[PATCH 17/35] d3d11: Don't grab wined3d lock for generating mipmaps.

Jan Sikorski jsikorski at codeweavers.com
Fri Oct 15 07:26:13 CDT 2021


Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
---
 dlls/d3d11/device.c | 4 ----
 1 file changed, 4 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index 4839d81dd19..43db6b76b8c 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1474,9 +1474,7 @@ static void STDMETHODCALLTYPE d3d11_device_context_GenerateMips(ID3D11DeviceCont
 
     TRACE("iface %p, view %p.\n", iface, view);
 
-    wined3d_mutex_lock();
     wined3d_device_context_generate_mipmaps(context->wined3d_context, srv->wined3d_view);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_device_context_SetResourceMinLOD(ID3D11DeviceContext1 *iface,
@@ -5077,9 +5075,7 @@ static void STDMETHODCALLTYPE d3d10_device_GenerateMips(ID3D10Device1 *iface,
 
     TRACE("iface %p, view %p.\n", iface, view);
 
-    wined3d_mutex_lock();
     wined3d_device_context_generate_mipmaps(device->immediate_context.wined3d_context, srv->wined3d_view);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *iface,
-- 
2.30.2




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