[PATCH vkd3d v2] vkd3d-shader/hlsl: Return the shape of the left operand when appropriate.

Matteo Bruni matteo.mystral at gmail.com
Thu Oct 21 10:09:54 CDT 2021


On Thu, Oct 21, 2021 at 4:47 PM Giovanni Mascellani
<gmascellani at codeweavers.com> wrote:
>
> Hi,
>
> Il 21/10/21 16:17, Matteo Bruni ha scritto:
> > A detail that's not obvious from the patch is that
> > expr_compatible_data_types() already expects (and accepts) the case
> > where a vector and a matrix with the same component count are used
> > together, so this in practice fixes expr_common_shape() to conform to
> > that.
>
> Just FTR, in general I like to keep as close as possible the point where
> a certain precondition is checked and the point where the same condition
> is used, as I find that code is more readable that way. It could be
> argued that the mismatch between what expr_compatible_data_types()
> checks and the assumption in expr_common_shape() might have been due to
> the fact that there was too much between where the condition was checked
> and where it was used.
>
> At some point I had a patch to fix expr_common_shape() in order to
> conform to this principle, but it was broken for other reasons, and
> eventually it bitrotted and I dropped it. But if you think that change
> is valuable, I can rewrite it.

Yeah, in general I agree with the principle. WRT this specific case,
it's probably not a big deal. You're going to touch related code, if
the fixup patch comes out naturally I'm happy to review it. Otherwise,
probably it's not worth the effort to go out of your way to write it.



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