[PATCH vkd3d 02/10] tests: Add tests for d3d12_command_list_IASetVertexBuffers() calls with NULL views.

Henri Verbeet hverbeet at codeweavers.com
Thu Oct 14 18:37:38 CDT 2021


From: Conor McCarthy <cmccarthy at codeweavers.com>

Part of a vkd3d-proton patch by Hans-Kristian Arntzen.

Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
v2: Slightly modified the comment.
This supersedes patch 214665.

 tests/d3d12.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/tests/d3d12.c b/tests/d3d12.c
index 4e908d43..e6461e31 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -19201,6 +19201,10 @@ static void test_null_vbv(void)
     vbv[1].SizeInBytes = 0;
     ID3D12GraphicsCommandList_IASetVertexBuffers(command_list, 0, ARRAY_SIZE(vbv), vbv);
 
+    /* Calls with NULL "views" pointers should be ignored. */
+    ID3D12GraphicsCommandList_IASetVertexBuffers(command_list, 0, 1, NULL);
+    ID3D12GraphicsCommandList_IASetVertexBuffers(command_list, 1, 1, NULL);
+
     ID3D12GraphicsCommandList_DrawInstanced(command_list, 4, 4, 0, 0);
 
     transition_resource_state(command_list, context.render_target,
-- 
2.20.1




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