[PATCH vkd3d 2/6] vkd3d-shader/hlsl: Write SM4 max instructions.

Matteo Bruni mbruni at codeweavers.com
Thu Sep 16 13:55:53 CDT 2021


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Note to myself, mostly: this is only the float version, we still need
to generate imax / umax for integers (together with all the other
integer ops).



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