[PATCH 25/35] dxgi: Don't grab wined3d lock for wined3d_resource_map/unmap().
Jan Sikorski
jsikorski at codeweavers.com
Fri Oct 15 07:26:21 CDT 2021
Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
---
dlls/dxgi/surface.c | 6 ------
1 file changed, 6 deletions(-)
diff --git a/dlls/dxgi/surface.c b/dlls/dxgi/surface.c
index 4b1b83b84a9..ad2c0d7ff1e 100644
--- a/dlls/dxgi/surface.c
+++ b/dlls/dxgi/surface.c
@@ -196,14 +196,12 @@ static HRESULT STDMETHODCALLTYPE dxgi_surface_Map(IDXGISurface1 *iface, DXGI_MAP
if (flags & DXGI_MAP_DISCARD)
wined3d_map_flags |= WINED3D_MAP_DISCARD;
- wined3d_mutex_lock();
if (SUCCEEDED(hr = wined3d_resource_map(wined3d_texture_get_resource(surface->wined3d_texture), 0,
&wined3d_map_desc, NULL, wined3d_map_flags)))
{
mapped_rect->Pitch = wined3d_map_desc.row_pitch;
mapped_rect->pBits = wined3d_map_desc.data;
}
- wined3d_mutex_unlock();
return hr;
}
@@ -213,11 +211,7 @@ static HRESULT STDMETHODCALLTYPE dxgi_surface_Unmap(IDXGISurface1 *iface)
struct dxgi_surface *surface = impl_from_IDXGISurface1(iface);
TRACE("iface %p.\n", iface);
-
- wined3d_mutex_lock();
wined3d_resource_unmap(wined3d_texture_get_resource(surface->wined3d_texture), 0);
- wined3d_mutex_unlock();
-
return S_OK;
}
--
2.30.2
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