[PATCH vkd3d v2 02/10] vkd3d-shader/hlsl: Move the common shape computation to expr_common_shape.
Matteo Bruni
mbruni at codeweavers.com
Thu Oct 21 09:17:01 CDT 2021
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
FWIW I don't necessarily see introducing a struct for the 3 out
parameters all that bad, but this also works for me.
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