[PATCH vkd3d 01/10] vkd3d: Ignore d3d12_command_list_IASetVertexBuffers() calls with NULL views.

Henri Verbeet hverbeet at codeweavers.com
Thu Oct 14 18:37:37 CDT 2021


From: Conor McCarthy <cmccarthy at codeweavers.com>

Part of a vkd3d-proton patch by Hans-Kristian Arntzen.

Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
v2: Print a WARN.
This supersedes patch 214664.

 libs/vkd3d/command.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c
index 118fc4bb..1db624e0 100644
--- a/libs/vkd3d/command.c
+++ b/libs/vkd3d/command.c
@@ -4498,6 +4498,12 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi
         return;
     }
 
+    if (!views)
+    {
+        WARN("NULL \"views\" pointer specified.\n");
+        return;
+    }
+
     for (i = 0; i < view_count; ++i)
     {
         if (views[i].BufferLocation)
-- 
2.20.1




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