!shader_sm4_init(sm4, shader_desc->byte_code, shader_desc->byte_code_size,
-            &shader_desc->output_signature, message_context))
+            compile_info->source_name, &shader_desc->output_signature, message_context))
     {
         WARN("Failed to initialise shader parser.\n");
         free_shader_desc(shader_desc);
diff --git a/libs/vkd3d-shader/glsl.c b/libs/vkd3d-shader/glsl.c
index 7e028d23..9858098b 100644
--- a/libs/vkd3d-shader/glsl.c
+++ b/libs/vkd3d-shader/glsl.c
@@ -22,14 +22,13 @@ struct vkd3d_glsl_generator
 {
     struct vkd3d_shader_version version;
     struct vkd3d_string_buffer buffer;
-    struct vkd3d_shader_location location;
+    const struct vkd3d_shader_location *location;
     struct vkd3d_shader_message_context *message_context;
     bool failed;
 };
 
 struct vkd3d_glsl_generator *vkd3d_glsl_generator_create(const struct vkd3d_shader_version *version,
-        const struct vkd3d_shader_compile_info *compile_info,
-        struct vkd3d_shader_message_context *message_context)
+        struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_location *location)
 {
     struct vkd3d_glsl_generator *generator;
 
@@ -39,8 +38,7 @@ struct vkd3d_glsl_generator *vkd3d_glsl_generator_create(const struct vkd3d_shad
     memset(generator, 0, sizeof(*generator));
     generator->version = *version;
     vkd3d_string_buffer_init(&generator->buffer);
-    generator->location.source_name = compile_info->source_name;
-    generator->location.line = 2; /* Line 1 is the version token. */
+    generator->location = location;
     generator->message_context = message_context;
     return generator;
 }
@@ -52,10 +50,9 @@ static void VKD3D_PRINTF_FUNC(3, 4) vkd3d_glsl_compiler_error(
     va_list args;
 
     va_start(args, fmt);
-    vkd3d_shader_verror(generator->message_context, &generator->location, error, fmt, args);
+    vkd3d_shader_verror(generator->message_context, generator->location, error, fmt, args);
     va_end(args);
     generator->failed = true;
-    return;
 }
 
 static void shader_glsl_ret(struct vkd3d_glsl_generator *generator,
@@ -91,9 +88,6 @@ static void vkd3d_glsl_handle_instruction(struct vkd3d_glsl_generator *generator
                     "Unhandled instruction %#x", instruction->handler_idx);
             break;
     }
-
-    ++generator->location.line;
-    return;
 }
 
 int vkd3d_glsl_generator_generate(struct vkd3d_glsl_generator *generator,
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c
index f604b8ef..0be17e39 100644
--- a/libs/vkd3d-shader/spirv.c
+++ b/libs/vkd3d-shader/spirv.c
@@ -2208,7 +2208,7 @@ struct vkd3d_dxbc_compiler
     struct vkd3d_spirv_builder spirv_builder;
 
     struct vkd3d_shader_message_context *message_context;
-    struct vkd3d_shader_location location;
+    const struct vkd3d_shader_location *location;
     bool failed;
 
     bool strip_debug;
@@ -2286,7 +2286,7 @@ static const char *vkd3d_dxbc_compiler_get_entry_point_name(const struct vkd3d_d
 struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
         const struct vkd3d_shader_desc *shader_desc, const struct vkd3d_shader_compile_info *compile_info,
         const struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info,
-        struct vkd3d_shader_message_context *message_context)
+        struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_location *location)
 {
     const struct vkd3d_shader_signature *patch_constant_signature = &shader_desc->patch_constant_signature;
     const struct vkd3d_shader_signature *output_signature = &shader_desc->output_signature;
@@ -2301,8 +2301,7 @@ struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader
 
     memset(compiler, 0, sizeof(*compiler));
     compiler->message_context = message_context;
-    compiler->location.source_name = compile_info->source_name;
-    compiler->location.line = 2; /* Line 1 is the version token. */
+    compiler->location = location;
 
     if ((target_info = vkd3d_find_struct(compile_info->next, SPIRV_TARGET_INFO)))
     {
@@ -2518,7 +2517,7 @@ static void VKD3D_PRINTF_FUNC(3, 4) vkd3d_dxbc_compiler_error(struct vkd3d_dxbc_
     va_list args;
 
     va_start(args, format);
-    vkd3d_shader_verror(compiler->message_context, &compiler->location, error, format, args);
+    vkd3d_shader_verror(compiler->message_context, compiler->location, error, format, args);
     va_end(args);
     compiler->failed = true;
 }
@@ -9747,7 +9746,6 @@ int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
             FIXME("Unhandled instruction %#x.\n", instruction->handler_idx);
     }
 
-    ++compiler->location.line;
     return ret;
 }
 
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c
index ef3ed955..c566ac3d 100644
--- a/libs/vkd3d-shader/vkd3d_shader_main.c
+++ b/libs/vkd3d-shader/vkd3d_shader_main.c
@@ -373,9 +373,13 @@ void vkd3d_shader_dump_shader(enum vkd3d_shader_source_type source_type,
 }
 
 void vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
-        struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_version *version)
+        struct vkd3d_shader_message_context *message_context, const char *source_name,
+        const struct vkd3d_shader_version *version)
 {
     parser->message_context = message_context;
+    parser->location.source_name = source_name;
+    parser->location.line = 1;
+    parser->location.column = 0;
     parser->shader_version = *version;
 }
 
@@ -1049,7 +1053,8 @@ static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info
     {
         struct vkd3d_glsl_generator *glsl_generator;
 
-        if (!(glsl_generator = vkd3d_glsl_generator_create(&parser->shader_version, compile_info, message_context)))
+        if (!(glsl_generator = vkd3d_glsl_generator_create(&parser->shader_version,
+                message_context, &parser->location)))
         {
             ERR("Failed to create GLSL generator.\n");
             vkd3d_shader_parser_destroy(parser);
@@ -1065,8 +1070,8 @@ static int compile_dxbc_tpf(const struct vkd3d_shader_compile_info *compile_info
         return ret;
     }
 
-    if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&parser->shader_version,
-            &parser->shader_desc, compile_info, &scan_descriptor_info, message_context)))
+    if (!(spirv_compiler = vkd3d_dxbc_compiler_create(&parser->shader_version, &parser->shader_desc,
+            compile_info, &scan_descriptor_info, message_context, &parser->location)))
     {
         ERR("Failed to create DXBC compiler.\n");
         vkd3d_shader_parser_destroy(parser);
diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h
index 87d21381..0f1967bf 100644
--- a/libs/vkd3d-shader/vkd3d_shader_private.h
+++ b/libs/vkd3d-shader/vkd3d_shader_private.h
@@ -887,9 +887,16 @@ static inline bool vkd3d_shader_register_is_output(const struct vkd3d_shader_reg
     return reg->type == VKD3DSPR_OUTPUT || reg->type == VKD3DSPR_COLOROUT;
 }
 
+struct vkd3d_shader_location
+{
+    const char *source_name;
+    unsigned int line, column;
+};
+
 struct vkd3d_shader_parser
 {
     struct vkd3d_shader_message_context *message_context;
+    struct vkd3d_shader_location location;
 
     struct vkd3d_shader_desc shader_desc;
     struct vkd3d_shader_version shader_version;
@@ -897,7 +904,8 @@ struct vkd3d_shader_parser
 };
 
 void vkd3d_shader_parser_init(struct vkd3d_shader_parser *parser,
-        struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_version *version);
+        struct vkd3d_shader_message_context *message_context, const char *source_name,
+        const struct vkd3d_shader_version *version);
 
 void vkd3d_shader_trace(struct vkd3d_shader_parser *parser);
 
@@ -967,12 +975,6 @@ static inline size_t bytecode_get_size(struct vkd3d_bytecode_buffer *buffer)
     return buffer->size;
 }
 
-struct vkd3d_shader_location
-{
-    const char *source_name;
-    unsigned int line, column;
-};
-
 struct vkd3d_shader_message_context
 {
     enum vkd3d_shader_log_level log_level;
@@ -1015,8 +1017,7 @@ int shader_parse_input_signature(const void *dxbc, size_t dxbc_length,
 struct vkd3d_glsl_generator;
 
 struct vkd3d_glsl_generator *vkd3d_glsl_generator_create(const struct vkd3d_shader_version *version,
-        const struct vkd3d_shader_compile_info *compile_info,
-        struct vkd3d_shader_message_context *message_context);
+        struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_location *location);
 int vkd3d_glsl_generator_generate(struct vkd3d_glsl_generator *generator,
         struct vkd3d_shader_parser *parser, struct vkd3d_shader_code *out);
 void vkd3d_glsl_generator_destroy(struct vkd3d_glsl_generator *generator);
@@ -1026,7 +1027,7 @@ struct vkd3d_dxbc_compiler;
 struct vkd3d_dxbc_compiler *vkd3d_dxbc_compiler_create(const struct vkd3d_shader_version *shader_version,
         const struct vkd3d_shader_desc *shader_desc, const struct vkd3d_shader_compile_info *compile_info,
         const struct vkd3d_shader_scan_descriptor_info *scan_descriptor_info,
-        struct vkd3d_shader_message_context *message_context);
+        struct vkd3d_shader_message_context *message_context, const struct vkd3d_shader_location *location);
 int vkd3d_dxbc_compiler_handle_instruction(struct vkd3d_dxbc_compiler *compiler,
         const struct vkd3d_shader_instruction *instruction);
 int vkd3d_dxbc_compiler_generate_spirv(struct vkd3d_dxbc_compiler *compiler,
-- 
2.20.1




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