October 2021 Archives by date
Starting: Fri Oct 1 00:37:59 CDT 2021
Ending: Sun Oct 31 20:31:04 CDT 2021
Messages: 2604
- [PATCH v3] riched20: Fix saving to disk first-indent and left-indent (\fi and \li)
Nikolay Sivov
- [PATCH 1/2] vbscript: introduce ident bytecode.
Robert Wilhelm
- [PATCH 2/2] vbscript: Handle Recursive calls.
Robert Wilhelm
- [v2 PATCH 1/7] d3d10/effect: Fix handling samplers array binding.
Nikolay Sivov
- [PATCH 2/7] d3d10/effect: Set corresponding flag for pooled variables.
Nikolay Sivov
- [PATCH 3/7] d3d10/effect: Remove unused field from pass structure.
Nikolay Sivov
- [PATCH 4/7] d3d10/effect: Reduce duplication in state and shader object release helpers.
Nikolay Sivov
- [PATCH 5/7] d3d10/effect: Use separate enum to describe property container.
Nikolay Sivov
- [PATCH 6/7] d3d10/effect: Make it clear which assignment types are supported in state groups.
Nikolay Sivov
- [PATCH 7/7] d3d10/effect: Remove a bit of a dead code for semantic handling, for anonymous shader variables.
Nikolay Sivov
- [PATCH] ole32/tests: Remove unused variable.
Nikolay Sivov
- [PATCH 01/10] dinput: Stub hid_joystick force feedback methods.
Rémi Bernon
- [PATCH 02/10] winebus.sys: Add a PID device control output report.
Rémi Bernon
- [PATCH 03/10] dinput: Look for the PID device control output report.
Rémi Bernon
- [PATCH 04/10] dinput: Implement hid_joystick_SendForceFeedbackCommand.
Rémi Bernon
- [PATCH 05/10] dinput: Start and cancel reading HID reports while holding the CS.
Rémi Bernon
- [PATCH 06/10] dinput: Send DISFFC_RESET command on HID joystick (Un)Acquire.
Rémi Bernon
- [PATCH 07/10] dinput: Implement HID joystick IDirectInputDevice8_EnumEffects.
Rémi Bernon
- [PATCH 08/10] dinput: Implement HID joystick IDirectInputDevice8_CreateEffect stub.
Rémi Bernon
- [PATCH 09/10] winebus.sys: Implement PID device control for SDL devices.
Rémi Bernon
- [PATCH 10/10] winebus.sys: Implement PID device control for UDEV lnxev devices.
Rémi Bernon
- [PATCH] hidparse.sys: Preserve the original report_count in parse_new_value_caps.
Rémi Bernon
- [PATCH v2 1/3] gdi32: Use native memory allocators in Unix library.
Huw Davies
- [PATCH v2 2/3] gdi32: Use NtAllocateVirtualMemory to alloc DC_ATTR.
Huw Davies
- [PATCH v2 3/3] gdi32: Use NtAllocateVirtualMemory to allocate GDI_SHARED_MEMORY.
Huw Davies
- [PATCH 1/4] nsiproxy: Use a pthread_mutex to guard the interface list.
Huw Davies
- [PATCH 2/4] nsiproxy: Use str(n)casecmp() instead of _strnicmp().
Huw Davies
- [PATCH 3/4] nsiproxy: Switch memory allocations to malloc().
Huw Davies
- [PATCH 4/4] nsiproxy: Build with msvcrt.
Huw Davies
- [PATCH 2/2] vbscript: Handle Recursive calls.
Jacek Caban
- [PATCH] po: Update Finnish translation.
Lauri Kenttä
- [PATCH 2/4] nsiproxy: Use str(n)casecmp() instead of _strnicmp().
Jacek Caban
- [PATCH 1/7] mshtml: Adjust the IWineHTMLWindowPrivate ids.
Gabriel Ivăncescu
- [PATCH 2/7] mshtml: Implement proper value for WineDOMTokenList.
Gabriel Ivăncescu
- [PATCH 3/7] mshtml: Expose toString() for WineDOMTokenList.
Gabriel Ivăncescu
- [PATCH 4/7] mshtml: Implement HTMLAreaElement's href prop.
Gabriel Ivăncescu
- [PATCH 5/7] mshtml: Implement HTMLStyleSheet's addRule.
Gabriel Ivăncescu
- [PATCH 6/7] mshtml: Allocate DISPIDs only for actual attributes in HTMLAttributeCollection.
Gabriel Ivăncescu
- [PATCH 7/7] mshtml: Expose window.performance in all modes.
Gabriel Ivăncescu
- [PATCH v2 1/4] nsiproxy: Use a pthread_mutex to guard the interface list.
Huw Davies
- [PATCH v2 2/4] nsiproxy: Use an ascii version of str(n)casecmp() instead of _strnicmp().
Huw Davies
- [PATCH v2 3/4] nsiproxy: Switch memory allocations to malloc().
Huw Davies
- [PATCH v2 4/4] nsiproxy: Build with msvcrt.
Huw Davies
- [PATCH 2/4] nsiproxy: Use str(n)casecmp() instead of _strnicmp().
Huw Davies
- [PATCH 2/7] mshtml: Implement proper value for WineDOMTokenList.
Marvin
- [PATCH vkd3d 1/2] tests: Add tests for output merger logic ops.
Conor McCarthy
- [PATCH vkd3d 2/2] vkd3d: Implement output merger logic ops.
Conor McCarthy
- [PATCH 3/7] mshtml: Expose toString() for WineDOMTokenList.
Marvin
- [PATCH 1/3] configure: Don't use -fPIC on mingw targets.
Jacek Caban
- [PATCH 2/3] makedep: Use -fno-builtin for CRT DLLs on PE targets.
Jacek Caban
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Avoid hardcoding the size of the operands array.
Henri Verbeet
- [PATCH vkd3d v2 1/6] vkd3d-shader/hlsl: Parse state blocks in variable definitions.
Henri Verbeet
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Use cached vector types in more places.
Henri Verbeet
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Cache matrix types.
Henri Verbeet
- [PATCH vkd3d 6/6] vkd3d-shader/hlsl: Pass the original name string to hlsl_new_type().
Henri Verbeet
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Specify the destination register in struct sm4_instruction as an array.
Henri Verbeet
- [v4 PATCH vkd3d 1/2] vkd3d-shader: Don't resize the buffer when there is enough free space.
Henri Verbeet
- [v2 PATCH vkd3d 2/2] vkd3d-shader: Allocate memory for a string buffer at init time.
Henri Verbeet
- [PATCH 3/3] makedep: Don't use -fno-builtin for importlibs.
Jacek Caban
- RFC: Reparse Point/NT Symlink Support [3]
Erich E. Hoover
- [PATCH vkd3d 1/5] vkd3d-shader/sm4: Store a vkd3d_shader_parser structure in the vkd3d_sm4_data structure.
Henri Verbeet
- [PATCH vkd3d 2/5] vkd3d-shader/sm4: Rename the vkd3d_sm4_data structure to vkd3d_shader_sm4_parser.
Henri Verbeet
- [PATCH vkd3d 3/5] vkd3d-shader/sm4: Get rid of the redundant "shader_version" field in the vkd3d_shader_sm4_parser structure.
Henri Verbeet
- [PATCH vkd3d 4/5] vkd3d-shader/sm4: Store the message context pointer in the vkd3d_shader_parser structure.
Henri Verbeet
- [PATCH vkd3d 5/5] vkd3d-shader/sm4: Maintain the parser location in the vkd3d_shader_parser structure.
Henri Verbeet
- [PATCH 5/7] mshtml: Implement HTMLStyleSheet's addRule.
Marvin
- [PATCH 1/7] mshtml: Adjust the IWineHTMLWindowPrivate ids.
Jacek Caban
- [PATCH 2/7] mshtml: Implement proper value for WineDOMTokenList.
Jacek Caban
- [PATCH 1/3] configure: Don't use -fPIC on mingw targets.
Alexandre Julliard
- [PATCH 3/7] mshtml: Expose toString() for WineDOMTokenList.
Jacek Caban
- [PATCH 4/7] mshtml: Implement HTMLAreaElement's href prop.
Jacek Caban
- [PATCH 5/7] mshtml: Implement HTMLStyleSheet's addRule.
Jacek Caban
- [PATCH 1/3] configure: Don't use -fPIC on mingw targets.
Jacek Caban
- [PATCH 1/3] configure: Don't use -fPIC on mingw targets.
Alexandre Julliard
- [PATCH 6/7] mshtml: Allocate DISPIDs only for actual attributes in HTMLAttributeCollection.
Marvin
- [PATCH 5/6] configure: allow picking up dwarf version for compilation from command line
Jacek Caban
- [PATCH 00/22] ntdll: Relax the loader locking to match newer Windows behaviour.
Paul Gofman
- [PATCH 01/22] ntdll: Protect module list access in LdrFindEntryForAddress() with SRW lock.
Paul Gofman
- [PATCH 02/22] ntoskrnl: Don't take loader lock in find_ldr_module().
Paul Gofman
- [PATCH 03/22] ntdll: Use helpers to lock and unlock loader_section.
Paul Gofman
- [PATCH 04/22] ntdll: Use a critical section for guarding ldr_notifications list.
Paul Gofman
- [PATCH 05/22] ntdll: Only lock loader_section when calling application callbacks().
Paul Gofman
- [PATCH 06/22] ntdll: Use shared loader locking in LdrQueryProcessModuleInformation().
Paul Gofman
- [PATCH 07/22] ntdll: Do not lock loader in RtlPcToFileHeader().
Paul Gofman
- [PATCH 08/22] ntdll: Downgrade loader lock to shared when calling DLL entry points.
Paul Gofman
- [PATCH 09/22] ntdll: Downgrade loader lock to shared when calling TLS callbacks.
Paul Gofman
- [PATCH 10/22] ntdll: Downgrade loader lock to shared when calling LDR notifications.
Paul Gofman
- [PATCH 11/22] ntdll: Downgrade loader lock to shared when calling module enum callbacks.
Paul Gofman
- [PATCH 12/22] ntdll: Change global cached_modref atomically.
Paul Gofman
- [PATCH 13/22] ntdll: Use shared loader locking in LdrUnloadDll() when possible.
Paul Gofman
- [PATCH 14/22] ntdll: Use shared loader locking in LdrAddRefDll().
Paul Gofman
- [PATCH 15/22] ntdll: Use shared loader locking in LdrGetDllHandleEx().
Paul Gofman
- [PATCH 16/22] ntdll: Don't use exclusive loader lock in LdrLoadDll() when possible.
Paul Gofman
- [PATCH 17/22] ntdll: Factor out get_procedure_address() function.
Paul Gofman
- [PATCH 18/22] ntdll: Use shared loader locking in LdrGetProcedureAddress() when possible.
Paul Gofman
- [PATCH 19/22] ntdll: Use shared loader locking in LdrDisableThreadCalloutsForDll().
Paul Gofman
- [PATCH 20/22] ntdll: Use shared loader locking in LdrGetDllFullName().
Paul Gofman
- [PATCH 21/22] ntdll: Deny library load or unload from LDR notification callbacks.
Paul Gofman
- [PATCH 22/22] kernel32/tests: Add tests for loader locking.
Paul Gofman
- [PATCH 22/22] kernel32/tests: Add tests for loader locking.
Paul Gofman
- [PATCH 05/22] ntdll: Only lock loader_section when calling application callbacks().
Marvin
- [PATCH 06/22] ntdll: Use shared loader locking in LdrQueryProcessModuleInformation().
Marvin
- [PATCH 07/22] ntdll: Do not lock loader in RtlPcToFileHeader().
Marvin
- [PATCH 7/7] mshtml: Expose window.performance in all modes.
Marvin
- [PATCH 08/22] ntdll: Downgrade loader lock to shared when calling DLL entry points.
Marvin
- [PATCH 09/22] ntdll: Downgrade loader lock to shared when calling TLS callbacks.
Marvin
- [PATCH 10/22] ntdll: Downgrade loader lock to shared when calling LDR notifications.
Marvin
- [PATCH 11/22] ntdll: Downgrade loader lock to shared when calling module enum callbacks.
Marvin
- [PATCH 12/22] ntdll: Change global cached_modref atomically.
Marvin
- [PATCH 13/22] ntdll: Use shared loader locking in LdrUnloadDll() when possible.
Marvin
- [PATCH 14/22] ntdll: Use shared loader locking in LdrAddRefDll().
Marvin
- [v2 PATCH 1/7] d3d10/effect: Fix handling samplers array binding.
Matteo Bruni
- [PATCH 2/7] d3d10/effect: Set corresponding flag for pooled variables.
Matteo Bruni
- [PATCH 3/7] d3d10/effect: Remove unused field from pass structure.
Matteo Bruni
- [PATCH 4/7] d3d10/effect: Reduce duplication in state and shader object release helpers.
Matteo Bruni
- [PATCH 5/7] d3d10/effect: Use separate enum to describe property container.
Matteo Bruni
- [PATCH 6/7] d3d10/effect: Make it clear which assignment types are supported in state groups.
Matteo Bruni
- [PATCH 7/7] d3d10/effect: Remove a bit of a dead code for semantic handling, for anonymous shader variables.
Matteo Bruni
- [PATCH 15/22] ntdll: Use shared loader locking in LdrGetDllHandleEx().
Marvin
- [PATCH 5/7] d3d10/effect: Use separate enum to describe property container.
Matteo Bruni
- [PATCH 6/7] d3d10/effect: Make it clear which assignment types are supported in state groups.
Matteo Bruni
- [PATCH 6/7] d3d10/effect: Make it clear which assignment types are supported in state groups.
Matteo Bruni
- [PATCH 16/22] ntdll: Don't use exclusive loader lock in LdrLoadDll() when possible.
Marvin
- [PATCH 5/7] d3d10/effect: Use separate enum to describe property container.
Nikolay Sivov
- [PATCH 17/22] ntdll: Factor out get_procedure_address() function.
Marvin
- [PATCH 6/7] d3d10/effect: Make it clear which assignment types are supported in state groups.
Nikolay Sivov
- [PATCH 18/22] ntdll: Use shared loader locking in LdrGetProcedureAddress() when possible.
Marvin
- [PATCH 5/7] d3d10/effect: Use separate enum to describe property container.
Nikolay Sivov
- [PATCH 19/22] ntdll: Use shared loader locking in LdrDisableThreadCalloutsForDll().
Marvin
- [PATCH 6/7] d3d10/effect: Make it clear which assignment types are supported in state groups.
Matteo Bruni
- [PATCH 20/22] ntdll: Use shared loader locking in LdrGetDllFullName().
Marvin
- [PATCH 21/22] ntdll: Deny library load or unload from LDR notification callbacks.
Marvin
- [PATCH v2 1/7] ntdll: Protect module list access in LdrFindEntryForAddress() with SRW lock.
Paul Gofman
- [PATCH v2 2/7] ntoskrnl: Don't take loader lock in find_ldr_module().
Paul Gofman
- [PATCH v2 3/7] ntdll: Use helpers to lock and unlock loader_section.
Paul Gofman
- [PATCH v2 4/7] ntdll: Use a critical section for guarding ldr_notifications list.
Paul Gofman
- [PATCH v2 5/7] ntdll: Only lock loader_section when calling application callbacks().
Paul Gofman
- [PATCH v2 6/7] ntdll: Use shared loader locking in LdrQueryProcessModuleInformation().
Paul Gofman
- [PATCH v2 7/7] ntdll: Do not lock loader in RtlPcToFileHeader().
Paul Gofman
- [PATCH 22/22] kernel32/tests: Add tests for loader locking.
Marvin
- [PATCH 1/5] winegstreamer: Move the GstAutoplugSelectResult definition to wg_parser.c.
Zebediah Figura
- [PATCH 2/5] winegstreamer: Use a single wg_parser_create() entry point.
Zebediah Figura
- [PATCH 3/5] winegstreamer: Initialize GStreamer in wg_parser_create().
Zebediah Figura
- [PATCH 4/5] winegstreamer: Set unlimited buffering using a flag for wg_parser_create().
Zebediah Figura
- [PATCH 5/5] winegstreamer: Remove the no longer used start_dispatch_thread() declaration.
Zebediah Figura
- [PATCH v2 5/7] ntdll: Only lock loader_section when calling application callbacks().
Marvin
- [PATCH v2 7/7] ntdll: Do not lock loader in RtlPcToFileHeader().
Marvin
- [PATCH] d3dx10_34/tests: Enable tests.
Francois Gouget
- RFC: Reparse Point/NT Symlink Support [3]
Alexandre Julliard
- [PATCH 1/4] oledb32/tests: modify size of buffers in order to handle GCC 11.2 warning (GCC11)
Eric Pouech
- [PATCH 2/4] gdi32: ensure init_region() sets pReg fields on all code path (GCC11)
Eric Pouech
- [PATCH 3/4] kernelbase: always return NULL in case of error in GetModuleHandleExA (GCC11)
Eric Pouech
- [PATCH 4/4] Reindent in order to avoid compiler's warning (GCC11)
Eric Pouech
- [PATCH] gdi32: Create the Software\Wine\Fonts keys one at a time.
Gabriel Ivăncescu
- [PATCH] gdi32: Create the Software\Wine\Fonts keys one at a time.
Marvin
- GCC 11
Saulius Krasuckas
- GCC 11
Sveinar Søpler
- [PATCH] d3dx9/tests: Clean up GetMatrixPointerArray() tests.
Matteo Bruni
- [PATCH] gdi32: Create the Software\Wine\Fonts keys one at a time.
Emil Velikov
- [PATCH 4/4] Reindent in order to avoid compiler's warning (GCC11)
Emil Velikov
- [PATCH] gdi32: Create the Software\Wine\Fonts keys one at a time.
Nikolay Sivov
- [PATCH 4/4] Reindent in order to avoid compiler's warning (GCC11)
Rémi Bernon
- [PATCH 5/6] configure: allow picking up dwarf version for compilation from command line
Eric Pouech
- [PATCH 4/4] Reindent in order to avoid compiler's warning (GCC11)
Eric Pouech
- [PATCH] d3dx9/tests: Clean up GetMatrixPointerArray() tests.
Eric Pouech
- [PATCH] gdi32: Create the Software\Wine\Fonts keys one at a time.
Gabriel Ivăncescu
- [PATCH v2] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH v2] gdi32: Create the registry keys recursively, if needed.
Marvin
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Marvin
- GCC 11
Eric Pouech
- [PATCH] user32: Implement WindowFromPhysicalPoint
Jinoh Kang
- [PATCH v3 3/3] user32: For monochrome icon, write bits line by line
Fabian Maurer
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- [PATCH 1/3] winebuild: Move the CALL32_CBClient[Ex] implementation to krnl386.
Zebediah Figura
- [PATCH 2/3] krnl386: Return to CALL32_CBClient_RetAddr from CBClientThunkSL().
Zebediah Figura
- [PATCH 3/3] winebuild: Move the CALL32_CBClient[Ex]_RetAddr implementation to krnl386.
Zebediah Figura
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: SM4 immediate constants do not have a register index.
Zebediah Figura
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Get rid of hlsl_type_is_void().
Zebediah Figura
- [PATCH vkd3d 3/5] tests: Use % as the shader_test comment character.
Zebediah Figura
- [PATCH vkd3d 4/5] tests: Add a test for texture load instructions.
Zebediah Figura
- [PATCH vkd3d 5/5] tests: Add a test for explicitly typed textures.
Zebediah Figura
- [PATCH vkd3d 1/3] vkd3d-shader/hlsl: Set the name for anonymous structures at creation time.
Zebediah Figura
- [PATCH vkd3d 2/3] vkd3d-shader/hlsl: Set the name for array types at creation time.
Zebediah Figura
- [PATCH vkd3d 3/3] vkd3d-shader/hlsl: Access the type name directly.
Zebediah Figura
- [PATCH] wininet: Clear cached credentials after the first failed attempt.
Alistair Leslie-Hughes
- [PATCH 1/5] winemenubuilder: Return pointer from freedesktop_mime_type_for_extension
Alex Henrie
- [PATCH 2/5] winemenubuilder: Get content type from registry only when needed
Alex Henrie
- [PATCH 3/5] winemenubuilder: Replace huge if blocks with break/continue/return/goto
Alex Henrie
- [PATCH 4/5] winemenubuilder: Skip desktop integration for certain associations
Alex Henrie
- [PATCH 5/5] winemenubuilder: Create .desktop files for programs that open URIs
Alex Henrie
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Huw Davies
- [PATCH 1/7] dinput8/tests: Add some HID joystick IDirectInputDevice8_EnumCreatedEffectObjects tests.
Rémi Bernon
- [PATCH 2/7] dinput: Keep a private ref to the device on created effects.
Rémi Bernon
- [PATCH 3/7] dinput: Implement HID joystick IDirectInputDevice8_EnumCreatedEffectObjects.
Rémi Bernon
- [PATCH 4/7] winebus.sys: Add a PID effect control output report.
Rémi Bernon
- [PATCH 5/7] dinput: Look for the PID effect control output report.
Rémi Bernon
- [PATCH 6/7] winebus.sys: Implement PID effect control for SDL devices.
Rémi Bernon
- [PATCH 7/7] winebus.sys: Implement PID effect control for UDEV lnxev devices.
Rémi Bernon
- [PATCH 1/3] hidclass.sys: Use the report length when copying report data.
Rémi Bernon
- [PATCH 2/3] hidclass.sys: Introduce new find_report_with_type_and_id helper.
Rémi Bernon
- [PATCH 3/3] hidclass.sys: Drop reports when length doesn't match their declaration.
Rémi Bernon
- [PATCH] hidclass.sys: Overwrite queued reports as FIFO instead of LIFO.
Rémi Bernon
- [PATCH] hidclass.sys: Don't send WM_INPUT_DEVICE_CHANGE for WINEXINPUT devices.
Rémi Bernon
- [PATCH] winebus.sys: Use type and size of the current event, not the previous one.
Rémi Bernon
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Giovanni Mascellani
- [PATCH] kernelbase: Fix string size variable overflow in GetModuleFileNameW().
Paul Gofman
- [PATCH 4/4] Reindent in order to avoid compiler's warning (GCC11)
Alexandre Julliard
- [PATCH 1/2] widl: Allow modules without attributes.
Nikolay Sivov
- [PATCH 2/2] widl: Allow [hidden] and [version] on modules.
Nikolay Sivov
- [PATCH 1/5] nsiproxy: Rename private unixlib header to unix_private.h
Huw Davies
- [PATCH 2/5] nsiproxy: Let the general dispatch function update the irp's status.
Huw Davies
- [PATCH 3/5] nsiproxy: Introduce IOCTL_NSIPROXY_WINE_ICMP_ECHO.
Huw Davies
- [PATCH 4/5] nsiproxy: Actually send the ICMP ECHO request.
Huw Davies
- [PATCH 5/5] nsiproxy: Introduce a unix-side handle returned by icmp_send_echo().
Huw Davies
- [PATCH 1/7] d3d10/effect: Remove fixme from D3D10CreateEffectFromMemory().
Nikolay Sivov
- [PATCH 2/7] d3d10/effect: Make it clear that buffers are always set one by one.
Nikolay Sivov
- [PATCH 3/7] d3d10/effect: Rename known and used field in type descriptor.
Nikolay Sivov
- [PATCH 4/7] d3d10/effect: Access pool effect structure directly.
Nikolay Sivov
- [PATCH 5/7] d3d10/effect: Extend sampler backing store with a texture field.
Nikolay Sivov
- [PATCH 6/7] d3d10/effect: Handle NULL initializer for SamplerState.Texture field.
Nikolay Sivov
- [PATCH 7/7] d3d10/effect: Use effect variable pointers to store per-pass shader objects.
Nikolay Sivov
- [PATCH 1/8] gdi32: Use pthread mutex in driver.c.
Jacek Caban
- [PATCH 2/8] gdi32: Use pthread mutex instead of gdi_section.
Jacek Caban
- [PATCH 3/8] gdi32: Use pthread mutex in font.c.
Jacek Caban
- [PATCH 4/8] gdi32: Use pthread mutex in dib driver.
Jacek Caban
- [PATCH 5/8] gdi32: Use win32u_wcsicmp instead of RtlCompareUnicodeStrings.
Jacek Caban
- [PATCH 6/8] gdi32: Don't use RtlDosPathNameToNtPathName_U get_unix_file name.
Jacek Caban
- [PATCH 7/8] gdi32: Avoid using RtlOpenCurrentUser.
Jacek Caban
- [PATCH 1/2] wpcap: Wrap native handles in a structure.
Hans Leidekker
- [PATCH 2/2] wpcap: Convert pcap_pkthdr structures.
Hans Leidekker
- [PATCH 8/8] gdi32: Use local helpers for Unicode conversion in Unix lib.
Jacek Caban
- [PATCH 5/6] configure: allow picking up dwarf version for compilation from command line
Jacek Caban
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH 1/2] winedbg: Adapt build_command_line() from winevdm
Robbert van der Helm
- [PATCH 2/2] winedbg: Quote command line arguments
Robbert van der Helm
- [PATCH v2 1/8] gdi32: Use pthread mutex in driver.c.
Huw Davies
- [PATCH v2 2/8] gdi32: Use pthread mutex instead of gdi_section.
Huw Davies
- [PATCH v2 3/8] gdi32: Use pthread mutex in font.c.
Huw Davies
- [PATCH v2 4/8] gdi32: Use pthread mutex in dib driver.
Huw Davies
- [PATCH v2 5/8] gdi32: Use win32u_wcsicmp instead of RtlCompareUnicodeStrings.
Huw Davies
- [PATCH v2 6/8] gdi32: Don't use RtlDosPathNameToNtPathName_U in get_unix_file_name.
Huw Davies
- [PATCH v2 7/8] gdi32: Avoid using RtlOpenCurrentUser.
Huw Davies
- [PATCH v2 8/8] gdi32: Use local helpers for Unicode conversion in Unix lib.
Huw Davies
- [PATCH 6/8] gdi32: Don't use RtlDosPathNameToNtPathName_U get_unix_file name.
Huw Davies
- [PATCH 1/3] configure: No longer use libpoll.
Huw Davies
- [PATCH 2/3] configure: Stop checking for poll(2).
Huw Davies
- [PATCH 3/3] configure: Stop checking for poll.h and sys/poll.h - always use poll.h.
Huw Davies
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: SM4 immediate constants do not have a register index.
Giovanni Mascellani
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Get rid of hlsl_type_is_void().
Giovanni Mascellani
- [PATCH vkd3d 3/5] tests: Use % as the shader_test comment character.
Giovanni Mascellani
- [PATCH vkd3d 4/5] tests: Add a test for texture load instructions.
Giovanni Mascellani
- [PATCH vkd3d 5/5] tests: Add a test for explicitly typed textures.
Giovanni Mascellani
- [PATCH 5/6] configure: allow picking up dwarf version for compilation from command line
Eric Pouech
- [PATCH] d3dx9/tests: Clean up GetMatrixPointerArray() tests.
Matteo Bruni
- [PATCH] d3dx9/tests: Clean up GetMatrixPointerArray() tests.
Eric Pouech
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH 5/6] configure: allow picking up dwarf version for compilation from command line
Jacek Caban
- [PATCH 6/7] mshtml: Allocate DISPIDs only for actual attributes in HTMLAttributeCollection.
Jacek Caban
- [PATCH] configure.ac: allow expressing dwarf version in CFLAGS and CROSSCFLAGS
Eric Pouech
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Zebediah Figura
- [PATCH 6/7] mshtml: Allocate DISPIDs only for actual attributes in HTMLAttributeCollection.
Gabriel Ivăncescu
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jacek Caban
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Jacek Caban
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Marvin
- [PATCH] user32: Update exstyle when setting style in SetWindowLong.
Alexandre Julliard
- [PATCH v3] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH v4] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH v5] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH] wintrust: Cache provider functions in WintrustLoadFunctionPointers().
Paul Gofman
- [PATCH] include: Add some more TOM interfaces.
Nikolay Sivov
- [PATCH 1/4] winegstreamer: Move Unix library definitions into a separate header.
Zebediah Figura
- [PATCH 2/4] winegstreamer: Return void from wg_parser_stream_seek().
Zebediah Figura
- [PATCH 3/4] winegstreamer: Convert the Unix library to the __wine_unix_call interface.
Zebediah Figura
- [PATCH 4/4] winegstreamer: Mark winegstreamer.so as NODELETE instead of pinning winegstreamer.dll.
Zebediah Figura
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- [PATCH 4/4] winegstreamer: Mark winegstreamer.so as NODELETE instead of pinning winegstreamer.dll.
Chip Davis
- [PATCH 4/4] winegstreamer: Mark winegstreamer.so as NODELETE instead of pinning winegstreamer.dll.
Zebediah Figura (she/her)
- [PATCH 1/5] nsiproxy: Pass the listen request off to a separate thread.
Huw Davies
- [PATCH 2/5] nsiproxy: Wait for an icmp reply.
Huw Davies
- [PATCH 3/5] nsiproxy: Parse any received ICMP_ECHO_REPLY.
Huw Davies
- [PATCH 4/5] nsiproxy: Add support for parsing other icmp packets.
Huw Davies
- [PATCH 5/5] nsiproxy: Implement the ability to cancel the listener.
Huw Davies
- [PATCH 1/7] winebus.sys: Add a PID effect update output report.
Rémi Bernon
- [PATCH 2/7] dinput: Look for the PID effect update output report.
Rémi Bernon
- [PATCH 3/7] winebus.sys: Implement PID effect update for SDL devices.
Rémi Bernon
- [PATCH 4/7] winebus.sys: Implement PID effect update for UDEV lnxev devices.
Rémi Bernon
- [PATCH 5/7] dinput: Implement more of HID joystick IDirectInputDevice8_GetEffectInfo.
Rémi Bernon
- [PATCH 6/7] dinput: Look for PID axes enable collection and set DIEP_AXES if found.
Rémi Bernon
- [PATCH 7/7] dinput: Add DIDFT_FFACTUATOR flag on PID effect axes.
Rémi Bernon
- [PATCH 1/4] iphlpapi: Remove some unneeded system headers.
Huw Davies
- [PATCH 2/4] iphlpapi: Stop using USE_WS_PREFIX.
Huw Davies
- [PATCH 3/4] iphlpapi: Implement IcmpParseReplies().
Huw Davies
- [PATCH 4/4] iphlpapi: Move the Icmp6 stubs to iphlpapi_main.c .
Huw Davies
- [PATCH 1/6] winexinput.sys: Fix casing of "Xbox One for Windows" product string.
Rémi Bernon
- [PATCH 2/6] winexinput.sys: Add more Xbox One product string overrides.
Rémi Bernon
- [PATCH 3/6] winebus.sys: Add more Xbox controllers product ids.
Rémi Bernon
- [PATCH 4/6] hidclass.sys: Pass output buffer directly in handle_minidriver_string.
Rémi Bernon
- [PATCH 5/6] hidclass.sys: Move product string overrides from winexinput.sys.
Rémi Bernon
- [PATCH 6/6] hidclass.sys: Add Sony controllers product string overrides.
Rémi Bernon
- [PATCH 7/7] dinput: Add DIDFT_FFACTUATOR flag on PID effect axes.
Marvin
- [PATCH 7/7] dinput: Add DIDFT_FFACTUATOR flag on PID effect axes.
Rémi Bernon
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: SM4 immediate constants do not have a register index.
Matteo Bruni
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Get rid of hlsl_type_is_void().
Matteo Bruni
- [PATCH vkd3d 3/5] tests: Use % as the shader_test comment character.
Matteo Bruni
- [PATCH vkd3d 4/5] tests: Add a test for texture load instructions.
Matteo Bruni
- [PATCH vkd3d 5/5] tests: Add a test for explicitly typed textures.
Matteo Bruni
- [PATCH 1/7] d3d10/effect: Remove fixme from D3D10CreateEffectFromMemory().
Matteo Bruni
- [PATCH 2/7] d3d10/effect: Make it clear that buffers are always set one by one.
Matteo Bruni
- [PATCH 3/7] d3d10/effect: Rename known and used field in type descriptor.
Matteo Bruni
- [PATCH 4/7] d3d10/effect: Access pool effect structure directly.
Matteo Bruni
- [PATCH 5/7] d3d10/effect: Extend sampler backing store with a texture field.
Matteo Bruni
- [PATCH 6/7] d3d10/effect: Handle NULL initializer for SamplerState.Texture field.
Matteo Bruni
- [PATCH 3/7] d3d10/effect: Rename known and used field in type descriptor.
Matteo Bruni
- [PATCH 6/7] d3d10/effect: Handle NULL initializer for SamplerState.Texture field.
Matteo Bruni
- [PATCH 7/7] d3d10/effect: Use effect variable pointers to store per-pass shader objects.
Matteo Bruni
- [PATCH vkd3d 1/3] vkd3d-shader/hlsl: Set the name for anonymous structures at creation time.
Matteo Bruni
- [PATCH 6/7] d3d10/effect: Handle NULL initializer for SamplerState.Texture field.
Nikolay Sivov
- [PATCH 7/7] d3d10/effect: Use effect variable pointers to store per-pass shader objects.
Nikolay Sivov
- [PATCH 6/7] d3d10/effect: Handle NULL initializer for SamplerState.Texture field.
Matteo Bruni
- [PATCH 1/2] d3dx10: Add stubs for D3DX10CreateTextureFromFile{A,W}.
Ziqing Hui
- [PATCH 2/2] d3dx10: Add stubs for D3DX10CreateTextureFromResource{A, W}.
Ziqing Hui
- [PATCH] winebus.sys: Convert the product strings to unicode on the unix-side.
Huw Davies
- [PATCH] winebus.sys: Convert the product strings to unicode on the unix-side.
Rémi Bernon
- [PATCH 1/6] makedep: Always define _NTSYSTEM_ for native Unix libraries.
Jacek Caban
- [PATCH 2/6] ntdll: Introduce ntdll_get_build_dir and ntdll_get_data_dir.
Jacek Caban
- [PATCH 3/6] ntdll: Provide some Unicode helpers for Unix libs.
Jacek Caban
- [PATCH 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
Jacek Caban
- [PATCH 5/6] ntdll: Handle Unix lib exception outside Unix stack.
Jacek Caban
- [PATCH 6/6] gdi32: Use __wine_unix_call interface for Unix library.
Jacek Caban
- [PATCH vkd3d 1/3] vkd3d-shader/hlsl: Set the name for anonymous structures at creation time.
Giovanni Mascellani
- [PATCH 3/6] ntdll: Provide some Unicode helpers for Unix libs.
Marvin
- [PATCH 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
Marvin
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Giovanni Mascellani
- [PATCH 5/6] ntdll: Handle Unix lib exception outside Unix stack.
Marvin
- [PATCH 6/6] gdi32: Use __wine_unix_call interface for Unix library.
Marvin
- [PATCH v2 1/6] makedep: Always define _NTSYSTEM_ for native Unix libraries.
Jacek Caban
- [PATCH v2 2/6] ntdll: Introduce ntdll_get_build_dir and ntdll_get_data_dir.
Jacek Caban
- [PATCH v2 3/6] ntdll: Provide some Unicode helpers for Unix libs.
Jacek Caban
- [PATCH v2 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
Jacek Caban
- [PATCH v2] makedep: Always define _NTSYSTEM_ for native Unix libraries.
Huw Davies
- [PATCH v2 5/6] ntdll: Handle Unix lib exception outside Unix stack.
Jacek Caban
- [PATCH v2 6/6] gdi32: Use __wine_unix_call interface for Unix library.
Jacek Caban
- [PATCH 1/9] dbghelp/dwarf: better handling of SymTagExe and SymTagCompiland
Eric Pouech
- [PATCH 2/9] dbghelp: enhance support for SymTagBlock in SymGetTypeInfo().
Eric Pouech
- [PATCH 3/9] dbghelp: update SymGetTypeInfo() requests and SymTagEnum to latest dbghelp definitions
Eric Pouech
- [PATCH 4/9] dbghelp: SymTagFunctionArgType's lexical parent is module, not SymTagFunctionType
Eric Pouech
- [PATCH 5/9] dbghelp: improved handling of SymGetTypeInfo()
Eric Pouech
- [PATCH 6/9] dbghelp: in SymGetTypeInfo(), only report once the unsupported requests
Eric Pouech
- [PATCH 7/9] dbghelp/dwarf: correctly compute address of label.
Eric Pouech
- [PATCH 8/9] dbghelp: MapDebugInformation and UnmapDebugInformation are not available on 64 bit architectures
Eric Pouech
- [PATCH 9/9] dbghelp: in SymGetTypeInfo(), handle labels not included in functions
Eric Pouech
- [PATCH] user32: Update exstyle when setting style in SetWindowLong.
Piotr Caban
- [PATCH 3/4] winegstreamer: Convert the Unix library to the __wine_unix_call interface.
Emil Velikov
- [PATCH] winevulkan: Update to VK spec version 1.2.195.
Georg Lehmann
- [PATCH v5] gdi32: Create the registry keys recursively, if needed.
Huw Davies
- [PATCH v2 6/6] gdi32: Use __wine_unix_call interface for Unix library.
Marvin
- [PATCH] winevulkan: Update to VK spec version 1.2.195.
Marvin
- [PATCH v2 6/6] gdi32: Use __wine_unix_call interface for Unix library.
Huw Davies
- [PATCH 3/3] wined3d: Reduce the number of independent heap allocations.
Henri Verbeet
- [PATCH v2 1/2] winevulkan: Support aliased constants.
Georg Lehmann
- [PATCH v2 2/2] winevulkan: Update to VK spec version 1.2.195.
Georg Lehmann
- [PATCH vkd3d] vkd3d-shader/hlsl: Mark WriteToSubresource test as todo on NVIDIA.
Giovanni Mascellani
- [PATCH 3/3] wined3d: Reduce the number of independent heap allocations.
Jan Sikorski
- [PATCH v2] makedep: Always define _NTSYSTEM_ for native Unix libraries.
Alexandre Julliard
- [PATCH v5] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH v2] makedep: Always define _NTSYSTEM_ for native Unix libraries.
Jacek Caban
- [PATCH v6] gdi32: Create the registry keys recursively, if needed.
Gabriel Ivăncescu
- [PATCH 3/3] wined3d: Reduce the number of independent heap allocations.
Henri Verbeet
- [PATCH v2 01/16] mshtml: Add names for each object and use it in the Navigator.
Gabriel Ivăncescu
- [PATCH v2 02/16] mshtml: Use dispex_to_string when retrieving the value of an object.
Gabriel Ivăncescu
- [PATCH v2 03/16] mshtml: Implement HTMLElement's toString.
Gabriel Ivăncescu
- [PATCH v2 04/16] mshtml: Use proper compat mode for HTMLDOMAttribute.
Gabriel Ivăncescu
- [PATCH v2 05/16] mshtml/tests: Add more tests for builtin objects' toString and names.
Gabriel Ivăncescu
- [PATCH v2 06/16] mshtml: Implement HTMLWindow's toString properly.
Gabriel Ivăncescu
- [PATCH v2 07/16] mshtml: Implement HTMLElementCollection's toString.
Gabriel Ivăncescu
- [PATCH v2 08/16] mshtml: Implement HTMLStyle's toString.
Gabriel Ivăncescu
- [PATCH v2 09/16] mshtml: Implement HTMLDOMTextNode's toString.
Gabriel Ivăncescu
- [PATCH v2 10/16] mshtml: Expose window.performance in all modes.
Gabriel Ivăncescu
- [PATCH v2 11/16] mshtml: Implement HTMLPerformance's toString.
Gabriel Ivăncescu
- [PATCH v2 12/16] mshtml: Implement HTMLPerformanceNavigation's toString.
Gabriel Ivăncescu
- [PATCH v2 13/16] mshtml: Implement HTMLPerformanceTiming's toString.
Gabriel Ivăncescu
- [PATCH v2 14/16] mshtml: Implement HTMLDocument's toString properly.
Gabriel Ivăncescu
- [PATCH v2 15/16] mshtml: Implement HTMLMimeTypesCollection's toString.
Gabriel Ivăncescu
- [PATCH v2 16/16] mshtml: Implement HTMLPluginsCollection's toString.
Gabriel Ivăncescu
- [PATCH v6] gdi32: Create the registry keys recursively, if needed.
Huw Davies
- [PATCH] include: Don't use DECLSPEC_HIDDEN for NTSYSAPI in Unix libs.
Jacek Caban
- New WineTest report size crisis
Rémi Bernon
- [PATCH 2/4] wined3d: Test if a nudge is needed to get the correct filling convention (v2).
Henri Verbeet
- [PATCH 3/4] d3d9/tests: Test triangle filling convention.
Henri Verbeet
- [PATCH v2 03/16] mshtml: Implement HTMLElement's toString.
Marvin
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jacek Caban
- [PATCH v6] gdi32: Create the registry keys recursively, if needed.
Jacek Caban
- [PATCH v4 3/4] wined3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT for unordered access images.
Henri Verbeet
- [PATCH v2 05/16] mshtml/tests: Add more tests for builtin objects' toString and names.
Marvin
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Zebediah Figura (she/her)
- [PATCH vkd3d 1/3] vkd3d-shader/hlsl: Set the name for anonymous structures at creation time.
Zebediah Figura (she/her)
- [PATCH 3/4] winegstreamer: Convert the Unix library to the __wine_unix_call interface.
Zebediah Figura (she/her)
- [PATCH v2 06/16] mshtml: Implement HTMLWindow's toString properly.
Marvin
- [PATCH v2 05/16] mshtml/tests: Add more tests for builtin objects' toString and names.
Gabriel Ivăncescu
- [PATCH 1/3] wined3d: Initial implementation of queries for deferred contexts.
Henri Verbeet
- [PATCH 2/3] wined3d: Return error when GetData() is called from a deferred context.
Henri Verbeet
- [PATCH 1/4] wined3d: Fix the center offset in get_projection_matrix.
Henri Verbeet
- [PATCH v2 1/5] wined3d: Do not emit an upload for NOOVERWRITE maps on deferred contexts.
Henri Verbeet
- [PATCH 3/5] wined3d: Rename {prepare, get}_upload_bo() to {map, unmap}_upload_bo().
Henri Verbeet
- [PATCH 2/5] wined3d: Separate a resource_offset_map_pointer() helper.
Henri Verbeet
- [PATCH 5/5] wined3d: Do not return a struct upload_bo from the map_upload_bo callback.
Henri Verbeet
- [PATCH 4/5] wined3d: Call the unmap_upload_bo callback in wined3d_device_context_emit_update_sub_resource().
Henri Verbeet
- [PATCH] d2d1/tests: Add tests for crop effect.
Henri Verbeet
- [PATCH v4 2/4] wined3d: Don't pass wined3d_shader to shader_spirv_compile().
Henri Verbeet
- [PATCH v4 1/4] wined3d: Introduce wined3d_view_load_location() helper.
Henri Verbeet
- [PATCH v2 1/5] wined3d: Do not emit an upload for NOOVERWRITE maps on deferred contexts.
Henri Verbeet
- [PATCH v2 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
Alexandre Julliard
- [PATCH 1/9] dbghelp/dwarf: better handling of SymTagExe and SymTagCompiland
Alexandre Julliard
- [PATCH v2 07/16] mshtml: Implement HTMLElementCollection's toString.
Marvin
- [PATCH v2 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
Jacek Caban
- [PATCH vkd3d] vkd3d-shader/hlsl: Mark WriteToSubresource test as todo on NVIDIA.
Henri Verbeet
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Get rid of hlsl_type_is_void().
Henri Verbeet
- [PATCH vkd3d 3/5] tests: Use % as the shader_test comment character.
Henri Verbeet
- [PATCH vkd3d 4/5] tests: Add a test for texture load instructions.
Henri Verbeet
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: SM4 immediate constants do not have a register index.
Henri Verbeet
- [PATCH vkd3d 5/5] tests: Add a test for explicitly typed textures.
Henri Verbeet
- [PATCH vkd3d 4/5] tests: Add a test for texture load instructions.
Henri Verbeet
- [PATCH v2 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
Alexandre Julliard
- [PATCH v2 08/16] mshtml: Implement HTMLStyle's toString.
Marvin
- [PATCH v2 01/16] mshtml: Add names for each object and use it in the Navigator.
Jacek Caban
- [PATCH v2 4/6] ntdll: Expose ntdll_check_buffer_for_read and ntdll_check_buffer_for_write to Unix libs.
Jacek Caban
- [PATCH] ntdll: Double dll name buffer size for relay traces.
Nikolay Sivov
- [PATCH v2 09/16] mshtml: Implement HTMLDOMTextNode's toString.
Marvin
- [PATCH v2 10/16] mshtml: Expose window.performance in all modes.
Marvin
- [PATCH vkd3d 4/5] tests: Add a test for texture load instructions.
Zebediah Figura (she/her)
- [PATCH v2] wininet: Clear cached credentials after the first failed attempt.
Alistair Leslie-Hughes
- [PATCH v2 11/16] mshtml: Implement HTMLPerformance's toString.
Marvin
- [PATCH v2 00/22] ntdll: Relax the loader locking to match newer Windows behaviour.
Paul Gofman
- [PATCH v2 01/22] ntdll: Protect module list access in LdrFindEntryForAddress() with SRW lock.
Paul Gofman
- [PATCH v2 02/22] ntoskrnl: Don't take loader lock in find_ldr_module().
Paul Gofman
- [PATCH v2 03/22] ntdll: Use helpers to lock and unlock loader_section.
Paul Gofman
- [PATCH v2 04/22] ntdll: Use a critical section for guarding ldr_notifications list.
Paul Gofman
- [PATCH v2 05/22] ntdll: Only lock loader_section when calling application callbacks().
Paul Gofman
- [PATCH v2 06/22] ntdll: Use shared loader locking in LdrQueryProcessModuleInformation().
Paul Gofman
- [PATCH v2 07/22] ntdll: Do not lock loader in RtlPcToFileHeader().
Paul Gofman
- [PATCH v2 08/22] ntdll: Downgrade loader lock to shared when calling DLL entry points.
Paul Gofman
- [PATCH v2 09/22] ntdll: Downgrade loader lock to shared when calling TLS callbacks.
Paul Gofman
- [PATCH v2 10/22] ntdll: Downgrade loader lock to shared when calling LDR notifications.
Paul Gofman
- [PATCH v2 11/22] ntdll: Downgrade loader lock to shared when calling module enum callbacks.
Paul Gofman
- [PATCH v2 12/22] ntdll: Protect global cached_modref access with ldr_data_srw_lock.
Paul Gofman
- [PATCH v2 13/22] ntdll: Use shared loader locking in LdrUnloadDll() when possible.
Paul Gofman
- [PATCH v2 14/22] ntdll: Use shared loader locking in LdrAddRefDll().
Paul Gofman
- [PATCH v2 15/22] ntdll: Use shared loader locking in LdrGetDllHandleEx().
Paul Gofman
- [PATCH v2 16/22] ntdll: Don't use exclusive loader lock in LdrLoadDll() when possible.
Paul Gofman
- [PATCH v2 17/22] kernel32/tests: Add tests for loader locking during library load and unload.
Paul Gofman
- [PATCH v2 18/22] ntdll: Factor out get_procedure_address() function.
Paul Gofman
- [PATCH v2 19/22] ntdll: Use shared loader locking in LdrGetProcedureAddress() when possible.
Paul Gofman
- [PATCH v2 20/22] ntdll: Use shared loader locking in LdrDisableThreadCalloutsForDll().
Paul Gofman
- [PATCH v2 21/22] ntdll: Use shared loader locking in LdrGetDllFullName().
Paul Gofman
- [PATCH v2 22/22] ntdll: Deny library load or unload from LDR notification callbacks.
Paul Gofman
- [PATCH v2 12/16] mshtml: Implement HTMLPerformanceNavigation's toString.
Marvin
- [PATCH v2 13/16] mshtml: Implement HTMLPerformanceTiming's toString.
Marvin
- [PATCH v2 13/22] ntdll: Use shared loader locking in LdrUnloadDll() when possible.
Marvin
- [PATCH v2 14/16] mshtml: Implement HTMLDocument's toString properly.
Marvin
- [PATCH v2 15/16] mshtml: Implement HTMLMimeTypesCollection's toString.
Marvin
- [PATCH v2 16/16] mshtml: Implement HTMLPluginsCollection's toString.
Marvin
- [PATCH v2 05/22] ntdll: Only lock loader_section when calling application callbacks().
Marvin
- [PATCH v2 06/22] ntdll: Use shared loader locking in LdrQueryProcessModuleInformation().
Marvin
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Parse texture types.
Zebediah Figura
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Zebediah Figura
- [PATCH vkd3d 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Zebediah Figura
- [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Zebediah Figura
- [PATCH vkd3d 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Zebediah Figura
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Parse texture types.
Chip Davis
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Parse texture types.
Zebediah Figura (she/her)
- [PATCH 1/5] winegstreamer: Handle zero-length reads in src_getrange_cb().
Zebediah Figura
- [PATCH 2/5] winegstreamer: Use array_reserve() to reallocate read buffers.
Zebediah Figura
- [PATCH 3/5] winegstreamer: Avoid passing a NULL buffer to wg_parser_push_data() in the case of a zero-length read.
Zebediah Figura
- [PATCH 4/5] winegstreamer: Avoid seeking past the end of an IMFByteStream.
Zebediah Figura
- [PATCH 5/5] winegstreamer: Trace the unfiltered caps in sink_query_cb().
Zebediah Figura
- [PATCH 1/2] mfplat/tests: Test reading past the end of a file stream.
Zebediah Figura
- [PATCH 2/2] mfplat: Return HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) when reading past the end of a file stream.
Zebediah Figura
- [PATCH vkd3d 1/3] tests: Add a test for exporting SV_StencilRef from a pixel shader.
Conor McCarthy
- [PATCH vkd3d 2/3] vkd3d-shader: Implement support for stencil export.
Conor McCarthy
- [PATCH vkd3d 3/3] vkd3d: Enable EXT_shader_stencil_export if available.
Conor McCarthy
- [PATCH 1/2] mfplat/tests: Test reading past the end of a file stream.
Marvin
- [PATCH 2/2] mfplat: Return HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) when reading past the end of a file stream.
Marvin
- [PATCH v2 17/22] kernel32/tests: Add tests for loader locking during library load and unload.
Marvin
- [PATCH v2 19/22] ntdll: Use shared loader locking in LdrGetProcedureAddress() when possible.
Marvin
- [PATCH v2 21/22] ntdll: Use shared loader locking in LdrGetDllFullName().
Marvin
- [PATCH v2 22/22] ntdll: Deny library load or unload from LDR notification callbacks.
Marvin
- [PATCH 1/5] comctl32/rebar: Do not adjust non-client size when themed.
Zhiyi Zhang
- [PATCH 2/5] comctl32/rebar: Do not remove WS_BORDER when theming is on.
Zhiyi Zhang
- [PATCH 3/5] comctl32/tests: Delete unused headers.
Zhiyi Zhang
- [PATCH 4/5] comctl32/status: Do not use theme metrics to compute height.
Zhiyi Zhang
- [PATCH 5/5] comctl32/tests: Fix a treeview test failure when theming is on.
Zhiyi Zhang
- [v2 PATCH 1/8] d3d10/effect: Use effect variable pointers to store per-pass shader objects.
Nikolay Sivov
- [PATCH 2/8] d3d10/effect: Set shader masks in ComputeStateBlockMask() for passes.
Nikolay Sivov
- [PATCH 3/8] d3d10: Fix up D3D10_DST_* names.
Nikolay Sivov
- [PATCH 4/8] d3d10/effect: Explicitly store rasterizer state variable.
Nikolay Sivov
- [PATCH 5/8] d3d10/effect: Explicitly store depth stencil state variable.
Nikolay Sivov
- [PATCH 6/8] d3d10/effect: Explicitly store blend state variable.
Nikolay Sivov
- [PATCH 7/8] d3d10/effect: Set state block masks for state variables.
Nikolay Sivov
- [PATCH 8/8] d3d10/effect: Use shader variable directly from pass structure on Apply().
Nikolay Sivov
- [PATCH 01/19] dbghelp: don't expose SymTagExe or SymTagCompiland's address nor length in SymGetTypeInfo()
Eric Pouech
- [PATCH 02/19] dbghelp: expose compiland's children in SymGetTypeInfo()
Eric Pouech
- [PATCH 03/19] dbghelp: manage parent/child relationship between SymTagExe and SymTagCompiland
Eric Pouech
- [PATCH 04/19] dbghelp: silence FIXME when requesting SymTagExe lexical parent in SymGetTypeInfo()
Eric Pouech
- [PATCH 05/19] dbghelp: expose SymTagBlock's children in SymGetTypeInfo()
Eric Pouech
- [PATCH 06/19] dbghelp: expose SymTagBlock's address and size in SymGetTypeInfo().
Eric Pouech
- [PATCH 07/19] dbghelp: update SymGetTypeInfo() requests and SymTagEnum to latest dbghelp definitions
Eric Pouech
- [PATCH 08/19] dbghelp: SymTagFunctionArgType's lexical parent is module, not SymTagFunctionType
Eric Pouech
- [PATCH 09/19] dbghelp: expose no children in SymGetTypeInfo() for some SymTag:s
Eric Pouech
- [PATCH 10/19] dbghelp: silence FIXME:s in SymGetTypeInfo()
Eric Pouech
- [PATCH 11/19] dbghelp: return error when requesting SymTagLabel's size in SymGetTypeInfo()
Eric Pouech
- [PATCH 12/19] dbghelp: return SymTagExe when requesting lexical parent of types in SymGetTypeInfo()
Eric Pouech
- [PATCH 13/19] dbghelp: return lexical parent of SymTag(FuncDebugStart|FuncDebugEnd|Label) in SymGetTypeInfo()
Eric Pouech
- [PATCH 14/19] dbghelp: return SymTagExe when requesting lexical parent of SymTagPublicSymbol in SymGetTypeInfo()
Eric Pouech
- [PATCH 15/19] dbghelp: report once FIXME of unsupported requests in SymGetTypeInfo()
Eric Pouech
- [PATCH 16/19] dbghelp/dwarf: correctly compute address of label.
Eric Pouech
- [PATCH 17/19] dbghelp: MapDebugInformation and UnmapDebugInformation are not available on 64 bit architectures
Eric Pouech
- [PATCH 18/19] dbghelp: handle address of labels not included in functions
Eric Pouech
- [PATCH 19/19] dbghelp: added support for custom symbols
Eric Pouech
- [PATCH 1/4] iphlpapi: Remove some unneeded system headers.
Huw Davies
- [PATCH 01/11] dinput8/tests: Reduce test output verbosity.
Rémi Bernon
- [PATCH 02/11] dinput8/tests: Reduce pnp_driver_start todo_wine verbosity.
Rémi Bernon
- [PATCH 03/11] dinput8/tests: Add some HID joystick IDirectInputEffect_Initialize tests.
Rémi Bernon
- [PATCH 04/11] dinput8/tests: Add some HID joystick IDirectInputEffect_GetParameters tests.
Rémi Bernon
- [PATCH 05/11] dinput8/tests: Add Y and Z axes as force-feedback capable axes.
Rémi Bernon
- [PATCH 06/11] dinput8/tests: Add some HID joystick IDirectInputEffect_SetParameters tests.
Rémi Bernon
- [PATCH 07/11] dinput8/tests: Add more force-feedback effects PID reports and caps.
Rémi Bernon
- [PATCH 08/11] dinput: Add DIDFT_FFACTUATOR flag on PID effect axes.
Rémi Bernon
- [PATCH 09/11] dinput: Add DIDFT_FFEFFECTTRIGGER flag on trigger buttons.
Rémi Bernon
- [PATCH 10/11] dinput: Fill the HID joystick object instance exponent and dimension.
Rémi Bernon
- [PATCH 11/11] dinput: Implement HID joystick object names from their usages.
Rémi Bernon
- [PATCH 11/11] dinput: Implement HID joystick object names from their usages.
Rémi Bernon
- [PATCH 1/2] joy.cpl: Acquire the device before starting effect.
Rémi Bernon
- [PATCH 2/2] joy.cpl: Pass DIEFF_OBJECTOFFSETS flag to IDirectInputEffect_SetParameters.
Rémi Bernon
- [PATCH v2] wined3d: Use a single allocation for command list data.
Jan Sikorski
- [PATCH v5 1/2] wined3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT for unordered access images.
Jan Sikorski
- [PATCH v5 2/2] wined3d: Implement UAV clears on the Vulkan backend.
Jan Sikorski
- [PATCH 1/7] iphlpapi: Stop using USE_WS_PREFIX.
Huw Davies
- [PATCH 2/7] iphlpapi: Implement IcmpParseReplies().
Huw Davies
- [PATCH 3/7] iphlpapi: Move the Icmp6 stubs to iphlpapi_main.c .
Huw Davies
- [PATCH 4/7] iphlpapi: Implement IcmpSendEcho2Ex() using nsiproxy.
Huw Davies
- [PATCH 5/7] iphlpapi: Build with msvcrt.
Huw Davies
- [PATCH 6/7] iphlpapi: Build with nameless structs and unions.
Huw Davies
- [PATCH 7/7] iphlpapi: Use wide character string literals.
Huw Davies
- [PATCH v3 1/7] ntdll: Introduce ntdll_get_build_dir and ntdll_get_data_dir.
Jacek Caban
- [PATCH v3 2/7] ntdll: Provide some Unicode helpers for Unix libs.
Jacek Caban
- [PATCH v3 3/7] ntdll: Allow Unix libraries to use exception macros.
Jacek Caban
- [PATCH v3 4/7] ntdll: Handle Unix lib exception outside Unix stack.
Jacek Caban
- [PATCH v3 5/7] gdi32: Use __wine_unix_call interface for Unix library.
Jacek Caban
- [PATCH v3 6/7] gdi32: Use __wine_ prefix for Wine ntgdi extensions.
Jacek Caban
- [PATCH v3 7/7] win32u: Move ntgdi implementation from gdi32.
Jacek Caban
- [PATCH] cryptnet/tests: Explicitly set cbSize before each test.
Huw Davies
- [PATCH 3/4] winegstreamer: Convert the Unix library to the __wine_unix_call interface.
Emil Velikov
- [PATCH 4/7] iphlpapi: Implement IcmpSendEcho2Ex() using nsiproxy.
Gabriel Ivăncescu
- [PATCH 4/7] iphlpapi: Implement IcmpSendEcho2Ex() using nsiproxy.
Huw Davies
- [PATCH] winexinput.sys: Remove unnecessary IOCTL_HID_GET_STRING condition.
Rémi Bernon
- [PATCH 1/3] winebus.sys: Remove "stub!" from lnxev_device_haptics_start trace.
Rémi Bernon
- [PATCH 2/3] winebus.sys: Don't enter critical section in bus_find_unix_device.
Rémi Bernon
- [PATCH 3/3] winebus.sys: Parse product string from uevent HID_NAME.
Rémi Bernon
- [PATCH v3 7/7] win32u: Move ntgdi implementation from gdi32.
Marvin
- [PATCH v2 01/16] mshtml: Add names for each object and use it in the Navigator.
Gabriel Ivăncescu
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Giovanni Mascellani
- [PATCH vkd3d v2] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Giovanni Mascellani
- [PATCH vkd3d v2] tests: Mark WriteToSubresource test as todo on NVIDIA.
Giovanni Mascellani
- [PATCH v2 01/16] mshtml: Add names for each object and use it in the Navigator.
Marvin
- [PATCH v3 2/7] ntdll: Provide some Unicode helpers for Unix libs.
Huw Davies
- [PATCH v2 01/16] mshtml: Add names for each object and use it in the Navigator.
Jacek Caban
- [PATCH v3 2/7] ntdll: Provide some Unicode helpers for Unix libs.
Jacek Caban
- [PATCH 1/5] d3dcompiler/tests: Also accept broken HRESULT with d3dcompiler_46.
Matteo Bruni
- [PATCH 2/5] d3d10core/tests: Use test contexts in test_stream_output().
Matteo Bruni
- [PATCH 3/5] wined3d: Declare gl_Position as invariant.
Matteo Bruni
- [PATCH 4/5] ntdll: Implement NtYieldExecution() as usleep().
Matteo Bruni
- [PATCH 5/5] wined3d: Get rid of a WARN() in init_format_filter_info().
Matteo Bruni
- [PATCH 0/1] Patch removing some dead code
David Kahurani
- [PATCH 1/1] dlls/ntdll: Remove dead code
David Kahurani
- [PATCH 1/1] dlls/ntdll: Remove dead code
Eric Pouech
- [PATCH 1/1] dlls/ntdll: Remove dead code
Paul Gofman
- [PATCH v5 1/7] ntdll: Introduce ntdll_get_build_dir and ntdll_get_data_dir.
Jacek Caban
- [PATCH v5 2/7] ntdll: Provide some Unicode helpers for Unix libs.
Jacek Caban
- [PATCH v5 3/7] ntdll: Allow Unix libraries to use exception macros.
Jacek Caban
- [PATCH v5 4/7] ntdll: Handle Unix lib exception outside Unix stack.
Jacek Caban
- [PATCH v5 5/7] gdi32: Use __wine_unix_call interface for Unix library.
Jacek Caban
- [PATCH v5 6/7] gdi32: Use __wine_ prefix for Wine ntgdi extensions.
Jacek Caban
- [PATCH v5 7/7] win32u: Move ntgdi implementation from gdi32.
Jacek Caban
- [PATCH 1/1] dlls/ntdll: Remove dead code
David K.
- [PATCH 1/1] dlls/ntdll: Remove dead code
Marvin
- [PATCH 1/5] d3dcompiler/tests: Also accept broken HRESULT with d3dcompiler_46.
Zebediah Figura (she/her)
- [PATCH 1/5] d3dcompiler/tests: Also accept broken HRESULT with d3dcompiler_46.
Matteo Bruni
- [PATCH 3/4] winegstreamer: Convert the Unix library to the __wine_unix_call interface.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 1/5] vkd3d-shader/hlsl: Parse texture types.
Zebediah Figura
- [PATCH vkd3d v2 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Zebediah Figura
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Zebediah Figura
- [PATCH vkd3d v2 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Zebediah Figura
- [PATCH vkd3d v2 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Zebediah Figura
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Zebediah Figura (she/her)
- [PATCH 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
Connor McAdams
- [PATCH 2/3] user32: Raise EVENT_OBJECT_FOCUS event.
Connor McAdams
- [PATCH 3/3] user32/tests: Remove winevent_hook_todo flag from EVENT_OBJECT_FOCUS winevents.
Connor McAdams
- [PATCH v3 2/7] ntdll: Provide some Unicode helpers for Unix libs.
Huw Davies
- [PATCH v5 5/7] gdi32: Use __wine_unix_call interface for Unix library.
Huw Davies
- [PATCH v5 6/7] gdi32: Use __wine_ prefix for Wine ntgdi extensions.
Huw Davies
- [PATCH v5 7/7] win32u: Move ntgdi implementation from gdi32.
Huw Davies
- [PATCH v3 01/17] mshtml: Add names for each object and use it in the Navigator.
Gabriel Ivăncescu
- [PATCH v3 02/17] mshtml: Always create filters collection with older compat mode.
Gabriel Ivăncescu
- [PATCH v3 03/17] mshtml: Use dispex_to_string when retrieving the value of an object.
Gabriel Ivăncescu
- [PATCH v3 04/17] mshtml: Implement HTMLElement's toString.
Gabriel Ivăncescu
- [PATCH v3 05/17] mshtml: Use proper compat mode for HTMLDOMAttribute.
Gabriel Ivăncescu
- [PATCH v3 06/17] mshtml/tests: Add more tests for builtin objects' toString and names.
Gabriel Ivăncescu
- [PATCH v3 07/17] mshtml: Implement HTMLWindow's toString properly.
Gabriel Ivăncescu
- [PATCH v3 08/17] mshtml: Implement HTMLElementCollection's toString.
Gabriel Ivăncescu
- [PATCH v3 09/17] mshtml: Implement HTMLStyle's toString.
Gabriel Ivăncescu
- [PATCH v3 10/17] mshtml: Implement HTMLDOMTextNode's toString.
Gabriel Ivăncescu
- [PATCH v3 11/17] mshtml: Expose window.performance in all modes.
Gabriel Ivăncescu
- [PATCH v3 12/17] mshtml: Implement HTMLPerformance's toString.
Gabriel Ivăncescu
- [PATCH v3 13/17] mshtml: Implement HTMLPerformanceNavigation's toString.
Gabriel Ivăncescu
- [PATCH vkd3d 1/6] vkd3d-shader/sm4: Use the parser location in shader_sm4_error().
Henri Verbeet
- [PATCH v3 14/17] mshtml: Implement HTMLPerformanceTiming's toString.
Gabriel Ivăncescu
- [PATCH vkd3d 2/6] vkd3d-shader/sm4: Set an error state when shader_sm4_error() is called.
Henri Verbeet
- [PATCH v3 15/17] mshtml: Implement HTMLDocument's toString properly.
Gabriel Ivăncescu
- [PATCH vkd3d 3/6] vkd3d-shader: Introduce vkd3d_shader_parser_error().
Henri Verbeet
- [PATCH v3 16/17] mshtml: Implement HTMLMimeTypesCollection's toString.
Gabriel Ivăncescu
- [PATCH vkd3d 4/6] vkd3d-shader: Introduce struct vkd3d_shader_parser_ops.
Henri Verbeet
- [PATCH v3 17/17] mshtml: Implement HTMLPluginsCollection's toString.
Gabriel Ivăncescu
- [PATCH vkd3d 5/6] vkd3d-shader/sm1: Introduce a parser for the legacy D3D byte-code format.
Henri Verbeet
- [PATCH vkd3d 6/6] vkd3d-shader/sm1: Add support for vkd3d_shader_scan().
Henri Verbeet
- [PATCH 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
Marvin
- [PATCH vkd3d 5/6] vkd3d-shader/sm1: Introduce a parser for the legacy D3D byte-code format.
Marvin
- [PATCH 1/1] dlls/ntdll: Remove dead code
David K.
- [PATCH 3/5] wined3d: Declare gl_Position as invariant.
Henri Verbeet
- [PATCH 1/1] dlls/ntdll: Remove dead code
Zebediah Figura (she/her)
- [PATCH 1/1] dlls/ntdll: Remove dead code
David K.
- [PATCH 3/5] wined3d: Declare gl_Position as invariant.
Matteo Bruni
- [PATCH v2] wined3d: Use a single allocation for command list data.
Henri Verbeet
- [PATCH v5 1/2] wined3d: Set VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT for unordered access images.
Henri Verbeet
- [PATCH v5 2/2] wined3d: Implement UAV clears on the Vulkan backend.
Henri Verbeet
- [PATCH 5/5] wined3d: Get rid of a WARN() in init_format_filter_info().
Henri Verbeet
- [PATCH 2/5] d3d10core/tests: Use test contexts in test_stream_output().
Henri Verbeet
- [PATCH vkd3d 1/5] tests: Add root signature tests for descriptor register range collisions.
Henri Verbeet
- [PATCH vkd3d 2/5] tests: Add root signature tests for unbounded descriptor ranges.
Henri Verbeet
- [PATCH vkd3d 3/5] vkd3d: Reject OFFSET_APPEND after unbounded ranges in d3d12_root_signature_info_count_descriptors().
Henri Verbeet
- [PATCH vkd3d 4/5] vkd3d: Reject descriptor tables containing register collisions.
Henri Verbeet
- [PATCH vkd3d 5/5] vkd3d: Create and write descriptor sets for root signature unbounded ranges.
Henri Verbeet
- [PATCH v2 1/5] winegstreamer: Handle zero-length reads in src_getrange_cb().
Zebediah Figura
- [PATCH v2 2/5] winegstreamer: Use array_reserve() to reallocate read buffers.
Zebediah Figura
- [PATCH v2 3/5] winegstreamer: Avoid passing a NULL buffer to wg_parser_push_data() in the case of a zero-length read.
Zebediah Figura
- [PATCH v2 4/5] winegstreamer: Avoid seeking past the end of an IMFByteStream.
Zebediah Figura
- [PATCH v2 5/5] winegstreamer: Trace the unfiltered caps in sink_query_cb().
Zebediah Figura
- [PATCH vkd3d v2] tests: Mark WriteToSubresource test as todo on NVIDIA.
Henri Verbeet
- [v2 PATCH 1/5] d3dcompiler/tests: Also accept broken HRESULT with d3dcompiler_46.
Matteo Bruni
- [v2 PATCH 3/5] wined3d: Declare gl_Position as invariant.
Matteo Bruni
- [PATCH vkd3d 4/5] tests: Add a test for texture load instructions.
Henri Verbeet
- [PATCH v5 7/7] win32u: Move ntgdi implementation from gdi32.
Marvin
- [PATCH v3 06/17] mshtml/tests: Add more tests for builtin objects' toString and names.
Marvin
- [PATCH v3 01/17] mshtml: Add names for each object and use it in the Navigator.
Jacek Caban
- [PATCH v3 03/17] mshtml: Use dispex_to_string when retrieving the value of an object.
Jacek Caban
- [PATCH v3 04/17] mshtml: Implement HTMLElement's toString.
Jacek Caban
- [PATCH v3 02/17] mshtml: Always create filters collection with older compat mode.
Jacek Caban
- [PATCH v3 05/17] mshtml: Use proper compat mode for HTMLDOMAttribute.
Jacek Caban
- wine-6.0.2-rc1 Available
Michael Stefaniuc
- [PATCH v3 07/17] mshtml: Implement HTMLWindow's toString properly.
Marvin
- [PATCH v3 08/17] mshtml: Implement HTMLElementCollection's toString.
Marvin
- [PATCH v2 1/2] vbscript: Introduce ident bytecode.
Robert Wilhelm
- [PATCH v2 2/2] vbscript: Handle recursive calls.
Robert Wilhelm
- [PATCH v3 09/17] mshtml: Implement HTMLStyle's toString.
Marvin
- [PATCH v3 10/17] mshtml: Implement HTMLDOMTextNode's toString.
Marvin
- [PATCH v3 11/17] mshtml: Expose window.performance in all modes.
Marvin
- [PATCH] api-ms-win-core-realtime-l1-1-1: Add stub DLL.
Brendan Shanks
- [PATCH v3 12/17] mshtml: Implement HTMLPerformance's toString.
Marvin
- [PATCH v3 13/17] mshtml: Implement HTMLPerformanceNavigation's toString.
Marvin
- [PATCH v3 14/17] mshtml: Implement HTMLPerformanceTiming's toString.
Marvin
- [PATCH 1/3] wined3d: Return the map pitch from wined3d_device_context_emit_map().
Zebediah Figura
- [PATCH 2/3] wined3d: Return the map pitch from the prepare_upload_bo() callbacks.
Zebediah Figura
- [PATCH 3/3] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Zebediah Figura
- [PATCH v3 15/17] mshtml: Implement HTMLDocument's toString properly.
Marvin
- [PATCH v3 16/17] mshtml: Implement HTMLMimeTypesCollection's toString.
Marvin
- [PATCH v3 17/17] mshtml: Implement HTMLPluginsCollection's toString.
Marvin
- [PATCH v2] wininet: Allow up to 4K for data buffers
Alistair Leslie-Hughes
- [PATCH v3] wininet: Allow up to 4K for data buffers
Alistair Leslie-Hughes
- [PATCH v2] wininet: Allow up to 4K for data buffers
Marvin
- [PATCH v3] wininet: Allow up to 4K for data buffers
Marvin
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Giovanni Mascellani
- [PATCH] configure: No longer disable iphlpapi in a Windows build.
Huw Davies
- [PATCH vkd3d 5/5] vkd3d: Create and write descriptor sets for root signature unbounded ranges.
Giovanni Mascellani
- [PATCH 01/11] dinput: Remove "stub!" from HID joystick IDirectInputDevice8_EnumCreatedEffectObjects.
Rémi Bernon
- [PATCH 02/11] dinput: Allocate buffers for the effect control and update reports.
Rémi Bernon
- [PATCH 03/11] dinput: Implement HID joystick IDirectInputEffect_Initialize.
Rémi Bernon
- [PATCH 04/11] dinput: Implement HID joystick IDirectInputEffect_GetEffectGuid.
Rémi Bernon
- [PATCH 05/11] dinput8/tests: Add some HID joystick IDirectInputEffect_(Download|Unload) tests.
Rémi Bernon
- [PATCH 06/11] dinput8/tests: Add some HID joystick IDirectInputEffect_(Start|Stop) tests.
Rémi Bernon
- [PATCH 07/11] dinput: Implement HID joystick IDirectInputEffect_(Start|Stop).
Rémi Bernon
- [PATCH 08/11] dinput: Partially implement HID joystick IDirectInputEffect_GetParameters.
Rémi Bernon
- [PATCH 09/11] dinput: Partially implement HID joystick IDirectInputEffect_SetParameters.
Rémi Bernon
- [PATCH 10/11] dinput: Look for PID direction collection and set DIEP_DIRECTION if found.
Rémi Bernon
- [PATCH 11/11] dinput: Implement HID joystick IDirectInputEffect_(Download|Unload).
Rémi Bernon
- [PATCH v2 1/2] dinput: Remove "stub!" from HID joystick IDirectInputDevice8_EnumCreatedEffectObjects.
Rémi Bernon
- [PATCH v2 2/2] dinput: Allocate buffers for the effect control and update reports.
Rémi Bernon
- [PATCH 1/2] xinput1_3: Destroy controllers when ReadFile fails and I/O is not pending.
Rémi Bernon
- [PATCH 2/2] xinput1_3: Register for device notifications to update controller list.
Rémi Bernon
- [PATCH v2 1/2] xinput1_3: Destroy controllers when ReadFile fails and I/O is not pending.
Rémi Bernon
- [PATCH v2 2/2] xinput1_3: Register for device notifications to update controller list.
Rémi Bernon
- [PATCH 2/2] xinput1_3: Register for device notifications to update controller list.
Marvin
- [PATCH v2 2/2] xinput1_3: Register for device notifications to update controller list.
Rémi Bernon
- [PATCH v2 2/2] xinput1_3: Register for device notifications to update controller list.
Marvin
- [PATCH 1/7] wined3d: Don't call wined3d_texture_decref() in the CS thread.
Jan Sikorski
- [PATCH 2/7] wined3d: Make wined3d_device_context procedures thread safe.
Jan Sikorski
- [PATCH 3/7] wined3d: Do not call wined3d_device_destroy_default_samplers() in the CS thread.
Jan Sikorski
- [PATCH 4/7] wined3d: Use atomic instructions for resource view bind counts.
Jan Sikorski
- [PATCH 5/7] wined3d: Make reference count decrementing functions thread safe.
Jan Sikorski
- [PATCH 6/7] d3d11: Don't grab wined3d lock for thread safe procedures.
Jan Sikorski
- [PATCH 7/7] wined3d: Use separate locks for deferred contexts.
Jan Sikorski
- [PATCH 6/7] d3d11: Don't grab wined3d lock for thread safe procedures.
Marvin
- [PATCH vkd3d v2 1/5] vkd3d-shader/hlsl: Parse texture types.
Giovanni Mascellani
- [PATCH vkd3d v2 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Giovanni Mascellani
- [PATCH v4] wininet: Allow up to 4K for response headers.
Hans Leidekker
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Giovanni Mascellani
- [PATCH vkd3d v2 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Giovanni Mascellani
- [PATCH vkd3d v2 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Giovanni Mascellani
- [PATCH v4] wininet: Allow up to 4K for response headers.
Marvin
- [PATCH v3 04/17] mshtml: Implement HTMLElement's toString.
Gabriel Ivăncescu
- [PATCH] wpcap: Map Unix interfaces to Windows adapters.
Hans Leidekker
- [PATCH vkd3d 5/5] vkd3d: Create and write descriptor sets for root signature unbounded ranges.
Giovanni Mascellani
- [PATCH v4 01/14] mshtml: Cap the compat mode for filters collection to IE8 mode.
Gabriel Ivăncescu
- [PATCH v4 02/14] mshtml: Implement HTMLElement's toString.
Gabriel Ivăncescu
- [PATCH v4 03/14] mshtml/tests: Add more tests for builtin objects' toString and names.
Gabriel Ivăncescu
- [PATCH v4 04/14] mshtml: Implement HTMLWindow's toString properly.
Gabriel Ivăncescu
- [PATCH v4 05/14] mshtml: Implement HTMLElementCollection's toString.
Gabriel Ivăncescu
- [PATCH v4 06/14] mshtml: Implement HTMLStyle's toString.
Gabriel Ivăncescu
- [PATCH v4 07/14] mshtml: Implement HTMLDOMTextNode's toString.
Gabriel Ivăncescu
- [PATCH v4 08/14] mshtml: Expose window.performance in all modes.
Gabriel Ivăncescu
- [PATCH v4 09/14] mshtml: Implement HTMLPerformance's toString.
Gabriel Ivăncescu
- [PATCH v4 10/14] mshtml: Implement HTMLPerformanceNavigation's toString.
Gabriel Ivăncescu
- [PATCH v4 11/14] mshtml: Implement HTMLPerformanceTiming's toString.
Gabriel Ivăncescu
- [PATCH v4 12/14] mshtml: Implement HTMLDocument's toString properly.
Gabriel Ivăncescu
- [PATCH v4 13/14] mshtml: Implement HTMLMimeTypesCollection's toString.
Gabriel Ivăncescu
- [PATCH v4 14/14] mshtml: Implement HTMLPluginsCollection's toString.
Gabriel Ivăncescu
- [PATCH vkd3d 5/5] vkd3d: Create and write descriptor sets for root signature unbounded ranges.
Henri Verbeet
- [PATCH] include: Use __builtin_offsetof on Clang.
Jacek Caban
- [PATCH 1/9] user32/tests: Print context in window style tests.
Piotr Caban
- [PATCH 2/9] user32/tests: Test style returned by GetWindowLong in WM_CREATE.
Piotr Caban
- [PATCH 3/9] user32/tests: Don't use the same condition in ok and todo_wine_if.
Piotr Caban
- [PATCH 4/9] user32: Simplify CreateWindow condition for setting WS_EX_WINDOWEDGE style.
Piotr Caban
- [PATCH 5/9] user32: Add helper for setting WS_EX_WINDOWEDGE flag.
Piotr Caban
- [PATCH 6/9] user32: Update exstyle when setting style in SetWindowLong.
Piotr Caban
- [PATCH 7/9] user32/tests: Test window style in HCBT_CREATEWND hook.
Piotr Caban
- [PATCH 8/9] user32: Fix style passed to HCBT_CREATEWND hook.
Piotr Caban
- [PATCH 9/9] user32: Fix window style while CBT_CREATEWND hook is called.
Piotr Caban
- [v2 PATCH 3/5] wined3d: Declare gl_Position as invariant.
Henri Verbeet
- [PATCH vkd3d] vkd3d-shader: Allow a NULL buffer in vkd3d_string_buffer.
Zebediah Figura (she/her)
- [PATCH 2/9] user32/tests: Test style returned by GetWindowLong in WM_CREATE.
Marvin
- [v2 PATCH 3/5] wined3d: Declare gl_Position as invariant.
Matteo Bruni
- [PATCH 4/9] user32: Simplify CreateWindow condition for setting WS_EX_WINDOWEDGE style.
Marvin
- [PATCH 1/5] winegstreamer: Translate GST_AUDIO_CHANNEL_POSITION_MONO to SPEAKER_FRONT_CENTER.
Zebediah Figura
- [PATCH 2/5] wmvcore: Move the sync reader implementation to winegstreamer.
Zebediah Figura
- [PATCH 3/5] winegstreamer: Get rid of the WMSyncReader typedef.
Zebediah Figura
- [PATCH 4/5] wmvcore: Move the async reader implementation to winegstreamer.
Zebediah Figura
- [PATCH 5/5] winegstreamer: Get rid of the WMReader typedef.
Zebediah Figura
- [PATCH 6/9] user32: Update exstyle when setting style in SetWindowLong.
Marvin
- [PATCH 8/9] user32: Fix style passed to HCBT_CREATEWND hook.
Marvin
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Zebediah Figura (she/her)
- [PATCH v4 02/14] mshtml: Implement HTMLElement's toString.
Marvin
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Zebediah Figura (she/her)
- [PATCH vkd3d v3 1/5] vkd3d-shader/hlsl: Parse texture types.
Zebediah Figura
- [PATCH vkd3d v3 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Zebediah Figura
- [PATCH vkd3d v3 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Zebediah Figura
- [PATCH vkd3d v3 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Zebediah Figura
- [PATCH vkd3d v3 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Zebediah Figura
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH v4 03/14] mshtml/tests: Add more tests for builtin objects' toString and names.
Marvin
- [PATCH] ntoskrnl.exe: Fix use-after-free when freeing IRP.
Daniel Lehman
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Piotr Caban
- [PATCH v4 04/14] mshtml: Implement HTMLWindow's toString properly.
Marvin
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH 1/2] d3dx10: Add stubs for D3DX10CreateTextureFromFile{A, W}.
Matteo Bruni
- [PATCH 2/2] d3dx10: Add stubs for D3DX10CreateTextureFromResource{A, W}.
Matteo Bruni
- [v2 PATCH 1/8] d3d10/effect: Use effect variable pointers to store per-pass shader objects.
Matteo Bruni
- [PATCH 2/8] d3d10/effect: Set shader masks in ComputeStateBlockMask() for passes.
Matteo Bruni
- [PATCH 3/8] d3d10: Fix up D3D10_DST_* names.
Matteo Bruni
- [PATCH 4/8] d3d10/effect: Explicitly store rasterizer state variable.
Matteo Bruni
- [PATCH 5/8] d3d10/effect: Explicitly store depth stencil state variable.
Matteo Bruni
- [PATCH 6/8] d3d10/effect: Explicitly store blend state variable.
Matteo Bruni
- [PATCH 7/8] d3d10/effect: Set state block masks for state variables.
Matteo Bruni
- [PATCH vkd3d v2 1/5] vkd3d-shader/hlsl: Parse texture types.
Matteo Bruni
- [PATCH vkd3d v2 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Matteo Bruni
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Matteo Bruni
- [PATCH vkd3d v2 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Matteo Bruni
- [PATCH vkd3d v2 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Matteo Bruni
- [PATCH 8/8] d3d10/effect: Use shader variable directly from pass structure on Apply().
Matteo Bruni
- [PATCH vkd3d v2 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Matteo Bruni
- [PATCH vkd3d v2 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Matteo Bruni
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Matteo Bruni
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Piotr Caban
- [PATCH v4 01/14] mshtml: Cap the compat mode for filters collection to IE8 mode.
Jacek Caban
- [PATCH v4 02/14] mshtml: Implement HTMLElement's toString.
Jacek Caban
- [PATCH v4 03/14] mshtml/tests: Add more tests for builtin objects' toString and names.
Jacek Caban
- [PATCH v4 04/14] mshtml: Implement HTMLWindow's toString properly.
Jacek Caban
- [PATCH v4 05/14] mshtml: Implement HTMLElementCollection's toString.
Jacek Caban
- [PATCH v4 06/14] mshtml: Implement HTMLStyle's toString.
Jacek Caban
- [PATCH v4 06/14] mshtml: Implement HTMLStyle's toString.
Jacek Caban
- [PATCH v4 07/14] mshtml: Implement HTMLDOMTextNode's toString.
Jacek Caban
- [PATCH v4 08/14] mshtml: Expose window.performance in all modes.
Jacek Caban
- [PATCH v4 09/14] mshtml: Implement HTMLPerformance's toString.
Jacek Caban
- [PATCH v4 10/14] mshtml: Implement HTMLPerformanceNavigation's toString.
Jacek Caban
- [PATCH v4 11/14] mshtml: Implement HTMLPerformanceTiming's toString.
Jacek Caban
- [PATCH 8/8] d3d10/effect: Use shader variable directly from pass structure on Apply().
Nikolay Sivov
- [PATCH v4 05/14] mshtml: Implement HTMLElementCollection's toString.
Marvin
- [PATCH v4 12/14] mshtml: Implement HTMLDocument's toString properly.
Jacek Caban
- [PATCH 4/8] d3d10/effect: Explicitly store rasterizer state variable.
Nikolay Sivov
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Piotr Caban
- [PATCH] ucrtbase: Add support for x mode in fopen
Ted Lyngmo
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH v2 2/2] vbscript: Handle recursive calls.
Jacek Caban
- [PATCH 4/8] d3d10/effect: Explicitly store rasterizer state variable.
Matteo Bruni
- [PATCH v4 06/14] mshtml: Implement HTMLStyle's toString.
Marvin
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH 8/8] d3d10/effect: Use shader variable directly from pass structure on Apply().
Matteo Bruni
- [PATCH v2 2/2] vbscript: Handle recursive calls.
Robert Wilhelm
- [PATCH v3 1/2] vbscript: Introduce ident bytecode.
Robert Wilhelm
- [PATCH v3 2/2] vbscript: Handle recursive calls.
Robert Wilhelm
- [PATCH v4 07/14] mshtml: Implement HTMLDOMTextNode's toString.
Marvin
- [PATCH v4 08/14] mshtml: Expose window.performance in all modes.
Marvin
- [PATCH vkd3d v2 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Zebediah Figura (she/her)
- [PATCH vkd3d v2 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Zebediah Figura (she/her)
- [PATCH v4 09/14] mshtml: Implement HTMLPerformance's toString.
Marvin
- [PATCH v4 10/14] mshtml: Implement HTMLPerformanceNavigation's toString.
Marvin
- [PATCH v4 11/14] mshtml: Implement HTMLPerformanceTiming's toString.
Marvin
- [PATCH v4 12/14] mshtml: Implement HTMLDocument's toString properly.
Marvin
- [PATCH v4 13/14] mshtml: Implement HTMLMimeTypesCollection's toString.
Marvin
- [PATCH vkd3d v4 1/5] vkd3d-shader/hlsl: Parse texture types.
Zebediah Figura
- [PATCH vkd3d v4 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Zebediah Figura
- [PATCH vkd3d v4 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Zebediah Figura
- [PATCH vkd3d v4 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Zebediah Figura
- [PATCH vkd3d v4 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Zebediah Figura
- [PATCH v4 14/14] mshtml: Implement HTMLPluginsCollection's toString.
Marvin
- [PATCH 9/9] user32: Fix window style while CBT_CREATEWND hook is called.
Marvin
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Marvin
- [PATCH] ucrtbase: Add support for x mode in fopen
Marvin
- [PATCH 1/3] server: Do not allocate a connect_req structure for nonblocking sockets (Valgrind).
Zebediah Figura
- [PATCH 2/3] server: Avoid leaking the poll output buffer if the request is terminated irregularly (Valgrind).
Zebediah Figura
- [PATCH 3/3] ws2_32: Close the new socket handle on CF_DEFER.
Zebediah Figura
- [PATCH v2 1/2] mfplat/tests: Test reading past the end of a file stream.
Zebediah Figura
- [PATCH v2 2/2] mfplat: Return HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) when reading past the end of a file stream.
Zebediah Figura
- [PATCH v6 1/6] robocopy: Add stub
Zebediah Figura (she/her)
- [PATCH v6 2/6] robocopy/tests: Add basic syntax tests
Zebediah Figura (she/her)
- [v2 PATCH 1/7] d3d10/effect: Use shader variable directly from pass structure on Apply().
Nikolay Sivov
- [PATCH 2/7] d3d10/tests: Add some tests for annotations.
Nikolay Sivov
- [PATCH 3/7] d3d10/effect: Use separate structure for annotations array.
Nikolay Sivov
- [PATCH 4/7] d3d10/effect: Handle static variable assignments for object fields in state objects.
Nikolay Sivov
- [PATCH 5/7] d3d10/effect: Add support for constant index and anonymous shader values in assignment parsing helper.
Nikolay Sivov
- [PATCH 6/7] d3d10/effect: Consolidate state objects and passes property information.
Nikolay Sivov
- [PATCH 7/7] d3d10/effect: Get rid of linear search for property information.
Nikolay Sivov
- [PATCH v6 4/6] robocopy: Add basic output
Zebediah Figura (she/her)
- [PATCH] win32u: fix freetype crash.
Chao Long
- [PATCH v6 3/6] robocopy: Add source / destination / file argument parser
Zebediah Figura (she/her)
- [PATCH v6 5/6] robocopy: Add basic copy logic and error handling
Zebediah Figura (she/her)
- [PATCH v6 6/6] robocopy/tests: Add basic conformance tests
Zebediah Figura (she/her)
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Saulius Krasuckas
- [PATCH] vcruntime140_1: Fix compilation with clang.
Dmitry Timoshkov
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH 01/11] winebus.sys: Add a PID set periodic output report.
Rémi Bernon
- [PATCH 02/11] dinput: Implement support for the PID effect set periodic report.
Rémi Bernon
- [PATCH 03/11] winebus.sys: Add a PID set envelope output report.
Rémi Bernon
- [PATCH 04/11] dinput: Implement support for the PID effect set envelope report.
Rémi Bernon
- [PATCH 05/11] dinput8/tests: Add some DIEFT_CONDITION HID joystick effect tests.
Rémi Bernon
- [PATCH 06/11] winebus.sys: Add a PID set condition output report.
Rémi Bernon
- [PATCH 07/11] dinput: Implement support for the PID effect set condition report.
Rémi Bernon
- [PATCH 08/11] winebus.sys: Add a PID set constant force output report.
Rémi Bernon
- [PATCH 09/11] dinput: Look for the PID set constant force output report.
Rémi Bernon
- [PATCH 10/11] winebus.sys: Add a PID set ramp force output report.
Rémi Bernon
- [PATCH 11/11] dinput: Look for the PID set ramp force output report.
Rémi Bernon
- [PATCH 1/4] winebus.sys: Only keep a single read pending.
Rémi Bernon
- [PATCH 2/4] winebus.sys: Query and parse device report descriptor on device start.
Rémi Bernon
- [PATCH 3/4] winebus.sys: Keep a separate report buffer for each input report id.
Rémi Bernon
- [PATCH 4/4] winebus.sys: Queue HID reports instead of overwritting the last one.
Rémi Bernon
- [PATCH] msxml3/tests: Test VBSAXXMLReader.
Jefferson Carpenter
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Piotr Caban
- [PATCH v2 2/2] mfplat: Return HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) when reading past the end of a file stream.
Nikolay Sivov
- [PATCH] msxml3/tests: Test VBSAXXMLReader.
Nikolay Sivov
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Giovanni Mascellani
- [PATCH vkd3d v4 1/5] vkd3d-shader/hlsl: Parse texture types.
Giovanni Mascellani
- [PATCH vkd3d v4 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Giovanni Mascellani
- [PATCH vkd3d v4 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Giovanni Mascellani
- [PATCH vkd3d v4 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Giovanni Mascellani
- [PATCH vkd3d v4 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Giovanni Mascellani
- [PATCH] ntdll: Return a failure if the unix call funcs don't exist.
Huw Davies
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH] winebus.sys: Fix memory leaks in bus_event_queue functions.
Rémi Bernon
- [PATCH] winebus.sys: Fix incorrect length when parsing uevent "HID_NAME=".
Rémi Bernon
- [PATCH 1/5] xinput1_3: Wait for CancelIoEx completion when disabling controllers.
Rémi Bernon
- [PATCH 2/5] xinput1_3: Destroy controllers when ReadFile fails and I/O is not pending.
Rémi Bernon
- [PATCH 3/5] xinput1_3: Do not use delay loaded imports.
Rémi Bernon
- [PATCH 4/5] xinput1_3: Initialize the controller list in the update thread.
Rémi Bernon
- [PATCH 5/5] xinput1_3: Register for device notifications to update controller list.
Rémi Bernon
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Piotr Caban
- [PATCH 1/5] gdi32: Rename gdidc.c to dc.c.
Jacek Caban
- [PATCH 2/5] user32: Link directly to win32u.
Jacek Caban
- [PATCH 3/5] gdi32: Don't export Wine extensions.
Jacek Caban
- [PATCH 4/5] gdi32: Use DLL forwarding for D3DKMT functions.
Jacek Caban
- [PATCH 5/5] win32u: Use syscall interface for brush functions.
Jacek Caban
- [PATCH vkd3d v4 1/5] vkd3d-shader/hlsl: Parse texture types.
Matteo Bruni
- [PATCH vkd3d v4 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Matteo Bruni
- [PATCH vkd3d v4 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Matteo Bruni
- [PATCH vkd3d v4 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Matteo Bruni
- [PATCH vkd3d v4 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Matteo Bruni
- [PATCH v4 12/14] mshtml: Implement HTMLDocument's toString properly.
Gabriel Ivăncescu
- [PATCH] vcruntime140_1: Fix compilation with clang.
Piotr Caban
- [PATCH 1/3] iphlpapi: Implement asynchronous events for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH 2/3] iphlpapi: Implement APC for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH 3/3] iphlpapi: Wait for all async requests to complete in IcmpCloseHandle.
Gabriel Ivăncescu
- [PATCH 4/7] iphlpapi: Implement IcmpSendEcho2Ex() using nsiproxy.
Gabriel Ivăncescu
- [PATCH vkd3d v4 2/5] vkd3d-shader/hlsl: Lex the Texture* keywords.
Henri Verbeet
- [PATCH vkd3d v4 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Henri Verbeet
- [PATCH vkd3d v4 1/5] vkd3d-shader/hlsl: Parse texture types.
Henri Verbeet
- [PATCH vkd3d v4 5/5] vkd3d-shader/hlsl: Parse the Load() method.
Henri Verbeet
- [PATCH vkd3d v4 4/5] vkd3d-shader/hlsl: Handle texture types in hlsl_type_to_string().
Henri Verbeet
- [PATCH v2 1/3] iphlpapi: Implement asynchronous events for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH v2 2/3] iphlpapi: Implement APC for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH v2 3/3] iphlpapi: Wait for all async requests to complete in IcmpCloseHandle.
Gabriel Ivăncescu
- [PATCH 1/5] dinput: Do not wait for internal hooks inside the HID joystick CS.
Rémi Bernon
- [PATCH 2/5] dinput: Hold the HID joystick CS when updating the device state.
Rémi Bernon
- [PATCH 3/5] dinput: Wait for CancelIoEx completion when unacquiring HID joysticks.
Rémi Bernon
- [PATCH 4/5] dinput: Call device read_callback while holding the internal CS.
Rémi Bernon
- [PATCH 5/5] dinput: Check for ReadFile errors and return DIERR_INPUTLOST.
Rémi Bernon
- [PATCH 1/5] dinput: Do not wait for internal hooks inside the HID joystick CS.
Marvin
- [PATCH 2/5] dinput: Hold the HID joystick CS when updating the device state.
Marvin
- [PATCH 3/5] dinput: Wait for CancelIoEx completion when unacquiring HID joysticks.
Marvin
- [PATCH 4/5] dinput: Call device read_callback while holding the internal CS.
Marvin
- [PATCH 1/5] dinput: Do not wait for internal hooks inside the HID joystick CS.
Rémi Bernon
- [PATCH v2 1/5] dinput: Do not wait for internal hooks inside the HID joystick CS.
Rémi Bernon
- [PATCH v2 2/5] dinput: Hold the HID joystick CS when updating the device state.
Rémi Bernon
- [PATCH v2 3/5] dinput: Wait for CancelIoEx completion when unacquiring HID joysticks.
Rémi Bernon
- [PATCH v2 4/5] dinput: Call device read_callback while holding the internal CS.
Rémi Bernon
- [PATCH v2 5/5] dinput: Check for ReadFile errors and return DIERR_INPUTLOST.
Rémi Bernon
- [PATCH 5/5] dinput: Check for ReadFile errors and return DIERR_INPUTLOST.
Marvin
- [PATCH 1/5] gdi32: Rename gdidc.c to dc.c.
Huw Davies
- [PATCH 2/5] user32: Link directly to win32u.
Huw Davies
- [PATCH 3/5] gdi32: Don't export Wine extensions.
Huw Davies
- [PATCH 4/5] gdi32: Use DLL forwarding for D3DKMT functions.
Huw Davies
- [PATCH 5/5] win32u: Use syscall interface for brush functions.
Huw Davies
- [PATCH] msvcrt:msvcrt_get_flags: Fix bug 51846 - fopen(..., "wx")
Ted Lyngmo
- [PATCH 1/3] wined3d: Return the map pitch from wined3d_device_context_emit_map().
Henri Verbeet
- [PATCH 2/3] wined3d: Return the map pitch from the prepare_upload_bo() callbacks.
Henri Verbeet
- [PATCH 3/3] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Henri Verbeet
- [PATCH 3/3] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Henri Verbeet
- [PATCH v2 1/3] iphlpapi: Implement asynchronous events for IcmpSendEcho2Ex.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 3/5] vkd3d-shader/hlsl: Parse explicitly typed texture types.
Matteo Bruni
- [PATCH v4 12/14] mshtml: Implement HTMLDocument's toString properly.
Jacek Caban
- [PATCH 1/2] vbscript: Use a dedicated opcode for identifier expressions.
Jacek Caban
- [PATCH 2/2] vbscript: Don't use function return value for call expressions.
Jacek Caban
- [PATCH v2 1/3] iphlpapi: Implement asynchronous events for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH] krnl386: Fix a mistyped NULL check in WOWTHUNK_Init().
Zebediah Figura
- [PATCH v2 1/3] iphlpapi: Implement asynchronous events for IcmpSendEcho2Ex.
Zebediah Figura (she/her)
- [PATCH v5 1/2] mshtml: Implement HTMLDocument's toString using dispex_to_string.
Gabriel Ivăncescu
- [PATCH v5 2/2] mshtml/tests: Add tests for mimeTypes and plugins objects' names.
Gabriel Ivăncescu
- [PATCH v5 1/2] mshtml: Implement HTMLDocument's toString using dispex_to_string.
Marvin
- [PATCH v5 2/2] mshtml/tests: Add tests for mimeTypes and plugins objects' names.
Marvin
- [PATCH] msxml3/tests: Test VBSAXXMLReader.
Jefferson Carpenter
- [PATCH v2] msxml3/tests: Test VBSAXXMLReader.
Jefferson Carpenter
- Wine staging 6.19 release
Alistair Leslie-Hughes
- [PATCH] vbscript: Emit catch after next in for each loops.
Robert Wilhelm
- [PATCH 0/1] Memory leaks fix
David Kahurani
- [PATCH 1/1] tools/winedump : Avoid potential memory leaks
David Kahurani
- [PATCH 1/1] tools/winedump : Avoid potential memory leaks
Marvin
- [PATCH 0/1] Memory leaks fix
David Kahurani
- [PATCH 1/1] tools/winedump : Avoid potential memory leaks
David Kahurani
- [PATCH 1/1] tools/winedump : Avoid potential memory leaks
Marvin
- [PATCH v3 0/1] Memory leak fix
David Kahurani
- [PATCH v3 1/1] tools/winedump : Avoid potential memory leaks
David Kahurani
- [PATCH v3 1/1] tools/winedump : Avoid potential memory leaks
Zebediah Figura (she/her)
- [PATCH 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick
- [PATCH 2/2] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick
- [PATCH 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Marvin
- [PATCH v3 1/1] tools/winedump : Avoid potential memory leaks
Stefan Dösinger
- [PATCH v3 1/1] tools/winedump : Avoid potential memory leaks
David K.
- [PATCH v2 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
Connor McAdams
- [PATCH v2 2/3] user32: Raise EVENT_OBJECT_FOCUS event.
Connor McAdams
- [PATCH v2 3/3] user32/tests: Remove winevent_hook_todo flag from EVENT_OBJECT_FOCUS winevents.
Connor McAdams
- [PATCH v2 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
Marvin
- [PATCH v2 1/3] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick
- [PATCH v2 2/3] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick
- [PATCH v2 3/3] kernel32: mark passing todo_wine tests ok
Nick
- [PATCH 0/3] Remove ancient codepaths
Emil Velikov
- [PATCH 1/3] msxml3: remove workaround for libxslt =< 1.1.14
Emil Velikov
- [PATCH 2/3] bcrypt: bump gnutls version to 3.5.0
Emil Velikov
- [PATCH 3/3] secur32: remove gnutls < 3.5.0 defines
Emil Velikov
- [PATCH 0/3] winex11.drv: removing ancient workarounds
Emil Velikov
- [PATCH 1/3] winex11.drv: stop using RTLD_GLOBAL
Emil Velikov
- [PATCH 2/3] winex11.drv: remove workaround for ancient ATI drivers
Emil Velikov
- [PATCH 3/3] winex11.drv: require Xrender 0.9.1
Emil Velikov
- [PATCH v2 2/3] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Marvin
- [PATCH v2 3/3] kernel32: mark passing todo_wine tests ok
Marvin
- [PATCH v3 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick
- [PATCH v3 2/2] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick
- [PATCH v3 2/2] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Marvin
- [PATCH 1/3] wined3d: Return the map pitch from wined3d_device_context_emit_map().
Zebediah Figura
- [PATCH 2/3] wined3d: Return the map pitch from the prepare_upload_bo() callbacks.
Zebediah Figura
- [PATCH 3/3] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Zebediah Figura
- [PATCH 3/3] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Zebediah Figura
- [PATCH v2] win32u: Fix crash when charmap is null.
Chao Long
- [PATCH v4 1/2] kernelbase: Fix stack overflow by DefineDosDeviceW().
Xu Wei
- [PATCH v4 2/2] kernel32/tests: Add some tests for DefineDosDeviceW().
Xu Wei
- [PATCH] dhcpcsvc6: Add stub DLL
Alex Henrie
- [PATCH 1/6] dinput: Move device_instance_is_disabled to device.c.
Rémi Bernon
- [PATCH 2/6] dinput: Move PIDVID internal guid to device.c.
Rémi Bernon
- [PATCH 3/6] dinput: Remove legacy joystick backends.
Rémi Bernon
- [PATCH 4/6] dinput: Build with msvcrt.
Rémi Bernon
- [PATCH 5/6] dinput: Use wide char string literals.
Rémi Bernon
- [PATCH 6/6] dinput: Use msvcrt memory allocation functions.
Rémi Bernon
- [PATCH 3/6] dinput: Remove legacy joystick backends.
Marvin
- [PATCH] maintainers: Update GDI files.
Huw Davies
- [PATCH] wininet: Support option INTERNET_OPTION_SERVER_CERT_CHAIN_CONTEXT for http connections
Alistair Leslie-Hughes
- [PATCH] wininet: Support option INTERNET_OPTION_SERVER_CERT_CHAIN_CONTEXT for http connections
Marvin
- [PATCH 1/7] win32u: Use syscall interface for bitmap functions.
Jacek Caban
- [PATCH 2/7] win32u: Use syscall interface for region functions.
Jacek Caban
- [PATCH 3/7] win32u: Use syscall interface for some DC functions.
Jacek Caban
- [PATCH 4/7] win32u: Use syscall interface for some font functions.
Jacek Caban
- [PATCH 5/7] win32u: Use syscall interface for some GDI objects functions.
Jacek Caban
- [PATCH 6/7] win32u: Use syscall interface for some mapping functions.
Jacek Caban
- [PATCH 7/7] win32u: Use syscall interface for some palette functions.
Jacek Caban
- [PATCH 1/3] wined3d: Return the map pitch from wined3d_device_context_emit_map().
Henri Verbeet
- [PATCH 3/3] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Henri Verbeet
- [PATCH 1/7] win32u: Use syscall interface for bitmap functions.
Huw Davies
- [PATCH 2/7] win32u: Use syscall interface for region functions.
Huw Davies
- [PATCH 3/7] win32u: Use syscall interface for some DC functions.
Huw Davies
- [PATCH 4/7] win32u: Use syscall interface for some font functions.
Huw Davies
- [PATCH 5/7] win32u: Use syscall interface for some GDI objects functions.
Huw Davies
- [PATCH 6/7] win32u: Use syscall interface for some mapping functions.
Huw Davies
- [PATCH 7/7] win32u: Use syscall interface for some palette functions.
Huw Davies
- [PATCH vkd3d 1/3] vkd3d-shader: Introduce a shader interface extension for binding offset info.
Conor McCarthy
- [PATCH vkd3d 2/3] vkd3d: Pass binding offset info to vkd3d-shader for compute pipelines.
Conor McCarthy
- [PATCH vkd3d 3/3] vkd3d: Pass binding offset info to vkd3d-shader for graphics pipelines.
Conor McCarthy
- [PATCH 1/3] ucrtbase: Add __std_terminate export.
Piotr Caban
- [PATCH 2/3] msvcrt: Don't crash on NULL in fclose.
Piotr Caban
- [PATCH 3/3] ucrtbase: Add support for x mode in fopen.
Piotr Caban
- [PATCH v2] wininet: Support option INTERNET_OPTION_SERVER_CERT_CHAIN_CONTEXT for http requests.
Hans Leidekker
- [PATCH v2] wininet: Support option INTERNET_OPTION_SERVER_CERT_CHAIN_CONTEXT for http requests.
Marvin
- [PATCH vkd3d 1/3] tests: Add more tests for invalid descriptor tables.
Conor McCarthy
- [PATCH vkd3d 2/3] vkd3d: Reject empty descriptor table ranges.
Conor McCarthy
- [PATCH vkd3d 3/3] vkd3d: Reject overflowing descriptor register ranges.
Conor McCarthy
- [PATCH] wpcap: Accept interfaces without associated IPv4 or IPv6 address.
Hans Leidekker
- [PATCH v3 1/3] nsiproxy: Convert the reply to ICMP_ECHO_REPLY in the output buffer.
Gabriel Ivăncescu
- [PATCH v3 2/3] iphlpapi: Implement async requests for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH v3 3/3] nsiproxy: Wait for all async requests to complete before closing.
Gabriel Ivăncescu
- [PATCH 3/7] wined3d: Do not call wined3d_device_destroy_default_samplers() in the CS thread.
Henri Verbeet
- [PATCH 2/7] wined3d: Make wined3d_device_context procedures thread safe.
Henri Verbeet
- [PATCH 4/7] wined3d: Use atomic instructions for resource view bind counts.
Henri Verbeet
- [PATCH 1/7] wined3d: Don't call wined3d_texture_decref() in the CS thread.
Henri Verbeet
- [PATCH 2/7] wined3d: Make wined3d_device_context procedures thread safe.
Henri Verbeet
- [PATCH 3/7] wined3d: Do not call wined3d_device_destroy_default_samplers() in the CS thread.
Henri Verbeet
- [PATCH 4/7] wined3d: Use atomic instructions for resource view bind counts.
Henri Verbeet
- [PATCH vkd3d 1/4] vkd3d-shader/spirv: Add non-uniform decorations.
Henri Verbeet
- [PATCH vkd3d 2/4] tests: Use a bounded range between unbounded ranges in test_unbounded_resource_arrays().
Henri Verbeet
- [PATCH vkd3d 3/4] tests: Use D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER for constant buffers in test_unbounded_resource_arrays().
Henri Verbeet
- [PATCH vkd3d 4/4] vkd3d: Ignore D3D12_SO_NO_RASTERIZED_STREAM when stream output is disabled.
Henri Verbeet
- [PATCH vkd3d 6/9] vkd3d-shader: Correctly handle bit shifts greater than 31 bits.
Henri Verbeet
- [PATCH 2/7] wined3d: Make wined3d_device_context procedures thread safe.
Jan Sikorski
- [PATCH 2/7] wined3d: Make wined3d_device_context procedures thread safe.
Henri Verbeet
- [PATCH 3/3] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Zebediah Figura
- [PATCH 1/7] wined3d: Don't call wined3d_texture_decref() in the CS thread.
Jan Sikorski
- [PATCH 5/7] win32u: Use syscall interface for some GDI objects functions.
Zebediah Figura
- [PATCH 5/7] win32u: Use syscall interface for some GDI objects functions.
Jacek Caban
- [PATCH v2 1/7] win32u: Use syscall interface for bitmap functions.
Jacek Caban
- [PATCH v2 2/7] win32u: Use syscall interface for region functions.
Jacek Caban
- [PATCH v2 3/7] win32u: Use syscall interface for some DC functions.
Jacek Caban
- [PATCH v2 4/7] win32u: Use syscall interface for some font functions.
Jacek Caban
- [PATCH v2 5/7] win32u: Use syscall interface for some GDI objects functions.
Jacek Caban
- [PATCH v2 6/7] win32u: Use syscall interface for some mapping functions.
Jacek Caban
- [PATCH v2 7/7] win32u: Use syscall interface for some palette functions.
Jacek Caban
- [PATCH 2/5] winemenubuilder: Get content type from registry only when needed
Alexandre Julliard
- [PATCH 3/5] winemenubuilder: Replace huge if blocks with break/continue/return/goto
Alexandre Julliard
- [PATCH 4/5] winemenubuilder: Skip desktop integration for certain associations
Alexandre Julliard
- [PATCH v2 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
Alexandre Julliard
- [PATCH 0/3] Remove ancient codepaths
Alexandre Julliard
- [PATCH 1/7] wined3d: Don't call wined3d_texture_decref() in the CS thread.
Henri Verbeet
- [PATCH v2 1/3] user32/tests: Add optional focus winevents to correspond with focus hooks.
Connor McAdams
- Failing vkd3d tests/d3d12
Rafał Miłecki
- [PATCH 0/3] Remove ancient codepaths
Emil Velikov
- [PATCH vkd3d 1/3] vkd3d-shader: Introduce a shader interface extension for binding offset info.
Henri Verbeet
- [PATCH vkd3d 3/3] vkd3d: Pass binding offset info to vkd3d-shader for graphics pipelines.
Henri Verbeet
- [PATCH vkd3d 1/3] tests: Add more tests for invalid descriptor tables.
Henri Verbeet
- [PATCH vkd3d 6/9] vkd3d-shader: Correctly handle bit shifts greater than 31 bits.
Conor McCarthy
- [PATCH vkd3d v2 1/2] tests: Add tests for 5-bit masking of shader bit shift operands.
Conor McCarthy
- [PATCH vkd3d v2 2/2] vkd3d-shader: Correctly handle bit shifts greater than 31 bits.
Conor McCarthy
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Allocate textures for SM4.
Zebediah Figura
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Sort extern objects by type and resource index for SM4.
Zebediah Figura
- [PATCH vkd3d 3/5] vkd3d-shader/hlsl: Write bound resources into the RDEF table.
Zebediah Figura
- [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Write SM4 texture declarations.
Zebediah Figura
- [PATCH vkd3d 5/5] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
Zebediah Figura
- [PATCH v2] win32u: Fix crash when charmap is null.
Nikolay Sivov
- [PATCH 0/3] Remove ancient codepaths
Alexandre Julliard
- [PATCH] dinput: Only dump the HID report data that has been read.
Rémi Bernon
- [PATCH] winebus.sys: Do not parse bluetooth "PRODUCT=" uevent field.
Rémi Bernon
- [PATCH] hidparse.sys: Ignore unknown item types, rather than failing.
Rémi Bernon
- [PATCH 1/3] maintainers: Add hidparse.sys under HID support.
Rémi Bernon
- [PATCH 2/3] maintainers: Replace DirectInput with a Joystick input section.
Rémi Bernon
- [PATCH 3/3] maintainers: Assume maintainership of the Joystick input section.
Rémi Bernon
- [PATCH 1/7] wined3d: Don't call wined3d_texture_decref() in the CS thread.
Jan Sikorski
- [PATCH 1/3] dinput8/tests: Add some more polled read tests.
Rémi Bernon
- [PATCH 2/3] hidclass.sys: Re-read the poll timeout on every iteration.
Rémi Bernon
- [PATCH 3/3] hidclass.sys: Don't queue reports in polled mode.
Rémi Bernon
- [PATCH] dinput: Wait for internal thread to compelte unacquiring.
Rémi Bernon
- [PATCH v2] dinput: Wait for the internal thread to complete unacquiring.
Rémi Bernon
- cross compilation
Eric Pouech
- [PATCH] dinput: Wait for internal thread to compelte unacquiring.
Marvin
- [PATCH v2] dinput: Wait for the internal thread to complete unacquiring.
Marvin
- [PATCH v2] dinput: Wait for the internal thread to complete unacquiring.
Rémi Bernon
- [PATCH v2 1/3] wined3d: Make reference count decrementing functions thread safe.
Jan Sikorski
- [PATCH v2 2/3] d3d11: Don't grab wined3d lock for thread safe procedures.
Jan Sikorski
- [PATCH v2 3/3] wined3d: Use separate locks for deferred contexts.
Jan Sikorski
- [PATCH v2 2/3] d3d11: Don't grab wined3d lock for thread safe procedures.
Marvin
- [PATCH] tools/winedump: update a FIXME
David Kahurani
- [PATCH 1/7] win32u: Use syscall interface for some path functions.
Jacek Caban
- [PATCH 2/7] win32u: Use syscall interface for pen constructors.
Jacek Caban
- [PATCH 3/7] win32u: Use syscall interface for spooler functions.
Jacek Caban
- [PATCH 4/7] ntdll: Move error mapping to a header file.
Jacek Caban
- [PATCH 5/7] ntdll: Export RtlNtStatusToDosError from Unix lib.
Jacek Caban
- [PATCH 6/7] win32u: Move NtUserCloseWindowStation from user32.
Jacek Caban
- [PATCH 7/7] win32u/tests: Add NtUserCloseWindowStation test.
Jacek Caban
- [PATCH vkd3d v2 1/5] vkd3d-shader: Introduce a shader interface extension for descriptor offset info.
Conor McCarthy
- [PATCH vkd3d 2/5] vkd3d-shader: Introduce a base structure for chaining input structures.
Conor McCarthy
- [PATCH vkd3d 3/5] vkd3d: Introduce a helper function to chain vkd3d shader interface structures.
Conor McCarthy
- [PATCH vkd3d v2 4/5] vkd3d: Pass descriptor offset info to vkd3d-shader for compute pipelines.
Conor McCarthy
- [PATCH vkd3d v2 5/5] vkd3d: Pass descriptor offset info to vkd3d-shader for graphics pipelines.
Conor McCarthy
- [PATCH] wined3d: Count all bo's towards retired bo size.
Jan Sikorski
- [PATCH vkd3d v2 1/3] tests: Add more tests for invalid descriptor tables.
Conor McCarthy
- [PATCH vkd3d v2 2/3] vkd3d: Reject empty descriptor ranges.
Conor McCarthy
- [PATCH vkd3d v2 3/3] vkd3d: Reject overflowing descriptor ranges.
Conor McCarthy
- [PATCH 1/7] win32u: Use syscall interface for some path functions.
Huw Davies
- [PATCH 2/7] win32u: Use syscall interface for pen constructors.
Huw Davies
- [PATCH 3/7] win32u: Use syscall interface for spooler functions.
Huw Davies
- [PATCH v5 1/2] mshtml: Implement HTMLDocument's toString using dispex_to_string.
Jacek Caban
- [PATCH v5 2/2] mshtml/tests: Add tests for mimeTypes and plugins objects' names.
Jacek Caban
- [PATCH v2 6/7] win32u: Move NtUserCloseWindowStation from user32.
Jacek Caban
- [PATCH 1/7] win32u: Use syscall interface for some path functions.
Dmitry Timoshkov
- [PATCH 1/9] tools/winedump: fix incorrect alignment
Eric Pouech
- [PATCH 2/9] tools/winedump: dump MSC's S_UNAMESPACE entries
Eric Pouech
- [PATCH 3/9] dbghelp: report a couple of more VARIANT's types in symbol info for constants
Eric Pouech
- [PATCH 4/9] dbghelp: added helper to initialize a module_pair
Eric Pouech
- [PATCH 5/9] programs/winedbg: properly print 64bit integers
Eric Pouech
- [PATCH 6/9] winedbg: fix bugs in expression's computation
Eric Pouech
- [PATCH 7/9] programs/winedbg: use proper modifier when using sscanf for a DWORD_PTR
Eric Pouech
- [PATCH 8/9] programs/winedbg: simplify some printing of addresses
Eric Pouech
- [PATCH 9/9] programs/winedbg: use proper width when printing addresses with leading 0
Eric Pouech
- [PATCH 3/9] dbghelp: report a couple of more VARIANT's types in symbol info for constants
Nikolay Sivov
- cross compilation
Alexandre Julliard
- [PATCH 1/7] win32u: Use syscall interface for some path functions.
Jacek Caban
- [PATCH vkd3d 1/9] tests: Add a test for 5-bit masking of shader bit shift operands.
Henri Verbeet
- [PATCH vkd3d 2/9] vkd3d-shader/spirv: Correctly handle bit shifts greater than 31 bits.
Henri Verbeet
- [PATCH vkd3d 3/9] vkd3d: Normalise layer counts in vkd3d_create_texture_uav().
Henri Verbeet
- [PATCH vkd3d 4/9] vkd3d: Normalise layer counts in d3d12_rtv_desc_create_rtv().
Henri Verbeet
- [PATCH vkd3d 5/9] vkd3d: Normalise layer counts in d3d12_dsv_desc_create_dsv().
Henri Verbeet
- [PATCH vkd3d 6/9] vkd3d: Normalise layer counts in d3d12_desc_create_srv().
Henri Verbeet
- [PATCH vkd3d 7/9] tests: Test a UINT_MAX layer count in test_clear_unordered_access_view_image().
Henri Verbeet
- [PATCH vkd3d 8/9] tests: Add UINT_MAX layer count tests to test_clear_render_target_view().
Henri Verbeet
- [PATCH vkd3d 9/9] tests: Add a UINT_MAX layer count test to test_clear_depth_stencil_view().
Henri Verbeet
- [PATCH vkd3d 05/10] vkd3d: Use ALLOW_ONLY_BUFFERS for committed buffer resources.
Henri Verbeet
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [PATCH 4/5] winemenubuilder: Skip desktop integration for certain associations
Alex Henrie
- cross compilation
Eric Pouech
- [PATCH 3/9] dbghelp: report a couple of more VARIANT's types in symbol info for constants
Eric Pouech
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Stefan Dösinger
- [PATCH 4/5] winemenubuilder: Skip desktop integration for certain associations
Alex Henrie
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Zebediah Figura (she/her)
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [PATCH 4/5] winemenubuilder: Skip desktop integration for certain associations
Damjan Jovanovic
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- cross compilation
Alexandre Julliard
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [PATCH v2] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Erich E. Hoover
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Erich E. Hoover
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Erich E. Hoover
- [PATCH v3 3/3] user32: For monochrome icon, write bits line by line
Alexandre Julliard
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [PATCH 4/5] winemenubuilder: Skip desktop integration for certain associations
Alex Henrie
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Erich E. Hoover
- [PATCH] oleaut32: Rescale result after overflow in VarDecAdd.
Robert Wilhelm
- [PATCH] dinput: Fix invalid use of post-incremented device_count value.
Rémi Bernon
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Paul Gofman
- [PATCH] server: Use SO_BINDTODEVICE in bind_to_index() if possible.
Erich E. Hoover
- [PATCH v2 1/7] wined3d: Return the map pitch from wined3d_device_context_emit_map().
Zebediah Figura
- [PATCH v2 2/7] wined3d: Return the map pitch from the map_upload_bo() callbacks.
Zebediah Figura
- [PATCH v2 3/7] wined3d: Move the "users" field to a common wined3d_bo structure.
Zebediah Figura
- [PATCH v2 4/7] wined3d: Move the "memory_offset" field from struct wined3d_bo_vk to struct wined3d_bo.
Zebediah Figura
- [PATCH v2 5/7] wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
Zebediah Figura
- [PATCH v2 6/7] wined3d: Move the "map_ptr" field from struct wined3d_bo_vk to struct wined3d_bo.
Zebediah Figura
- [PATCH v2 7/7] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Zebediah Figura
- [PATCH v2 6/7] win32u: Move NtUserCloseWindowStation from user32.
Zebediah Figura
- [PATCH v3 3/3] user32: For monochrome icon, write bits line by line
Fabian Maurer
- [PATCH vkd3d v2 1/3] tests: Add more tests for invalid descriptor tables.
Henri Verbeet
- [PATCH vkd3d v2 2/3] vkd3d: Reject empty descriptor ranges.
Henri Verbeet
- [PATCH vkd3d v2 3/3] vkd3d: Reject overflowing descriptor ranges.
Henri Verbeet
- [PATCH 1/2] server: Zero-initialize rawinput_message structures before passing them to queue_rawinput_message() (Valgrind).
Zebediah Figura
- [PATCH 2/2] server: Avoid touching the poll_req structure after calling async_request_complete() (Valgrind).
Zebediah Figura
- [PATCH] winemenubuilder: Introduce a reg_enum_keyW helper function
Alex Henrie
- Failing vkd3d tests/d3d12
Sveinar Søpler
- Failing vkd3d tests/d3d12
Rafał Miłecki
- [PATCH 1/9] dinput: Factor all GetDeviceInfo implementations together.
Rémi Bernon
- [PATCH 2/9] dinput: Factor all GetCapabilities implementations together.
Rémi Bernon
- [PATCH 3/9] dinput: Factor all BuildActionMap wrappers together.
Rémi Bernon
- [PATCH 4/9] dinput: Factor all SetActionMap wrappers together.
Rémi Bernon
- [PATCH 5/9] dinput: Move mouse (Un)Acquire functions around.
Rémi Bernon
- [PATCH 6/9] dinput: Factor all (Un)Acquire implementations together.
Rémi Bernon
- [PATCH 7/9] dinput: Introduce new dinput_device_internal_unacquire helper.
Rémi Bernon
- [PATCH 8/9] dinput: Wait for the internal thread to complete unacquiring.
Rémi Bernon
- [PATCH 9/9] dinput: Correctly parse instance numbers for joystick semantics.
Rémi Bernon
- [PATCH 2/9] dinput: Factor all GetCapabilities implementations together.
Marvin
- [PATCH] wbemprox: Add 'Manufacturer' and 'Name' properties to Win32_PnPEntity class.
Eduard Permyakov
- Failing vkd3d tests/d3d12
Sveinar Søpler
- [PATCH] user32: Add an exception handler to GetWindowText.
Dmitry Timoshkov
- [PATCH] user32: Add an exception handler to GetWindowText.
Rémi Bernon
- [PATCH] user32: Add an exception handler to GetWindowText.
Dmitry Timoshkov
- [PATCH] user32: Add an exception handler to GetWindowText.
Marvin
- [PATCH] user32: Add an exception handler to GetWindowText.
Rémi Bernon
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Allocate textures for SM4.
Giovanni Mascellani
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Sort extern objects by type and resource index for SM4.
Giovanni Mascellani
- [PATCH vkd3d 3/5] vkd3d-shader/hlsl: Write bound resources into the RDEF table.
Giovanni Mascellani
- [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Write SM4 texture declarations.
Giovanni Mascellani
- [PATCH vkd3d 5/5] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
Giovanni Mascellani
- [PATCH] user32: Add an exception handler to GetWindowText.
Rémi Bernon
- [PATCH v2] user32: Add exception handler to GetWindowText.
Dmitry Timoshkov
- [PATCH] user32: Add an exception handler to GetWindowText.
Dmitry Timoshkov
- [PATCH] user32: Don't check active window state when handling SC_MINIMIZE/SC_MAXIMIZE/SC_RESTORE.
Dmitry Timoshkov
- [PATCH] wbemprox: Add 'Manufacturer' and 'Name' properties to Win32_PnPEntity class.
Hans Leidekker
- [PATCH v2] user32: Add exception handler to GetWindowText.
Marvin
- [PATCH] user32: Call driver's DestroyWindow in destroy_thread_windows().
Paul Gofman
- [PATCH 1/2] wbemprox: Return an empty array for __DERIVATION.
Hans Leidekker
- [PATCH 2/2] wbemprox: Add __DERIVATION to the list of system properties.
Hans Leidekker
- [PATCH] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH v2] user32: Add exception handler to GetWindowText.
Rémi Bernon
- [PATCH] winex11.drv: Add video adapter description to the registry.
Paul Gofman
- [PATCH] user32: Call driver's DestroyWindow in destroy_thread_windows().
Rémi Bernon
- [PATCH] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH] ole32: Implement CreateObjrefMoniker().
Dmitry Timoshkov
- [v3 PATCH 1/7] d3d10/effect: Use shader variable directly from pass structure on Apply().
Matteo Bruni
- [v2 PATCH 2/7] d3d10/tests: Add some tests for annotations.
Matteo Bruni
- [PATCH 3/7] d3d10/effect: Use separate structure for annotations array.
Matteo Bruni
- [PATCH 4/7] d3d10/effect: Handle static variable assignments for object fields in state objects.
Matteo Bruni
- [PATCH 5/7] d3d10/effect: Add support for constant index and anonymous shader values in assignment parsing helper.
Matteo Bruni
- [PATCH 6/7] d3d10/effect: Consolidate state objects and passes property information.
Matteo Bruni
- [PATCH 7/7] d3d10/effect: Get rid of linear search for property information.
Matteo Bruni
- [PATCH] winex11.drv: Add video adapter description to the registry.
Paul Gofman
- [PATCH 4/7] d3d10/effect: Handle static variable assignments for object fields in state objects.
Matteo Bruni
- [PATCH 5/7] d3d10/effect: Add support for constant index and anonymous shader values in assignment parsing helper.
Matteo Bruni
- cross compilation
Eric Pouech
- [PATCH] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH v2] ole32: Implement CreateObjrefMoniker().
Dmitry Timoshkov
- [PATCH] ole32: Implement CreateObjrefMoniker().
Nikolay Sivov
- [PATCH v2] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH] ole32: Implement CreateObjrefMoniker().
Dmitry Timoshkov
- [PATCH] ole32: Implement CreateObjrefMoniker().
Nikolay Sivov
- [PATCH] user32: Call driver's DestroyWindow in destroy_thread_windows().
Paul Gofman
- [PATCH] ole32: Implement CreateObjrefMoniker().
Marvin
- [PATCH 1/8] win32u: Move NtUserGetProcessWindowStation implementation from user32.
Jacek Caban
- [PATCH 2/8] win32u: Move NtUserSetProcessWindowStation implementation from user32.
Jacek Caban
- [PATCH 3/8] win32u: Move NtUserCloseDesktop implementation from user32.
Jacek Caban
- [PATCH 4/8] win32u: Move NtUserGetThreadDesktop implementation from user32.
Jacek Caban
- [PATCH 5/8] win32u: Move NtUserSetThreadDesktop implementation from user32.
Jacek Caban
- [PATCH 6/8] win32u: Move NtUserOpenInputDesktop implementation from user32.
Jacek Caban
- [PATCH 7/8] win32u: Move NtUserGetObjectInformation implementation from user32.
Jacek Caban
- [PATCH 8/8] win32u: Move NtUserSetObjectInformation implementation from user32.
Jacek Caban
- [PATCH v2] ole32: Implement CreateObjrefMoniker().
Marvin
- [PATCH v2] winex11.drv: Add video adapter description to the registry.
Zhiyi Zhang
- [PATCH] mscoree/tests: remove unused parameter in sprintf
Eric Pouech
- [PATCH v2 6/7] win32u: Move NtUserCloseWindowStation from user32.
Jacek Caban
- [PATCH 1/5] tools/winedump: fix incorrect alignment
Eric Pouech
- [PATCH 2/5] tools/winedump: dump MSC's S_UNAMESPACE entries
Eric Pouech
- [PATCH 3/5] dbghelp: using proper macros for VARIANT
Eric Pouech
- [PATCH 4/5] dbghelp: report a couple of more VARIANT's types in symbol info for constants
Eric Pouech
- [PATCH 5/5] dbghelp: added helper to initialize a module_pair
Eric Pouech
- [PATCH v2] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH v3] ole32: Implement CreateObjrefMoniker().
Dmitry Timoshkov
- [PATCH v2] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH v2] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH v3] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH v2 1/8] jscript: Implement proxy objects along with a private interface.
Gabriel Ivăncescu
- [PATCH v2 2/8] jscript: Convert named items to proxies on demand.
Gabriel Ivăncescu
- [PATCH v2 3/8] mshtml: Implement the private jscript proxy interface.
Gabriel Ivăncescu
- [PATCH v2 4/8] mshtml: Implement some builtin props/methods for the function objects.
Gabriel Ivăncescu
- [PATCH v2 5/8] mshtml: Allow retrieving the builtin methods for the function objects.
Gabriel Ivăncescu
- [PATCH v2 6/8] jscript: Use DISPATCH_PROPERTYGET to retrieve the enumerator.
Gabriel Ivăncescu
- [PATCH v2 7/8] mshtml/tests: Test builtin objects' behavior across document modes.
Gabriel Ivăncescu
- [PATCH v2 8/8] jscript: Return JS_E_OBJECT_NOT_COLLECTION when object has no DISPID_NEWENUM.
Gabriel Ivăncescu
- [PATCH] winevulkan: Update to VK spec version 1.2.196.
Georg Lehmann
- [PATCH v3] winex11.drv: Add video adapter description to the registry.
Zhiyi Zhang
- [PATCH v3] winex11.drv: Add video adapter description to the registry.
Paul Gofman
- [PATCH v3] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH v4] winex11.drv: Add video adapter description to the registry.
Dmitry Timoshkov
- [PATCH] user32: Add an exception handler to GetWindowText.
Zebediah Figura (she/her)
- [PATCH 5/8] win32u: Move NtUserSetThreadDesktop implementation from user32.
Marvin
- [PATCH] make_unicode: Update vertical.c path.
Jacek Caban
- [PATCH 6/8] win32u: Move NtUserOpenInputDesktop implementation from user32.
Marvin
- [PATCH] user32: Add an exception handler to GetWindowText.
Rémi Bernon
- Failing vkd3d tests/d3d12
Sveinar Søpler
- [PATCH v2 3/8] mshtml: Implement the private jscript proxy interface.
Marvin
- [PATCH v3] ole32: Implement CreateObjrefMoniker().
Nikolay Sivov
- [PATCH] user32: Reimplement destroy_thread_windows() on top of WIN_DestroyWindow().
Paul Gofman
- [PATCH] user32: Reimplement destroy_thread_windows() on top of WIN_DestroyWindow().
Marvin
- [PATCH v2 7/8] mshtml/tests: Test builtin objects' behavior across document modes.
Marvin
- [PATCH v2 8/8] jscript: Return JS_E_OBJECT_NOT_COLLECTION when object has no DISPID_NEWENUM.
Marvin
- [PATCH] make_unicode: Update vertical.c path.
Marvin
- [PATCH v3] ole32: Implement CreateObjrefMoniker().
Dmitry Timoshkov
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jacek Caban
- [PATCH] user32: Reimplement destroy_thread_windows() on top of WIN_DestroyWindow().
Paul Gofman
- [PATCH] mscoree/tests: remove unused parameter in sprintf
Esme Povirk (she/they)
- [PATCH v2 1/3] wined3d: Make reference count decrementing functions thread safe.
Henri Verbeet
- [PATCH v2 2/3] d3d11: Don't grab wined3d lock for thread safe procedures.
Henri Verbeet
- [PATCH v2 5/7] wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
Henri Verbeet
- [PATCH v2 7/7] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Henri Verbeet
- [PATCH v2 5/7] wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
Zebediah Figura
- [PATCH v2 7/7] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Zebediah Figura
- [PATCH] wined3d: Count all bo's towards retired bo size.
Henri Verbeet
- [PATCH v2 1/7] wined3d: Return the map pitch from wined3d_device_context_emit_map().
Henri Verbeet
- [PATCH v2 2/7] wined3d: Return the map pitch from the map_upload_bo() callbacks.
Henri Verbeet
- [PATCH v2 4/7] wined3d: Move the "memory_offset" field from struct wined3d_bo_vk to struct wined3d_bo.
Henri Verbeet
- [PATCH v2 3/7] wined3d: Move the "users" field to a common wined3d_bo structure.
Henri Verbeet
- [PATCH] wmp: The return value should be checked.
Shao Ming
- [RFC PATCH] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- [PATCH 4/7] d3d10/effect: Handle static variable assignments for object fields in state objects.
Nikolay Sivov
- [PATCH 01/10] d3d10/effect: Do not use internal value types.
Nikolay Sivov
- [PATCH 02/10] d3d10/effect: Make sure to initialize returned pointer if effect creation failed.
Nikolay Sivov
- [PATCH 03/10] d3d10/effect: Remove unused arguments from shader resources helper.
Nikolay Sivov
- [PATCH 04/10] d3d10/effect: Add a helper to return array element.
Nikolay Sivov
- [PATCH 05/10] d3d10/effect: Pick up resources from elements when shader variable arrays are used.
Nikolay Sivov
- [PATCH 06/10] d3d10/effect: Use destination index when setting array property element.
Nikolay Sivov
- [PATCH 07/10] d3d10/effect: Use SamplerState.Texture when setting shader resources.
Nikolay Sivov
- [PATCH 08/10] d3d10/effect: Remove buffer type argument from object creation helper.
Nikolay Sivov
- [PATCH 09/10] d3d10/effect: Use correct vertex shader element when returning input signature.
Nikolay Sivov
- [PATCH 10/10] d3d10/tests: Use IsValid() instead of null checks.
Nikolay Sivov
- [PATCH v3 1/3] nsiproxy: Convert the reply to ICMP_ECHO_REPLY in the output buffer.
Huw Davies
- [PATCH 1/4] dinput8/tests: Remove old packet report id checks in HID driver.
Rémi Bernon
- [PATCH 2/4] dinput: Ignore input caps from the PID usage page.
Rémi Bernon
- [PATCH 3/4] joy.cpl: Consistently use the 32 buttons limit from DIJOYSTATE.
Rémi Bernon
- [PATCH 4/4] joy.cpl: Better handle effect creation errors.
Rémi Bernon
- [PATCH 3/4] joy.cpl: Consistently use the 32 buttons limit from DIJOYSTATE.
Rémi Bernon
- [PATCH 4/7] d3d10/effect: Handle static variable assignments for object fields in state objects.
Matteo Bruni
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Allocate textures for SM4.
Matteo Bruni
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Sort extern objects by type and resource index for SM4.
Matteo Bruni
- [PATCH vkd3d 3/5] vkd3d-shader/hlsl: Write bound resources into the RDEF table.
Matteo Bruni
- [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Write SM4 texture declarations.
Matteo Bruni
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Allocate textures for SM4.
Matteo Bruni
- [PATCH resend] dbghelp: Support UWOP_EPILOG in unwind
Alistair Leslie-Hughes
- [PATCH] include: SYSTEM_INTERRUPT_INFORMATION use known variables names
Alistair Leslie-Hughes
- [PATCH v3] wininet: Clear cached credentials after the first failed attempt.
Alistair Leslie-Hughes
- [PATCH vkd3d 3/5] vkd3d-shader/hlsl: Write bound resources into the RDEF table.
Matteo Bruni
- [PATCH vkd3d 5/5] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
Matteo Bruni
- [PATCH] ole32: Add CreateObjrefMoniker() stub implementation.
Dmitry Timoshkov
- [PATCH 4/7] d3d10/effect: Handle static variable assignments for object fields in state objects.
Nikolay Sivov
- [PATCH 3/4] joy.cpl: Consistently use the 32 buttons limit from DIJOYSTATE.
Cláudio Sampaio
- [PATCH 3/4] joy.cpl: Consistently use the 32 buttons limit from DIJOYSTATE.
Rémi Bernon
- [PATCH 1/2] server: Return a fake mapping with WineFakeDll flag set for a fake 16 bit dll.
Oleh Nykyforchyn
- [PATCH 2/2] ntdll: make find_builtin_dll load 16 bit dlls.
Oleh Nykyforchyn
- [PATCH 1/6] win32u: Move NtUserCreateWindowStation implementation from user32.
Jacek Caban
- [PATCH 2/6] win32u: Move NtUserOpenWindowStation implementation from user32.
Jacek Caban
- [PATCH 3/6] win32u: Move NtUserCreateDesktopEx implementation from user32.
Jacek Caban
- [PATCH 4/6] win32u: Move NtUserOpenDesktop implementation from user32.
Jacek Caban
- [PATCH 5/6] win32u: Factor out reg_open_hkcu_key.
Jacek Caban
- [PATCH 6/6] win32u: Move winstation initialization from user32.
Jacek Caban
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Introduce a helper for getting numeric types.
Giovanni Mascellani
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Giovanni Mascellani
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Simplify common shape computation.
Giovanni Mascellani
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Fix common shape computation.
Giovanni Mascellani
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Introduce specialized helpers for arithmetic operations.
Giovanni Mascellani
- [PATCH vkd3d 6/6] vkd3d-shader/hlsl: Properly compute types of comparison expressions.
Giovanni Mascellani
- [PATCH v3 1/3] nsiproxy: Convert the reply to ICMP_ECHO_REPLY in the output buffer.
Gabriel Ivăncescu
- [PATCH] winex11.drv: Destroy windows associated with X11 display when the display is closed.
Paul Gofman
- [PATCH v2] winex11.drv: Destroy windows associated with X11 display when the display is closed.
Paul Gofman
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Allocate textures for SM4.
Henri Verbeet
- [PATCH vkd3d 2/5] vkd3d-shader/hlsl: Sort extern objects by type and resource index for SM4.
Henri Verbeet
- [PATCH vkd3d 3/5] vkd3d-shader/hlsl: Write bound resources into the RDEF table.
Henri Verbeet
- [PATCH vkd3d 4/5] vkd3d-shader/hlsl: Write SM4 texture declarations.
Henri Verbeet
- [PATCH v2] winex11.drv: Destroy windows associated with X11 display when the display is closed.
Rémi Bernon
- [PATCH v2] winex11.drv: Destroy windows associated with X11 display when the display is closed.
Paul Gofman
- [PATCH v2] winex11.drv: Destroy windows associated with X11 display when the display is closed.
Rémi Bernon
- [PATCH v2] winex11.drv: Destroy windows associated with X11 display when the display is closed.
Paul Gofman
- [PATCH 5/6] win32u: Factor out reg_open_hkcu_key.
Huw Davies
- [PATCH] winhttp: Process end of read data before sending callback in read_data().
Paul Gofman
- [PATCH vkd3d 1/5] vkd3d-shader/hlsl: Allocate textures for SM4.
Zebediah Figura
- [PATCH vkd3d 5/5] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
Zebediah Figura
- [PATCH vkd3d 1/6] vkd3d-shader/hlsl: Introduce a helper for getting numeric types.
Zebediah Figura
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Zebediah Figura
- [PATCH vkd3d 3/6] vkd3d-shader/hlsl: Simplify common shape computation.
Zebediah Figura
- [PATCH vkd3d 4/6] vkd3d-shader/hlsl: Fix common shape computation.
Zebediah Figura
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Introduce specialized helpers for arithmetic operations.
Zebediah Figura
- [PATCH] vbscript: Emit catch after enumnext in for each loops.
Jacek Caban
- [PATCH] vbscript: Emit catch after next in for each loops.
Jacek Caban
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Giovanni Mascellani
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Introduce specialized helpers for arithmetic operations.
Giovanni Mascellani
- [PATCH 1/5] winemac.drv: Simplify cursor clipping code paths.
Tim Clem
- [PATCH 2/5] winemac.drv: Stop cursor clipping when the app deactivates.
Tim Clem
- [PATCH 3/5] winemac.drv: Stop cursor clipping when a window is resized by dragging.
Tim Clem
- [PATCH 4/5] winemac.drv: Stop cursor clipping when all windows are minimized.
Tim Clem
- [PATCH 5/5] winemac.drv: Remove extraneous CGEventTapIsEnabled check.
Tim Clem
- [PATCH 1/2] server: Return a fake mapping with WineFakeDll flag set for a fake 16 bit dll.
Alexandre Julliard
- [PATCH v4 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick Fox
- [PATCH v4 2/2] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick Fox
- include: Always add defines for the Interlocked* functions.
Jacek Caban
- [PATCH v4 2/2] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Marvin
- [PATCH v2 1/2] server: Return STATUS_IMAGE_INVALID_NOT_MZ on create_mapping for a fake 16 bit dll.
Oleh Nykyforchyn
- [PATCH v2 2/2] ntdll: make find_dll_file load 16 bit dlls.
Oleh Nykyforchyn
- [PATCH vkd3d 01/10] vkd3d: Ignore d3d12_command_list_IASetVertexBuffers() calls with NULL views.
Henri Verbeet
- [PATCH vkd3d 02/10] tests: Add tests for d3d12_command_list_IASetVertexBuffers() calls with NULL views.
Henri Verbeet
- [PATCH vkd3d 03/10] tests: Add a test for 0 sample count resources to test_create_committed_resource().
Henri Verbeet
- [PATCH vkd3d 04/10] vkd3d: Reject 0 sample count textures in d3d12_resource_validate_desc().
Henri Verbeet
- [PATCH vkd3d 05/10] tests: Add tests for sample_c texel offsets.
Henri Verbeet
- [PATCH vkd3d 06/10] vkd3d-shader/spirv: Implement texel offset support for sample_c instructions.
Henri Verbeet
- [PATCH vkd3d 07/10] vkd3d-shader/spirv: Implement support for descriptor array offsets.
Henri Verbeet
- [PATCH vkd3d 08/10] vkd3d: Introduce a helper function to chain vkd3d structures.
Henri Verbeet
- [PATCH vkd3d 09/10] vkd3d: Pass descriptor offset info to vkd3d-shader for compute pipelines.
Henri Verbeet
- [PATCH vkd3d 10/10] vkd3d: Pass descriptor offset info to vkd3d-shader for graphics pipelines.
Henri Verbeet
- [PATCH v2] win32u: Fix crash when charmap is null.
龙超
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Zebediah Figura
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Introduce specialized helpers for arithmetic operations.
Zebediah Figura
- [PATCH v3 1/4] wined3d: Omit GL_MAP_FLUSH_EXPLICIT_BIT for incoherent maps when ARB_MAP_BUFFER_RANGE is used.
Zebediah Figura
- [PATCH v3 2/4] wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
Zebediah Figura
- [PATCH v3 3/4] wined3d: Move the "map_ptr" field from struct wined3d_bo_vk to struct wined3d_bo.
Zebediah Figura
- [PATCH v3 4/4] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Zebediah Figura
- [PATCH] d3dx9: Implement ID3DXTextureShader::GetFunction().
Nikolay Sivov
- [PATCH vkd3d 2/6] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Giovanni Mascellani
- include: Always add defines for the Interlocked* functions.
Alexandre Julliard
- [PATCH] powrprof: Add PowerRegisterSuspendResumeNotification stub
Alistair Leslie-Hughes
- [PATCH] wbemprox: Add WMI namespace
Alistair Leslie-Hughes
- [PATCH vkd3d v2 01/10] vkd3d-shader/hlsl: Introduce a helper for getting numeric types.
Giovanni Mascellani
- [PATCH vkd3d v2 02/10] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Giovanni Mascellani
- [PATCH vkd3d v2 03/10] vkd3d-shader/hlsl: Simplify common shape computation.
Giovanni Mascellani
- [PATCH vkd3d v2 04/10] vkd3d-shader/hlsl: Decay matrices of shape 1xN to vectors of length N.
Giovanni Mascellani
- [PATCH vkd3d v2 05/10] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Giovanni Mascellani
- [PATCH vkd3d v2 06/10] vkd3d-shader/hlsl: Allow more implicit conversions between matrices and vectors.
Giovanni Mascellani
- [PATCH vkd3d v2 07/10] vkd3d-shader/hlsl: Add helpers for binary arithmetic operations.
Giovanni Mascellani
- [PATCH vkd3d v2 08/10] vkd3d-shader/hlsl: Add a helper for unary arithmetic operations.
Giovanni Mascellani
- [PATCH vkd3d v2 09/10] vkd3d-shader/hlsl: Do not cast types in add_expr.
Giovanni Mascellani
- [PATCH vkd3d v2 10/10] vkd3d-shader/hlsl: Add a helper for comparison operations.
Giovanni Mascellani
- [PATCH] wbemprox: Implement Win32_OperatingSystem.Status.
Hans Leidekker
- [PATCH 01/10] d3d10/effect: Do not use internal value types.
Matteo Bruni
- [PATCH 03/10] d3d10/effect: Remove unused arguments from shader resources helper.
Matteo Bruni
- [PATCH 04/10] d3d10/effect: Add a helper to return array element.
Matteo Bruni
- [PATCH 05/10] d3d10/effect: Pick up resources from elements when shader variable arrays are used.
Matteo Bruni
- [PATCH 06/10] d3d10/effect: Use destination index when setting array property element.
Matteo Bruni
- [PATCH 07/10] d3d10/effect: Use SamplerState.Texture when setting shader resources.
Matteo Bruni
- [PATCH 08/10] d3d10/effect: Remove buffer type argument from object creation helper.
Matteo Bruni
- [PATCH 09/10] d3d10/effect: Use correct vertex shader element when returning input signature.
Matteo Bruni
- [PATCH 10/10] d3d10/tests: Use IsValid() instead of null checks.
Matteo Bruni
- [PATCH 02/10] d3d10/effect: Make sure to initialize returned pointer if effect creation failed.
Matteo Bruni
- [PATCH 1/7] user32/tests: Add a test for child window destruction on thread exit.
Rémi Bernon
- [PATCH 2/7] user32/tests: Wait for parent window thread before checking window.
Rémi Bernon
- [PATCH 3/7] server: Use an explicit field to flag desktop windows.
Rémi Bernon
- [PATCH 4/7] server: Don't destroy child windows from live other threads.
Rémi Bernon
- [PATCH 5/7] user32: Set error from set_parent and set_window_pos server calls.
Rémi Bernon
- [PATCH 6/7] server: Factor sent or posted message receive helpers.
Rémi Bernon
- [PATCH 7/7] server: Check for internal messages before validating window handle.
Rémi Bernon
- [PATCH 03/10] d3d10/effect: Remove unused arguments from shader resources helper.
Matteo Bruni
- [PATCH 06/10] d3d10/effect: Use destination index when setting array property element.
Matteo Bruni
- [PATCH 09/10] d3d10/effect: Use correct vertex shader element when returning input signature.
Matteo Bruni
- [PATCH 1/6] dinput: Add support for more HID axes usages.
Rémi Bernon
- [PATCH 2/6] dinput8/tests: Add mouse and keyboard object enumeration tests.
Rémi Bernon
- [PATCH 3/6] dinput: Introduce new direct_input_device_init helper.
Rémi Bernon
- [PATCH 4/6] dinput: Implement EnumObjects through the internal vtable.
Rémi Bernon
- [PATCH 5/6] dinput: Implement internal enum_objects for mouse and keyboard.
Rémi Bernon
- [PATCH 6/6] dinput: Factor all GetObjectInfo implementations together.
Rémi Bernon
- [PATCH 1/7] user32/tests: Add a test for child window destruction on thread exit.
Marvin
- [PATCH] winhttp: Process end of read data before sending callback in read_data().
Hans Leidekker
- [PATCH] wbemprox: Add WMI namespace
Hans Leidekker
- [PATCH] winhttp: Process end of read data before sending callback in read_data().
Paul Gofman
- [v2 PATCH] d3dx9: Implement ID3DXTextureShader::GetFunction().
Matteo Bruni
- [PATCH 2/7] user32/tests: Wait for parent window thread before checking window.
Marvin
- [PATCH] wbemprox: Add WMI namespace
Alistair Leslie-Hughes
- [PATCH 3/6] dinput: Introduce new direct_input_device_init helper.
Marvin
- [PATCH] wbemprox: Add WMI namespace
Alistair Leslie-Hughes
- [PATCH] winhttp: Process end of read data before sending callback in read_data().
Hans Leidekker
- [PATCH 4/6] dinput: Implement EnumObjects through the internal vtable.
Marvin
- [PATCH 2/6] dinput8/tests: Add mouse and keyboard object enumeration tests.
Marvin
- [PATCH 5/6] dinput: Implement internal enum_objects for mouse and keyboard.
Marvin
- [PATCH 6/6] dinput: Factor all GetObjectInfo implementations together.
Marvin
- [PATCH 3/6] dinput: Introduce new direct_input_device_init helper.
Rémi Bernon
- [PATCH] wbemprox: Add WMI namespace
Hans Leidekker
- [PATCH 1/2] winebus.sys: Fix inverted SDL joystick hat switch y axis.
Rémi Bernon
- [PATCH 2/2] dinput: Add support for more HID axes usages.
Rémi Bernon
- [PATCH 4/7] server: Don't destroy child windows from live other threads.
Marvin
- [PATCH 5/7] user32: Set error from set_parent and set_window_pos server calls.
Marvin
- [PATCH 01/35] wined3d: Make reference count decrementing functions thread safe.
Jan Sikorski
- [PATCH 02/35] wined3d: Set render targets and UAVs atomically in wined3d.
Jan Sikorski
- [PATCH 03/35] d3d11: Use wined3d_device_context_set_render_targets_and_unordered_access_views() in OMSetRenderTargets.
Jan Sikorski
- [PATCH 04/35] d3d11: Don't grab wined3d lock for reference incrementing functions.
Jan Sikorski
- [PATCH 05/35] d3d11: Don't grab wined3d lock for wined3d_texture_incref().
Jan Sikorski
- [PATCH 06/35] d3d11: Don't grab wined3d lock for reference decrementing functions.
Jan Sikorski
- [PATCH 07/35] d3d11: Don't grab wined3d lock for wined3d_texture_decref().
Jan Sikorski
- [PATCH 08/35] d3d11: Don't grab wined3d lock for query issue functions.
Jan Sikorski
- [PATCH 09/35] d3d11: Don't grab wined3d lock for resource mapping and unmapping.
Jan Sikorski
- [PATCH 10/35] d3d11: Don't grab wined3d lock for wined3d state setters.
Jan Sikorski
- [PATCH 11/35] d3d11: Don't grab wined3d lock for wined3d draw functions.
Jan Sikorski
- [PATCH 12/35] d3d11: Don't grab wined3d lock for wined3d dispatch functions.
Jan Sikorski
- [PATCH 13/35] d3d11: Don't grab wined3d lock for wined3d copy (sub)resource functions.
Jan Sikorski
- [PATCH 14/35] d3d11: Don't grab wined3d lock for wined3d_device_context_update_sub_resource().
Jan Sikorski
- [PATCH 15/35] d3d11: Don't grab wined3d lock for view clears.
Jan Sikorski
- [PATCH 16/35] d3d11: Don't grab wined3d lock for wined3d_device_context_resolve_sub_resource().
Jan Sikorski
- [PATCH 17/35] d3d11: Don't grab wined3d lock for generating mipmaps.
Jan Sikorski
- [PATCH 18/35] d3d11: Don't grab wined3d lock for wined3d_device_context_reset_state().
Jan Sikorski
- [PATCH 19/35] d3d11: Don't grab wined3d lock for wined3d_device_context_flush().
Jan Sikorski
- [PATCH 20/35] d3d11: Don't grab wined3d lock for wined3d_device_context_copy_uav_counter().
Jan Sikorski
- [PATCH 21/35] d3d11: Don't grab wined3d lock for wined3d_device_context_execute_command_list().
Jan Sikorski
- [PATCH 22/35] d3d11: Don't grab wined3d lock for wined3d deferred context functions.
Jan Sikorski
- [PATCH 23/35] wined3d: Use separate locks for deferred contexts.
Jan Sikorski
- [PATCH 24/35] ddraw: Don't grab wined3d lock for wined3d_resource_unmap().
Jan Sikorski
- [PATCH 25/35] dxgi: Don't grab wined3d lock for wined3d_resource_map/unmap().
Jan Sikorski
- [PATCH 26/35] dxgi: Don't grab wined3d lock for wined3d_decref().
Jan Sikorski
- [PATCH 27/35] d3d8: Don't grab wined3d lock for wined3d_resource_map/unmap().
Jan Sikorski
- [PATCH 28/35] d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release().
Jan Sikorski
- [PATCH 29/35] d3d8: Don't grab wined3d lock in surface AddRef/Release().
Jan Sikorski
- [PATCH 30/35] d3d9: Don't grab wined3d lock for wined3d_resource_map/unmap().
Jan Sikorski
- [PATCH 31/35] d3d8: Don't grab wined3d lock for wined3d_vertex_declaration_decref().
Jan Sikorski
- [PATCH 32/35] d3d9: Don't grab wined3d lock for wined3d incref/decref functions.
Jan Sikorski
- [PATCH 33/35] d3d9: Don't grab wined3d lock in index/vertexbuffer AddRef/Release().
Jan Sikorski
- [PATCH 34/35] d3d9: Don't grab wined3d lock for wined3d_query_issue().
Jan Sikorski
- [PATCH 35/35] d3d9: Don't grab wined3d lock for surface AddRef/Release().
Jan Sikorski
- [PATCH v4 1/2] nsiproxy: Convert the reply to ICMP_ECHO_REPLY in the output buffer.
Gabriel Ivăncescu
- [PATCH v4 2/2] iphlpapi: Implement async requests for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH 02/35] wined3d: Set render targets and UAVs atomically in wined3d.
Marvin
- [PATCH 04/35] d3d11: Don't grab wined3d lock for reference incrementing functions.
Marvin
- [PATCH 1/9] imm32: Add ImmSetActiveContext implementation.
Piotr Caban
- [PATCH 2/9] imm32: Exit on invalid window in ImmAssociateContext.
Piotr Caban
- [PATCH 3/9] imm32: Use ImmSetActiveContext in ImmAssociateContext.
Piotr Caban
- [PATCH 4/9] imm32: Only call ImmSetActiveContext for active window in ImmAssociateContext.
Piotr Caban
- [PATCH 5/9] imm32: Initialize COM in ImmSetActiveContext.
Piotr Caban
- [PATCH 6/9] imm32: Destroy default IME windows in ImmDisableIME.
Piotr Caban
- [PATCH 7/9] winemac.drv: Silence ImeSetActiveContext fixme.
Piotr Caban
- [PATCH 8/9] winex11.drv: Silence ImeSetActiveContext fixme.
Piotr Caban
- [PATCH 9/9] user32: Set IMM active context on window activation.
Piotr Caban
- [PATCH 1/9 v2] imm32: Add ImmSetActiveContext implementation.
Piotr Caban
- [PATCH 2/9 v2] imm32: Exit on invalid window in ImmAssociateContext.
Piotr Caban
- [PATCH 3/9 v2] imm32: Use ImmSetActiveContext in ImmAssociateContext.
Piotr Caban
- [PATCH 4/9 v2] imm32: Only call ImmSetActiveContext for active window in ImmAssociateContext.
Piotr Caban
- [PATCH 5/9 v2] imm32: Initialize COM in ImmSetActiveContext.
Piotr Caban
- [PATCH 6/9 v2] imm32: Destroy default IME windows in ImmDisableIME.
Piotr Caban
- [PATCH 7/9 v2] winemac.drv: Silence ImeSetActiveContext fixme.
Piotr Caban
- [PATCH 8/9 v2] winex11.drv: Silence ImeSetActiveContext fixme.
Piotr Caban
- [PATCH 9/9 v2] user32: Set IMM active context on window activation.
Piotr Caban
- [PATCH 4/9] imm32: Only call ImmSetActiveContext for active window in ImmAssociateContext.
Marvin
- [PATCH 5/9] imm32: Initialize COM in ImmSetActiveContext.
Marvin
- [PATCH 6/9] imm32: Destroy default IME windows in ImmDisableIME.
Marvin
- [PATCH v2 1/2] winhttp: Don't send notifications when connection is closed on read finish.
Paul Gofman
- [PATCH v2 2/2] winhttp: Process end of read data before sending callback in read_data().
Paul Gofman
- [PATCH v2 1/2] winhttp: Don't send notifications when connection is closed on read finish.
Marvin
- [PATCH v3 1/4] wined3d: Omit GL_MAP_FLUSH_EXPLICIT_BIT for incoherent maps when ARB_MAP_BUFFER_RANGE is used.
Henri Verbeet
- [PATCH v3 4/4] wined3d: Handle NOOVERWRITE maps on persistently mapped Vulkan buffers from the client thread.
Henri Verbeet
- [PATCH v3 3/4] wined3d: Move the "map_ptr" field from struct wined3d_bo_vk to struct wined3d_bo.
Henri Verbeet
- [PATCH v3 2/4] wined3d: Move the "coherent" field from struct wined3d_bo_gl to struct wined3d_bo.
Henri Verbeet
- Re: [PATCH 03/35] d3d11: Use wined3d_device_context_set_render_targets_and_unordered_access_views() in OMSetRenderTargets.
Henri Verbeet
- [PATCH 01/35] wined3d: Make reference count decrementing functions thread safe.
Henri Verbeet
- [PATCH 04/35] d3d11: Don't grab wined3d lock for reference incrementing functions.
Henri Verbeet
- [PATCH 05/35] d3d11: Don't grab wined3d lock for wined3d_texture_incref().
Henri Verbeet
- [PATCH 06/35] d3d11: Don't grab wined3d lock for reference decrementing functions.
Henri Verbeet
- [PATCH 07/35] d3d11: Don't grab wined3d lock for wined3d_texture_decref().
Henri Verbeet
- [PATCH 08/35] d3d11: Don't grab wined3d lock for query issue functions.
Henri Verbeet
- [PATCH 09/35] d3d11: Don't grab wined3d lock for resource mapping and unmapping.
Henri Verbeet
- [PATCH 02/35] wined3d: Set render targets and UAVs atomically in wined3d.
Henri Verbeet
- [PATCH 10/35] d3d11: Don't grab wined3d lock for wined3d state setters.
Henri Verbeet
- [PATCH v2 1/2] winhttp: Don't send notifications when connection is closed on read finish.
Hans Leidekker
- [PATCH v2 2/2] winhttp: Process end of read data before sending callback in read_data().
Hans Leidekker
- [PATCH 07/35] d3d11: Don't grab wined3d lock for wined3d_texture_decref().
Marvin
- [PATCH 1/4] win32u: Use syscall interface for some D3DKMT functions.
Jacek Caban
- [PATCH 2/4] win32u: Don't use CDECL for font backend functions.
Jacek Caban
- [PATCH 3/4] win32u: Don't use CDECL for OSMesa functions.
Jacek Caban
- [PATCH 4/4] win32u: Don't call abort proc in NtGdiStartDoc.
Jacek Caban
- [PATCH 08/35] d3d11: Don't grab wined3d lock for query issue functions.
Marvin
- [PATCH 10/35] d3d11: Don't grab wined3d lock for wined3d state setters.
Marvin
- [PATCH 11/35] d3d11: Don't grab wined3d lock for wined3d draw functions.
Marvin
- [PATCH 00/21] Introduce FIXME_ONCE macro
David Kahurani
- [PATCH 01/21] include/wine: suppress subsequent FIXMEs into WARNINGs
David Kahurani
- [PATCH 02/21] dlls/kernelbase: Use FIXME_ONCE
David Kahurani
- [PATCH 03/21] dlls/ntdll: Use FIXME_ONCE
David Kahurani
- [PATCH 04/21] dlls/gdiplus: Use FIXME_ONCE
David Kahurani
- [PATCH 05/21] dlls/kernel32: Use FIXME_ONCE
David Kahurani
- [PATCH 06/21] dlls/msvcrt: Use FIXME_ONCE
David Kahurani
- [PATCH 07/21] dlls/dwrite: Use FIXME_ONCE
David Kahurani
- [PATCH 08/21] dlls/gdi32: Use FIXME_ONCE
David Kahurani
- [PATCH 09/21] dlls/advapi32: Use FIXME_ONCE
David Kahurani
- [PATCH 10/21] dlls/dxgi: Use FIXME_ONCE
David Kahurani
- [PATCH 11/21] dlls/iphlpapi: Use FIXME_ONCE
David Kahurani
- [PATCH 12/21] dlls/jscript: Use FIXME_ONCE
David Kahurani
- [PATCH 13/21] dlls/msctf: Use FIXME_ONCE
David Kahurani
- [PATCH 14/21] dlls/ntoskrnl.exe: Use FIXME_ONCE
David Kahurani
- [PATCH 15/21] dlls/rpcrt4: Use FIXME_ONCE
David Kahurani
- [PATCH 16/21] dlls/sechost: Use FIXME_ONCE
David Kahurani
- [PATCH 17/21] dlls/wbemprox: Use FIXME_ONCE
David Kahurani
- [PATCH 18/21] dlls/winecoreaudio.drv: Use FIXME_ONCE
David Kahurani
- [PATCH 19/21] dlls/wined3d: Use FIXME_ONCE
David Kahurani
- [PATCH 20/21] dlls/wtsapi32: Use FIXME_ONCE
David Kahurani
- [PATCH 21/21] dlls/xinput1_3: Use FIXME_ONCE
David Kahurani
- [PATCH 12/35] d3d11: Don't grab wined3d lock for wined3d dispatch functions.
Marvin
- [PATCH 13/35] d3d11: Don't grab wined3d lock for wined3d copy (sub)resource functions.
Marvin
- [PATCH 5/5] winemac.drv: Remove extraneous CGEventTapIsEnabled check.
Tim Clem
- [PATCH 17/35] d3d11: Don't grab wined3d lock for generating mipmaps.
Marvin
- [PATCH 18/35] d3d11: Don't grab wined3d lock for wined3d_device_context_reset_state().
Marvin
- [PATCH 21/35] d3d11: Don't grab wined3d lock for wined3d_device_context_execute_command_list().
Marvin
- [PATCH] winex11.drv: Detach vulkan surfaces during thread detach.
Paul Gofman
- [PATCH vkd3d v2 01/10] vkd3d-shader/hlsl: Introduce a helper for getting numeric types.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 02/10] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 03/10] vkd3d-shader/hlsl: Simplify common shape computation.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 04/10] vkd3d-shader/hlsl: Decay matrices of shape 1xN to vectors of length N.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 05/10] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Zebediah Figura (she/her)
- [PATCH v2] winex11.drv: Detach vulkan surfaces during thread detach.
Paul Gofman
- [PATCH v2 1/8] jscript: Implement proxy objects along with a private interface.
Jacek Caban
- include: Always add defines for the Interlocked* functions.
Jacek Caban
- [PATCH 9/9] user32: Set IMM active context on window activation.
Marvin
- [PATCH v2 2/2] mfplat: Return HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) when reading past the end of a file stream.
Zebediah Figura
- [PATCH v2 2/2] mfplat: Return HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) when reading past the end of a file stream.
Nikolay Sivov
- [PATCH 9/9 v2] user32: Set IMM active context on window activation.
Marvin
- [PATCH 9/9 v2] user32: Set IMM active context on window activation.
Alexandre Julliard
- [PATCH vkd3d v2 06/10] vkd3d-shader/hlsl: Allow more implicit conversions between matrices and vectors.
Zebediah Figura (she/her)
- [PATCH v2 2/2] mfplat: Return HRESULT_FROM_WIN32(ERROR_HANDLE_EOF) when reading past the end of a file stream.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 07/10] vkd3d-shader/hlsl: Add helpers for binary arithmetic operations.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 08/10] vkd3d-shader/hlsl: Add a helper for unary arithmetic operations.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 09/10] vkd3d-shader/hlsl: Do not cast types in add_expr.
Zebediah Figura (she/her)
- [PATCH vkd3d v2 10/10] vkd3d-shader/hlsl: Add a helper for comparison operations.
Zebediah Figura (she/her)
- [PATCH vkd3d 1/7] vkd3d-shader/hlsl: Use last_read for resource loads.
Zebediah Figura
- [PATCH vkd3d 2/7] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
Zebediah Figura
- [PATCH vkd3d 3/7] vkd3d-shader/hlsl: Store the function body directly in the hlsl_ir_function_decl structure.
Zebediah Figura
- [PATCH vkd3d 4/7] vkd3d-shader/hlsl: Factor out an hlsl_block structure.
Zebediah Figura
- [PATCH vkd3d 5/7] vkd3d-shader/hlsl: Don't explicitly mark the return variable as read in compute_liveness().
Zebediah Figura
- [PATCH vkd3d 6/7] vkd3d-shader/hlsl: Don't bother synthesizing a temp for input or output variables if they're not written to or read from, respectively.
Zebediah Figura
- [PATCH vkd3d 7/7] vkd3d-shader/hlsl: Write SM4 image load instructions.
Zebediah Figura
- [PATCH] kernel32/tests: Add a couple of tests for error handling when reading past EOF.
Zebediah Figura
- [PATCH 1/6] include: Fix the type of the "output" parameter of IWMReaderAllocatorEx::AllocateForOutputEx().
Zebediah Figura
- [PATCH 2/6] include: Add IWMGetSecureChannel.
Zebediah Figura
- [PATCH 3/6] include: Add IWMIStreamProps.
Zebediah Figura
- [PATCH 4/6] include: Add IWMReaderCallbackAdvanced.
Zebediah Figura
- [PATCH 5/6] include: Add IWMCredentialCallback.
Zebediah Figura
- [PATCH 6/6] include: Add INSSBuffer3.
Zebediah Figura
- [PATCH 01/21] include/wine: suppress subsequent FIXMEs into WARNINGs
Chip Davis
- [PATCH 05/21] dlls/kernel32: Use FIXME_ONCE
Marvin
- [PATCH 02/10] d3d10/effect: Make sure to initialize returned pointer if effect creation failed.
Nikolay Sivov
- [PATCH v2] wbemprox: Add WMI namespace
Alistair Leslie-Hughes
- Can I install Vegas Movie Studio 18 Platinum using WINE and edit and render 8K Ultra HD videos on Linux desktops?
Turritopsis Dohrnii Teo En Ming
- [PATCH v7 1/4] robocopy: Add stub
Florian Eder
- [PATCH v7 2/4] robocopy/tests: Add basic conformance tests
Florian Eder
- [PATCH v7 3/4] robocopy: Add argument parser and basic copy logic
Florian Eder
- [PATCH v7 4/4] robocopy: Add basic output
Florian Eder
- [PATCH v2 1/8] jscript: Implement proxy objects along with a private interface.
Gabriel Ivăncescu
- [PATCH 1/2] localspl: Add ARM environments, and choose one based on cpu.
Esme Povirk
- [PATCH 2/2] winspool.drv: Add ARM environments, and choose one based on cpu.
Esme Povirk
- [RFC PATCH v2 0/7] gdi32/win32u: Enhanced Metafile generation enhancements
Jinoh Kang
- [RFC PATCH v2 1/7] gdi32/tests: Add tests for recording StretchDIBits in EMFs.
Jinoh Kang
- [RFC PATCH v2 2/7] gdi32/tests: Add tests for recording SetDIBitsToDevice in EMFs.
Jinoh Kang
- [RFC PATCH v2 3/7] win32u: fix return value of StretchDIBits for EMF DC.
Jinoh Kang
- [RFC PATCH v2 4/7] win32u: fix return value of SetDIBitsToDevice for EMF DC.
Jinoh Kang
- [RFC PATCH v2 5/7] gdi32: fix bounding box calculation for EMR_STRETCHDIBITS.
Jinoh Kang
- [RFC PATCH v2 6/7] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- [RFC PATCH v2 7/7] gdi32: calculate effective number of scan lines and truncate bitmap bits for EMR_SETDIBITSTODEVICE.
Jinoh Kang
- [PATCH 1/2] user32: Set IMM active context on focus change.
Piotr Caban
- [PATCH 2/2] imm32: Only call ImmSetActiveContext for focused window in ImmAssociateContext.
Piotr Caban
- [RFC PATCH v2 6/7] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Marvin
- [RFC PATCH v2 7/7] gdi32: calculate effective number of scan lines and truncate bitmap bits for EMR_SETDIBITSTODEVICE.
Marvin
- [RFC PATCH v3 0/7] gdi32/win32u: Enhanced Metafile generation enhancements
Jinoh Kang
- [RFC PATCH v3 1/7] gdi32/tests: Add tests for recording StretchDIBits in EMFs.
Jinoh Kang
- [RFC PATCH v3 2/7] gdi32/tests: Add tests for recording SetDIBitsToDevice in EMFs.
Jinoh Kang
- [RFC PATCH v3 6/7] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- [RFC PATCH v4 0/7] gdi32/win32u: Enhanced Metafile generation enhancements
Jinoh Kang
- [RFC PATCH v4 1/7] gdi32/tests: Add tests for recording StretchDIBits in EMFs.
Jinoh Kang
- [RFC PATCH v4 2/7] gdi32/tests: Add tests for recording SetDIBitsToDevice in EMFs.
Jinoh Kang
- [RFC PATCH v4 3/7] win32u: fix return value of StretchDIBits for EMF DC.
Jinoh Kang
- [RFC PATCH v4 4/7] win32u: fix return value of SetDIBitsToDevice for EMF DC.
Jinoh Kang
- [RFC PATCH v4 5/7] gdi32: fix bounding box calculation for EMR_STRETCHDIBITS.
Jinoh Kang
- [RFC PATCH v4 6/7] gdi32: allow passing BITMAPINFO with bmiHeader.biSizeImage == 0 for EMF DC.
Jinoh Kang
- [RFC PATCH v4 7/7] gdi32: calculate effective number of scan lines and truncate bitmap bits for EMR_SETDIBITSTODEVICE.
Jinoh Kang
- Tests failing
David Kahurani
- Problem rebasing/ cloning
Ted Lyngmo
- Problem rebasing/ cloning
Eric Pouech
- Tests failing
Jefferson Carpenter
- Problem rebasing/ cloning
David Kahurani
- Tests failing
David Kahurani
- Tests failing
Jefferson Carpenter
- [PATCH 0/8] winedbg: polish a few rough edges in gdbproxy
Jinoh Kang
- [PATCH 1/8] winedbg: crash when allocation fails in packet_realloc().
Jinoh Kang
- [PATCH 2/8] winedbg: free buffer and return NULL if size==0 in packet_realloc().
Jinoh Kang
- [PATCH 3/8] winedbg: generalise packet_realloc(), rename to buffer_realloc().
Jinoh Kang
- [PATCH 4/8] winedbg: Use unsigned int for offset/length in GDB qXfer handler.
Jinoh Kang
- [PATCH 5/8] winedbg: escape special characters in GDB packet reply.
Jinoh Kang
- [PATCH 6/8] winedbg: buffer and escape output of GDB qXfer commands.
Jinoh Kang
- [PATCH 7/8] winedbg: cache GDB qXfer command result for chunked fetching and define handler table.
Jinoh Kang
- [PATCH 8/8] winedbg: Implement GDB qXfer object annex exec-file.
Jinoh Kang
- [PATCH] winedbg: report current thread ID to GDB for all stop replies.
Jinoh Kang
- [PATCH] winedbg: set reuseaddr flag for gdb remote socket.
Jinoh Kang
- [PATCH] winedbg: use heap allocation for module filenames in handle_debug_event.
Jinoh Kang
- [PATCH 6/8] winedbg: buffer and escape output of GDB qXfer commands.
Jin-oh Kang
- [PATCH 1/2] ws2_32: Validate pointers in select().
Torge Matthies
- [PATCH 2/2] ws2_32/tests: Add tests for passing invalid pointers to select().
Torge Matthies
- [PATCH 1/2] ws2_32: Validate pointers in select().
Marvin
- [PATCH 2/2] ws2_32/tests: Add tests for passing invalid pointers to select().
Marvin
- [PATCH 1/5] wined3d: Fully initialize the allocator structure in wined3d_allocator_init().
Zebediah Figura
- [PATCH 2/5] wined3d: Always end transform feedback on SO buffer destruction.
Zebediah Figura
- [PATCH 3/5] d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
Zebediah Figura
- [PATCH 4/5] d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
Zebediah Figura
- [PATCH 5/5] wined3d: Clarify the comment about deleting a GL stream output buffer.
Zebediah Figura
- [PATCH v2 1/2] ws2_32: Validate pointers in select().
Torge Matthies
- [PATCH v2 2/2] ws2_32/tests: Add tests for passing invalid pointers to select().
Torge Matthies
- [PATCH 3/5] d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
Marvin
- [PATCH 4/5] d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
Marvin
- [PATCH v2 1/2] ws2_32: Validate pointers in select().
Marvin
- [PATCH] winebus.sys: Include dev/evdev/input.h
Gerald Pfeifer
- [PATCH v2 2/2] ws2_32/tests: Add tests for passing invalid pointers to select().
Marvin
- [PATCH 1/2] d3dx10/tests: Add tests for D3DX10CreateTextureFromFile{A, W}.
Ziqing Hui
- [PATCH 2/2] d3dx10/tests: Add tests for D3DX10CreateTextureFromResource{A, W}.
Ziqing Hui
- [PATCH] wineps: Use void* instead of typeof
Alex Henrie
- [PATCH 1/2] ws2_32: Clear last error in WSASocketW
Alex Henrie
- [PATCH 2/2] ws2_32: Set WSAEFAULT if the bind address is null
Alex Henrie
- [PATCH v2 1/2] winemenubuilder: Skip desktop integration for certain associations
Alex Henrie
- Problem rebasing/ cloning
Ted Lyngmo
- [PATCH v2 2/2] winemenubuilder: Create .desktop files for programs that open URIs
Alex Henrie
- [PATCH 2/2] ws2_32: Set WSAEFAULT if the bind address is null
Marvin
- [PATCH] Revert "winevdm: Enable visual styles.".
Zhiyi Zhang
- [PATCH] winebus.sys: Include dev/evdev/input.h
Rémi Bernon
- [PATCH vkd3d v2 04/10] vkd3d-shader/hlsl: Decay matrices of shape 1xN to vectors of length N.
Giovanni Mascellani
- [PATCH] wineps: Avoid using typeof().
Huw Davies
- [PATCH] wineps: Use void* instead of typeof
Huw Davies
- [PATCH 1/4] win32u: Use syscall interface for some D3DKMT functions.
Huw Davies
- [PATCH 2/4] win32u: Don't use CDECL for font backend functions.
Huw Davies
- [PATCH 3/4] win32u: Don't use CDECL for OSMesa functions.
Huw Davies
- [PATCH 4/4] win32u: Don't call abort proc in NtGdiStartDoc.
Huw Davies
- [PATCH 1/2] localspl: Add ARM environments, and choose one based on cpu.
Huw Davies
- [PATCH 1/6] dinput8/tests: Add mouse and keyboard object enumeration tests.
Rémi Bernon
- [PATCH 2/6] dinput: Introduce new direct_input_device_init helper.
Rémi Bernon
- [PATCH 3/6] dinput: Implement EnumObjects through the internal vtable.
Rémi Bernon
- [PATCH 4/6] dinput: Implement internal enum_objects for the mouse device.
Rémi Bernon
- [PATCH 5/6] dinput: Implement internal enum_objects for the keyboard device.
Rémi Bernon
- [PATCH 6/6] dinput: Factor all GetObjectInfo implementations together.
Rémi Bernon
- [PATCH v2 1/6] dinput8/tests: Add mouse and keyboard object enumeration tests.
Rémi Bernon
- [PATCH v2 2/6] dinput: Introduce new direct_input_device_init helper.
Rémi Bernon
- [PATCH v2 3/6] dinput: Implement EnumObjects through the internal vtable.
Rémi Bernon
- [PATCH v2 4/6] dinput: Implement internal enum_objects for the mouse device.
Rémi Bernon
- [PATCH v2 5/6] dinput: Implement internal enum_objects for the keyboard device.
Rémi Bernon
- [PATCH v2 6/6] dinput: Factor all GetObjectInfo implementations together.
Rémi Bernon
- [PATCH v5] winex11.drv: Add GPU hardware information values to the registry.
Zhiyi Zhang
- [PATCH v2 1/6] dinput8/tests: Add mouse and keyboard object enumeration tests.
Marvin
- [PATCH v2 4/6] dinput: Implement internal enum_objects for the mouse device.
Marvin
- [PATCH 3/3] ucrtbase: Add support for x mode in fopen.
Francois Gouget
- [PATCH v2] wbemprox: Add WMI namespace
Hans Leidekker
- Tests failing
Francois Gouget
- [PATCH 1/9] d3d10/effect: Add missing return when effect creation failed.
Nikolay Sivov
- [PATCH 2/9] d3d10/effect: Fix buffer offsets for members and array elements.
Nikolay Sivov
- [PATCH 3/9] d3d10/effect: Create variable buffer before parsing buffer members.
Nikolay Sivov
- [PATCH 4/9] d3d10/effect: Implement GetConstantBuffer().
Nikolay Sivov
- [PATCH 5/9] d3d10/effect: Remove interface vs implementation pointer comparsion in buffer variable's IsValid().
Nikolay Sivov
- [PATCH 6/9] d3d10/tests: Extend default values test.
Nikolay Sivov
- [PATCH 7/9] d3d10/effect: Implement default values handling.
Nikolay Sivov
- [PATCH 8/9] d3d10/effect: Implement GetRawValue().
Nikolay Sivov
- [PATCH 9/9] d3d10/effect: Implement SetRawValue().
Nikolay Sivov
- [PATCH 1/6] user32/tests: Cleanup and rewrite test_EnumDisplayDevices.
Rémi Bernon
- [PATCH 2/6] user32/tests: Add some (Enum|Change)DisplaySettings last error tests.
Rémi Bernon
- [PATCH 3/6] user32: Use Nt functions to wait for display device initialization.
Rémi Bernon
- [PATCH 4/6] user32: Compute DeviceID when EDD_GET_DEVICE_INTERFACE_NAME is not used.
Rémi Bernon
- [PATCH 5/6] user32: Use a DISPLAY_DEVICEW array as display device cache.
Rémi Bernon
- [PATCH 6/6] user32: Initialize the cache with the default display devices.
Rémi Bernon
- [PATCH 1/2] ntdll: Store module check sum in WINE_MODREF.
Paul Gofman
- [PATCH 2/2] include: Fix LDR_DATA_TABLE_ENTRY definition.
Paul Gofman
- [PATCH] dwrite: Add properties for new Unicode 13 scripts.
Nikolay Sivov
- [PATCH 1/3] ucrtbase: Fix fopen x mode test failures.
Piotr Caban
- [PATCH 2/3] ucrtbase: Change _isblank_l return value for '\t'.
Piotr Caban
- [PATCH v2 00/21] Introduce FIXME_ONCE macro
David Kahurani
- [PATCH v2 01/21] include/wine: suppress subsequent FIXMEs into WARNINGs
David Kahurani
- [PATCH v2 02/21] dlls/kernelbase: Use FIXME_ONCE
David Kahurani
- [PATCH 3/3] ucrtbase: Avoid bool optimization in __std_exception_copy.
Piotr Caban
- [PATCH v2 03/21] dlls/ntdll: Use FIXME_ONCE
David Kahurani
- [PATCH v2 04/21] dlls/gdiplus: Use FIXME_ONCE
David Kahurani
- [PATCH v2 05/21] dlls/kernel32: Use FIXME_ONCE
David Kahurani
- [PATCH v2 06/21] dlls/msvcrt: Use FIXME_ONCE
David Kahurani
- [PATCH v2 07/21] dlls/dwrite: Use FIXME_ONCE
David Kahurani
- [PATCH v2 08/21] dlls/gdi32: Use FIXME_ONCE
David Kahurani
- [PATCH v2 09/21] dlls/advapi32: Use FIXME_ONCE
David Kahurani
- [PATCH v2 10/21] dlls/dxgi: Use FIXME_ONCE
David Kahurani
- [PATCH v2 11/21] dlls/iphlpapi: Use FIXME_ONCE
David Kahurani
- [PATCH v2 12/21] dlls/jscript: Use FIXME_ONCE
David Kahurani
- [PATCH v2 13/21] dlls/msctf: Use FIXME_ONCE
David Kahurani
- [PATCH v2 14/21] dlls/ntoskrnl.exe: Use FIXME_ONCE
David Kahurani
- [PATCH v2 15/21] dlls/rpcrt4: Use FIXME_ONCE
David Kahurani
- [PATCH v2 16/21] dlls/sechost: Use FIXME_ONCE
David Kahurani
- [PATCH v2 17/21] dlls/wbemprox: Use FIXME_ONCE
David Kahurani
- [PATCH v2 18/21] dlls/winecoreaudio.drv: Use FIXME_ONCE
David Kahurani
- [PATCH v2 19/21] dlls/wined3d: Use FIXME_ONCE
David Kahurani
- [PATCH v2 20/21] dlls/wtsapi32: Use FIXME_ONCE
David Kahurani
- [PATCH v2 21/21] dlls/xinput1_3: Use FIXME_ONCE
David Kahurani
- [PATCH] winebus.sys: Include dev/evdev/input.h
Gerald Pfeifer
- [PATCH v2 01/21] include/wine: suppress subsequent FIXMEs into WARNINGs
Sven Baars
- [PATCH v2 00/21] Introduce FIXME_ONCE macro
Rémi Bernon
- [PATCH 5/6] user32: Use a DISPLAY_DEVICEW array as display device cache.
Marvin
- [PATCH v2 01/21] include/wine: suppress subsequent FIXMEs into WARNINGs
David Kahurani
- [PATCH 6/6] user32: Initialize the cache with the default display devices.
Marvin
- [PATCH v2 00/21] Introduce FIXME_ONCE macro
David Kahurani
- [PATCH v2 00/21] Introduce FIXME_ONCE macro
Rémi Bernon
- [PATCH] winebus.sys: Include dev/evdev/input.h
Rémi Bernon
- [PATCH 8/8] winedbg: Implement GDB qXfer object annex exec-file.
Jinoh Kang
- [PATCH] winebus.sys: Define BUS_BLUETOOTH if it is missing.
Rémi Bernon
- [PATCH] winebus.sys: Include dev/evdev/input.h
Rémi Bernon
- [RFC PATCH v4 7/7] gdi32: calculate effective number of scan lines and truncate bitmap bits for EMR_SETDIBITSTODEVICE.
Jinoh Kang
- [PATCH] server: ifdefs guards for unistd.h and sys/types.h
Craig Andrews
- [PATCH 1/2] winebus.sys: Only use SDL_JoystickRumble as a fallback.
Rémi Bernon
- [PATCH 2/2] winebus.sys: Process quirky DS4 bluetooth reports.
Rémi Bernon
- [PATCH 2/2] winebus.sys: Process quirky DS4 bluetooth reports.
Marvin
- [PATCH v2 1/2] ws2_32: Validate pointers in select().
Alexandre Julliard
- [PATCH 2/5] wined3d: Always end transform feedback on SO buffer destruction.
Henri Verbeet
- [PATCH v2 1/2] winebus.sys: Only use SDL_JoystickRumble as a fallback.
Rémi Bernon
- [PATCH v2 2/2] winebus.sys: Process quirky DS4 bluetooth reports.
Rémi Bernon
- [PATCH 11/35] d3d11: Don't grab wined3d lock for wined3d draw functions.
Henri Verbeet
- [PATCH 12/35] d3d11: Don't grab wined3d lock for wined3d dispatch functions.
Henri Verbeet
- [PATCH 13/35] d3d11: Don't grab wined3d lock for wined3d copy (sub)resource functions.
Henri Verbeet
- [PATCH 14/35] d3d11: Don't grab wined3d lock for wined3d_device_context_update_sub_resource().
Henri Verbeet
- [PATCH 15/35] d3d11: Don't grab wined3d lock for view clears.
Henri Verbeet
- [PATCH 16/35] d3d11: Don't grab wined3d lock for wined3d_device_context_resolve_sub_resource().
Henri Verbeet
- [PATCH 17/35] d3d11: Don't grab wined3d lock for generating mipmaps.
Henri Verbeet
- [PATCH 18/35] d3d11: Don't grab wined3d lock for wined3d_device_context_reset_state().
Henri Verbeet
- [PATCH 19/35] d3d11: Don't grab wined3d lock for wined3d_device_context_flush().
Henri Verbeet
- [PATCH 20/35] d3d11: Don't grab wined3d lock for wined3d_device_context_copy_uav_counter().
Henri Verbeet
- [PATCH 1/5] wined3d: Fully initialize the allocator structure in wined3d_allocator_init().
Henri Verbeet
- [PATCH] ctype.h: Add _isctype_l() declaration.
Francois Gouget
- [PATCH v2 1/3] wined3d: End transform feedback on SO buffer destruction even if the d3d buffer isn't bound.
Zebediah Figura
- [PATCH v2 2/3] d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
Zebediah Figura
- [PATCH v2 3/3] d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
Zebediah Figura
- [PATCH 1/2] ws2_32: Clear last error in WSASocketW
Zebediah Figura
- [PATCH 2/2] ws2_32: Set WSAEFAULT if the bind address is null
Zebediah Figura
- [PATCH v7 1/4] robocopy: Add stub
Zebediah Figura
- [PATCH 5/9 v2] imm32: Initialize COM in ImmSetActiveContext.
Alexandre Julliard
- [PATCH vkd3d 1/7] vkd3d: Do not emit a FIXME for UINT_MAX Texture3D.WSize in vkd3d_create_texture_uav().
Henri Verbeet
- [PATCH vkd3d 2/7] vkd3d: Take the mip-level into account for the 3D UAV slice check in vkd3d_create_texture_uav().
Henri Verbeet
- [PATCH vkd3d 3/7] tests: Add tests for output merger logic ops.
Henri Verbeet
- [PATCH vkd3d 4/7] vkd3d: Implement output merger logic ops.
Henri Verbeet
- [PATCH vkd3d 5/7] tests: Add a test for exporting SV_StencilRef from a pixel shader.
Henri Verbeet
- [PATCH vkd3d 6/7] vkd3d-shader/spirv: Implement support for stencil export.
Henri Verbeet
- [PATCH vkd3d 7/7] vkd3d: Enable EXT_shader_stencil_export if available.
Henri Verbeet
- [PATCH 1/2] localspl: Add ARM print environments.
Esme Povirk
- [PATCH 2/2] localspl: Choose print environment based on architecture.
Esme Povirk
- [PATCH v2 2/3] d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
Marvin
- [PATCH] imm32: Delay import ole32.dll.
Piotr Caban
- [PATCH 5/9 v2] imm32: Initialize COM in ImmSetActiveContext.
Piotr Caban
- [PATCH v7 2/4] robocopy/tests: Add basic conformance tests
Zebediah Figura
- [PATCH v2 3/3] d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
Marvin
- [PATCH v7 3/4] robocopy: Add argument parser and basic copy logic
Zebediah Figura
- [PATCH] wineps: Avoid using typeof().
Alex Henrie
- [PATCH 1/2] oleaut32: Allow the registration of 64bit typelibs from a 32bit context.
Bernhard Kölbl
- [PATCH 2/2] oleaut32: Register a typelib's name if a documentation is not available.
Bernhard Kölbl
- wine-6.0.2-rc2 Available
Michael Stefaniuc
- [PATCH 1/2] oleaut32: Allow the registration of 64bit typelibs from a 32bit context.
Marvin
- [PATCH 2/2] oleaut32: Register a typelib's name if a documentation is not available.
Marvin
- [PATCH vkd3d v2 04/10] vkd3d-shader/hlsl: Decay matrices of shape 1xN to vectors of length N.
Zebediah Figura (she/her)
- [PATCH 1/3] winemac.drv: Add GPU hardware information values to the registry.
Zhiyi Zhang
- [PATCH 2/3] winex11.drv: Set hkey to NULL after RegCloseKey() in X11DRV_InitGpu().
Zhiyi Zhang
- [PATCH 3/3] winemac.drv: Set hkey to NULL after RegCloseKey() in macdrv_init_gpu().
Zhiyi Zhang
- [PATCH] comctl32/combo: Invalidate child edit control after painting themed background.
Zhiyi Zhang
- [PATCH] ws2_32/tests: Correct name of IPV6_V6ONLY socket option in messages
Alex Henrie
- [PATCH] ws2_32/tests: Correct name of IPV6_V6ONLY socket option in messages
Marvin
- [PATCH] d3dx9/tests: Add some tests for constant descriptions in texture shaders.
Nikolay Sivov
- [PATCH] d3d11: Correctly handle optional arguments in OMGetDepthStencilState().
Nikolay Sivov
- [PATCH 0/6] Allow using external static libraries for PE dependencies
Zebediah Figura
- [PATCH 1/6] makefiles: Allow using external system headers in PE libraries.
Zebediah Figura
- [PATCH 2/6] winegcc: Allow explicit static and dynamic linking.
Zebediah Figura
- [PATCH 3/6] makefiles: Allow using *_PE_LIBS to specify linker flags to external static libraries.
Zebediah Figura
- [PATCH 4/6] include: Add DECLSPEC_RETURNS_TWICE.
Zebediah Figura
- [PATCH 5/6] ucrtbase: Export _setjmp() from the import library.
Zebediah Figura
- [PATCH 6/6] ucrtbase: Export atexit() from the import library.
Zebediah Figura
- [PATCH 1/6] dinput: Use object instance offset to access extra value caps.
Rémi Bernon
- [PATCH 2/6] dinput: Factor all GetProperty implementations together.
Rémi Bernon
- [PATCH 3/6] dinput: Implement GetProperty with DIPROP_FFGAIN stub.
Rémi Bernon
- [PATCH 4/6] dinput: Use the base device state in the mouse device.
Rémi Bernon
- [PATCH 5/6] dinput: Use the base device state in the keyboard device.
Rémi Bernon
- [PATCH 6/6] dinput: Factor all SetProperty implementations together.
Rémi Bernon
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Giovanni Mascellani
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Giovanni Mascellani
- [PATCH] gdiplus: Switch to STRETCH_HALFTONE mode before playing a blit record.
Huw Davies
- [PATCH 1/2] localspl: Add ARM print environments.
Huw Davies
- [PATCH 2/2] localspl: Choose print environment based on architecture.
Huw Davies
- [PATCH 1/5] appwiz.cpl: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 2/5] msctf: Set size before calling RegQueryValueExW().
Zhiyi Zhang
- [PATCH 3/5] msi: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 4/5] mshtml: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 5/5] shell32: Pass size in bytes to RegLoadMUIStringW() and RegQueryValueExW().
Zhiyi Zhang
- [PATCH] server: ifdefs guards for unistd.h and sys/types.h
Alexandre Julliard
- [PATCH 0/6] Allow using external static libraries for PE dependencies
Alexandre Julliard
- [PATCH 3/5] msi: Pass size in bytes to RegQueryValueExW().
Hans Leidekker
- [PATCH] winex11.drv: Add VRAM size to GPU hardware information if available.
Paul Gofman
- [PATCH] ctype.h: Add _isctype_l() declaration.
Marvin
- [PATCH 3/6] makefiles: Allow using *_PE_LIBS to specify linker flags to external static libraries.
Marvin
- [PATCH 4/6] include: Add DECLSPEC_RETURNS_TWICE.
Marvin
- [PATCH] winex11.drv: Add VRAM size to GPU hardware information if available.
Zhiyi Zhang
- [PATCH 0/2] Introduce FIXME_ONCE macro
David Kahurani
- [PATCH 1/2] include/wine: suppress subsequent FIXMEs into WARNINGs
David Kahurani
- [PATCH 2/2] dlls/ntdll: Use FIXME_ONCE
David Kahurani
- [PATCH 5/6] ucrtbase: Export _setjmp() from the import library.
Marvin
- [PATCH v2 1/8] jscript: Implement proxy objects along with a private interface.
Gabriel Ivăncescu
- [PATCH] winex11.drv: Add VRAM size to GPU hardware information if available.
Paul Gofman
- [PATCH 6/6] ucrtbase: Export atexit() from the import library.
Marvin
- [PATCH] msvcrt: support I width modifier in *scanf* family
Eric Pouech
- [PATCH 00/11] Preparing for inline site support in dbghelp
Eric Pouech
- [PATCH 01/11] dbghelp: use wide string literals
Eric Pouech
- [PATCH 02/11] dbghelp: handle some more error conditions in SymGetTypeInfo()
Eric Pouech
- [PATCH 03/11] include/dbghelp.h: update for inline related APIs and structures
Eric Pouech
- [PATCH 04/11] dbghelp: added stubs for inline related APIs
Eric Pouech
- [PATCH 05/11] dbghelp: start implementing StackWalkEx
Eric Pouech
- [PATCH 06/11] dbgHelp: added stub implementation of SymFromInlineContext(W)
Eric Pouech
- [PATCH 07/11] dbghelp: added stub implementations of SymGetLineFromInlineContext(W)
Eric Pouech
- [PATCH 08/11] dbghelp: added stubs implementation for the SymSetScope* functions
Eric Pouech
- [PATCH 09/11] dbghelp: improved error handling in SymSetContext()
Eric Pouech
- [PATCH 10/11] dbghelp: factorize SymUnloadModule and SymUnloadModule64
Eric Pouech
- [PATCH 11/11] dbghelp/dwarf: properly handle error cases while computing frame_cfa
Eric Pouech
- [PATCH] server: ifdefs guards for unistd.h and sys/types.h
Craig Andrews
- [PATCH 23/35] wined3d: Use separate locks for deferred contexts.
Henri Verbeet
- [PATCH] server: ifdefs guards for unistd.h and sys/types.h
Alexandre Julliard
- [PATCH 23/35] wined3d: Use separate locks for deferred contexts.
Jan Sikorski
- [PATCH] winex11.drv: Add VRAM size to GPU hardware information if available.
Paul Gofman
- [PATCH v2] winex11.drv: Add VRAM size to GPU hardware information if available.
Paul Gofman
- [PATCH] wined3d: End transform feedback on SO buffer destruction even if the D3D buffer isn't bound.
Henri Verbeet
- [PATCH 21/35] d3d11: Don't grab wined3d lock for wined3d_device_context_execute_command_list().
Henri Verbeet
- [PATCH 22/35] d3d11: Don't grab wined3d lock for wined3d deferred context functions.
Henri Verbeet
- [PATCH 24/35] ddraw: Don't grab wined3d lock for wined3d_resource_unmap().
Henri Verbeet
- [PATCH 25/35] dxgi: Don't grab wined3d lock for wined3d_resource_map/unmap().
Henri Verbeet
- [PATCH 26/35] dxgi: Don't grab wined3d lock for wined3d_decref().
Henri Verbeet
- [PATCH 27/35] d3d8: Don't grab wined3d lock for wined3d_resource_map/unmap().
Henri Verbeet
- [PATCH 31/35] d3d8: Don't grab wined3d lock for wined3d_vertex_declaration_decref().
Henri Verbeet
- [PATCH 29/35] d3d8: Don't grab wined3d lock in surface AddRef/Release().
Henri Verbeet
- [PATCH 28/35] d3d8: Don't grab wined3d lock in vertex/indexbuffer AddRef/Release().
Henri Verbeet
- [PATCH 30/35] d3d9: Don't grab wined3d lock for wined3d_resource_map/unmap().
Henri Verbeet
- [PATCH v2 2/3] d3d10core/tests: Test deleting a stream output buffer immediately after drawing into it.
Henri Verbeet
- [PATCH v2 3/3] d3d11/tests: Test deleting a stream output buffer immediately after drawing into it.
Henri Verbeet
- [PATCH] d3d11: Correctly handle optional arguments in OMGetDepthStencilState().
Henri Verbeet
- [PATCH 23/35] wined3d: Use separate locks for deferred contexts.
Henri Verbeet
- [PATCH] msvcrt: support I width modifier in *scanf* family
Eric Pouech
- [PATCH 3/6] makefiles: Allow using *_PE_LIBS to specify linker flags to external static libraries.
Alexandre Julliard
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Zebediah Figura
- [PATCH] msvcrt: support I width modifier in *scanf* family
Marvin
- [PATCH] msvcrt: support I width modifier in *scanf* family
Eric Pouech
- [PATCH] msvcrt: support I width modifier in *scanf* family
Piotr Caban
- [PATCH v2 1/2] ws2_32: Validate pointers in select().
Torge Matthies
- [PATCH v2 1/2] ws2_32: Validate pointers in select().
Alexandre Julliard
- [PATCH] msvcrt: support I width modifier in *scanf* family
Eric Pouech
- [PATCH] dinput: Avoid negating FAILED()
Michael Stefaniuc
- [PATCH] vbscript: Avoid negating SUCCEEDED()
Michael Stefaniuc
- [PATCH] dinput: Avoid negating FAILED()
Rémi Bernon
- [PATCH v2 1/5] winemac.drv: Simplify cursor clipping code paths.
Tim Clem
- [PATCH v2 2/5] winemac.drv: Stop cursor clipping when the app deactivates.
Tim Clem
- [PATCH v2 3/5] winemac.drv: Stop cursor clipping when a window is resized by dragging.
Tim Clem
- [PATCH v2 4/5] winemac.drv: Stop cursor clipping when all windows are minimized.
Tim Clem
- [PATCH v2 5/5] winemac.drv: Remove extraneous CGEventTapIsEnabled check.
Tim Clem
- [PATCH v2 1/2] ws2_32: Validate pointers in select().
Torge Matthies
- [PATCH] dinput: Avoid negating FAILED()
Michael Stefaniuc
- [PATCH 1/6] uxtheme: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 2/6] winemac.drv: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 3/6] winex11.drv: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 4/6] cmd: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 5/6] winecfg: Pass size in bytes to RegQueryValueExW().
Zhiyi Zhang
- [PATCH 6/6] winefile: Set size before calling RegQueryValueExW().
Zhiyi Zhang
- [PATCH] user32: Change the position and size of layered windows before flushing their surfaces.
Zhiyi Zhang
- [PATCH] winex11.drv: Maintain a backing store for layered windows.
Zhiyi Zhang
- [PATCH] user32: Change the position and size of layered windows before flushing their surfaces.
Marvin
- [PATCH 3/6] makefiles: Allow using *_PE_LIBS to specify linker flags to external static libraries.
Zebediah Figura (she/her)
- [PATCH 1/3] wined3d: Make wined3d_buffer_gl_binding_from_bind_flags() static.
Zebediah Figura
- [PATCH 2/3] wined3d: Move the bo_user field to struct wined3d_buffer.
Zebediah Figura
- [PATCH 3/3] wined3d: Factor out buffer bo_user invalidation.
Zebediah Figura
- [PATCH] include: Add MFVideoAlphaBitmapFlags in evr9.idl
Biswapriyo Nath
- [PATCH 1/5] dinput: Factor object enumeration checks and offset mapping.
Rémi Bernon
- [PATCH 2/5] dinput: Factor all Poll implementations together.
Rémi Bernon
- [PATCH 3/5] dinput: Check for mouse warping in the poll callback.
Rémi Bernon
- [PATCH 4/5] dinput: Factor all GetDeviceState implementations together.
Rémi Bernon
- [PATCH 5/5] dinput: Add a release callback for internal refcount handling.
Rémi Bernon
- [PATCH 1/2] winebus.sys: Treat udev actions other than "remove" as "add".
Rémi Bernon
- [PATCH 2/2] winebus.sys: Add code path to bypass udevd and use inotify.
Rémi Bernon
- [PATCH v2 1/2] winebus.sys: Treat udev actions other than "remove" as "add".
Rémi Bernon
- [PATCH v2 2/2] winebus.sys: Add code path to bypass udevd and use inotify.
Rémi Bernon
- [PATCH 3/6] makefiles: Allow using *_PE_LIBS to specify linker flags to external static libraries.
Alexandre Julliard
- [PATCH 4/5] dinput: Factor all GetDeviceState implementations together.
Marvin
- [PATCH 5/5] dinput: Add a release callback for internal refcount handling.
Marvin
- [PATCH v2 1/5] dinput: Factor object enumeration checks and offset mapping.
Rémi Bernon
- [PATCH v2 2/5] dinput: Factor all Poll implementations together.
Rémi Bernon
- [PATCH v2 3/5] dinput: Check for mouse warping in the poll callback.
Rémi Bernon
- [PATCH v2 4/5] dinput: Factor all GetDeviceState implementations together.
Rémi Bernon
- [PATCH v2 5/5] dinput: Add a release callback for internal refcount handling.
Rémi Bernon
- [PATCH] msvcrt: support I width modifier in *scanf* family
Piotr Caban
- [PATCH] msvcrt: support I width modifier in *scanf* family
Eric Pouech
- [PATCH] msvcrt: support I width modifier in *scanf* family
Eric Pouech
- [PATCH vkd3d 1/7] vkd3d-shader/hlsl: Use last_read for resource loads.
Giovanni Mascellani
- [PATCH vkd3d 2/7] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
Giovanni Mascellani
- [PATCH vkd3d 3/7] vkd3d-shader/hlsl: Store the function body directly in the hlsl_ir_function_decl structure.
Giovanni Mascellani
- [PATCH] po: Update Traditional Chinese translation.
Chan Chilung
- [PATCH vkd3d 4/7] vkd3d-shader/hlsl: Factor out an hlsl_block structure.
Giovanni Mascellani
- [PATCH vkd3d 5/7] vkd3d-shader/hlsl: Don't explicitly mark the return variable as read in compute_liveness().
Giovanni Mascellani
- [PATCH vkd3d 6/7] vkd3d-shader/hlsl: Don't bother synthesizing a temp for input or output variables if they're not written to or read from, respectively.
Giovanni Mascellani
- [PATCH vkd3d 7/7] vkd3d-shader/hlsl: Write SM4 image load instructions.
Giovanni Mascellani
- [PATCH] include: Add MFVideoAlphaBitmapFlags in evr9.idl
Nikolay Sivov
- [PATCH 2/2] winebus.sys: Add code path to bypass udevd and use inotify.
Simon McVittie
- [PATCH v2 1/2] oleaut32: Allow the registration of 64bit typelibs from a 32bit context.
Bernhard Kölbl
- [PATCH v2 2/2] oleaut32: Register a typelib's name if a documentation is not available.
Bernhard Kölbl
- [PATCH v2] po: Update Traditional Chinese translation.
Chan Chilung
- [PATCH] winebus.sys: Add a trailing linefeed to a couple of FIXME()s.
Francois Gouget
- [PATCH] wined3d: Add a trailing linefeed to an ERR().
Francois Gouget
- [PATCH] wrc: Add a trailing linefeed to a couple of error() messages.
Francois Gouget
- [PATCH] winebus.sys: Add a trailing linefeed to a couple of FIXME()s.
Rémi Bernon
- [PATCH 2/2] winebus.sys: Add code path to bypass udevd and use inotify.
Rémi Bernon
- [PATCH] ws2_32: Support setting SO_ERROR
Alex Henrie
- [PATCH 1/5] winegstreamer: Move the IWMProfile3 implementation to a separate object.
Zebediah Figura
- [PATCH 2/5] winegstreamer: Use the wm_reader object for the synchronous reader as well.
Zebediah Figura
- [PATCH 3/5] wmvcore/tests: Sort interface tests.
Zebediah Figura
- [PATCH 4/5] winegstreamer: Move the IWMHeaderInfo3 implementation to the wm_reader object.
Zebediah Figura
- [PATCH 5/5] winegstreamer: Move the IWMLanguageList implementation to the wm_reader object.
Zebediah Figura
- [PATCH 00/11] Inline sites, scopes
Eric Pouech
- [PATCH 01/11] dbghelp: introduce symt_inlinesite (SymTagInlineSite) to support inline sites
Eric Pouech
- [PATCH 02/11] dbghelp: introduce a couple of helpers to manage inline contexts
Eric Pouech
- [PATCH 03/11] dbghelp: added functions to add a range to an inline site
Eric Pouech
- [PATCH 04/11] dbghelp: implement StackWalkEx inline features
Eric Pouech
- [PATCH 05/11] dbghelp: implement SymFromInlineContext
Eric Pouech
- [PATCH 06/11] dbghelp: add local scope information in struct process
Eric Pouech
- [PATCH 07/11] dbghelp: implement the SymSetScope* functions
Eric Pouech
- [PATCH 08/11] dbghelp: renamed line_info pc_offset into address
Eric Pouech
- [PATCH 09/11] dbghelp: let symt_add_func_line() last parameter be an absolute address
Eric Pouech
- [PATCH 10/11] dbghelp: in SymGetLine* family, compute displacement relative to line_info's address
Eric Pouech
- [PATCH 11/11] dbghelp: added first implementations for SymGetLineFromInlineContext(W)
Eric Pouech
- [PATCH v2] msxml3/tests: Test VBSAXXMLReader.
Jefferson Carpenter
- [PATCH v2] msxml3/tests: Test VBSAXXMLReader.
Nikolay Sivov
- [PATCH] msvcrt: support I width modifier in *scanf* family
Piotr Caban
- [PATCH] kernelbase: Add RaiseFailFastException stub.
Brendan Shanks
- [PATCH] gdiplus: Switch to STRETCH_HALFTONE mode before playing a blit record.
Esme Povirk (she/they)
- [PATCH] ntdll: Fix size comparison in NtQuerySystemInformation(SystemCodeIntegrityInformation).
Paul Gofman
- [PATCH v2] msxml3/tests: Test VBSAXXMLReader.
Jefferson Carpenter
- [PATCH 1/2] uxtheme: Save temporary system metrics to a struct in memory.
Zhiyi Zhang
- [PATCH 2/2] uxtheme: Check LoadedBefore registry key before loading theme.
Zhiyi Zhang
- [PATCH] user32: Fix event queue congestion can cause WINPOS_WindowFromPoint is null.
Chao Long
- [PATCH] user32: Fix event queue congestion can cause WINPOS_WindowFromPoint is null.
Marvin
- [PATCH 1/3] winegstreamer: Move the IWMPacketSize2 implementation to the wm_reader object.
Zebediah Figura
- [PATCH 2/3] winegstreamer: Move the IWMReaderPlaylistBurn implementation to the wm_reader object.
Zebediah Figura
- [PATCH 3/3] winegstreamer: Move the IWMReaderTimecode implementation to the wm_reader object.
Zebediah Figura
- [PATCH] include: Add MFVideoAlphaBitmapFlags in evr9.idl
Biswapriyo Nath
- [PATCH v2] include: Add MFVideoAlphaBitmapFlags in evr9.idl
Biswapriyo Nath
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Brendan Shanks
- [PATCH 1/1] configure: Only set TARGETFLAGS when cross-compiling with host-prefixed tools.
Brendan Shanks
- [PATCH v2] msxml3/tests: Test VBSAXXMLReader.
Jefferson Carpenter
- [PATCH v2] po: Update Traditional Chinese translation.
Jactry Zeng
- [PATCH] po: Update German translation.
Julian Rüger
- [PATCH 1/6] dinput: Replace stub EnumEffects with generic implementation.
Rémi Bernon
- [PATCH 2/6] dinput: Use the internal vtable for GetEffectInfo.
Rémi Bernon
- [PATCH 3/6] dinput: Move GetForceFeedbackState stub to device.c.
Rémi Bernon
- [PATCH 4/6] dinput: Move CreateEffect generic implementation to device.c.
Rémi Bernon
- [PATCH 5/6] dinput: Move SendForceFeedbackCommand generic code to device.c.
Rémi Bernon
- [PATCH 6/6] dinput: Move EnumCreatedEffectObjects checks to device.c.
Rémi Bernon
- [PATCH 1/4] winebus.sys: Prefer USAGE_AND_PAGE over BYTE arrays.
Rémi Bernon
- [PATCH 2/4] winebus.sys: Count all absolute axes.
Rémi Bernon
- [PATCH 3/4] winebus.sys: Map REL_HWEEL to HID_USAGE_GENERIC_SLIDER.
Rémi Bernon
- [PATCH 4/4] winebus.sys: Map SDL joystick axes the same way as UDEV evdev.
Rémi Bernon
- [PATCH v2] winebus.sys: Map SDL joystick axes the same way as UDEV evdev.
Rémi Bernon
- [PATCH 1/2] msvcrt: Write memory forward in memset.
Rémi Bernon
- [PATCH 2/2] ntdll: Use the unrolled memset from msvcrt.
Rémi Bernon
- [PATCH] xslt: Build with LIBXSLT_STATIC, fix building with clang in MSVC mode
Martin Storsjö
- [PATCH] dsound: Correctly report hardware audio buffers as unsupported.
Eduard Permyakov
- [PATCH v2] po: Update Traditional Chinese translation.
Chan Chilung
- [PATCH 1/2] include: Update struct _LDR_DDAG_NODE definition.
Paul Gofman
- [PATCH 2/2] kernel32/tests: Add test for DDAG node dependencies structure.
Paul Gofman
- [PATCH v2] msxml3: Null check url in parseURL.
Jefferson Carpenter
- [PATCH 4/5] wmvcore: Move the async reader implementation to winegstreamer.
Jefferson Carpenter
- [PATCH v2] msxml3: Null check url in parseURL.
Marvin
- [PATCH v2 resend] msxml3: Null check url in parseURL.
Jefferson Carpenter
- [PATCH 2/2] kernel32/tests: Add test for DDAG node dependencies structure.
Marvin
- [PATCH v2 1/2] include: Update struct _LDR_DDAG_NODE definition.
Paul Gofman
- [PATCH v2 2/2] kernel32/tests: Add test for DDAG node dependencies structure.
Paul Gofman
- [PATCH vkd3d v2 01/10] vkd3d-shader/hlsl: Introduce a helper for getting numeric types.
Matteo Bruni
- [PATCH vkd3d v2 02/10] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Matteo Bruni
- [PATCH vkd3d v2 03/10] vkd3d-shader/hlsl: Simplify common shape computation.
Matteo Bruni
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Matteo Bruni
- [PATCH vkd3d v2 06/10] vkd3d-shader/hlsl: Allow more implicit conversions between matrices and vectors.
Matteo Bruni
- [PATCH vkd3d v2 07/10] vkd3d-shader/hlsl: Add helpers for binary arithmetic operations.
Matteo Bruni
- [PATCH vkd3d v2 08/10] vkd3d-shader/hlsl: Add a helper for unary arithmetic operations.
Matteo Bruni
- [PATCH vkd3d v2 09/10] vkd3d-shader/hlsl: Do not cast types in add_expr.
Matteo Bruni
- [PATCH vkd3d v2 10/10] vkd3d-shader/hlsl: Add a helper for comparison operations.
Matteo Bruni
- [PATCH vkd3d 5/6] vkd3d-shader/hlsl: Introduce specialized helpers for arithmetic operations.
Matteo Bruni
- [PATCH vkd3d v2 06/10] vkd3d-shader/hlsl: Allow more implicit conversions between matrices and vectors.
Matteo Bruni
- [PATCH vkd3d v2 07/10] vkd3d-shader/hlsl: Add helpers for binary arithmetic operations.
Matteo Bruni
- [PATCH vkd3d v2 09/10] vkd3d-shader/hlsl: Do not cast types in add_expr.
Matteo Bruni
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Giovanni Mascellani
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Dean Greer
- [PATCH vkd3d v2 06/10] vkd3d-shader/hlsl: Allow more implicit conversions between matrices and vectors.
Giovanni Mascellani
- [PATCH vkd3d v2 07/10] vkd3d-shader/hlsl: Add helpers for binary arithmetic operations.
Giovanni Mascellani
- [PATCH vkd3d v2] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Matteo Bruni
- [PATCH vkd3d v2 06/10] vkd3d-shader/hlsl: Allow more implicit conversions between matrices and vectors.
Matteo Bruni
- [PATCH v2] po: Update Traditional Chinese translation.
Chan Chilung
- [PATCH] configure.ac: allow expressing dwarf version in CFLAGS and CROSSCFLAGS
Eric Pouech
- [PATCH vkd3d v2 07/10] vkd3d-shader/hlsl: Add helpers for binary arithmetic operations.
Matteo Bruni
- [PATCH v2] po: Update Traditional Chinese translation.
Jactry Zeng
- [PATCH 1/5] ntdll: Factor out capture_stack_back_trace() function.
Paul Gofman
- [PATCH 2/5] ntdll: Implement RtlWalkFrameChain() for x86 and x86_64.
Paul Gofman
- [PATCH 3/5] ntdll: Fix capture_stack_back_trace() return value on error path for x86_64.
Paul Gofman
- [PATCH 4/5] ntdll: Also capture first frame in back trace on x86.
Paul Gofman
- [PATCH 5/5] ntdll: Don't return the last NULL address when capturing frames.
Paul Gofman
- [PATCH] dinput: Set high DIK bit for extended scancodes.
Rémi Bernon
- [PATCH v2] po: Update Traditional Chinese translation.
Jactry Zeng
- [PATCH 1/2] quartz: Use the performance counter for the system clock.
Zebediah Figura
- [PATCH 2/2] quartz: Avoid accessing the advise_sink structure after it is queued.
Zebediah Figura
- [PATCH 00/11] Inline sites, scopes
Alexandre Julliard
- [PATCH] windows.devices.enumeration: Add stub dll.
Gijs Vermeulen
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Alexandre Julliard
- [PATCH] configure.ac: allow expressing dwarf version in CFLAGS and CROSSCFLAGS
Alexandre Julliard
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Dean Greer
- [PATCH 1/2] quartz: Use the performance counter for the system clock.
Marvin
- TestBot job 100579 results: [PATCH v2 resend] msxml3: Null check url in parseURL.
Jefferson Carpenter
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Brendan Shanks
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Dean Greer
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Brendan Shanks
- [PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.
Dean Greer
- [PATCH 1/2] Add xinputuap.dll
Yusuf Khan
- [PATCH] dwrite: Implement IDWriteCollection1::GetFontSet.
Daniel Lehman
- [PATCH 1/2] Add xinputuap.dll
Alex Henrie
- [PATCH 1/2] mfplay: Do not clear media item when playback ends.
Nikolay Sivov
- [PATCH 2/2] mfplay: Handle NULL item in SetMediaItem().
Nikolay Sivov
- [PATCH 1/2] mfplat: Consider MF_BYTESTREAM_ORIGIN_NAME when looking for bytestream handler.
Nikolay Sivov
- [PATCH 2/2] mfplat: Use wide strings for registry paths.
Nikolay Sivov
- [PATCH 2/2] mfplat: Use wide strings for registry paths.
Marvin
- [v3 PATCH] msxml3/saxreader: Handle null url in parseURL().
Nikolay Sivov
- [PATCH 00/15 v2] Inlines and scopes
Eric Pouech
- [PATCH 01/15] dbghelp: introduce symt_inlinesite (SymTagInlineSite) to support inline sites
Eric Pouech
- [PATCH 02/15] dbghelp: introduce a couple of helpers to manage inline contexts
Eric Pouech
- [PATCH 03/15] dbghelp: added functions to add a range to an inline site
Eric Pouech
- [PATCH 04/15] dbghelp: implement StackWalkEx inline features
Eric Pouech
- [PATCH 05/15] dbghelp: implement SymFromInlineContext
Eric Pouech
- [PATCH 06/15] dbghelp/dwarf: add current block as a field in dwarf2_subprogram_t
Eric Pouech
- [PATCH 07/15] dbghelp/dwarf: generate proper inline function
Eric Pouech
- [PATCH 08/15] dbghelp/dwarf: now storing each subrange for an inlined function
Eric Pouech
- [PATCH 09/15] dbghelp: add local scope information in struct process
Eric Pouech
- [PATCH 10/15] dbghelp: implement the SymSetScope* functions
Eric Pouech
- [PATCH 11/15] dbghelp: renamed line_info pc_offset into address
Eric Pouech
- [PATCH 12/15] dbghelp: let symt_add_func_line() last parameter be an absolute address
Eric Pouech
- [PATCH 13/15] dbghelp: in SymGetLine* family, compute displacement relative to line_info's address
Eric Pouech
- [PATCH 14/15] dbghelp: added first implementations for SymGetLineFromInlineContext(W)
Eric Pouech
- [PATCH 15/15] dbghelp/dwarf: store line numbers and file info for inlined functions
Eric Pouech
- [PATCH 1/3] dinput: Cleanup mouse device enumeration and creation.
Rémi Bernon
- [PATCH 2/3] dinput: Cleanup keyboard device enumeration and creation.
Rémi Bernon
- [PATCH 3/3] dinput: Factor all IDirectInputDevice8W vtables together.
Rémi Bernon
- [PATCH] dwrite: Implement IDWriteCollection1::GetFontSet.
Nikolay Sivov
- [PATCH] cng.sys: New dll
Alistair Leslie-Hughes
- [PATCH] winebuild: Rename delay import libs .text$2 section to .data$2.
Rémi Bernon
- [v2 PATCH 1/5] msxml3/tests: Add some processing instruction tests.
Nikolay Sivov
- [v2 PATCH 2/5] msxml3: Parse XML declaration when creating processing instruction.
Nikolay Sivov
- [v2 PATCH 3/5] msxml3: Handle single quotes in xml declaration.
Nikolay Sivov
- [v2 PATCH 4/5] msxml3: Handle NULL XML declaration.
Nikolay Sivov
- [v2 PATCH 5/5] msxml3: Update error for missing closing quote.
Nikolay Sivov
- [PATCH 2/5] ntdll: Implement RtlWalkFrameChain() for x86 and x86_64.
Giovanni Mascellani
- [PATCH 2/5] ntdll: Implement RtlWalkFrameChain() for x86 and x86_64.
Paul Gofman
- [PATCH 2/5] ntdll: Implement RtlWalkFrameChain() for x86 and x86_64.
Giovanni Mascellani
- [PATCH] Fixed obj_map_cmp when the difference between key and entry is too large.
Francisco Casas
- [PATCH] Fixed obj_map_cmp when the difference between key and entry is too large.
Marvin
- [PATCH] Fixed obj_map_cmp when the difference between key and entry
Francisco Casas
- [PATCH v2] wininet: Support option INTERNET_OPTION_SERVER_CERT_CHAIN_CONTEXT for http requests.
Francois Gouget
- [PATCH] Fixed obj_map_cmp when the difference between key and entry
Zebediah Figura
- [PATCH] gdi32: Fixed obj_map_cmp special cases.
Francisco Casas
- [PATCH] strmbase: Send EC_COMPLETE on Run for unconnected renderers
Andrew Eikum
- [PATCH] winebuild: Rename delay import libs .text$2 section to .data$2.
Alexandre Julliard
- [PATCH] strmbase: Send EC_COMPLETE on Run for unconnected renderers
Marvin
- [PATCH] libs/mpg123: Fix compilation with clang.
Dmitry Timoshkov
- Wine staging 6.20 release
Alistair Leslie-Hughes
- [PATCH 1/2] Add xinputuap.dll
Yusuf Khan
- [PATCH] mpg123: Don't try to include strings.h
Martin Storsjö
- Fwd: [PATCH 1/2] Add xinputuap.dll
Yusuf Khan
- [PATCH] libs/mpg123: Fix compilation with clang.
Martin Storsjö
- [PATCH] gdi32: Accept 16-bit handles in get_dc_attr().
Oleh Nykyforchyn
- [PATCH 0/8] use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 1/8] server: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 2/8] loader: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 3/8] ntdll: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 4/8] libs/wine: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 5/8] widl: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 6/8] winegcc: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 7/8] wmc: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH 8/8] wrc: use sysctl instead of /proc/curproc/file on FreeBSD
Damjan Jovanovic
- [PATCH] winebus.sys: get inotify working on FreeBSD
Damjan Jovanovic
- [PATCH] winebus.sys: get inotify working on FreeBSD
Marvin
- [PATCH v2] winebus.sys: get inotify working on FreeBSD
Damjan Jovanovic
- [PATCH v3] po: Update Traditional Chinese translation.
Chan Chilung
- [PATCH] gdi32: Accept 16-bit handles in get_dc_attr().
Nikolay Sivov
- [PATCH v3 resend] po: Update Traditional Chinese translation.
Chilung Chan
- [PATCH] gdi32: Accept 16-bit handles in get_dc_attr().
Oleh Nykyforchyn
- [PATCH] gdi32: Accept 16-bit handles in get_dc_attr().
Oleh Nykyforchyn
- [PATCH] gdi32: Accept 16-bit handles in get_dc_attr().
Oleh Nykyforchyn
- [PATCH] dxtrans: Add DllGetClassObject stub
Alex Henrie
- [PATCH] user16: Fix truncation for 16-bit handles.
Oleh Nykyforchyn
- [PATCH vkd3d v3 1/6] vkd3d-shader/hlsl: Introduce a helper for getting numeric types.
Giovanni Mascellani
- [PATCH vkd3d v3 2/6] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Giovanni Mascellani
- [PATCH vkd3d v3 3/6] vkd3d-shader/hlsl: Simplify common shape computation.
Giovanni Mascellani
- [PATCH vkd3d v3 4/6] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.
Giovanni Mascellani
- [PATCH vkd3d v3 5/6] tests: Test implicit conversions for return statements.
Giovanni Mascellani
- [PATCH vkd3d v3 6/6] vkd3d-shader/hlsl: Allow more implicit conversions between matrices and vectors.
Giovanni Mascellani
- [PATCH v2] winebus.sys: get inotify working on FreeBSD
Rémi Bernon
- [PATCH 1/6] msdasql: New DLL
Alistair Leslie-Hughes
- [PATCH 2/6] msdasql: Register MSDASQL interfaces
Alistair Leslie-Hughes
- [PATCH 3/6] msdasql: Implement MSDASQL provider
Alistair Leslie-Hughes
- [PATCH 4/6] msdasql: Support IDBProperties interface.
Alistair Leslie-Hughes
- [PATCH 5/6] msdasql: Add IDBInitialize support
Alistair Leslie-Hughes
- [PATCH 6/6] msdasql/tests: Initial tests
Alistair Leslie-Hughes
- [PATCH] user32: DragDetect() should enter its message loop only if the left mouse button is pressed.
Dmitry Timoshkov
- [PATCH 1/4] winex11.drv: Introduce new map_raw_event_coords helper.
Rémi Bernon
- [PATCH 2/4] winex11.drv: Use XIValuatorClassInfo instead of a custom struct.
Rémi Bernon
- [PATCH 3/4] winex11.drv: Rename (x|y)_rel_valuator to (x|y)_valuator.
Rémi Bernon
- [PATCH 4/4] winex11.drv: Accumulate mouse movement to avoid rounding losses.
Rémi Bernon
- [PATCH] user32: DragDetect() should enter its message loop only if the left mouse button is pressed.
Marvin
- [PATCH 1/7] mfplay: Better handle video control method calls when there is no media item set.
Nikolay Sivov
- [PATCH 2/7] mfplay: Fix pointer argument usage in GetMetadata().
Nikolay Sivov
- [PATCH 3/7] mfplay: Update destination rectangle on SetVideoSourceRect().
Nikolay Sivov
- [PATCH 4/7] mfplay: Fix output argument handling in CreateMediaItemFromURL().
Nikolay Sivov
- [PATCH 5/7] mfplay: Partially implement GetDuration().
Nikolay Sivov
- [PATCH 6/7] mfplay: Implement GetPosition().
Nikolay Sivov
- [PATCH 7/7] mfplay: Change to stopped state when playback ends.
Nikolay Sivov
- [PATCH] evr: Trace normalized rectangle arguments.
Nikolay Sivov
- [PATCH] user32: DragDetect() should enter its message loop only if the left mouse button is pressed.
Dmitry Timoshkov
- [PATCH] d3d11: Correctly handle optional arguments in OMGetBlendState().
Nikolay Sivov
- [PATCH v4 1/2] nsiproxy: Convert the reply to ICMP_ECHO_REPLY in the output buffer.
Huw Davies
- [PATCH v2] include: Add MFVideoAlphaBitmapFlags in evr9.idl
Nikolay Sivov
- [PATCH] cng.sys: New dll
Hans Leidekker
- [PATCH] d3d11: Correctly handle optional arguments in OMGetBlendState().
Marvin
- [PATCH] xaudio2_7: Restore FAudioCreateReverbWithCustomAllocatorEXT use for old XAPO versions.
Rémi Bernon
- [PATCH] wined3d: Validate pitch against the new format in wined3d_texture_update_desc().
Paul Gofman
- [PATCH 1/7] jscript: Fix some refcount leaks.
Gabriel Ivăncescu
- [PATCH 2/7] jscript: Implement Object.prototype.isPrototypeOf method.
Gabriel Ivăncescu
- [PATCH 3/7] jscript: Implement Object.prototype.__proto__ property.
Gabriel Ivăncescu
- [PATCH 4/7] mshtml: Fix reference leak in HTMLStyleSheetsCollection_item.
Gabriel Ivăncescu
- [PATCH 5/7] mshtml: Fix reference leak in HTMLStyleSheetRulesCollection_item.
Gabriel Ivăncescu
- [PATCH 6/7] mshtml: Implement inline attributes parsing for createElement.
Gabriel Ivăncescu
- [PATCH 7/7] mshtml: Populate the element props properly.
Gabriel Ivăncescu
- [PATCH v4 1/2] nsiproxy: Convert the reply to ICMP_ECHO_REPLY in the output buffer.
Gabriel Ivăncescu
- [PATCH] faudio: Build with -DNDEBUG.
Rémi Bernon
- [PATCH] dsound: Correctly report hardware audio buffers as unsupported.
Andrew Eikum
- [PATCH 3/7] jscript: Implement Object.prototype.__proto__ property.
Marvin
- [PATCH 1/3] ntdll: Return sufficient info size at once from NtQuerySystemInformation(SystemProcessInformation).
Paul Gofman
- [PATCH 2/3] ntdll: Factor out get_system_process_info() function.
Paul Gofman
- [PATCH 3/3] ntdll: Implement SystemExtendedProcessInformation system info class.
Paul Gofman
- [PATCH 1/5] wmvcore/tests: Add some basic tests for streaming with the synchronous reader.
Zebediah Figura
- [PATCH 2/5] wmvcore/tests: Add tests for synchronous reader media types.
Zebediah Figura
- [PATCH 3/5] winegstreamer: Add a basic implementation of IWMSyncReader::OpenStream().
Zebediah Figura
- [PATCH 4/5] winegstreamer: Create a winegstreamer parser object in wm_reader_open_stream().
Zebediah Figura
- [PATCH 5/5] winegstreamer: Implement IWMProfile::GetStreamCount().
Zebediah Figura
- [PATCH 2/5] wmvcore/tests: Add tests for synchronous reader media types.
Marvin
- [PATCH 3/5] winegstreamer: Add a basic implementation of IWMSyncReader::OpenStream().
Marvin
- [PATCH 5/5] winegstreamer: Implement IWMProfile::GetStreamCount().
Marvin
- [PATCH 6/7] mshtml: Implement inline attributes parsing for createElement.
Marvin
- [PATCH v5 1/2] nsiproxy: Fill the reply with exact ICMP_ECHO_REPLY in the output buffer.
Gabriel Ivăncescu
- [PATCH v5 2/2] iphlpapi: Implement async requests for IcmpSendEcho2Ex.
Gabriel Ivăncescu
- [PATCH 1/2] msvcrt: Fix clearaing NOINHERIT flag in _dup2.
Piotr Caban
- [PATCH 2/2] msvcrt: Rewrite _popen function.
Piotr Caban
- [PATCH 1/2] msvcrt: Write memory forward in memset.
Piotr Caban
- [PATCH 7/7] mshtml: Populate the element props properly.
Marvin
- [PATCH 3/3] ntdll: Implement SystemExtendedProcessInformation system info class.
Marvin
- [PATCH v2 1/3] ntdll: Return sufficient info size at once from NtQuerySystemInformation(SystemProcessInformation).
Paul Gofman
- [PATCH v2 2/3] ntdll: Factor out get_system_process_info() function.
Paul Gofman
- [PATCH v2 3/3] ntdll: Implement SystemExtendedProcessInformation system info class.
Paul Gofman
- [PATCH v2 1/3] ntdll: Return sufficient info size at once from NtQuerySystemInformation(SystemProcessInformation).
Marvin
- [PATCH 00/15 v2] Inlines and scopes
Alexandre Julliard
- [PATCH v4 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Alexandre Julliard
- [PATCH 1/2] include/wine: suppress subsequent FIXMEs into WARNINGs
Alexandre Julliard
- [PATCH v4 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick
- [PATCH v2 1/4] wmvcore/tests: Add tests for synchronous reader media types.
Zebediah Figura
- [PATCH v2 2/4] winegstreamer: Add a basic implementation of IWMSyncReader::OpenStream().
Zebediah Figura
- [PATCH v2 3/4] winegstreamer: Create a winegstreamer parser object in wm_reader_open_stream().
Zebediah Figura
- [PATCH v2 4/4] winegstreamer: Implement IWMProfile::GetStreamCount().
Zebediah Figura
- [PATCH] dwrite: Implement IDWriteCollection1::GetFontSet.
Daniel Lehman
- [PATCH] include: Add BackgroundCopyManager1_5 library in bits1_5.idl
Biswapriyo Nath
- [PATCH] include: Add async_uuid for IBackgroundCopyCallback in bits.idl
Biswapriyo Nath
- [PATCH] include: Add async_uuid for IBackgroundCopyCallback in bits.idl
Marvin
- [PATCH] wmc: Remove the token_t typedef.
Huw Davies
- [PATCH] wmc: Remove the token_t typedef.
Huw Davies
- [PATCH] dinput8/tests: Relax test results for 3 buttons mouse.
Rémi Bernon
- [PATCH v2] wmc: Remove struct and enum typedefs.
Huw Davies
- [PATCH 1/6] dinput: Canonicalize code style of IDirectInputWImpl_EnumDevices.
Rémi Bernon
- [PATCH 2/6] dinput: Call *_enum_device directly in IDirectInputWImpl_EnumDevices.
Rémi Bernon
- [PATCH 3/6] dinput: Canonicalize code style of IDirectInput7WImpl_CreateDeviceEx.
Rémi Bernon
- [PATCH 4/6] dinput: Call *_create_device directly in IDirectInput7WImpl_CreateDeviceEx.
Rémi Bernon
- [PATCH 5/6] dinput: Call hid_joystick_enum_device directly in EnumDevicesBySemantics.
Rémi Bernon
- [PATCH 6/6] dinput: Call hid_joystick_enum_device directly in JoyConfig8Impl_GetConfig.
Rémi Bernon
- [PATCH] include: Add missing MFT CLSIDs
Alistair Leslie-Hughes
- [PATCH 1/4] msdasql: Implement IDBProperties GetPropertyInfo
Alistair Leslie-Hughes
- [PATCH 2/4] msdasql: Add IDBCreateSession support
Alistair Leslie-Hughes
- [PATCH 3/4] msdasql: Implement IDBCreateSession CreateSession
Alistair Leslie-Hughes
- [PATCH 4/4] msdasql: Add IPersist interface support
Alistair Leslie-Hughes
- [PATCH] include: Add missing MFT CLSIDs
Nikolay Sivov
- [PATCH v2] include: Add missing MFT CLSIDs
Alistair Leslie-Hughes
- [PATCH] include: Add CMSH264DecoderMFT CLSID
Alistair Leslie-Hughes
- [PATCH 00/10] First step for supporting inlined frames in winedbg & dbghelp
Eric Pouech
- [PATCH 01/10] dbghelp: let StackWalkEx() succeed even when inline mode is requested
Eric Pouech
- [PATCH 02/10] dbghelp: implement SymFromInlineContext() when context isn't in inline mode
Eric Pouech
- [PATCH 03/10] dbghelp: implement SymGetLineFromInlineContext*() when context isn't in inline mode
Eric Pouech
- [PATCH 04/10] dbghelp: add local scope information in struct process
Eric Pouech
- [PATCH 05/10] dbghelp: implement SymSetScopeFromAddr() and SymSetScopeFromIndex()
Eric Pouech
- [PATCH 06/10] dbghelp: rewrite SymSetContext() on top of SymSetScopeFromAddr()
Eric Pouech
- [PATCH 07/10] dbghelp: implement SymSetScopeFromInlineContext() when context isn't inlined
Eric Pouech
- [PATCH 08/10] programs/winedbg: add a pair of helpers for accessing frames' internal info
Eric Pouech
- [PATCH 09/10] programs/winedbg: use SymSetScopeFromAddr() instead of SymSetContext()
Eric Pouech
- [PATCH 10/10] programs/winedbg: use inline contexts oriented APIs for stack backtrace
Eric Pouech
- [PATCH 1/6] winspool: Move loading of libcups to cups.c.
Huw Davies
- [PATCH 2/6] winspool: Remove support for parsing /etc/printcap.
Huw Davies
- [PATCH 3/6] winspool: Call the ppd retrieval function from add_printer_driver().
Huw Davies
- [PATCH 4/6] winspool: Move CUPS printer enumeration to cups.c.
Huw Davies
- [PATCH 5/6] winspool: Move ppd retrieval to cups.c
Huw Davies
- [PATCH 6/6] winspool: Move the default page size query to cups.c.
Huw Davies
- [PATCH vkd3d 1/7] vkd3d-shader/hlsl: Use last_read for resource loads.
Matteo Bruni
- [PATCH vkd3d 2/7] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
Matteo Bruni
- [PATCH vkd3d 3/7] vkd3d-shader/hlsl: Store the function body directly in the hlsl_ir_function_decl structure.
Matteo Bruni
- [PATCH vkd3d 4/7] vkd3d-shader/hlsl: Factor out an hlsl_block structure.
Matteo Bruni
- [PATCH vkd3d 5/7] vkd3d-shader/hlsl: Don't explicitly mark the return variable as read in compute_liveness().
Matteo Bruni
- [PATCH vkd3d 1/7] vkd3d-shader/hlsl: Use last_read for resource loads.
Matteo Bruni
- [PATCH vkd3d 5/7] vkd3d-shader/hlsl: Don't explicitly mark the return variable as read in compute_liveness().
Matteo Bruni
- [PATCH vkd3d 6/7] vkd3d-shader/hlsl: Don't bother synthesizing a temp for input or output variables if they're not written to or read from, respectively.
Matteo Bruni
- [PATCH v3 resend] po: Update Traditional Chinese translation.
Jactry Zeng
- [PATCH 1/3] winepulse.drv: Move pulse_write helper around.
Rémi Bernon
- [PATCH 2/3] winepulse.drv: Register pulse_write as write callback.
Rémi Bernon
- [PATCH 3/3] winepulse.drv: Keep buffer size separate from allocated size.
Rémi Bernon
- [PATCH v2] include: Add async_uuid for IBackgroundCopyCallback in bits.idl
Biswapriyo Nath
- [PATCH v2] include: Add async_uuid for IBackgroundCopyCallback in bits.idl
David Kahurani
- [PATCH 1/2] vcomp: Add _vcomp_for_static_init_i8 implementation.
Piotr Caban
- [PATCH 2/2] vcomp: Add _vcomp_for_static_simple_init_i8 implementation.
Piotr Caban
- [PATCH 1/2] evr/presenter: Remove scaling by zoom rectangle.
Nikolay Sivov
- [PATCH 2/2] evr/presenter: Invalidate media type on destination rectangle change.
Nikolay Sivov
- [PATCH] mfplay: Trace normalized rectangle arguments.
Nikolay Sivov
- [PATCH] ntdll: Fix alignment mask size in RtlInitializeExtendedContext2().
Paul Gofman
- [PATCH 1/4] msdasql: Implement IDBProperties GetPropertyInfo
Alexandre Julliard
- [PATCH 1/4] msdasql: Implement IDBProperties GetPropertyInfo
Zebediah Figura
- [PATCH 1/3] d3dx10/tests: Only accept D3DX10_IFF_WMP tests failure on Windows.
Matteo Bruni
- [v2 PATCH 2/3] d3dx10/tests: Add tests for D3DX10CreateTextureFromFile{A, W}.
Matteo Bruni
- [v2 PATCH 3/3] d3dx10/tests: Add tests for D3DX10CreateTextureFromResource{A, W}.
Matteo Bruni
- [v2 PATCH 01/10] d3d10/effect: Return when effect creation fails.
Matteo Bruni
- [v2 PATCH 02/10] d3d10/effect: Fix buffer offsets for members and array elements.
Matteo Bruni
- [v2 PATCH 03/10] d3d10/effect: Use data_size of the variable as buffer size.
Matteo Bruni
- [v2 PATCH 04/10] d3d10/effect: Create variable buffer before parsing buffer members.
Matteo Bruni
- [v2 PATCH 05/10] d3d10/effect: Implement GetConstantBuffer().
Matteo Bruni
- [v2 PATCH 06/10] d3d10/effect: Remove interface vs implementation pointer comparsion in buffer variable's IsValid().
Matteo Bruni
- [v2 PATCH 07/10] d3d10/tests: Extend default values test.
Matteo Bruni
- [v2 PATCH 08/10] d3d10/effect: Implement default values handling.
Matteo Bruni
- [v2 PATCH 09/10] d3d10/effect: Implement GetRawValue().
Matteo Bruni
- [v2 PATCH 10/10] d3d10/effect: Implement SetRawValue().
Matteo Bruni
- [PATCH] d3dx9/tests: Add some tests for constant descriptions in texture shaders.
Matteo Bruni
- [PATCH] ntdll: Merge critsection.c into sync.c.
Zebediah Figura
- [PATCH 1/2] ntdll/tests: Move some tests to a new sync.c file.
Zebediah Figura
- [PATCH 2/2] ntdll/tests: Add some tests for Rtl* resources.
Zebediah Figura
- [PATCH 2/2] ntdll/tests: Add some tests for Rtl* resources.
Marvin
- [PATCH 1/5] winegstreamer: Implement IWMSyncReader::GetOutputCount().
Zebediah Figura
- [PATCH 2/5] winegstreamer: Implement IWMProfile::GetStream().
Zebediah Figura
- [PATCH 3/5] winegstreamer: Implement IWMStreamConfig::GetStreamNumber().
Zebediah Figura
- [PATCH 4/5] winegstreamer: Implement IWMSyncReader::GetOutputNumberForStream().
Zebediah Figura
- [PATCH 5/5] winegstreamer: Implement IWMSyncReader::GetStreamNumberForOutput().
Zebediah Figura
- [PATCH v4] po: Update Traditional Chinese translation.
Chilung Chan
- [PATCH v4] po: Update Traditional Chinese translation.
Jactry Zeng
- [PATCH v2 1/5] msdasql/tests: Remove DSN on cleanup
Alistair Leslie-Hughes
- [PATCH v2 2/5] msdasql: Implement IDBProperties GetPropertyInfo
Alistair Leslie-Hughes
- [PATCH v2 3/5] msdasql: Add IDBCreateSession support
Alistair Leslie-Hughes
- [PATCH v2 4/5] msdasql: Implement IDBCreateSession CreateSession
Alistair Leslie-Hughes
- [PATCH v2 5/5] msdasql: Add IPersist interface support
Alistair Leslie-Hughes
- [PATCH 1/2] ntdll/tests: Move some tests to a new sync.c file.
Marvin
- [PATCH v2 2/5] msdasql: Implement IDBProperties GetPropertyInfo
Marvin
- [PATCH v3 1/5] msdasql/tests: Remove DSN on cleanup
Alistair Leslie-Hughes
- [PATCH v3 2/5] msdasql: Implement IDBProperties GetPropertyInfo
Alistair Leslie-Hughes
- [PATCH v3 3/5] msdasql: Add IDBCreateSession support
Alistair Leslie-Hughes
- [PATCH v3 4/5] msdasql: Implement IDBCreateSession CreateSession
Alistair Leslie-Hughes
- [PATCH v3 5/5] msdasql: Add IPersist interface support
Alistair Leslie-Hughes
- [PATCH 1/4] winspool: Move the unix job schedulers to cups.c.
Huw Davies
- [PATCH 2/4] winspool: Build with msvcrt.
Huw Davies
- [PATCH 3/4] winspool: Add a helper to open various printer registry keys.
Huw Davies
- [PATCH 4/4] winspool: Use wide character string literals.
Huw Davies
- [PATCH 1/4] dinput: Trace device entry points calls consistently.
Rémi Bernon
- [PATCH 2/4] dinput: Rename IDirectInputDeviceImpl to struct dinput_device.
Rémi Bernon
- [PATCH 3/4] dinput: Rename SysKeyboardImpl to struct keyboard.
Rémi Bernon
- [PATCH 4/4] dinput: Rename SysMouseImpl to struct mouse.
Rémi Bernon
- [PATCH 1/2] winebus.sys: Drop the hid_report channel.
Rémi Bernon
- [PATCH 2/2] winebus.sys: Consistently trace HID reports.
Rémi Bernon
- [PATCH 1/2] gdi32: Avoid integer overflow in the obj map compare fn.
Francisco Casas
- [PATCH 2/2] gdi32: Do not sign extend 64-bit gdi handles.
Francisco Casas
- [PATCH 1/2] gdi32: Avoid integer overflow in the obj map compare fn.
Huw Davies
- [PATCH 2/2] gdi32: Do not sign extend 64-bit gdi handles.
Huw Davies
- [PATCH] mshtml: Only treat resource://gre(-resources)/ as special.
Rémi Bernon
- [PATCH] mshtml: Always report available data before stop_binding.
Rémi Bernon
- [PATCH] mshtml: Always report available data before stop_binding.
Marvin
- [PATCH] mshtml: Always report available data before stop_binding.
Rémi Bernon
- [PATCH 1/4] evr/mixer: Improve output type candidates attributes configuration.
Nikolay Sivov
- [PATCH 2/4] evr/tests: Skip tests if default presenter can't be created.
Nikolay Sivov
- [PATCH 3/4] evr/presenter: Handle type invalidation calls without attached mixer.
Nikolay Sivov
- [PATCH 4/4] evr/tests: Add some more presenter tests for shutdown state.
Nikolay Sivov
- [PATCH 1/2] winebus.sys: Drop the hid_report channel.
Zebediah Figura (she/her)
- [PATCH 1/2] winebus.sys: Drop the hid_report channel.
Rémi Bernon
- [PATCH v2 1/2] ntdll/tests: Move some tests to a new sync.c file.
Zebediah Figura
- [PATCH v2 2/2] ntdll/tests: Add some tests for Rtl* resources.
Zebediah Figura
- [PATCH 1/3] mfreadwrite/reader: Add recognition of ftypeMSNV mp4 header.
Rémi Bernon
- [PATCH 2/3] winegstreamer: Add a videobox element to the default video pipeline.
Rémi Bernon
- [PATCH 3/3] winegstreamer: Use videobox to align and padd NV12 video buffers.
Rémi Bernon
- [PATCH 1/2] winegstreamer: Support block_alignment attribute mapping.
Rémi Bernon
- [PATCH 2/2] winegstreamer: Allow some audio resampling in the default pipeline.
Rémi Bernon
- Porting/Compiling assistance
Brent Burkholder
- [PATCH v2 1/2] ntdll/tests: Move some tests to a new sync.c file.
Marvin
- [PATCH 1/8] evr/tests: Move the DirectShow filter tests to a separate file.
Zebediah Figura
- [PATCH 2/8] evr: Rename evr.c to filter.c.
Zebediah Figura
- [PATCH 3/8] maintainers: Add the EVR to DirectShow and Media Foundation sections.
Zebediah Figura
- [PATCH 4/8] evr/tests: Test receiving EC_COMPLETE when not connected.
Zebediah Figura
- [PATCH 5/8] quartz/tests: Test receiving EC_COMPLETE when not connected.
Zebediah Figura
- [PATCH 6/8] qedit/tests: Test receiving EC_COMPLETE when not connected.
Zebediah Figura
- [PATCH 7/8] strmbase: Send EC_COMPLETE in IBaseFilter::Run() for unconnected renderers.
Zebediah Figura
- [PATCH 8/8] quartz/dsoundrender: Send EC_COMPLETE in IBaseFilter::Run() when not connected.
Zebediah Figura
- Porting/Compiling assistance
Fabian Maurer
- [PATCH 1/8] evr/tests: Move the DirectShow filter tests to a separate file.
Marvin
- Porting/Compiling assistance
Brent Burkholder
- [PATCH 4/8] evr/tests: Test receiving EC_COMPLETE when not connected.
Marvin
- Porting/Compiling assistance
Zebediah Figura (she/her)
- Porting/Compiling assistance
Fabian Maurer
- Porting/Compiling assistance
Brent Burkholder
- [PATCH 5/8] quartz/tests: Test receiving EC_COMPLETE when not connected.
Marvin
- [PATCH 7/8] strmbase: Send EC_COMPLETE in IBaseFilter::Run() for unconnected renderers.
Marvin
- [PATCH 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Connor McAdams
- [PATCH 2/3] uiautomationcore: Implement UiaGetReservedMixedAttributeValue.
Connor McAdams
- [PATCH 3/3] uiautomationcore/tests: Add tests for ReservedValue COM interfaces.
Connor McAdams
- [PATCH 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Nikolay Sivov
- [PATCH] configure: Simplify flag checks for Mac preloader.
Brendan Shanks
- [PATCH 3/3] winegstreamer: Use videobox to align and padd NV12 video buffers.
Zebediah Figura (she/her)
- [PATCH 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Connor McAdams
- [PATCH 1/2] winegstreamer: Support block_alignment attribute mapping.
Zebediah Figura (she/her)
- [PATCH 2/2] winegstreamer: Allow some audio resampling in the default pipeline.
Zebediah Figura (she/her)
- [PATCH 3/3] winegstreamer: Use videobox to align and padd NV12 video buffers.
Rémi Bernon
- [PATCH v2] include: Add async_uuid for IBackgroundCopyCallback in bits.idl
Alexandre Julliard
- [PATCH 1/2] winegstreamer: Support block_alignment attribute mapping.
Rémi Bernon
- [PATCH 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Nikolay Sivov
- [PATCH 1/2] winegstreamer: Support block_alignment attribute mapping.
Rémi Bernon
- [PATCH 3/3] winegstreamer: Use videobox to align and padd NV12 video buffers.
Zebediah Figura (she/her)
- [PATCH 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Connor McAdams
- [PATCH 3/3] winegstreamer: Use videobox to align and padd NV12 video buffers.
Rémi Bernon
- [PATCH 1/2] winegstreamer: Support block_alignment attribute mapping.
Zebediah Figura (she/her)
- [PATCH 3/3] winegstreamer: Use videobox to align and padd NV12 video buffers.
Zebediah Figura (she/her)
- [PATCH 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Nikolay Sivov
- [PATCH 1/2] winegstreamer: Support block_alignment attribute mapping.
Zebediah Figura (she/her)
- [PATCH] dwrite/tests: Add more tests for GetSystemFontCollection.
Daniel Lehman
- [PATCH 1/4] msdasql: Add IGetDataSource support to session
Alistair Leslie-Hughes
- [PATCH 2/4] msdasql: Add IOpenRowset support to session
Alistair Leslie-Hughes
- [PATCH 3/4] msdasql: Add ISessionProperties to session
Alistair Leslie-Hughes
- [PATCH 4/4] msdasql: Add IDBCreateCommand to session
Alistair Leslie-Hughes
- [PATCH] dmime: Parse Wave track stream
Alistair Leslie-Hughes
- [PATCH 0/7] Inlined frames support in dbghelp
Eric Pouech
- [PATCH 1/7] dbghelp: introduce symt_inlinesite (SymTagInlineSite) to support inline sites
Eric Pouech
- [PATCH 2/7] dbghelp/dwarf: add current block as a field in dwarf2_subprogram_t
Eric Pouech
- [PATCH 3/7] dbghelp/dwarf: generate proper inline function
Eric Pouech
- [PATCH 4/7] dbghelp/dwarf: store each subrange for an inlined function
Eric Pouech
- [PATCH 5/7] dbghelp: implement StackWalkEx for inlined frames
Eric Pouech
- [PATCH 6/7] dbghelp: implement SymFromInlineContext when frame is inlined
Eric Pouech
- [PATCH 7/7] dbghelp: implement the SymSetScopeFromInlineContex() for inlined frame
Eric Pouech
- [PATCH 1/5] dinput: Reduce data format trace verbosity.
Rémi Bernon
- [PATCH 2/5] dinput8/tests: Add more HID joystick SetDataFormat tests.
Rémi Bernon
- [PATCH 3/5] dinput: Move user data format to struct dinput_device.
Rémi Bernon
- [PATCH 4/5] dinput: Implement SetProperty DIPROP_APPDATA using enum_objects.
Rémi Bernon
- [PATCH 5/5] dinput: Always use the data format transform.
Rémi Bernon
- [PATCH 2/5] dinput8/tests: Add more HID joystick SetDataFormat tests.
Marvin
- [PATCH 1/5] d3d10/effect: Remove a cast in IsValid() for SRV variables.
Nikolay Sivov
- [PATCH 2/5] d3d10/effect: Implement numeric pass properties updates.
Nikolay Sivov
- [PATCH 3/5] d3d10/effect: Get rid of interface pointer casts in IsValid().
Nikolay Sivov
- [PATCH 4/5] d3d10/effect: Reduce duplication when releasing shader objects.
Nikolay Sivov
- [PATCH 5/5] d3d10/effect: Add initial support for indexing expressions.
Nikolay Sivov
- [PATCH 5/6] user32: Use a DISPLAY_DEVICEW array as display device cache.
Rémi Bernon
- [PATCH 1/3] mfreadwrite/reader: Add recognition of ftypeMSNV mp4 header.
Nikolay Sivov
- [PATCH v2 1/5] dinput: Reduce data format trace verbosity.
Rémi Bernon
- [PATCH v2 2/5] dinput8/tests: Add more HID joystick SetDataFormat tests.
Rémi Bernon
- [PATCH v2 3/5] dinput: Move user data format to struct dinput_device.
Rémi Bernon
- [PATCH v2 4/5] dinput: Implement SetProperty DIPROP_APPDATA using enum_objects.
Rémi Bernon
- [PATCH v2 5/5] dinput: Always use the data format transform.
Rémi Bernon
- [PATCH] po: Update Traditional Chinese translation.
Chilung Chan
- [PATCH] winetest: Don't truncate oversize reports before sending them.
Francois Gouget
- [tools] winetest: Increase the maximum report size to 2 MB.
Francois Gouget
- [PATCH] combase: Clarify stream data format used by FT marshaler.
Nikolay Sivov
- [PATCH 1/4] mfreadwrite/tests: Add some audio media type attributes tests.
Rémi Bernon
- [PATCH 2/4] mfreadwrite/tests: Add some video media type attributes tests.
Rémi Bernon
- [PATCH 3/4] mfreadwrite/tests: Check media type attributes after reading a sample.
Rémi Bernon
- [PATCH 4/4] mfreadwrite/tests: Add a native I420 video media type attributes test.
Rémi Bernon
- [PATCH] mf/session: Forward MR_STREAM_VOLUME_SERVICE requests to SAR node.
Nikolay Sivov
- [PATCH 1/2] evr/presenter: Handle shutdown state in more methods.
Nikolay Sivov
- [PATCH 2/2] evr/mixer: Handle substream zorder for dxva blitting.
Nikolay Sivov
- [PATCH] dbghelp: correct type of exported function addresses in PE module
Eric Pouech
- [PATCH v2 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Connor McAdams
- [PATCH v2 2/3] uiautomationcore: Implement UiaGetReservedMixedAttributeValue.
Connor McAdams
- [PATCH v2 3/3] uiautomationcore/tests: Add tests for ReservedValue COM interfaces.
Connor McAdams
- [PATCH 1/6] secur32: Fix expected buffer size in trace message.
Hans Leidekker
- [PATCH 2/6] secur32/tests: Check supported DTLS protocols.
Hans Leidekker
- [PATCH 3/6] secur32: Clear expiry timestamp in schan_InitializeSecurityContextW().
Hans Leidekker
- [PATCH 4/6] secur32: Validate the context handle in schan_InitializeSecurityContextW().
Hans Leidekker
- [PATCH 5/6] secur32: Fix error return for DTLS contexts in schan_InitializeSecurityContextW().
Hans Leidekker
- [PATCH 6/6] secur32/tests: Add DTLS tests.
Hans Leidekker
- [PATCH v2 1/4] ntdll: Implement RtlWalkFrameChain() for x86 and x86_64.
Paul Gofman
- [PATCH v2 2/4] ntdll: Fix capture_stack_back_trace() return value on error path for x86_64.
Paul Gofman
- [PATCH v2 3/4] ntdll: Also capture first frame in back trace on x86.
Paul Gofman
- [PATCH v2 4/4] ntdll: Don't return the last NULL address when capturing frames.
Paul Gofman
- [PATCH 1/5] winegstreamer: Implement IWMStreamConfig::GetStreamType().
Zebediah Figura
- [PATCH 2/5] winegstreamer: Implement IWMSyncReader::GetOutputProps().
Zebediah Figura
- [PATCH 3/5] winegstreamer: Implement IWMOutputMediaProps::GetMediaType().
Zebediah Figura
- [PATCH 4/5] winegstreamer: Implement IWMSyncReader::GetOutputFormat().
Zebediah Figura
- [PATCH 5/5] winegstreamer: Implement IWMSyncReader::GetOutputFormatCount().
Zebediah Figura
- [PATCH v3 1/4] ntdll: Implement RtlWalkFrameChain() for x86 and x86_64.
Paul Gofman
- [PATCH v3 2/4] ntdll: Fix capture_stack_back_trace() return value on error path for x86_64.
Paul Gofman
- [PATCH v3 3/4] ntdll: Also capture first frame in back trace on x86.
Paul Gofman
- [PATCH v3 4/4] ntdll: Don't return the last NULL address when capturing frames.
Paul Gofman
- [PATCH 2/6] secur32/tests: Check supported DTLS protocols.
Marvin
- [PATCH 6/6] secur32/tests: Add DTLS tests.
Marvin
- [PATCH v2 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Nikolay Sivov
- [PATCH v2 1/6] secur32: Fix expected buffer size in trace message.
Hans Leidekker
- [PATCH v2 2/6] secur32/tests: Check supported DTLS protocols.
Hans Leidekker
- [PATCH v2 3/6] secur32: Clear expiry timestamp in schan_InitializeSecurityContextW().
Hans Leidekker
- [PATCH v2 4/6] secur32: Validate the context handle in schan_InitializeSecurityContextW().
Hans Leidekker
- [PATCH v2 5/6] secur32: Fix error return for DTLS contexts in schan_InitializeSecurityContextW().
Hans Leidekker
- [PATCH v2 6/6] secur32/tests: Add DTLS tests.
Hans Leidekker
- [PATCH v2 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Connor McAdams
- [PATCH v2 2/6] secur32/tests: Check supported DTLS protocols.
Marvin
- [PATCH v2 6/6] secur32/tests: Add DTLS tests.
Marvin
- [PATCH 5/6] user32: Use a DISPLAY_DEVICEW array as display device cache.
Francois Gouget
- [PATCH v3 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Connor McAdams
- [PATCH v3 2/3] uiautomationcore: Implement UiaGetReservedMixedAttributeValue.
Connor McAdams
- [PATCH v3 3/3] uiautomationcore/tests: Add tests for ReservedValue COM interfaces.
Connor McAdams
- [PATCH v5 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick Fox
- [PATCH v5 2/2] ntdll: fix LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Nick Fox
- [PATCH v5 1/2] kernel32: add tests for LdrGetDllPath with LOAD_WITH_ALTERED_SEARCH_PATH
Marvin
- [PATCH 1/5] msdasql: Implement IDBCreateCommand CreateCommand
Alistair Leslie-Hughes
- [PATCH 2/5] msdasql: Add ICommandProperties interface to ICommandText
Alistair Leslie-Hughes
- [PATCH 3/5] msdasql: Trace unsupported interfaces.
Alistair Leslie-Hughes
- [PATCH 4/5] msdasql: Add IColumnsInfo interface for ICommandText
Alistair Leslie-Hughes
- [PATCH 5/5] msdasql: Add IConvertType interface for ICommandText
Alistair Leslie-Hughes
- [PATCH] include: Define WMADecMediaObject
Alistair Leslie-Hughes
- [PATCH] combase: Clarify stream data format used by FT marshaler.
Huw Davies
- [PATCH 1/3] dinput: Use user object data format array to keep user offsets.
Rémi Bernon
- [PATCH 2/3] dinput: Rewrite and simplify user data format object matching.
Rémi Bernon
- [PATCH 3/3] dinput: Move device data format to struct dinput_device.
Rémi Bernon
- [PATCH] po: Update Traditional Chinese translation.
Jactry Zeng
- [PATCH v2 2/6] secur32/tests: Check supported DTLS protocols.
Hans Leidekker
- [PATCH 1/4] include: Add IMapView interface.
Jactry Zeng
- [PATCH 2/4] include: Add IRandomAccessStreamWithContentType interface.
Jactry Zeng
- [PATCH 3/4] include: Add IDeviceInformation interface.
Jactry Zeng
- [PATCH 4/4] include: Add IDeviceWatcher interface.
Jactry Zeng
- [PATCH] dxva2: Remove AYUV from accepted input formats.
Nikolay Sivov
- [PATCH 1/2] evr/mixer: Implement stream rectangle scaling.
Nikolay Sivov
- [PATCH 2/2] evr/presenter: Fix a crash when releasing partially initialized object.
Nikolay Sivov
- [PATCH v3 2/3] uiautomationcore: Implement UiaGetReservedMixedAttributeValue.
Nikolay Sivov
- [PATCH v3 2/3] uiautomationcore: Implement UiaGetReservedMixedAttributeValue.
Connor McAdams
- WWN Patch
Cressida Silver
- [PATCH] mshtml: Implement HTMLAnchorElement_get_port().
Hans Leidekker
- [PATCH 0/7] Source info and inline sites
Eric Pouech
- [PATCH 1/7] dbghelp: rename line_info's pc_offset field into address
Eric Pouech
- [PATCH 2/7] dbghelp: let symt_add_func_line() last parameter be an absolute address
Eric Pouech
- [PATCH 3/7] dbghelp: in SymGetLine* family, compute displacement relative to line_info's address
Eric Pouech
- [PATCH 4/7] dbghelp: implement SymGetLineFromInlineContext(W) for inlined frame
Eric Pouech
- [PATCH 5/7] dbghelp/dwarf: store line numbers and file info for inlined functions
Eric Pouech
- [PATCH 6/7] dbghelp: silence a couple of C++ oriented requests in SymGetTypeInfo()
Eric Pouech
- [PATCH 7/7] dbghelp: silence a couple more CV entries
Eric Pouech
- [PATCH v4 1/3] uiautomationcore: Implement UiaGetReservedNotSupportedValue.
Connor McAdams
- [PATCH v4 2/3] uiautomationcore: Implement UiaGetReservedMixedAttributeValue.
Connor McAdams
- [PATCH v4 3/3] uiautomationcore/tests: Add tests for ReservedValue COM interfaces.
Connor McAdams
- [PATCH v2] po: Update Traditional Chinese translation.
Chilung Chan
- [PATCH v2] po: Update Traditional Chinese translation.
Jactry Zeng
- [PATCH 1/2] server: Clear dr7 before setting other registers.
Rémi Bernon
- [PATCH 2/2] server: Remove dr7 PTRACE_POKEUSER workaround.
Rémi Bernon
- [PATCH 1/5] d3d10/effect: Remove a cast in IsValid() for SRV variables.
Matteo Bruni
- [PATCH 3/5] d3d10/effect: Get rid of interface pointer casts in IsValid().
Matteo Bruni
- [PATCH 4/5] d3d10/effect: Reduce duplication when releasing shader objects.
Matteo Bruni
- [PATCH 2/5] d3d10/effect: Implement numeric pass properties updates.
Matteo Bruni
- [PATCH 2/5] d3d10/effect: Implement numeric pass properties updates.
Nikolay Sivov
- [PATCH 5/5] d3d10/effect: Add initial support for indexing expressions.
Matteo Bruni
- [PATCH 2/5] d3d10/effect: Implement numeric pass properties updates.
Matteo Bruni
- [PATCH 5/5] d3d10/effect: Add initial support for indexing expressions.
Nikolay Sivov
- [PATCH] vkd3d-shader: Fix array size for dimension strings
Joshua Ashton
- [PATCH] po: Update Traditional Chinese translation.
Chilung Chan
- WWN Patch
Stefan Dösinger
- [PATCH] dmime: Parse Wave track stream
Michael Stefaniuc
- [PATCH] vkd3d-shader: Fix array size for dimension strings
Giovanni Mascellani
- Add xinputuap.dll
Yusuf Khan
- Add xinputuap.dll
Marvin
- [PATCH 1/5] include: Add more DB_* defines
Alistair Leslie-Hughes
- [PATCH 2/5] msdasql: Add ICommandPrepare interface for ICommandText
Alistair Leslie-Hughes
- [PATCH 3/5] msdasql: Implement ICommandText Get/Set CommandText
Alistair Leslie-Hughes
- [PATCH 4/5] msdasql: Implement ICommandText GetDBSession
Alistair Leslie-Hughes
- [PATCH 5/5] msdasql: Return valid object from ICommandText Execute.
Alistair Leslie-Hughes
- [PATCH] include/commctrl: ListView_SetItemState should be character width agnostic
David Kahurani
- [PATCH 1/7] ntdll: implement setting SYSTEM_PROCESSOR_PERFORMANCE_INFORMATION.IdleTime on FreeBSD
Damjan Jovanovic
- [PATCH 2/7] ntdll: implement setting SYSTEM_PERFORMANCE_INFORMATION.IdleTime on FreeBSD
Damjan Jovanovic
- [PATCH 3/7] ntdll: implement get_device_mount_point() on FreeBSD
Damjan Jovanovic
- [PATCH 4/7] server: implement vm counters on FreeBSD
Damjan Jovanovic
- [PATCH 5/7] ntdll: implement vm counters on FreeBSD
Damjan Jovanovic
- [PATCH 6/7] ntdll: populate MEMORY_WORKING_SET_EX_INFORMATION on FreeBSD
Damjan Jovanovic
- [PATCH 7/7] server: use internal paths instead of /proc lookups for inotify
Damjan Jovanovic
- [PATCH] include/commctrl: ListView_SetItemState should be character width agnostic
Nikolay Sivov
- [PATCH] include/commctrl: ListView_SetItemState should be character width agnostic
David Kahurani
- [PATCH] include/commctrl: ListView_SetItemState should be character width agnostic
Nikolay Sivov
- [PATCH] include/commctrl: ListView_SetItemState should be character width agnostic
David Kahurani
- [PATCH] include/commctrl: ListView_SetItemState should be character width agnostic
Nikolay Sivov
- [PATCH] include/commctrl: ListView_SetItemState should be character width agnostic
David Kahurani
- [PATCH v8 1/3] robocopy/tests: Add basic conformance tests
Florian Eder
- [PATCH v8 2/3] robocopy: Add argument parser and basic copy logic
Florian Eder
- [PATCH v8 3/3] robocopy: Add basic output
Florian Eder
- [PATCH 1/8] evr/tests: Move the DirectShow filter tests to a separate file.
Nikolay Sivov
- [PATCH 1/8] evr/tests: Move the DirectShow filter tests to a separate file.
Zebediah Figura (she/her)
- [PATCH 1/6] winegstreamer: Implement IWMSyncReader::SetOutputProps().
Zebediah Figura
- [PATCH 2/6] winegstreamer: Implement IWMSyncReader::GetNextSample().
Zebediah Figura
- [PATCH 3/6] winegstreamer: Implement INSSBuffer::GetBufferAndLength().
Zebediah Figura
- [PATCH 4/6] winegstreamer: Implement reading from all streams in IWMSyncReader::GetNextSample().
Zebediah Figura
- [PATCH 5/6] winegstreamer: Implement IWMSyncReader::SetRange().
Zebediah Figura
- [PATCH 6/6] winegstreamer: Seek to the beginning of the range in wm_reader_set_output_props().
Zebediah Figura
- [PATCH v2 1/5] evr/tests: Test receiving EC_COMPLETE when not connected.
Zebediah Figura
- [PATCH v2 2/5] quartz/tests: Test receiving EC_COMPLETE when not connected.
Zebediah Figura
- [PATCH v2 3/5] qedit/tests: Test receiving EC_COMPLETE when not connected.
Zebediah Figura
- [PATCH v2 4/5] strmbase: Send EC_COMPLETE in IBaseFilter::Run() for unconnected renderers.
Zebediah Figura
- [PATCH v2 5/5] quartz/dsoundrender: Send EC_COMPLETE in IBaseFilter::Run() when not connected.
Zebediah Figura
- [PATCH 3/6] winegstreamer: Implement INSSBuffer::GetBufferAndLength().
Marvin
- [PATCH v2 2/5] quartz/tests: Test receiving EC_COMPLETE when not connected.
Marvin
- [PATCH v2 4/5] strmbase: Send EC_COMPLETE in IBaseFilter::Run() for unconnected renderers.
Marvin
Last message date:
Sun Oct 31 20:31:04 CDT 2021
Archived on: Sun Oct 31 20:31:48 CDT 2021
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