[PATCH v2 1/3] winex11.drv: Add GUID_DISPLAY_DEVICE_ARRIVAL interface to display device.

Zhiyi Zhang zzhang at codeweavers.com
Mon Sep 6 09:45:58 CDT 2021



On 9/6/21 10:40 PM, Paul Gofman wrote:
> On 9/6/21 17:26, Zhiyi Zhang wrote:
>> iface_data is not used. You can pass NULL instead.
> Yeah, thanks, I will resend.
>
> Not strictly related, but is there any reason why your Proton patch
> "winex11.drv: Link display device interfaces" cannot go upstream? Yes, I
> know the functionality is managed in PnP driver on Windows, but since we
> don't have one and unlikely to have it in the near future is there
> anything wrong in making DIGCF_PRESENT flag work this way with display
> devices? Some games depend on that, and my other patch for
> D3DKMTOpenAdapterFromDeviceName() implementation is hard to get right
> without that one working.
>
It's because the way DIGCF_PRESENT that is implemented in Proton is incorrect.
So "winex11.drv: Link display device interfaces" is also not proper.



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