[PATCH vkd3d 5/5] vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.

Giovanni Mascellani gmascellani at codeweavers.com
Wed Oct 13 05:11:07 CDT 2021


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>

Il 12/10/21 04:58, Zebediah Figura ha scritto:
> These can be assigned to when compatibility mode is used.
> 
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
>   libs/vkd3d-shader/hlsl_codegen.c | 31 +++++++++++--------------------
>   1 file changed, 11 insertions(+), 20 deletions(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
> index bf93a03df..e041ccd7c 100644
> --- a/libs/vkd3d-shader/hlsl_codegen.c
> +++ b/libs/vkd3d-shader/hlsl_codegen.c
> @@ -1310,35 +1310,26 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
>   
>       LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry)
>       {
> -        if (var->data_type->type == HLSL_CLASS_OBJECT)
> -            list_add_tail(&ctx->extern_vars, &var->extern_entry);
> -        else if (var->modifiers & HLSL_STORAGE_UNIFORM)
> +        if (var->modifiers & HLSL_STORAGE_UNIFORM)
>               prepend_uniform_copy(ctx, entry_func->body, var);
>       }
>   
>       LIST_FOR_EACH_ENTRY(var, entry_func->parameters, struct hlsl_ir_var, param_entry)
>       {
> -        if (var->data_type->type == HLSL_CLASS_OBJECT)
> +        if (var->data_type->type == HLSL_CLASS_OBJECT || (var->modifiers & HLSL_STORAGE_UNIFORM))
>           {
> -            list_add_tail(&ctx->extern_vars, &var->extern_entry);
> +            prepend_uniform_copy(ctx, entry_func->body, var);
>           }
>           else
>           {
> -            if (var->modifiers & HLSL_STORAGE_UNIFORM)
> -            {
> -                prepend_uniform_copy(ctx, entry_func->body, var);
> -            }
> -            else
> -            {
> -                if (var->data_type->type != HLSL_CLASS_STRUCT && !var->semantic.name)
> -                    hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
> -                            "Parameter \"%s\" is missing a semantic.", var->name);
> -
> -                if (var->modifiers & HLSL_STORAGE_IN)
> -                    prepend_input_var_copy(ctx, entry_func->body, var);
> -                if (var->modifiers & HLSL_STORAGE_OUT)
> -                    append_output_var_copy(ctx, entry_func->body, var);
> -            }
> +            if (var->data_type->type != HLSL_CLASS_STRUCT && !var->semantic.name)
> +                hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC,
> +                        "Parameter \"%s\" is missing a semantic.", var->name);
> +
> +            if (var->modifiers & HLSL_STORAGE_IN)
> +                prepend_input_var_copy(ctx, entry_func->body, var);
> +            if (var->modifiers & HLSL_STORAGE_OUT)
> +                append_output_var_copy(ctx, entry_func->body, var);
>           }
>       }
>       if (entry_func->return_var)
> 



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