[PATCH vkd3d 5/9] vkd3d: Normalise layer counts in d3d12_dsv_desc_create_dsv().
Henri Verbeet
hverbeet at codeweavers.com
Tue Oct 12 11:31:12 CDT 2021
From: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
v2: Adjusted for changes earlier in the series.
This supersedes patch 215656.
libs/vkd3d/resource.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c
index 30d7d2cf..bf01a64c 100644
--- a/libs/vkd3d/resource.c
+++ b/libs/vkd3d/resource.c
@@ -3296,6 +3296,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
vkd3d_desc.miplevel_idx = desc->u.Texture2DArray.MipSlice;
vkd3d_desc.layer_idx = desc->u.Texture2DArray.FirstArraySlice;
vkd3d_desc.layer_count = desc->u.Texture2DArray.ArraySize;
+ vkd3d_texture_view_desc_normalise(&vkd3d_desc, &resource->desc);
break;
case D3D12_DSV_DIMENSION_TEXTURE2DMS:
vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D;
@@ -3304,6 +3305,7 @@ void d3d12_dsv_desc_create_dsv(struct d3d12_dsv_desc *dsv_desc, struct d3d12_dev
vkd3d_desc.view_type = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
vkd3d_desc.layer_idx = desc->u.Texture2DMSArray.FirstArraySlice;
vkd3d_desc.layer_count = desc->u.Texture2DMSArray.ArraySize;
+ vkd3d_texture_view_desc_normalise(&vkd3d_desc, &resource->desc);
break;
default:
FIXME("Unhandled view dimension %#x.\n", desc->ViewDimension);
--
2.20.1
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