[PATCH 0/1] Cross-compiling 32-bit macOS from 64-bit-only macOS.

Brendan Shanks bshanks at codeweavers.com
Thu Oct 21 18:46:51 CDT 2021


True, looks like even Xcode 13.1 RC is still able to build for i386 with the 10.13 SDK. For CrossOver though we build an i386 .app, which requires xcodebuild, etc.
I would also prefer to stick with the toolchain that Apple tested/supported for i386 (and that we’ve already been using).

> On Oct 21, 2021, at 2:27 PM, Dean Greer <gcenx83 at gmail.com> wrote:
> 
> I’m still not getting why your using Xcode9 in this manner when. XCode10/11/12 compiled 32Bit wine without issue as long as SDKROOT is set to MacOSX10.13.SDK
> 
> On Thu, Oct 21, 2021 at 5:22 PM Brendan Shanks <bshanks at codeweavers.com <mailto:bshanks at codeweavers.com>> wrote:
> 
> > On Oct 21, 2021, at 12:35 PM, Alexandre Julliard <julliard at winehq.org <mailto:julliard at winehq.org>> wrote:
> > 
> > Brendan Shanks <bshanks at codeweavers.com <mailto:bshanks at codeweavers.com>> writes:
> > 
> >> With the toolchain working, building i386 with it is now a cross-compile.
> >> Apple does not prefix the commands with the host triplet though
> >> (i.e. 'i386-apple-darwin'), which Wine seems to expect for cross-compiling.
> >> 
> >> Specifically, configure adds "-b <host triplet>" to TARGETFLAGS, causing
> >> winebuild to search for commands like ld and nm prefixed with that host
> >> triplet, which fails.
> >> 
> >> This is a patch which only sets that TARGETFLAGS when the host triplet
> >> appears in $CC. I'm open to a different approach to fixing this though.
> > 
> > It seems to me that this should be done the same way we do it on Linux:
> > if we are on an x86_64 host and --enable-win64 is not specified, we add
> > -m32 and set host_cpu=i386. Passing --host is not required in this
> > configuration.
> 
> Thanks Alexandre, that does work correctly and without any changes needed. This patch can be disregarded.
> 
> For a WOW64 build, running configure like this works:
> 
> DEVELOPER_DIR="/Applications/Xcode9.app" \
> SDKROOT="/Applications/Xcode9.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk" \
> ../configure --with-wine64=<path to wine64 build>
> 
> Or for a standalone 32-bit build:
> 
> DEVELOPER_DIR="/Applications/Xcode9.app" \
> SDKROOT="/Applications/Xcode9.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.13.sdk" \
> ../configure --with-wine-tools=<path to wine64 build>
> 
> Brendan
> 
> 

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