[PATCH vkd3d 2/5] vkd3d-shader/hlsl: Sort extern objects by type and resource index for SM4.
Giovanni Mascellani
gmascellani at codeweavers.com
Wed Oct 13 05:10:50 CDT 2021
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Il 12/10/21 04:58, Zebediah Figura ha scritto:
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl_sm4.c | 42 ++++++++++++++++++++++++++++++++++++
> 1 file changed, 42 insertions(+)
>
> diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
> index b4fb8f2f7..6efff09f0 100644
> --- a/libs/vkd3d-shader/hlsl_sm4.c
> +++ b/libs/vkd3d-shader/hlsl_sm4.c
> @@ -378,6 +378,46 @@ static void write_sm4_type(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
> }
> }
>
> +static int sm4_compare_externs(const struct hlsl_ir_var *a, const struct hlsl_ir_var *b)
> +{
> + if (a->data_type->base_type != b->data_type->base_type)
> + return a->data_type->base_type - b->data_type->base_type;
> + if (a->reg.allocated && b->reg.allocated)
> + return a->reg.id - b->reg.id;
> + return strcmp(a->name, b->name);
> +}
> +
> +static void sm4_sort_extern(struct list *sorted, struct hlsl_ir_var *to_sort)
> +{
> + struct hlsl_ir_var *var;
> +
> + list_remove(&to_sort->extern_entry);
> +
> + LIST_FOR_EACH_ENTRY(var, sorted, struct hlsl_ir_var, extern_entry)
> + {
> + if (sm4_compare_externs(to_sort, var) < 0)
> + {
> + list_add_before(&var->extern_entry, &to_sort->extern_entry);
> + return;
> + }
> + }
> +
> + list_add_tail(sorted, &to_sort->extern_entry);
> +}
> +
> +static void sm4_sort_externs(struct hlsl_ctx *ctx)
> +{
> + struct list sorted = LIST_INIT(sorted);
> + struct hlsl_ir_var *var, *next;
> +
> + LIST_FOR_EACH_ENTRY_SAFE(var, next, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
> + {
> + if (var->data_type->type == HLSL_CLASS_OBJECT)
> + sm4_sort_extern(&sorted, var);
> + }
> + list_move_tail(&ctx->extern_vars, &sorted);
> +}
> +
> static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
> {
> size_t cbuffers_offset, resources_offset, creator_offset, string_offset;
> @@ -397,6 +437,8 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
> 0x4353, /* COMPUTE */
> };
>
> + sm4_sort_externs(ctx);
> +
> LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
> {
> if (cbuffer->reg.allocated)
>
More information about the wine-devel
mailing list