[PATCH vkd3d 3/3] vkd3d-shader/hlsl: Handle HLSL_TYPE_DOUBLE in sm4_base_type().

Henri Verbeet hverbeet at codeweavers.com
Thu Apr 7 08:07:09 CDT 2022


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>



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