[PATCH vkd3d 1/3] tests: Add more tests for invalid descriptor tables.

Henri Verbeet hverbeet at gmail.com
Mon Oct 11 17:49:45 CDT 2021


On Mon, 11 Oct 2021 at 16:33, Conor McCarthy <cmccarthy at codeweavers.com> wrote:
> +    /* descriptor register range overflow
> +     * Windows results vary for overflowing to zero, but anything beyond that is invalid. */

"descriptor register range" seems a little out of place. We usually
use "descriptor range", matching the d3d12 terminology. That applies
to the subsequent patches in this series as well.



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