[PATCH 13/35] d3d11: Don't grab wined3d lock for wined3d copy (sub)resource functions.

Jan Sikorski jsikorski at codeweavers.com
Fri Oct 15 07:26:09 CDT 2021


Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
---
 dlls/d3d11/device.c | 10 ----------
 1 file changed, 10 deletions(-)

diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index d9a75de20e9..36dc442d59f 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -1343,10 +1343,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_CopySubresourceRegion(ID3D11D
 
     wined3d_dst_resource = wined3d_resource_from_d3d11_resource(dst_resource);
     wined3d_src_resource = wined3d_resource_from_d3d11_resource(src_resource);
-    wined3d_mutex_lock();
     wined3d_device_context_copy_sub_resource_region(context->wined3d_context, wined3d_dst_resource, dst_subresource_idx,
             dst_x, dst_y, dst_z, wined3d_src_resource, src_subresource_idx, src_box ? &wined3d_src_box : NULL, 0);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_device_context_CopyResource(ID3D11DeviceContext1 *iface,
@@ -1359,9 +1357,7 @@ static void STDMETHODCALLTYPE d3d11_device_context_CopyResource(ID3D11DeviceCont
 
     wined3d_dst_resource = wined3d_resource_from_d3d11_resource(dst_resource);
     wined3d_src_resource = wined3d_resource_from_d3d11_resource(src_resource);
-    wined3d_mutex_lock();
     wined3d_device_context_copy_resource(context->wined3d_context, wined3d_dst_resource, wined3d_src_resource);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_device_context_UpdateSubresource(ID3D11DeviceContext1 *iface,
@@ -2771,10 +2767,8 @@ static void STDMETHODCALLTYPE d3d11_device_context_CopySubresourceRegion1(ID3D11
 
     wined3d_dst_resource = wined3d_resource_from_d3d11_resource(dst_resource);
     wined3d_src_resource = wined3d_resource_from_d3d11_resource(src_resource);
-    wined3d_mutex_lock();
     wined3d_device_context_copy_sub_resource_region(context->wined3d_context, wined3d_dst_resource, dst_subresource_idx,
             dst_x, dst_y, dst_z, wined3d_src_resource, src_subresource_idx, src_box ? &wined3d_src_box : NULL, flags);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d11_device_context_UpdateSubresource1(ID3D11DeviceContext1 *iface,
@@ -5014,11 +5008,9 @@ static void STDMETHODCALLTYPE d3d10_device_CopySubresourceRegion(ID3D10Device1 *
 
     wined3d_dst_resource = wined3d_resource_from_d3d10_resource(dst_resource);
     wined3d_src_resource = wined3d_resource_from_d3d10_resource(src_resource);
-    wined3d_mutex_lock();
     wined3d_device_context_copy_sub_resource_region(device->immediate_context.wined3d_context,
             wined3d_dst_resource, dst_subresource_idx, dst_x, dst_y, dst_z,
             wined3d_src_resource, src_subresource_idx, src_box ? &wined3d_src_box : NULL, 0);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d10_device_CopyResource(ID3D10Device1 *iface,
@@ -5031,10 +5023,8 @@ static void STDMETHODCALLTYPE d3d10_device_CopyResource(ID3D10Device1 *iface,
 
     wined3d_dst_resource = wined3d_resource_from_d3d10_resource(dst_resource);
     wined3d_src_resource = wined3d_resource_from_d3d10_resource(src_resource);
-    wined3d_mutex_lock();
     wined3d_device_context_copy_resource(device->immediate_context.wined3d_context,
             wined3d_dst_resource, wined3d_src_resource);
-    wined3d_mutex_unlock();
 }
 
 static void STDMETHODCALLTYPE d3d10_device_UpdateSubresource(ID3D10Device1 *iface,
-- 
2.30.2




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