[PATCH 14/35] d3d11: Don't grab wined3d lock for wined3d_device_context_update_sub_resource().
Jan Sikorski
jsikorski at codeweavers.com
Fri Oct 15 07:26:10 CDT 2021
Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
---
dlls/d3d11/device.c | 4 ----
1 file changed, 4 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 36dc442d59f..979b0632c49 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1375,10 +1375,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_UpdateSubresource(ID3D11Devic
wined3d_box_set(&wined3d_box, box->left, box->top, box->right, box->bottom, box->front, box->back);
wined3d_resource = wined3d_resource_from_d3d11_resource(resource);
- wined3d_mutex_lock();
wined3d_device_context_update_sub_resource(context->wined3d_context, wined3d_resource,
subresource_idx, box ? &wined3d_box : NULL, data, row_pitch, depth_pitch, 0);
- wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_device_context_CopyStructureCount(ID3D11DeviceContext1 *iface,
@@ -2787,10 +2785,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_UpdateSubresource1(ID3D11Devi
box->front, box->back);
wined3d_resource = wined3d_resource_from_d3d11_resource(resource);
- wined3d_mutex_lock();
wined3d_device_context_update_sub_resource(context->wined3d_context, wined3d_resource, subresource_idx,
box ? &wined3d_box : NULL, data, row_pitch, depth_pitch, flags);
- wined3d_mutex_unlock();
}
static void STDMETHODCALLTYPE d3d11_device_context_DiscardResource(ID3D11DeviceContext1 *iface,
--
2.30.2
More information about the wine-devel
mailing list