[PATCH 3/7] wined3d: Do not call wined3d_device_destroy_default_samplers() in the CS thread.

Henri Verbeet hverbeet at gmail.com
Mon Oct 11 10:41:06 CDT 2021


On Thu, 7 Oct 2021 at 13:06, Jan Sikorski <jsikorski at codeweavers.com> wrote:
> ---
>  dlls/wined3d/adapter_gl.c      | 1 +
>  dlls/wined3d/adapter_vk.c      | 2 +-
>  dlls/wined3d/device.c          | 4 +---
>  dlls/wined3d/wined3d_private.h | 3 +--
>  4 files changed, 4 insertions(+), 6 deletions(-)
>
This too could have done with a bit more of an explanation, although
in this particular case there's simply no longer a need to call this
from the CS thread.



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