[PATCH] vkd3d-shader: Fix array size for dimension strings
Joshua Ashton
joshua at froggi.es
Fri Oct 29 19:56:30 CDT 2021
Encountered this while I was messing around adding 2DMS support.
Signed-off-by: Joshua Ashton <joshua at froggi.es>
---
libs/vkd3d-shader/hlsl.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index 9bce6be..82c021a 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -911,7 +911,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
case HLSL_CLASS_OBJECT:
{
- static const char dimensions[5][HLSL_SAMPLER_DIM_MAX + 1] =
+ static const char dimensions[HLSL_SAMPLER_DIM_MAX + 1][5] =
{
[HLSL_SAMPLER_DIM_1D] = "1D",
[HLSL_SAMPLER_DIM_2D] = "2D",
--
2.33.1
More information about the wine-devel
mailing list