[PATCH vkd3d v3 4/6] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.

Giovanni Mascellani gmascellani at codeweavers.com
Mon Oct 25 02:06:28 CDT 2021


The assumption about the size of matrices is not correct: it is
legitimate to compose a matrix 2x2 with a vector of length 4, in which
case it appears that the result has the shape of the first (leftmost)
operand. Even for matrices 1xN or Nx1, the result is not always a
vector: in general it has the shape of the first operand again.

Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 libs/vkd3d-shader/hlsl.y | 13 +------------
 1 file changed, 1 insertion(+), 12 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index d2cc1878..249d1bfd 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -971,18 +971,7 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
     }
     else
     {
-        /* Two vectors or a vector and a matrix (matrix must be 1xn or nx1) */
-        unsigned int max_dim_1, max_dim_2;
-
-        max_dim_1 = max(t1->dimx, t1->dimy);
-        max_dim_2 = max(t2->dimx, t2->dimy);
-        if (t1->dimx * t1->dimy == t2->dimx * t2->dimy)
-        {
-            *type = HLSL_CLASS_VECTOR;
-            *dimx = max(t1->dimx, t2->dimx);
-            *dimy = 1;
-        }
-        else if (max_dim_1 <= max_dim_2)
+        if (t1->dimx * t1->dimy <= t2->dimx * t2->dimy)
         {
             *type = t1->type;
             *dimx = t1->dimx;
-- 
2.33.0




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