[PATCH 3/3] dlls/d3dx9_*: enable compilation with long types
Eric Pouech
eric.pouech at gmail.com
Wed Apr 13 02:10:50 CDT 2022
Signed-off-by: Eric Pouech <eric.pouech at gmail.com>
---
dlls/d3dx9_24/Makefile.in | 2 -
dlls/d3dx9_25/Makefile.in | 2 -
dlls/d3dx9_26/Makefile.in | 2 -
dlls/d3dx9_27/Makefile.in | 2 -
dlls/d3dx9_28/Makefile.in | 2 -
dlls/d3dx9_29/Makefile.in | 2 -
dlls/d3dx9_30/Makefile.in | 2 -
dlls/d3dx9_31/Makefile.in | 2 -
dlls/d3dx9_32/Makefile.in | 2 -
dlls/d3dx9_33/Makefile.in | 2 -
dlls/d3dx9_34/Makefile.in | 2 -
dlls/d3dx9_35/Makefile.in | 2 -
dlls/d3dx9_36/Makefile.in | 2 -
dlls/d3dx9_36/animation.c | 22 +++----
dlls/d3dx9_36/core.c | 8 +-
dlls/d3dx9_36/effect.c | 146 +++++++++++++++++++++++----------------------
dlls/d3dx9_36/font.c | 8 +-
dlls/d3dx9_36/line.c | 10 ++-
dlls/d3dx9_36/math.c | 10 ++-
dlls/d3dx9_36/mesh.c | 130 ++++++++++++++++++++--------------------
dlls/d3dx9_36/preshader.c | 10 ++-
dlls/d3dx9_36/render.c | 18 +++---
dlls/d3dx9_36/shader.c | 50 ++++++++-------
dlls/d3dx9_36/skin.c | 38 ++++++------
dlls/d3dx9_36/sprite.c | 12 ++--
dlls/d3dx9_36/surface.c | 48 +++++++--------
dlls/d3dx9_36/texture.c | 46 +++++++-------
dlls/d3dx9_36/volume.c | 12 ++--
dlls/d3dx9_36/xfile.c | 32 +++++-----
dlls/d3dx9_37/Makefile.in | 2 -
dlls/d3dx9_38/Makefile.in | 2 -
dlls/d3dx9_39/Makefile.in | 2 -
dlls/d3dx9_40/Makefile.in | 2 -
dlls/d3dx9_41/Makefile.in | 2 -
dlls/d3dx9_42/Makefile.in | 2 -
dlls/d3dx9_43/Makefile.in | 2 -
36 files changed, 320 insertions(+), 320 deletions(-)
diff --git a/dlls/d3dx9_24/Makefile.in b/dlls/d3dx9_24/Makefile.in
index 0d9b21b61bc8..b43941c1942e 100644
--- a/dlls/d3dx9_24/Makefile.in
+++ b/dlls/d3dx9_24/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=24
+EXTRADEFS = -DD3DX_SDK_VERSION=24
MODULE = d3dx9_24.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_25/Makefile.in b/dlls/d3dx9_25/Makefile.in
index 11db983f1189..9718cdea10b9 100644
--- a/dlls/d3dx9_25/Makefile.in
+++ b/dlls/d3dx9_25/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=25
+EXTRADEFS = -DD3DX_SDK_VERSION=25
MODULE = d3dx9_25.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_26/Makefile.in b/dlls/d3dx9_26/Makefile.in
index 64cd1d94b1f7..5984411d137c 100644
--- a/dlls/d3dx9_26/Makefile.in
+++ b/dlls/d3dx9_26/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=26
+EXTRADEFS = -DD3DX_SDK_VERSION=26
MODULE = d3dx9_26.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_27/Makefile.in b/dlls/d3dx9_27/Makefile.in
index 367b64aa9b81..5484aebd0100 100644
--- a/dlls/d3dx9_27/Makefile.in
+++ b/dlls/d3dx9_27/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=27
+EXTRADEFS = -DD3DX_SDK_VERSION=27
MODULE = d3dx9_27.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_28/Makefile.in b/dlls/d3dx9_28/Makefile.in
index 57335e06477d..14ea545fe3e5 100644
--- a/dlls/d3dx9_28/Makefile.in
+++ b/dlls/d3dx9_28/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=28
+EXTRADEFS = -DD3DX_SDK_VERSION=28
MODULE = d3dx9_28.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_29/Makefile.in b/dlls/d3dx9_29/Makefile.in
index a2728c4317c2..796d905b86f9 100644
--- a/dlls/d3dx9_29/Makefile.in
+++ b/dlls/d3dx9_29/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=29
+EXTRADEFS = -DD3DX_SDK_VERSION=29
MODULE = d3dx9_29.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_30/Makefile.in b/dlls/d3dx9_30/Makefile.in
index bc7cb7574a7f..36493d996b91 100644
--- a/dlls/d3dx9_30/Makefile.in
+++ b/dlls/d3dx9_30/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=30
+EXTRADEFS = -DD3DX_SDK_VERSION=30
MODULE = d3dx9_30.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_31/Makefile.in b/dlls/d3dx9_31/Makefile.in
index a31a3de6f1f7..9bbce4d35fda 100644
--- a/dlls/d3dx9_31/Makefile.in
+++ b/dlls/d3dx9_31/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=31
+EXTRADEFS = -DD3DX_SDK_VERSION=31
MODULE = d3dx9_31.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_32/Makefile.in b/dlls/d3dx9_32/Makefile.in
index 85e401069cf8..208a0718b423 100644
--- a/dlls/d3dx9_32/Makefile.in
+++ b/dlls/d3dx9_32/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=32
+EXTRADEFS = -DD3DX_SDK_VERSION=32
MODULE = d3dx9_32.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_33/Makefile.in b/dlls/d3dx9_33/Makefile.in
index 5f90b08265dc..8b6363030154 100644
--- a/dlls/d3dx9_33/Makefile.in
+++ b/dlls/d3dx9_33/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=33
+EXTRADEFS = -DD3DX_SDK_VERSION=33
MODULE = d3dx9_33.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_34/Makefile.in b/dlls/d3dx9_34/Makefile.in
index 8c9fd380f262..31a698532a03 100644
--- a/dlls/d3dx9_34/Makefile.in
+++ b/dlls/d3dx9_34/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=34
+EXTRADEFS = -DD3DX_SDK_VERSION=34
MODULE = d3dx9_34.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_35/Makefile.in b/dlls/d3dx9_35/Makefile.in
index 57bd49b9cf6a..d1c02bd95646 100644
--- a/dlls/d3dx9_35/Makefile.in
+++ b/dlls/d3dx9_35/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=35
+EXTRADEFS = -DD3DX_SDK_VERSION=35
MODULE = d3dx9_35.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_36/Makefile.in b/dlls/d3dx9_36/Makefile.in
index 0b5891c23c5e..88778b301ca5 100644
--- a/dlls/d3dx9_36/Makefile.in
+++ b/dlls/d3dx9_36/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=36
+EXTRADEFS = -DD3DX_SDK_VERSION=36
MODULE = d3dx9_36.dll
IMPORTLIB = d3dx9
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
diff --git a/dlls/d3dx9_36/animation.c b/dlls/d3dx9_36/animation.c
index d0c7c069f352..822880e9e00a 100644
--- a/dlls/d3dx9_36/animation.c
+++ b/dlls/d3dx9_36/animation.c
@@ -61,7 +61,7 @@ static ULONG WINAPI d3dx9_animation_controller_AddRef(ID3DXAnimationController *
struct d3dx9_animation_controller *animation = impl_from_ID3DXAnimationController(iface);
ULONG refcount = InterlockedIncrement(&animation->ref);
- TRACE("%p increasing refcount to %u.\n", animation, refcount);
+ TRACE("%p increasing refcount to %lu.\n", animation, refcount);
return refcount;
}
@@ -71,7 +71,7 @@ static ULONG WINAPI d3dx9_animation_controller_Release(ID3DXAnimationController
struct d3dx9_animation_controller *animation = impl_from_ID3DXAnimationController(iface);
ULONG refcount = InterlockedDecrement(&animation->ref);
- TRACE("%p decreasing refcount to %u.\n", animation, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", animation, refcount);
if (!refcount)
{
@@ -321,7 +321,7 @@ static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_KeyTrackBlend(ID3DXAnim
static HRESULT WINAPI d3dx9_animation_controller_UnkeyEvent(ID3DXAnimationController *iface, D3DXEVENTHANDLE event)
{
- FIXME("iface %p, event %u stub.\n", iface, event);
+ FIXME("iface %p, event %lu stub.\n", iface, event);
return E_NOTIMPL;
}
@@ -358,7 +358,7 @@ static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetCurrentPriorityBlend
static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetUpcomingTrackEvent(ID3DXAnimationController *iface,
UINT track, D3DXEVENTHANDLE event)
{
- FIXME("iface %p, track %u, event %u stub.\n", iface, track, event);
+ FIXME("iface %p, track %u, event %lu stub.\n", iface, track, event);
return 0;
}
@@ -366,14 +366,14 @@ static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetUpcomingTrackEvent(I
static D3DXEVENTHANDLE WINAPI d3dx9_animation_controller_GetUpcomingPriorityBlend(ID3DXAnimationController *iface,
D3DXEVENTHANDLE event)
{
- FIXME("iface %p, event %u stub.\n", iface, event);
+ FIXME("iface %p, event %lu stub.\n", iface, event);
return 0;
}
static HRESULT WINAPI d3dx9_animation_controller_ValidateEvent(ID3DXAnimationController *iface, D3DXEVENTHANDLE event)
{
- FIXME("iface %p, event %u stub.\n", iface, event);
+ FIXME("iface %p, event %lu stub.\n", iface, event);
return E_NOTIMPL;
}
@@ -381,7 +381,7 @@ static HRESULT WINAPI d3dx9_animation_controller_ValidateEvent(ID3DXAnimationCon
static HRESULT WINAPI d3dx9_animation_controller_GetEventDesc(ID3DXAnimationController *iface,
D3DXEVENTHANDLE event, D3DXEVENT_DESC *desc)
{
- FIXME("iface %p, event %u, desc %p stub.\n", iface, event, desc);
+ FIXME("iface %p, event %lu, desc %p stub.\n", iface, event, desc);
return E_NOTIMPL;
}
@@ -510,7 +510,7 @@ static ULONG WINAPI d3dx9_keyframed_animation_AddRef(ID3DXKeyframedAnimationSet
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
ULONG refcount = InterlockedIncrement(&set->ref);
- TRACE("%p increasing refcount to %u.\n", set, refcount);
+ TRACE("%p increasing refcount to %lu.\n", set, refcount);
return refcount;
}
@@ -520,7 +520,7 @@ static ULONG WINAPI d3dx9_keyframed_animation_Release(ID3DXKeyframedAnimationSet
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
ULONG refcount = InterlockedDecrement(&set->ref);
- TRACE("%p decreasing refcount to %u.\n", set, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", set, refcount);
if (!refcount)
{
@@ -596,7 +596,7 @@ static HRESULT WINAPI d3dx9_keyframed_animation_GetCallback(ID3DXKeyframedAnimat
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
- FIXME("set %p, position %.16e, flags %#x, callback_position %p, callback_data %p stub.\n",
+ FIXME("set %p, position %.16e, flags %#lx, callback_position %p, callback_data %p stub.\n",
set, position, flags, callback_position, callback_data);
return E_NOTIMPL;
}
@@ -803,7 +803,7 @@ static HRESULT WINAPI d3dx9_keyframed_animation_Compress(ID3DXKeyframedAnimation
{
struct d3dx9_keyframed_animation_set *set = impl_from_ID3DXKeyframedAnimationSet(iface);
- FIXME("set %p, flags %#x, lossiness %.8e, hierarchy %p, compressed_data %p stub.\n",
+ FIXME("set %p, flags %#lx, lossiness %.8e, hierarchy %p, compressed_data %p stub.\n",
set, flags, lossiness, hierarchy, compressed_data);
return E_NOTIMPL;
}
diff --git a/dlls/d3dx9_36/core.c b/dlls/d3dx9_36/core.c
index 4c8070711c49..23e0b0bd539b 100644
--- a/dlls/d3dx9_36/core.c
+++ b/dlls/d3dx9_36/core.c
@@ -58,7 +58,7 @@ static ULONG WINAPI ID3DXBufferImpl_AddRef(ID3DXBuffer *iface)
struct ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
ULONG ref = InterlockedIncrement(&This->ref);
- TRACE("%p increasing refcount to %u\n", This, ref);
+ TRACE("%p increasing refcount to %lu\n", This, ref);
return ref;
}
@@ -68,7 +68,7 @@ static ULONG WINAPI ID3DXBufferImpl_Release(ID3DXBuffer *iface)
struct ID3DXBufferImpl *This = impl_from_ID3DXBuffer(iface);
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE("%p decreasing refcount to %u\n", This, ref);
+ TRACE("%p decreasing refcount to %lu\n", This, ref);
if (ref == 0)
{
@@ -129,7 +129,7 @@ HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer)
struct ID3DXBufferImpl *object;
HRESULT hr;
- TRACE("size %u, buffer %p.\n", size, buffer);
+ TRACE("size %lu, buffer %p.\n", size, buffer);
if (!buffer)
{
@@ -144,7 +144,7 @@ HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer)
hr = d3dx9_buffer_init(object, size);
if (FAILED(hr))
{
- WARN("Failed to initialize buffer, hr %#x.\n", hr);
+ WARN("Failed to initialize buffer, hr %#lx.\n", hr);
HeapFree(GetProcessHeap(), 0, object);
return hr;
}
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c
index 32707e3a5ad0..dd6f843fbbb0 100644
--- a/dlls/d3dx9_36/effect.c
+++ b/dlls/d3dx9_36/effect.c
@@ -453,7 +453,7 @@ static void skip_dword_unknown(const char **ptr, unsigned int count)
for (i = 0; i < count; ++i)
{
d = read_dword(ptr);
- WARN("\t0x%08x\n", d);
+ WARN("\t0x%08lx\n", d);
}
}
@@ -1635,11 +1635,11 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p
switch (state_table[state->operation].class)
{
case SC_RENDERSTATE:
- TRACE("%s, operation %u, value %u.\n", state_table[state->operation].name,
+ TRACE("%s, operation %u, value %lu.\n", state_table[state->operation].name,
state_table[state->operation].op, *(DWORD *)param_value);
return SET_D3D_STATE(effect, SetRenderState, state_table[state->operation].op, *(DWORD *)param_value);
case SC_FVF:
- TRACE("%s, value %#x.\n", state_table[state->operation].name, *(DWORD *)param_value);
+ TRACE("%s, value %#lx.\n", state_table[state->operation].name, *(DWORD *)param_value);
return SET_D3D_STATE(effect, SetFVF, *(DWORD *)param_value);
case SC_TEXTURE:
{
@@ -1651,7 +1651,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p
return SET_D3D_STATE(effect, SetTexture, unit, *(IDirect3DBaseTexture9 **)param_value);
}
case SC_TEXTURESTAGE:
- TRACE("%s, stage %u, value %u.\n", state_table[state->operation].name, state->index, *(DWORD *)param_value);
+ TRACE("%s, stage %u, value %lu.\n", state_table[state->operation].name, state->index, *(DWORD *)param_value);
return SET_D3D_STATE(effect, SetTextureStageState, state->index,
state_table[state->operation].op, *(DWORD *)param_value);
case SC_SETSAMPLER:
@@ -1676,7 +1676,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p
UINT sampler;
sampler = parent_index == ~0u ? state->index : parent_index;
- TRACE("%s, sampler %u, value %u.\n", state_table[state->operation].name, sampler, *(DWORD *)param_value);
+ TRACE("%s, sampler %u, value %lu.\n", state_table[state->operation].name, sampler, *(DWORD *)param_value);
return SET_D3D_STATE(effect, SetSamplerState, sampler, state_table[state->operation].op,
*(DWORD *)param_value);
}
@@ -1685,7 +1685,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p
if ((update_all || param_dirty)
&& FAILED(hr = SET_D3D_STATE(effect, SetVertexShader,
*(IDirect3DVertexShader9 **)param_value)))
- ERR("Could not set vertex shader, hr %#x.\n", hr);
+ ERR("Could not set vertex shader, hr %#lx.\n", hr);
else if (*(IDirect3DVertexShader9 **)param_value)
hr = d3dx_set_shader_constants(effect, pass, param, TRUE, update_all || param_dirty);
return hr;
@@ -1694,7 +1694,7 @@ static HRESULT d3dx9_apply_state(struct d3dx_effect *effect, struct d3dx_pass *p
if ((update_all || param_dirty)
&& FAILED(hr = SET_D3D_STATE(effect, SetPixelShader,
*(IDirect3DPixelShader9 **)param_value)))
- ERR("Could not set pixel shader, hr %#x.\n", hr);
+ ERR("Could not set pixel shader, hr %#lx.\n", hr);
else if (*(IDirect3DPixelShader9 **)param_value)
hr = d3dx_set_shader_constants(effect, pass, param, FALSE, update_all || param_dirty);
return hr;
@@ -1752,7 +1752,7 @@ static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_p
{
if (FAILED(hr = d3dx9_apply_state(effect, pass, &pass->states[i], ~0u, update_all)))
{
- WARN("Error applying state, hr %#x.\n", hr);
+ WARN("Error applying state, hr %#lx.\n", hr);
ret = hr;
}
}
@@ -1764,7 +1764,7 @@ static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_p
if ((effect->light_updated & (1u << i))
&& FAILED(hr = SET_D3D_STATE(effect, SetLight, i, &effect->current_light[i])))
{
- WARN("Error setting light, hr %#x.\n", hr);
+ WARN("Error setting light, hr %#lx.\n", hr);
ret = hr;
}
}
@@ -1774,7 +1774,7 @@ static HRESULT d3dx9_apply_pass_states(struct d3dx_effect *effect, struct d3dx_p
if (effect->material_updated
&& FAILED(hr = SET_D3D_STATE(effect, SetMaterial, &effect->current_material)))
{
- WARN("Error setting material, hr %#x.\n", hr);
+ WARN("Error setting material, hr %#lx.\n", hr);
ret = hr;
}
effect->material_updated = FALSE;
@@ -1989,7 +1989,7 @@ static ULONG WINAPI d3dx_effect_AddRef(ID3DXEffect *iface)
{
struct d3dx_effect *This = impl_from_ID3DXEffect(iface);
- TRACE("(%p)->(): AddRef from %u\n", This, This->ref);
+ TRACE("(%p)->(): AddRef from %lu\n", This, This->ref);
return InterlockedIncrement(&This->ref);
}
@@ -1999,7 +1999,7 @@ static ULONG WINAPI d3dx_effect_Release(ID3DXEffect *iface)
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
ULONG refcount = InterlockedDecrement(&effect->ref);
- TRACE("%p decreasing refcount to %u.\n", effect, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", effect, refcount);
if (!refcount)
d3dx_effect_cleanup(effect);
@@ -3787,7 +3787,7 @@ static HRESULT WINAPI d3dx_effect_ValidateTechnique(ID3DXEffect *iface, D3DXHAND
}
}
done:
- TRACE("Returning %#x.\n", ret);
+ TRACE("Returning %#lx.\n", ret);
return ret;
}
@@ -3961,12 +3961,12 @@ static HRESULT WINAPI d3dx_effect_Begin(ID3DXEffect *iface, UINT *passes, DWORD
struct d3dx_effect *effect = impl_from_ID3DXEffect(iface);
struct d3dx_technique *technique = effect->active_technique;
- TRACE("iface %p, passes %p, flags %#x.\n", iface, passes, flags);
+ TRACE("iface %p, passes %p, flags %#lx.\n", iface, passes, flags);
if (technique)
{
if (flags & ~(D3DXFX_DONOTSAVESTATE | D3DXFX_DONOTSAVESAMPLERSTATE | D3DXFX_DONOTSAVESHADERSTATE))
- WARN("Invalid flags (%#x) specified.\n", flags);
+ WARN("Invalid flags (%#lx) specified.\n", flags);
if (flags & D3DXFX_DONOTSAVESTATE)
{
@@ -3984,15 +3984,15 @@ static HRESULT WINAPI d3dx_effect_Begin(ID3DXEffect *iface, UINT *passes, DWORD
manager = effect->manager;
effect->manager = NULL;
if (FAILED(hr = IDirect3DDevice9_BeginStateBlock(effect->device)))
- ERR("BeginStateBlock failed, hr %#x.\n", hr);
+ ERR("BeginStateBlock failed, hr %#lx.\n", hr);
for (i = 0; i < technique->pass_count; i++)
d3dx9_apply_pass_states(effect, &technique->passes[i], TRUE);
if (FAILED(hr = IDirect3DDevice9_EndStateBlock(effect->device, &technique->saved_state)))
- ERR("EndStateBlock failed, hr %#x.\n", hr);
+ ERR("EndStateBlock failed, hr %#lx.\n", hr);
effect->manager = manager;
}
if (FAILED(hr = IDirect3DStateBlock9_Capture(technique->saved_state)))
- ERR("StateBlock Capture failed, hr %#x.\n", hr);
+ ERR("StateBlock Capture failed, hr %#lx.\n", hr);
}
if (passes)
@@ -4090,7 +4090,7 @@ static HRESULT WINAPI d3dx_effect_End(ID3DXEffect *iface)
if (technique && technique->saved_state)
{
if (FAILED(hr = IDirect3DStateBlock9_Apply(technique->saved_state)))
- ERR("State block apply failed, hr %#x.\n", hr);
+ ERR("State block apply failed, hr %#lx.\n", hr);
}
else
ERR("No saved state.\n");
@@ -4566,7 +4566,7 @@ static ULONG WINAPI ID3DXEffectCompilerImpl_AddRef(ID3DXEffectCompiler *iface)
struct ID3DXEffectCompilerImpl *compiler = impl_from_ID3DXEffectCompiler(iface);
ULONG refcount = InterlockedIncrement(&compiler->ref);
- TRACE("%p increasing refcount to %u.\n", iface, refcount);
+ TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount;
}
@@ -4576,7 +4576,7 @@ static ULONG WINAPI ID3DXEffectCompilerImpl_Release(ID3DXEffectCompiler *iface)
struct ID3DXEffectCompilerImpl *compiler = impl_from_ID3DXEffectCompiler(iface);
ULONG refcount = InterlockedDecrement(&compiler->ref);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount)
{
@@ -5025,7 +5025,7 @@ static HRESULT WINAPI ID3DXEffectCompilerImpl_GetLiteral(ID3DXEffectCompiler *if
static HRESULT WINAPI ID3DXEffectCompilerImpl_CompileEffect(ID3DXEffectCompiler *iface, DWORD flags,
ID3DXBuffer **effect, ID3DXBuffer **error_msgs)
{
- FIXME("iface %p, flags %#x, effect %p, error_msgs %p stub!\n", iface, flags, effect, error_msgs);
+ FIXME("iface %p, flags %#lx, effect %p, error_msgs %p stub!\n", iface, flags, effect, error_msgs);
return E_NOTIMPL;
}
@@ -5034,7 +5034,7 @@ static HRESULT WINAPI ID3DXEffectCompilerImpl_CompileShader(ID3DXEffectCompiler
const char *target, DWORD flags, ID3DXBuffer **shader, ID3DXBuffer **error_msgs,
ID3DXConstantTable **constant_table)
{
- FIXME("iface %p, function %p, target %s, flags %#x, shader %p, error_msgs %p, constant_table %p stub!\n",
+ FIXME("iface %p, function %p, target %s, flags %#lx, shader %p, error_msgs %p, constant_table %p stub!\n",
iface, function, debugstr_a(target), flags, shader, error_msgs, constant_table);
return E_NOTIMPL;
@@ -5215,7 +5215,7 @@ static HRESULT d3dx_parse_value(struct d3dx_effect *effect, struct d3dx_paramete
case D3DXPT_PIXELSHADER:
case D3DXPT_VERTEXSHADER:
param->object_id = read_dword(ptr);
- TRACE("Id: %u\n", param->object_id);
+ TRACE("Id: %lu\n", param->object_id);
objects[param->object_id].param = param;
param->data = value;
break;
@@ -5312,7 +5312,7 @@ static HRESULT d3dx9_parse_name(char **name, const char *ptr)
DWORD size;
size = read_dword(&ptr);
- TRACE("Name size: %#x\n", size);
+ TRACE("Name size: %#lx\n", size);
if (!size)
{
@@ -5468,7 +5468,7 @@ static HRESULT d3dx_parse_effect_typedef(struct d3dx_effect *effect, struct d3dx
TRACE("Class: %s\n", debug_d3dxparameter_class(param->class));
offset = read_dword(ptr);
- TRACE("Type name offset: %#x\n", offset);
+ TRACE("Type name offset: %#lx\n", offset);
hr = d3dx9_parse_name(¶m->name, data + offset);
if (hr != D3D_OK)
{
@@ -5477,7 +5477,7 @@ static HRESULT d3dx_parse_effect_typedef(struct d3dx_effect *effect, struct d3dx
}
offset = read_dword(ptr);
- TRACE("Type semantic offset: %#x\n", offset);
+ TRACE("Type semantic offset: %#lx\n", offset);
hr = d3dx9_parse_name(¶m->semantic, data + offset);
if (hr != D3D_OK)
{
@@ -5654,7 +5654,7 @@ static HRESULT d3dx_parse_effect_annotation(struct d3dx_effect *effect, struct d
anno->flags = D3DX_PARAMETER_ANNOTATION;
offset = read_dword(ptr);
- TRACE("Typedef offset: %#x\n", offset);
+ TRACE("Typedef offset: %#lx\n", offset);
ptr2 = data + offset;
hr = d3dx_parse_effect_typedef(effect, anno, data, &ptr2, NULL, D3DX_PARAMETER_ANNOTATION);
if (hr != D3D_OK)
@@ -5664,7 +5664,7 @@ static HRESULT d3dx_parse_effect_annotation(struct d3dx_effect *effect, struct d
}
offset = read_dword(ptr);
- TRACE("Value offset: %#x\n", offset);
+ TRACE("Value offset: %#lx\n", offset);
hr = d3dx_parse_init_value(effect, anno, data, data + offset, objects);
if (hr != D3D_OK)
{
@@ -5700,7 +5700,7 @@ static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *s
TRACE("Index: %#x\n", state->index);
offset = read_dword(ptr);
- TRACE("Typedef offset: %#x\n", offset);
+ TRACE("Typedef offset: %#lx\n", offset);
ptr2 = data + offset;
hr = d3dx_parse_effect_typedef(effect, param, data, &ptr2, NULL, 0);
if (hr != D3D_OK)
@@ -5710,7 +5710,7 @@ static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *s
}
offset = read_dword(ptr);
- TRACE("Value offset: %#x\n", offset);
+ TRACE("Value offset: %#lx\n", offset);
hr = d3dx_parse_init_value(effect, param, data, data + offset, objects);
if (hr != D3D_OK)
{
@@ -5760,14 +5760,14 @@ static HRESULT d3dx_parse_effect_parameter(struct d3dx_effect *effect, struct d3
const char *ptr2;
offset = read_dword(ptr);
- TRACE("Typedef offset: %#x.\n", offset);
+ TRACE("Typedef offset: %#lx.\n", offset);
ptr2 = data + offset;
offset = read_dword(ptr);
- TRACE("Value offset: %#x.\n", offset);
+ TRACE("Value offset: %#lx.\n", offset);
param->param.flags = read_dword(ptr);
- TRACE("Flags: %#x.\n", param->param.flags);
+ TRACE("Flags: %#lx.\n", param->param.flags);
param->annotation_count = read_dword(ptr);
TRACE("Annotation count: %u.\n", param->annotation_count);
@@ -5834,7 +5834,7 @@ static HRESULT d3dx_parse_effect_pass(struct d3dx_effect *effect, struct d3dx_pa
char *name = NULL;
offset = read_dword(ptr);
- TRACE("Pass name offset: %#x\n", offset);
+ TRACE("Pass name offset: %#lx\n", offset);
hr = d3dx9_parse_name(&name, data + offset);
if (hr != D3D_OK)
{
@@ -5930,7 +5930,7 @@ static HRESULT d3dx_parse_effect_technique(struct d3dx_effect *effect, struct d3
char *name = NULL;
offset = read_dword(ptr);
- TRACE("Technique name offset: %#x\n", offset);
+ TRACE("Technique name offset: %#lx\n", offset);
hr = d3dx9_parse_name(&name, data + offset);
if (hr != D3D_OK)
{
@@ -6080,10 +6080,10 @@ static HRESULT d3dx_parse_array_selector(struct d3dx_effect *effect, struct d3dx
FIXME("Referenced parameter %s not found.\n", ptr + 4);
return D3DXERR_INVALIDDATA;
}
- TRACE("Unknown DWORD: 0x%.8x.\n", *(DWORD *)(ptr + string_size));
+ TRACE("Unknown DWORD: 0x%.8lx.\n", *(DWORD *)(ptr + string_size));
if (string_size % sizeof(DWORD))
- FIXME("Unaligned string_size %u.\n", string_size);
+ FIXME("Unaligned string_size %lu.\n", string_size);
if (FAILED(ret = d3dx_create_param_eval(effect, (DWORD *)(ptr + string_size) + 1,
object->size - (string_size + sizeof(DWORD)), D3DXPT_INT, ¶m->param_eval,
get_version_counter_ptr(effect), NULL, 0)))
@@ -6103,7 +6103,7 @@ static HRESULT d3dx_parse_array_selector(struct d3dx_effect *effect, struct d3dx
}
if (!param->members[i].param_eval)
{
- TRACE("Creating preshader for object %u.\n", param->members[i].object_id);
+ TRACE("Creating preshader for object %lu.\n", param->members[i].object_id);
object = &effect->objects[param->members[i].object_id];
if (FAILED(ret = d3dx_create_param_eval(effect, object->data, object->size, param->type,
¶m->members[i].param_eval, get_version_counter_ptr(effect),
@@ -6126,19 +6126,19 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
HRESULT hr = E_FAIL;
technique_index = read_dword(ptr);
- TRACE("technique_index: %u\n", technique_index);
+ TRACE("technique_index: %lu\n", technique_index);
index = read_dword(ptr);
- TRACE("index: %u\n", index);
+ TRACE("index: %lu\n", index);
element_index = read_dword(ptr);
- TRACE("element_index: %u\n", element_index);
+ TRACE("element_index: %lu\n", element_index);
state_index = read_dword(ptr);
- TRACE("state_index: %u\n", state_index);
+ TRACE("state_index: %lu\n", state_index);
usage = read_dword(ptr);
- TRACE("usage: %u\n", usage);
+ TRACE("usage: %lu\n", usage);
if (technique_index == 0xffffffff)
{
@@ -6147,7 +6147,7 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
if (index >= effect->parameter_count)
{
- FIXME("Index out of bounds: index %u >= parameter_count %u\n", index, effect->parameter_count);
+ FIXME("Index out of bounds: index %lu >= parameter_count %u\n", index, effect->parameter_count);
return E_FAIL;
}
@@ -6156,7 +6156,7 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
{
if (element_index >= parameter->element_count && parameter->element_count != 0)
{
- FIXME("Index out of bounds: element_index %u >= element_count %u\n", element_index, parameter->element_count);
+ FIXME("Index out of bounds: element_index %lu >= element_count %u\n", element_index, parameter->element_count);
return E_FAIL;
}
@@ -6167,7 +6167,7 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
sampler = parameter->data;
if (state_index >= sampler->state_count)
{
- FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index, sampler->state_count);
+ FIXME("Index out of bounds: state_index %lu >= state_count %u\n", state_index, sampler->state_count);
return E_FAIL;
}
@@ -6180,7 +6180,7 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
if (technique_index >= effect->technique_count)
{
- FIXME("Index out of bounds: technique_index %u >= technique_count %u.\n", technique_index,
+ FIXME("Index out of bounds: technique_index %lu >= technique_count %u.\n", technique_index,
effect->technique_count);
return E_FAIL;
}
@@ -6188,14 +6188,14 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
technique = &effect->techniques[technique_index];
if (index >= technique->pass_count)
{
- FIXME("Index out of bounds: index %u >= pass_count %u\n", index, technique->pass_count);
+ FIXME("Index out of bounds: index %lu >= pass_count %u\n", index, technique->pass_count);
return E_FAIL;
}
pass = &technique->passes[index];
if (state_index >= pass->state_count)
{
- FIXME("Index out of bounds: state_index %u >= state_count %u\n", state_index, pass->state_count);
+ FIXME("Index out of bounds: state_index %lu >= state_count %u\n", state_index, pass->state_count);
return E_FAIL;
}
@@ -6204,10 +6204,10 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
TRACE("State operation %#x (%s).\n", state->operation, state_table[state->operation].name);
param = &state->parameter;
- TRACE("Using object id %u.\n", param->object_id);
+ TRACE("Using object id %lu.\n", param->object_id);
object = &effect->objects[param->object_id];
- TRACE("Usage %u: class %s, type %s.\n", usage, debug_d3dxparameter_class(param->class),
+ TRACE("Usage %lu: class %s, type %s.\n", usage, debug_d3dxparameter_class(param->class),
debug_d3dxparameter_type(param->type));
switch (usage)
{
@@ -6260,7 +6260,7 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
{
struct d3dx_parameter *refpar = state->referenced_param;
- TRACE("Mapping to parameter %p, having object id %u.\n", refpar, refpar->object_id);
+ TRACE("Mapping to parameter %p, having object id %lu.\n", refpar, refpar->object_id);
if (refpar->type == D3DXPT_VERTEXSHADER || refpar->type == D3DXPT_PIXELSHADER)
{
struct d3dx_object *refobj = &effect->objects[refpar->object_id];
@@ -6289,7 +6289,7 @@ static HRESULT d3dx_parse_resource(struct d3dx_effect *effect, const char *data,
break;
default:
- FIXME("Unknown usage %x\n", usage);
+ FIXME("Unknown usage %lx\n", usage);
break;
}
@@ -6388,7 +6388,7 @@ static HRESULT d3dx_parse_effect(struct d3dx_effect *effect, const char *data, U
DWORD id;
id = read_dword(&ptr);
- TRACE("id: %u.\n", id);
+ TRACE("id: %lu.\n", id);
if (FAILED(hr = d3dx9_copy_data(effect, id, &ptr)))
goto err_out;
@@ -6529,7 +6529,7 @@ static HRESULT d3dx9_effect_init_from_dxbc(struct d3dx_effect *effect,
list_init(&effect->parameter_block_list);
tag = read_dword(&ptr);
- TRACE("Tag: %x\n", tag);
+ TRACE("Tag: %lx\n", tag);
if (!(flags & D3DXFX_NOT_CLONEABLE))
{
@@ -6573,7 +6573,7 @@ static HRESULT d3dx9_effect_init_from_dxbc(struct d3dx_effect *effect,
}
}
offset = read_dword(&ptr);
- TRACE("Offset: %x\n", offset);
+ TRACE("Offset: %lx\n", offset);
hr = d3dx_parse_effect(effect, ptr, data_size, offset, skip_constants, skip_constants_count);
if (hr != D3D_OK)
@@ -6666,7 +6666,7 @@ static HRESULT d3dx9_effect_init(struct d3dx_effect *effect, struct IDirect3DDev
HRESULT hr;
DWORD tag;
- TRACE("effect %p, device %p, data %p, data_size %lu, defines %p, include %p, flags %#x, errors %p, "
+ TRACE("effect %p, device %p, data %p, data_size %Iu, defines %p, include %p, flags %#x, errors %p, "
"pool %p, skip_constants %s.\n",
effect, device, data, data_size, defines, include, flags, errors, pool,
debugstr_a(skip_constants_string));
@@ -6732,7 +6732,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
HRESULT hr;
TRACE("device %p, srcdata %p, srcdatalen %u, defines %p, include %p,"
- " skip_constants %p, flags %#x, pool %p, effect %p, compilation_errors %p.\n",
+ " skip_constants %p, flags %#lx, pool %p, effect %p, compilation_errors %p.\n",
device, srcdata, srcdatalen, defines, include,
skip_constants, flags, pool, effect, compilation_errors);
@@ -6757,7 +6757,7 @@ HRESULT WINAPI D3DXCreateEffectEx(struct IDirect3DDevice9 *device, const void *s
(ID3DInclude *)include, flags, (ID3DBlob **)compilation_errors, pool, skip_constants);
if (FAILED(hr))
{
- WARN("Failed to create effect object, hr %#x.\n", hr);
+ WARN("Failed to create effect object, hr %#lx.\n", hr);
return hr;
}
@@ -6772,7 +6772,7 @@ HRESULT WINAPI D3DXCreateEffect(struct IDirect3DDevice9 *device, const void *src
const D3DXMACRO *defines, struct ID3DXInclude *include, DWORD flags,
struct ID3DXEffectPool *pool, struct ID3DXEffect **effect, struct ID3DXBuffer **compilation_errors)
{
- TRACE("(%p, %p, %u, %p, %p, %#x, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device, srcdata, srcdatalen, defines,
+ TRACE("(%p, %p, %u, %p, %p, %#lx, %p, %p, %p): Forwarded to D3DXCreateEffectEx\n", device, srcdata, srcdatalen, defines,
include, flags, pool, effect, compilation_errors);
return D3DXCreateEffectEx(device, srcdata, srcdatalen, defines, include, NULL, flags, pool, effect, compilation_errors);
@@ -6782,7 +6782,7 @@ static HRESULT d3dx9_effect_compiler_init(struct ID3DXEffectCompilerImpl *compil
const char *data, SIZE_T data_size, const D3D_SHADER_MACRO *defines, ID3DInclude *include,
UINT eflags, ID3DBlob **error_messages)
{
- TRACE("compiler %p, data %p, data_size %lu, defines %p, include %p, eflags %#x, error_messages %p.\n",
+ TRACE("compiler %p, data %p, data_size %Iu, defines %p, include %p, eflags %#x, error_messages %p.\n",
compiler, data, data_size, defines, include, eflags, error_messages);
compiler->ID3DXEffectCompiler_iface.lpVtbl = &ID3DXEffectCompiler_Vtbl;
@@ -6799,7 +6799,7 @@ HRESULT WINAPI D3DXCreateEffectCompiler(const char *srcdata, UINT srcdatalen, co
struct ID3DXEffectCompilerImpl *object;
HRESULT hr;
- TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#x, compiler %p, parse_errors %p\n",
+ TRACE("srcdata %p, srcdatalen %u, defines %p, include %p, flags %#lx, compiler %p, parse_errors %p\n",
srcdata, srcdatalen, defines, include, flags, compiler, parse_errors);
if (!srcdata || !compiler)
@@ -6851,7 +6851,7 @@ static ULONG WINAPI d3dx_effect_pool_AddRef(ID3DXEffectPool *iface)
struct d3dx_effect_pool *pool = impl_from_ID3DXEffectPool(iface);
ULONG refcount = InterlockedIncrement(&pool->refcount);
- TRACE("%p increasing refcount to %u.\n", pool, refcount);
+ TRACE("%p increasing refcount to %lu.\n", pool, refcount);
return refcount;
}
@@ -6888,7 +6888,7 @@ static ULONG WINAPI d3dx_effect_pool_Release(ID3DXEffectPool *iface)
struct d3dx_effect_pool *pool = impl_from_ID3DXEffectPool(iface);
ULONG refcount = InterlockedDecrement(&pool->refcount);
- TRACE("%p decreasing refcount to %u.\n", pool, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", pool, refcount);
if (!refcount)
free_effect_pool(pool);
@@ -6945,7 +6945,7 @@ HRESULT WINAPI D3DXCreateEffectFromFileExW(struct IDirect3DDevice9 *device, cons
HRESULT ret;
TRACE("device %p, srcfile %s, defines %p, include %p, skipconstants %s, "
- "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
+ "flags %#lx, pool %p, effect %p, compilationerrors %p.\n",
device, debugstr_w(srcfile), defines, include, debugstr_a(skipconstants),
flags, pool, effect, compilationerrors);
@@ -6991,7 +6991,7 @@ HRESULT WINAPI D3DXCreateEffectFromFileExA(struct IDirect3DDevice9 *device, cons
DWORD len;
TRACE("device %p, srcfile %s, defines %p, include %p, skipconstants %s, "
- "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
+ "flags %#lx, pool %p, effect %p, compilationerrors %p.\n",
device, debugstr_a(srcfile), defines, include, debugstr_a(skipconstants),
flags, pool, effect, compilationerrors);
@@ -7033,7 +7033,7 @@ HRESULT WINAPI D3DXCreateEffectFromResourceExW(struct IDirect3DDevice9 *device,
DWORD size;
TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, "
- "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
+ "flags %#lx, pool %p, effect %p, compilationerrors %p.\n",
device, srcmodule, debugstr_w(srcresource), defines, include, debugstr_a(skipconstants),
flags, pool, effect, compilationerrors);
@@ -7059,7 +7059,7 @@ HRESULT WINAPI D3DXCreateEffectFromResourceExA(struct IDirect3DDevice9 *device,
DWORD size;
TRACE("device %p, srcmodule %p, srcresource %s, defines %p, include %p, skipconstants %s, "
- "flags %#x, pool %p, effect %p, compilationerrors %p.\n",
+ "flags %#lx, pool %p, effect %p, compilationerrors %p.\n",
device, srcmodule, debugstr_a(srcresource), defines, include, debugstr_a(skipconstants),
flags, pool, effect, compilationerrors);
@@ -7099,7 +7099,7 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromFileW(const WCHAR *srcfile, const D3D
HRESULT ret;
DWORD size;
- TRACE("srcfile %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
+ TRACE("srcfile %s, defines %p, include %p, flags %#lx, effectcompiler %p, parseerrors %p.\n",
debugstr_w(srcfile), defines, include, flags, effectcompiler, parseerrors);
if (!srcfile)
@@ -7123,7 +7123,7 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromFileA(const char *srcfile, const D3DX
HRESULT ret;
DWORD len;
- TRACE("srcfile %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
+ TRACE("srcfile %s, defines %p, include %p, flags %#lx, effectcompiler %p, parseerrors %p.\n",
debugstr_a(srcfile), defines, include, flags, effectcompiler, parseerrors);
if (!srcfile)
@@ -7147,7 +7147,7 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromResourceA(HMODULE srcmodule, const ch
void *buffer;
DWORD size;
- TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
+ TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#lx, effectcompiler %p, parseerrors %p.\n",
srcmodule, debugstr_a(srcresource), defines, include, flags, effectcompiler, parseerrors);
if (!(resinfo = FindResourceA(srcmodule, srcresource, (const char *)RT_RCDATA)))
@@ -7167,7 +7167,7 @@ HRESULT WINAPI D3DXCreateEffectCompilerFromResourceW(HMODULE srcmodule, const WC
void *buffer;
DWORD size;
- TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#x, effectcompiler %p, parseerrors %p.\n",
+ TRACE("srcmodule %p, srcresource %s, defines %p, include %p, flags %#lx, effectcompiler %p, parseerrors %p.\n",
srcmodule, debugstr_w(srcresource), defines, include, flags, effectcompiler, parseerrors);
if (!(resinfo = FindResourceW(srcmodule, srcresource, (const WCHAR *)RT_RCDATA)))
diff --git a/dlls/d3dx9_36/font.c b/dlls/d3dx9_36/font.c
index 13cffe4c514b..70c68b1ef132 100644
--- a/dlls/d3dx9_36/font.c
+++ b/dlls/d3dx9_36/font.c
@@ -97,7 +97,7 @@ static ULONG WINAPI ID3DXFontImpl_AddRef(ID3DXFont *iface)
struct d3dx_font *font = impl_from_ID3DXFont(iface);
ULONG ref = InterlockedIncrement(&font->ref);
- TRACE("%p increasing refcount to %u\n", iface, ref);
+ TRACE("%p increasing refcount to %lu\n", iface, ref);
return ref;
}
@@ -107,7 +107,7 @@ static ULONG WINAPI ID3DXFontImpl_Release(ID3DXFont *iface)
ULONG ref = InterlockedDecrement(&font->ref);
unsigned int i;
- TRACE("%p decreasing refcount to %u\n", iface, ref);
+ TRACE("%p decreasing refcount to %lu\n", iface, ref);
if (!ref)
{
@@ -486,7 +486,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextA(ID3DXFont *iface, ID3DXSprite *sprite,
int ret, countW;
WCHAR *wstr;
- TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#x, color 0x%08x.\n",
+ TRACE("iface %p, sprite %p, string %s, count %d, rect %s, format %#lx, color 0x%08lx.\n",
iface, sprite, debugstr_an(string, count), count, wine_dbgstr_rect(rect), format, color);
if (!string || !count)
@@ -658,7 +658,7 @@ static INT WINAPI ID3DXFontImpl_DrawTextW(ID3DXFont *iface, ID3DXSprite *sprite,
WCHAR *line;
SIZE size;
- TRACE("iface %p, sprite %p, string %s, in_count %d, rect %s, format %#x, color 0x%08x.\n",
+ TRACE("iface %p, sprite %p, string %s, in_count %d, rect %s, format %#lx, color 0x%08lx.\n",
iface, sprite, debugstr_wn(string, in_count), in_count, wine_dbgstr_rect(rect), format, color);
if (!string)
diff --git a/dlls/d3dx9_36/line.c b/dlls/d3dx9_36/line.c
index 647eb1b5b2a9..8cf17eb9511f 100644
--- a/dlls/d3dx9_36/line.c
+++ b/dlls/d3dx9_36/line.c
@@ -60,7 +60,7 @@ static ULONG WINAPI d3dx9_line_AddRef(ID3DXLine *iface)
struct d3dx9_line *line = impl_from_ID3DXLine(iface);
ULONG refcount = InterlockedIncrement(&line->ref);
- TRACE("%p increasing refcount to %u.\n", line, refcount);
+ TRACE("%p increasing refcount to %lu.\n", line, refcount);
return refcount;
}
@@ -70,7 +70,7 @@ static ULONG WINAPI d3dx9_line_Release(ID3DXLine *iface)
struct d3dx9_line *line = impl_from_ID3DXLine(iface);
ULONG refcount = InterlockedDecrement(&line->ref);
- TRACE("%p decreasing refcount to %u.\n", line, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", line, refcount);
if (!refcount)
{
@@ -148,7 +148,7 @@ failed:
static HRESULT WINAPI d3dx9_line_Draw(ID3DXLine *iface, const D3DXVECTOR2 *vertex_list,
DWORD vertex_list_count, D3DCOLOR color)
{
- FIXME("iface %p, vertex_list %p, vertex_list_count %u, color 0x%08x stub!\n",
+ FIXME("iface %p, vertex_list %p, vertex_list_count %lu, color 0x%08lx stub!\n",
iface, vertex_list, vertex_list_count, color);
return E_NOTIMPL;
@@ -157,7 +157,7 @@ static HRESULT WINAPI d3dx9_line_Draw(ID3DXLine *iface, const D3DXVECTOR2 *verte
static HRESULT WINAPI d3dx9_line_DrawTransform(ID3DXLine *iface, const D3DXVECTOR3 *vertex_list,
DWORD vertex_list_count, const D3DXMATRIX *transform, D3DCOLOR color)
{
- FIXME("iface %p, vertex_list %p, vertex_list_count %u, transform %p, color 0x%08x stub!\n",
+ FIXME("iface %p, vertex_list %p, vertex_list_count %lu, transform %p, color 0x%08lx stub!\n",
iface, vertex_list, vertex_list_count, transform, color);
return E_NOTIMPL;
@@ -165,7 +165,7 @@ static HRESULT WINAPI d3dx9_line_DrawTransform(ID3DXLine *iface, const D3DXVECTO
static HRESULT WINAPI d3dx9_line_SetPattern(ID3DXLine *iface, DWORD pattern)
{
- FIXME("iface %p, pattern 0x%08x stub!\n", iface, pattern);
+ FIXME("iface %p, pattern 0x%08lx stub!\n", iface, pattern);
return E_NOTIMPL;
}
diff --git a/dlls/d3dx9_36/math.c b/dlls/d3dx9_36/math.c
index b6f0bed38adb..ee70ea7fc169 100644
--- a/dlls/d3dx9_36/math.c
+++ b/dlls/d3dx9_36/math.c
@@ -915,7 +915,7 @@ static ULONG WINAPI ID3DXMatrixStackImpl_AddRef(ID3DXMatrixStack *iface)
{
struct ID3DXMatrixStackImpl *This = impl_from_ID3DXMatrixStack(iface);
ULONG ref = InterlockedIncrement(&This->ref);
- TRACE("(%p) : AddRef from %d\n", This, ref - 1);
+ TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
return ref;
}
@@ -928,7 +928,7 @@ static ULONG WINAPI ID3DXMatrixStackImpl_Release(ID3DXMatrixStack *iface)
HeapFree(GetProcessHeap(), 0, This->stack);
HeapFree(GetProcessHeap(), 0, This);
}
- TRACE("(%p) : ReleaseRef to %d\n", This, ref);
+ TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
return ref;
}
@@ -1170,7 +1170,7 @@ HRESULT WINAPI D3DXCreateMatrixStack(DWORD flags, ID3DXMatrixStack **stack)
{
struct ID3DXMatrixStackImpl *object;
- TRACE("flags %#x, stack %p.\n", flags, stack);
+ TRACE("flags %#lx, stack %p.\n", flags, stack);
if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
{
@@ -3010,7 +3010,7 @@ HRESULT WINAPI D3DXSHProjectCubeMap(unsigned int order, IDirect3DCubeTexture9 *t
if (FAILED(hr = IDirect3DCubeTexture9_GetLevelDesc(texture, 0, &desc)))
{
- ERR("Failed to get level desc, hr %#x.\n", hr);
+ ERR("Failed to get level desc, hr %#lx.\n", hr);
return hr;
}
@@ -3036,7 +3036,7 @@ HRESULT WINAPI D3DXSHProjectCubeMap(unsigned int order, IDirect3DCubeTexture9 *t
if (FAILED(hr = IDirect3DCubeTexture9_LockRect(texture, face, 0, &map_desc, NULL, D3DLOCK_READONLY)))
{
- ERR("Failed to map texture, hr %#x.\n", hr);
+ ERR("Failed to map texture, hr %#lx.\n", hr);
free(temp);
return hr;
}
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index f74fba6e4240..eb2973078716 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -108,7 +108,7 @@ static ULONG WINAPI d3dx9_mesh_AddRef(ID3DXMesh *iface)
struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface);
ULONG refcount = InterlockedIncrement(&mesh->ref);
- TRACE("%p increasing refcount to %u.\n", mesh, refcount);
+ TRACE("%p increasing refcount to %lu.\n", mesh, refcount);
return refcount;
}
@@ -118,7 +118,7 @@ static ULONG WINAPI d3dx9_mesh_Release(ID3DXMesh *iface)
struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface);
ULONG refcount = InterlockedDecrement(&mesh->ref);
- TRACE("%p decreasing refcount to %u.\n", mesh, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", mesh, refcount);
if (!refcount)
{
@@ -143,7 +143,7 @@ static HRESULT WINAPI d3dx9_mesh_DrawSubset(ID3DXMesh *iface, DWORD attrib_id)
DWORD face_end = 0;
DWORD vertex_size;
- TRACE("iface %p, attrib_id %u.\n", iface, attrib_id);
+ TRACE("iface %p, attrib_id %lu.\n", iface, attrib_id);
if (!This->vertex_declaration)
{
@@ -267,7 +267,7 @@ static HRESULT WINAPI d3dx9_mesh_CloneMeshFVF(struct ID3DXMesh *iface, DWORD opt
HRESULT hr;
D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE];
- TRACE("iface %p, options %#x, fvf %#x, device %p, clone_mesh %p.\n",
+ TRACE("iface %p, options %#lx, fvf %#lx, device %p, clone_mesh %p.\n",
iface, options, fvf, device, clone_mesh);
if (FAILED(hr = D3DXDeclaratorFromFVF(fvf, declaration)))
@@ -681,7 +681,7 @@ static HRESULT WINAPI d3dx9_mesh_CloneMesh(struct ID3DXMesh *iface, DWORD option
HRESULT hr;
BOOL same_declaration;
- TRACE("iface %p, options %#x, declaration %p, device %p, clone_mesh_out %p.\n",
+ TRACE("iface %p, options %#lx, declaration %p, device %p, clone_mesh_out %p.\n",
iface, options, declaration, device, clone_mesh_out);
if (!clone_mesh_out)
@@ -800,7 +800,7 @@ static HRESULT WINAPI d3dx9_mesh_LockVertexBuffer(ID3DXMesh *iface, DWORD flags,
{
struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface);
- TRACE("iface %p, flags %#x, data %p.\n", iface, flags, data);
+ TRACE("iface %p, flags %#lx, data %p.\n", iface, flags, data);
return IDirect3DVertexBuffer9_Lock(mesh->vertex_buffer, 0, 0, data, flags);
}
@@ -818,7 +818,7 @@ static HRESULT WINAPI d3dx9_mesh_LockIndexBuffer(ID3DXMesh *iface, DWORD flags,
{
struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface);
- TRACE("iface %p, flags %#x, data %p.\n", iface, flags, data);
+ TRACE("iface %p, flags %#lx, data %p.\n", iface, flags, data);
return IDirect3DIndexBuffer9_Lock(mesh->index_buffer, 0, 0, data, flags);
}
@@ -1063,7 +1063,7 @@ static HRESULT propagate_face_vertices(const DWORD *adjacency, DWORD *point_reps
else if (adj_face >= numfaces)
{
/* This throws exception on Windows */
- WARN("Index out of bounds. Got %d expected less than %d.\n",
+ WARN("Index out of bounds. Got %ld expected less than %ld.\n",
adj_face, numfaces);
return D3DERR_INVALIDCALL;
}
@@ -1425,7 +1425,7 @@ static HRESULT WINAPI d3dx9_mesh_LockAttributeBuffer(ID3DXMesh *iface, DWORD fla
{
struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface);
- TRACE("iface %p, flags %#x, data %p.\n", iface, flags, data);
+ TRACE("iface %p, flags %#lx, data %p.\n", iface, flags, data);
InterlockedIncrement(&mesh->attrib_buffer_lock_count);
@@ -1467,7 +1467,7 @@ static HRESULT WINAPI d3dx9_mesh_Optimize(ID3DXMesh *iface, DWORD flags, const D
D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE] = { D3DDECL_END() };
ID3DXMesh *optimized_mesh;
- TRACE("iface %p, flags %#x, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, opt_mesh %p.\n",
+ TRACE("iface %p, flags %#lx, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, opt_mesh %p.\n",
iface, flags, adjacency_in, adjacency_out, face_remap, vertex_remap, opt_mesh);
if (!opt_mesh)
@@ -1650,7 +1650,7 @@ static HRESULT WINAPI d3dx9_mesh_OptimizeInplace(ID3DXMesh *iface, DWORD flags,
DWORD *sorted_attrib_buffer = NULL;
DWORD i;
- TRACE("iface %p, flags %#x, adjacency_in %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n",
+ TRACE("iface %p, flags %#lx, adjacency_in %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n",
iface, flags, adjacency_in, adjacency_out, face_remap_out, vertex_remap_out);
if (!flags)
@@ -1834,7 +1834,7 @@ static HRESULT WINAPI d3dx9_mesh_SetAttributeTable(ID3DXMesh *iface,
struct d3dx9_mesh *mesh = impl_from_ID3DXMesh(iface);
D3DXATTRIBUTERANGE *new_table = NULL;
- TRACE("iface %p, attrib_table %p, attrib_table_size %u.\n", iface, attrib_table, attrib_table_size);
+ TRACE("iface %p, attrib_table %p, attrib_table_size %lu.\n", iface, attrib_table, attrib_table_size);
if (attrib_table_size) {
size_t size = attrib_table_size * sizeof(*attrib_table);
@@ -2036,7 +2036,7 @@ HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD fvf, D3DVERTEXELEMENT9 declaration[MA
unsigned int idx = 0;
unsigned int i;
- TRACE("fvf %#x, declaration %p.\n", fvf, declaration);
+ TRACE("fvf %#lx, declaration %p.\n", fvf, declaration);
if (fvf & (D3DFVF_RESERVED0 | D3DFVF_RESERVED2)) return D3DERR_INVALIDCALL;
@@ -2076,7 +2076,7 @@ HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD fvf, D3DVERTEXELEMENT9 declaration[MA
append_decl_element(declaration, &idx, &offset, D3DDECLTYPE_FLOAT4, D3DDECLUSAGE_BLENDWEIGHT, 0);
break;
default:
- ERR("Invalid blend count %u.\n", blend_count);
+ ERR("Invalid blend count %lu.\n", blend_count);
break;
}
@@ -2320,7 +2320,7 @@ UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_id
const D3DVERTEXELEMENT9 *element;
UINT size = 0;
- TRACE("decl %p, stream_idx %u\n", decl, stream_idx);
+ TRACE("decl %p, stream_idx %lu\n", decl, stream_idx);
if (!decl) return 0;
@@ -2444,7 +2444,7 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options,
D3DPOOL vertex_pool = D3DPOOL_DEFAULT;
int i;
- TRACE("numfaces %u, numvertices %u, options %#x, declaration %p, device %p, mesh %p.\n",
+ TRACE("numfaces %lu, numvertices %lu, options %#lx, declaration %p, device %p, mesh %p.\n",
numfaces, numvertices, options, declaration, device, mesh);
if (numfaces == 0 || numvertices == 0 || declaration == NULL || device == NULL || mesh == NULL ||
@@ -2514,7 +2514,7 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options,
&vertex_declaration);
if (FAILED(hr))
{
- WARN("Unexpected return value %x from IDirect3DDevice9_CreateVertexDeclaration.\n",hr);
+ WARN("Unexpected return value %lx from IDirect3DDevice9_CreateVertexDeclaration.\n",hr);
return hr;
}
vertex_declaration_size = D3DXGetDeclVertexSize(declaration, declaration[0].Stream);
@@ -2529,7 +2529,7 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options,
NULL);
if (FAILED(hr))
{
- WARN("Unexpected return value %x from IDirect3DDevice9_CreateVertexBuffer.\n",hr);
+ WARN("Unexpected return value %lx from IDirect3DDevice9_CreateVertexBuffer.\n",hr);
IDirect3DVertexDeclaration9_Release(vertex_declaration);
return hr;
}
@@ -2544,7 +2544,7 @@ HRESULT WINAPI D3DXCreateMesh(DWORD numfaces, DWORD numvertices, DWORD options,
NULL);
if (FAILED(hr))
{
- WARN("Unexpected return value %x from IDirect3DDevice9_CreateVertexBuffer.\n",hr);
+ WARN("Unexpected return value %lx from IDirect3DDevice9_CreateVertexBuffer.\n",hr);
IDirect3DVertexBuffer9_Release(vertex_buffer);
IDirect3DVertexDeclaration9_Release(vertex_declaration);
return hr;
@@ -2594,7 +2594,7 @@ HRESULT WINAPI D3DXCreateMeshFVF(DWORD numfaces, DWORD numvertices, DWORD option
HRESULT hr;
D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE];
- TRACE("(%u, %u, %u, %u, %p, %p)\n", numfaces, numvertices, options, fvf, device, mesh);
+ TRACE("(%lu, %lu, %lu, %lu, %p, %p)\n", numfaces, numvertices, options, fvf, device, mesh);
hr = D3DXDeclaratorFromFVF(fvf, declaration);
if (FAILED(hr)) return hr;
@@ -2653,7 +2653,7 @@ static HRESULT parse_texture_filename(ID3DXFileData *filedata, char **filename_o
/* FIXME: String must be retrieved directly instead of through a pointer once ID3DXFILE is fixed */
if (data_size < sizeof(filename_in))
{
- WARN("truncated data (%lu bytes)\n", data_size);
+ WARN("truncated data (%Iu bytes)\n", data_size);
filedata->lpVtbl->Unlock(filedata);
return E_FAIL;
}
@@ -2708,7 +2708,7 @@ static HRESULT parse_material(ID3DXFileData *filedata, D3DXMATERIAL *material)
* }
*/
if (data_size != sizeof(FLOAT) * 11) {
- WARN("incorrect data size (%ld bytes)\n", data_size);
+ WARN("incorrect data size (%Id bytes)\n", data_size);
filedata->lpVtbl->Unlock(filedata);
return E_FAIL;
}
@@ -2796,7 +2796,7 @@ static HRESULT parse_material_list(ID3DXFileData *filedata, struct mesh_data *me
hr = E_FAIL;
if (data_size < sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
num_materials = *in_ptr++;
@@ -2806,21 +2806,21 @@ static HRESULT parse_material_list(ID3DXFileData *filedata, struct mesh_data *me
}
if (data_size < 2 * sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
if (*in_ptr++ != mesh->num_poly_faces) {
- WARN("number of material face indices (%u) doesn't match number of faces (%u)\n",
+ WARN("number of material face indices (%lu) doesn't match number of faces (%lu)\n",
*(in_ptr - 1), mesh->num_poly_faces);
goto end;
}
if (data_size < 2 * sizeof(DWORD) + mesh->num_poly_faces * sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
for (i = 0; i < mesh->num_poly_faces; i++) {
if (*in_ptr++ >= num_materials) {
- WARN("face %u: reference to undefined material %u (only %u materials)\n",
+ WARN("face %lu: reference to undefined material %lu (only %lu materials)\n",
i, *(in_ptr - 1), num_materials);
goto end;
}
@@ -2862,7 +2862,7 @@ static HRESULT parse_material_list(ID3DXFileData *filedata, struct mesh_data *me
child = NULL;
}
if (num_materials != mesh->num_materials) {
- WARN("only %u of %u materials defined\n", num_materials, mesh->num_materials);
+ WARN("only %lu of %lu materials defined\n", num_materials, mesh->num_materials);
hr = E_FAIL;
}
@@ -2898,17 +2898,17 @@ static HRESULT parse_texture_coords(ID3DXFileData *filedata, struct mesh_data *m
hr = E_FAIL;
if (data_size < sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
if (*(DWORD*)data != mesh->num_vertices) {
- WARN("number of texture coordinates (%u) doesn't match number of vertices (%u)\n",
+ WARN("number of texture coordinates (%lu) doesn't match number of vertices (%lu)\n",
*(DWORD*)data, mesh->num_vertices);
goto end;
}
data += sizeof(DWORD);
if (data_size < sizeof(DWORD) + mesh->num_vertices * sizeof(*mesh->tex_coords)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
@@ -2955,13 +2955,13 @@ static HRESULT parse_vertex_colors(ID3DXFileData *filedata, struct mesh_data *me
hr = E_FAIL;
if (data_size < sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
num_colors = *(DWORD*)data;
data += sizeof(DWORD);
if (data_size < sizeof(DWORD) + num_colors * (sizeof(DWORD) + sizeof(D3DCOLORVALUE))) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
@@ -2979,7 +2979,7 @@ static HRESULT parse_vertex_colors(ID3DXFileData *filedata, struct mesh_data *me
DWORD index = *(DWORD*)data;
data += sizeof(DWORD);
if (index >= mesh->num_vertices) {
- WARN("vertex color %u references undefined vertex %u (only %u vertices)\n",
+ WARN("vertex color %lu references undefined vertex %lu (only %lu vertices)\n",
i, index, mesh->num_vertices);
goto end;
}
@@ -3042,14 +3042,14 @@ static HRESULT parse_normals(ID3DXFileData *filedata, struct mesh_data *mesh)
hr = E_FAIL;
if (data_size < sizeof(DWORD) * 2) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
mesh->num_normals = *(DWORD*)data;
data += sizeof(DWORD);
if (data_size < sizeof(DWORD) * 2 + mesh->num_normals * sizeof(D3DXVECTOR3) +
num_face_indices * sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
@@ -3066,7 +3066,7 @@ static HRESULT parse_normals(ID3DXFileData *filedata, struct mesh_data *mesh)
D3DXVec3Normalize(&mesh->normals[i], &mesh->normals[i]);
if (*(DWORD*)data != mesh->num_poly_faces) {
- WARN("number of face normals (%u) doesn't match number of faces (%u)\n",
+ WARN("number of face normals (%lu) doesn't match number of faces (%lu)\n",
*(DWORD*)data, mesh->num_poly_faces);
goto end;
}
@@ -3077,7 +3077,7 @@ static HRESULT parse_normals(ID3DXFileData *filedata, struct mesh_data *mesh)
DWORD j;
DWORD count = *(DWORD*)data;
if (count != mesh->num_tri_per_face[i] + 2) {
- WARN("face %u: number of normals (%u) doesn't match number of vertices (%u)\n",
+ WARN("face %lu: number of normals (%lu) doesn't match number of vertices (%lu)\n",
i, count, mesh->num_tri_per_face[i] + 2);
goto end;
}
@@ -3086,7 +3086,7 @@ static HRESULT parse_normals(ID3DXFileData *filedata, struct mesh_data *mesh)
for (j = 0; j < count; j++) {
DWORD normal_index = *(DWORD*)data;
if (normal_index >= mesh->num_normals) {
- WARN("face %u, normal index %u: reference to undefined normal %u (only %u normals)\n",
+ WARN("face %lu, normal index %lu: reference to undefined normal %lu (only %lu normals)\n",
i, j, normal_index, mesh->num_normals);
goto end;
}
@@ -3108,7 +3108,7 @@ static HRESULT parse_skin_mesh_info(ID3DXFileData *filedata, struct mesh_data *m
SIZE_T data_size;
const BYTE *data;
- TRACE("(%p, %p, %u)\n", filedata, mesh_data, index);
+ TRACE("(%p, %p, %lu)\n", filedata, mesh_data, index);
hr = filedata->lpVtbl->Lock(filedata, &data_size, (const void**)&data);
if (FAILED(hr)) return hr;
@@ -3117,7 +3117,7 @@ static HRESULT parse_skin_mesh_info(ID3DXFileData *filedata, struct mesh_data *m
if (!mesh_data->skin_info) {
if (data_size < sizeof(WORD) * 3) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
/* Skip nMaxSkinWeightsPerVertex and nMaxSkinWeightsPerFace */
@@ -3136,7 +3136,7 @@ static HRESULT parse_skin_mesh_info(ID3DXFileData *filedata, struct mesh_data *m
data += sizeof(DWORD);
if (data_size < (sizeof(char*) + sizeof(DWORD) + nb_influences * (sizeof(DWORD) + sizeof(FLOAT)) + 16 * sizeof(FLOAT))) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
@@ -3188,12 +3188,12 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
hr = E_FAIL;
if (data_size < sizeof(DWORD) * 2) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
mesh_data->num_vertices = *(DWORD*)in_ptr;
if (data_size < sizeof(DWORD) * 2 + mesh_data->num_vertices * sizeof(D3DXVECTOR3)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
in_ptr += sizeof(DWORD) + mesh_data->num_vertices * sizeof(D3DXVECTOR3);
@@ -3208,22 +3208,22 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
DWORD j;
if (data_size - (in_ptr - data) < sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
num_poly_vertices = *(DWORD*)in_ptr;
in_ptr += sizeof(DWORD);
if (data_size - (in_ptr - data) < num_poly_vertices * sizeof(DWORD)) {
- WARN("truncated data (%ld bytes)\n", data_size);
+ WARN("truncated data (%Id bytes)\n", data_size);
goto end;
}
if (num_poly_vertices < 3) {
- WARN("face %u has only %u vertices\n", i, num_poly_vertices);
+ WARN("face %lu has only %lu vertices\n", i, num_poly_vertices);
goto end;
}
for (j = 0; j < num_poly_vertices; j++) {
if (*(DWORD*)in_ptr >= mesh_data->num_vertices) {
- WARN("face %u, index %u: undefined vertex %u (only %u vertices)\n",
+ WARN("face %lu, index %lu: undefined vertex %lu (only %lu vertices)\n",
i, j, *(DWORD*)in_ptr, mesh_data->num_vertices);
goto end;
}
@@ -3317,7 +3317,7 @@ static HRESULT parse_mesh(ID3DXFileData *filedata, struct mesh_data *mesh_data,
}
if (mesh_data->skin_info && (nb_skin_weights_info != mesh_data->nb_bones)) {
- WARN("Mismatch between nb skin weights info %u encountered and nb bones %u from skin mesh header\n",
+ WARN("Mismatch between nb skin weights info %lu encountered and nb bones %lu from skin mesh header\n",
nb_skin_weights_info, mesh_data->nb_bones);
hr = E_FAIL;
goto end;
@@ -3460,7 +3460,7 @@ HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *filedata, DWORD opt
BYTE *out_ptr;
DWORD provide_flags = 0;
- TRACE("(%p, %x, %p, %p, %p, %p, %p, %p, %p)\n", filedata, options, device, adjacency_out, materials_out,
+ TRACE("(%p, %lx, %p, %p, %p, %p, %p, %p, %p)\n", filedata, options, device, adjacency_out, materials_out,
effects_out, num_materials_out, skin_info_out, mesh_out);
ZeroMemory(&mesh_data, sizeof(mesh_data));
@@ -3689,7 +3689,7 @@ HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD options,
HRESULT hr;
int len;
- TRACE("filename %s, options %#x, device %p, alloc_hier %p, "
+ TRACE("filename %s, options %#lx, device %p, alloc_hier %p, "
"load_user_data %p, frame_hierarchy %p, anim_controller %p.\n",
debugstr_a(filename), options, device, alloc_hier,
load_user_data, frame_hierarchy, anim_controller);
@@ -3717,7 +3717,7 @@ HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD options,
HRESULT hr;
DWORD size;
- TRACE("filename %s, options %#x, device %p, alloc_hier %p, "
+ TRACE("filename %s, options %#lx, device %p, alloc_hier %p, "
"load_user_data %p, frame_hierarchy %p, anim_controller %p.\n",
debugstr_w(filename), options, device, alloc_hier,
load_user_data, frame_hierarchy, anim_controller);
@@ -3817,7 +3817,7 @@ static HRESULT parse_transform_matrix(ID3DXFileData *filedata, D3DXMATRIX *trans
if (FAILED(hr)) return hr;
if (data_size != sizeof(D3DXMATRIX)) {
- WARN("incorrect data size (%ld bytes)\n", data_size);
+ WARN("incorrect data size (%Id bytes)\n", data_size);
filedata->lpVtbl->Unlock(filedata);
return E_FAIL;
}
@@ -3903,7 +3903,7 @@ HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *memory, DWORD memo
SIZE_T i, nb_children;
GUID guid;
- TRACE("(%p, %u, %x, %p, %p, %p, %p, %p)\n", memory, memory_size, options,
+ TRACE("(%p, %lu, %lx, %p, %p, %p, %p, %p)\n", memory, memory_size, options,
device, alloc_hier, load_user_data, frame_hierarchy, anim_controller);
if (!memory || !memory_size || !device || !frame_hierarchy || !alloc_hier)
@@ -4052,7 +4052,7 @@ HRESULT WINAPI D3DXLoadMeshFromXA(const char *filename, DWORD options, struct ID
HRESULT hr;
int len;
- TRACE("filename %s, options %#x, device %p, adjacency %p, materials %p, "
+ TRACE("filename %s, options %#lx, device %p, adjacency %p, materials %p, "
"effect_instances %p, num_materials %p, mesh %p.\n",
debugstr_a(filename), options, device, adjacency, materials,
effect_instances, num_materials, mesh);
@@ -4080,7 +4080,7 @@ HRESULT WINAPI D3DXLoadMeshFromXW(const WCHAR *filename, DWORD options, struct I
HRESULT hr;
DWORD size;
- TRACE("filename %s, options %#x, device %p, adjacency %p, materials %p, "
+ TRACE("filename %s, options %#lx, device %p, adjacency %p, materials %p, "
"effect_instances %p, num_materials %p, mesh %p.\n",
debugstr_w(filename), options, device, adjacency, materials,
effect_instances, num_materials, mesh);
@@ -4109,7 +4109,7 @@ HRESULT WINAPI D3DXLoadMeshFromXResource(HMODULE module, const char *name, const
void *buffer;
DWORD size;
- TRACE("module %p, name %s, type %s, options %#x, device %p, adjacency %p, "
+ TRACE("module %p, name %s, type %s, options %#lx, device %p, adjacency %p, "
"materials %p, effect_instances %p, num_materials %p, mesh %p.\n",
module, debugstr_a(name), debugstr_a(type), options, device, adjacency,
materials, effect_instances, num_materials, mesh);
@@ -4218,7 +4218,7 @@ HRESULT WINAPI D3DXLoadMeshFromXInMemory(const void *memory, DWORD memory_size,
SIZE_T i, nb_children;
GUID guid;
- TRACE("(%p, %u, %x, %p, %p, %p, %p, %p, %p)\n", memory, memory_size, options,
+ TRACE("(%p, %lu, %lx, %p, %p, %p, %p, %p, %p)\n", memory, memory_size, options,
device, adjacency_out, materials_out, effects_out, num_materials_out, mesh_out);
if (!memory || !memory_size || !device || !mesh_out)
@@ -5588,7 +5588,7 @@ static HRESULT create_outline(struct glyphinfo *glyph, void *raw_outline, int da
pt->corner = POINTTYPE_CORNER;
if (header->dwType != TT_POLYGON_TYPE)
- FIXME("Unknown header type %d\n", header->dwType);
+ FIXME("Unknown header type %ld\n", header->dwType);
while ((char *)curve < (char *)header + header->cb)
{
@@ -7015,7 +7015,7 @@ HRESULT WINAPI D3DXWeldVertices(ID3DXMesh *mesh, DWORD flags, const D3DXWELDEPSI
DWORD *vertex_face_map = NULL;
BYTE *vertices = NULL;
- TRACE("mesh %p, flags %#x, epsilons %p, adjacency %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n",
+ TRACE("mesh %p, flags %#lx, epsilons %p, adjacency %p, adjacency_out %p, face_remap_out %p, vertex_remap_out %p.\n",
mesh, flags, epsilons, adjacency, adjacency_out, face_remap_out, vertex_remap_out);
if (flags == 0)
@@ -7302,9 +7302,9 @@ HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *mesh, DWORD texture_in_seman
D3DVERTEXELEMENT9 *position_declaration = NULL, *normal_declaration = NULL;
DWORD weighting_method = options & (D3DXTANGENT_WEIGHT_EQUAL | D3DXTANGENT_WEIGHT_BY_AREA);
- TRACE("mesh %p, texture_in_semantic %u, texture_in_index %u, u_partial_out_semantic %u, u_partial_out_index %u, "
- "v_partial_out_semantic %u, v_partial_out_index %u, normal_out_semantic %u, normal_out_index %u, "
- "options %#x, adjacency %p, partial_edge_threshold %f, singular_point_threshold %f, "
+ TRACE("mesh %p, texture_in_semantic %lu, texture_in_index %lu, u_partial_out_semantic %lu, u_partial_out_index %lu, "
+ "v_partial_out_semantic %lu, v_partial_out_index %lu, normal_out_semantic %lu, normal_out_index %lu, "
+ "options %#lx, adjacency %p, partial_edge_threshold %f, singular_point_threshold %f, "
"normal_edge_threshold %f, mesh_out %p, vertex_mapping %p\n",
mesh, texture_in_semantic, texture_in_index, u_partial_out_semantic, u_partial_out_index,
v_partial_out_semantic, v_partial_out_index, normal_out_semantic, normal_out_index, options, adjacency,
@@ -7336,7 +7336,7 @@ HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *mesh, DWORD texture_in_seman
if (options & ~(D3DXTANGENT_GENERATE_IN_PLACE | D3DXTANGENT_CALCULATE_NORMALS | D3DXTANGENT_WEIGHT_EQUAL | D3DXTANGENT_WEIGHT_BY_AREA))
{
- FIXME("unsupported options %#x\n", options);
+ FIXME("unsupported options %#lx\n", options);
return E_NOTIMPL;
}
@@ -7550,7 +7550,7 @@ HRESULT WINAPI D3DXTessellateNPatches(ID3DXMesh *mesh, const DWORD *adjacency_in
HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id,
DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count)
{
- FIXME("mesh_in %p, attribute_id %u, ib_flags %u, index_buffer %p, index_count %p stub.\n",
+ FIXME("mesh_in %p, attribute_id %lu, ib_flags %lu, index_buffer %p, index_count %p stub.\n",
mesh_in, attribute_id, ib_flags, index_buffer, index_count);
return E_NOTIMPL;
diff --git a/dlls/d3dx9_36/preshader.c b/dlls/d3dx9_36/preshader.c
index 9852b9b94108..9eeb7a639f59 100644
--- a/dlls/d3dx9_36/preshader.c
+++ b/dlls/d3dx9_36/preshader.c
@@ -795,7 +795,7 @@ static HRESULT init_set_constants_param(struct d3dx_const_tab *const_tab, ID3DXC
TRACE("Constant %s, rows %u, columns %u, class %u, bytes %u.\n",
debugstr_a(desc.Name), desc.Rows, desc.Columns, desc.Class, desc.Bytes);
- TRACE("Parameter %s, rows %u, columns %u, class %u, flags %#x, bytes %u.\n",
+ TRACE("Parameter %s, rows %u, columns %u, class %u, flags %#lx, bytes %u.\n",
debugstr_a(param->name), param->rows, param->columns, param->class,
param->flags, param->bytes);
@@ -861,16 +861,16 @@ static HRESULT get_constants_desc(unsigned int *byte_code, struct d3dx_const_tab
D3DXHANDLE hc;
unsigned int i, j;
- hr = D3DXGetShaderConstantTable(byte_code, &ctab);
+ hr = D3DXGetShaderConstantTable((DWORD*)byte_code, &ctab);
if (FAILED(hr) || !ctab)
{
- TRACE("Could not get CTAB data, hr %#x.\n", hr);
+ TRACE("Could not get CTAB data, hr %#lx.\n", hr);
/* returning OK, shaders and preshaders without CTAB are valid */
return D3D_OK;
}
if (FAILED(hr = ID3DXConstantTable_GetDesc(ctab, &desc)))
{
- FIXME("Could not get CTAB desc, hr %#x.\n", hr);
+ FIXME("Could not get CTAB desc, hr %#lx.\n", hr);
goto cleanup;
}
@@ -1294,7 +1294,7 @@ HRESULT d3dx_create_param_eval(struct d3dx_effect *effect, void *byte_code, unsi
if (FAILED(ret = get_constants_desc(shader_ptr, &peval->shader_inputs, effect,
skip_constants, skip_constants_count, &peval->pres)))
{
- TRACE("Could not get shader constant table, hr %#x.\n", ret);
+ TRACE("Could not get shader constant table, hr %#lx.\n", ret);
goto err_out;
}
update_table_sizes_consts(peval->pres.regs.table_sizes, &peval->shader_inputs);
diff --git a/dlls/d3dx9_36/render.c b/dlls/d3dx9_36/render.c
index f9a6a8635e82..f4edf9e16226 100644
--- a/dlls/d3dx9_36/render.c
+++ b/dlls/d3dx9_36/render.c
@@ -151,7 +151,7 @@ static ULONG WINAPI D3DXRenderToSurface_AddRef(ID3DXRenderToSurface *iface)
struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface);
ULONG ref = InterlockedIncrement(&render->ref);
- TRACE("%p increasing refcount to %u\n", iface, ref);
+ TRACE("%p increasing refcount to %lu\n", iface, ref);
return ref;
}
@@ -161,7 +161,7 @@ static ULONG WINAPI D3DXRenderToSurface_Release(ID3DXRenderToSurface *iface)
struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface);
ULONG ref = InterlockedDecrement(&render->ref);
- TRACE("%p decreasing refcount to %u\n", iface, ref);
+ TRACE("%p decreasing refcount to %lu\n", iface, ref);
if (!ref)
{
@@ -307,7 +307,7 @@ static HRESULT WINAPI D3DXRenderToSurface_EndScene(ID3DXRenderToSurface *iface,
struct render_to_surface *render = impl_from_ID3DXRenderToSurface(iface);
HRESULT hr;
- TRACE("(%p)->(%#x)\n", iface, filter);
+ TRACE("(%p)->(%#lx)\n", iface, filter);
if (!render->dst_surface) return D3DERR_INVALIDCALL;
@@ -318,7 +318,7 @@ static HRESULT WINAPI D3DXRenderToSurface_EndScene(ID3DXRenderToSurface *iface,
{
hr = D3DXLoadSurfaceFromSurface(render->dst_surface, NULL, NULL,
render->render_target, NULL, NULL, filter, 0);
- if (FAILED(hr)) ERR("Copying render target data to surface failed %#x\n", hr);
+ if (FAILED(hr)) ERR("Copying render target data to surface failed %#lx\n", hr);
}
device_state_restore(render->device, &render->previous_state);
@@ -453,7 +453,7 @@ static void copy_render_target_to_cube_texture_face(IDirect3DCubeTexture9 *cube_
IDirect3DCubeTexture9_GetCubeMapSurface(cube_texture, face, 0, &cube_surface);
hr = D3DXLoadSurfaceFromSurface(cube_surface, NULL, NULL, render_target, NULL, NULL, filter, 0);
- if (FAILED(hr)) ERR("Copying render target data to surface failed %#x\n", hr);
+ if (FAILED(hr)) ERR("Copying render target data to surface failed %#lx\n", hr);
IDirect3DSurface9_Release(cube_surface);
}
@@ -488,7 +488,7 @@ static ULONG WINAPI D3DXRenderToEnvMap_AddRef(ID3DXRenderToEnvMap *iface)
struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface);
ULONG ref = InterlockedIncrement(&render->ref);
- TRACE("%p increasing refcount to %u\n", iface, ref);
+ TRACE("%p increasing refcount to %lu\n", iface, ref);
return ref;
}
@@ -498,7 +498,7 @@ static ULONG WINAPI D3DXRenderToEnvMap_Release(ID3DXRenderToEnvMap *iface)
struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface);
ULONG ref = InterlockedDecrement(&render->ref);
- TRACE("%p decreasing refcount to %u\n", iface, ref);
+ TRACE("%p decreasing refcount to %lu\n", iface, ref);
if (!ref)
{
@@ -626,7 +626,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_Face(ID3DXRenderToEnvMap *iface,
HRESULT hr;
unsigned int i;
- TRACE("(%p)->(%u, %#x)\n", iface, face, filter);
+ TRACE("(%p)->(%u, %#lx)\n", iface, face, filter);
if (render->state == CUBE_FACE)
{
@@ -676,7 +676,7 @@ static HRESULT WINAPI D3DXRenderToEnvMap_End(ID3DXRenderToEnvMap *iface,
{
struct render_to_envmap *render = impl_from_ID3DXRenderToEnvMap(iface);
- TRACE("(%p)->(%#x)\n", iface, filter);
+ TRACE("(%p)->(%#lx)\n", iface, filter);
if (render->state == INITIAL) return D3DERR_INVALIDCALL;
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c
index c534887ec7ee..89660a723164 100644
--- a/dlls/d3dx9_36/shader.c
+++ b/dlls/d3dx9_36/shader.c
@@ -147,7 +147,7 @@ HRESULT WINAPI D3DXFindShaderComment(const DWORD *byte_code, DWORD fourcc, const
const DWORD *ptr = byte_code;
DWORD version;
- TRACE("byte_code %p, fourcc %x, data %p, size %p\n", byte_code, fourcc, data, size);
+ TRACE("byte_code %p, fourcc %lx, data %p, size %p\n", byte_code, fourcc, data, size);
if (data) *data = NULL;
if (size) *size = 0;
@@ -197,7 +197,7 @@ HRESULT WINAPI D3DXAssembleShader(const char *data, UINT data_len, const D3DXMAC
{
HRESULT hr;
- TRACE("data %p, data_len %u, defines %p, include %p, flags %#x, shader %p, error_messages %p\n",
+ TRACE("data %p, data_len %u, defines %p, include %p, flags %#lx, shader %p, error_messages %p\n",
data, data_len, defines, include, flags, shader, error_messages);
/* Forward to d3dcompiler: the parameter types aren't really different,
@@ -320,7 +320,7 @@ HRESULT WINAPI D3DXAssembleShaderFromFileA(const char *filename, const D3DXMACRO
DWORD len;
HRESULT ret;
- TRACE("filename %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n",
+ TRACE("filename %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n",
debugstr_a(filename), defines, include, flags, shader, error_messages);
if (!filename) return D3DXERR_INVALIDDATA;
@@ -345,7 +345,7 @@ HRESULT WINAPI D3DXAssembleShaderFromFileW(const WCHAR *filename, const D3DXMACR
struct d3dx_include_from_file include_from_file;
char *filename_a;
- TRACE("filename %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n",
+ TRACE("filename %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n",
debugstr_w(filename), defines, include, flags, shader, error_messages);
if(!include)
@@ -384,7 +384,7 @@ HRESULT WINAPI D3DXAssembleShaderFromResourceA(HMODULE module, const char *resou
HRSRC res;
DWORD len;
- TRACE("module %p, resource %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n",
+ TRACE("module %p, resource %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n",
module, debugstr_a(resource), defines, include, flags, shader, error_messages);
if (!(res = FindResourceA(module, resource, (const char *)RT_RCDATA)))
@@ -402,7 +402,7 @@ HRESULT WINAPI D3DXAssembleShaderFromResourceW(HMODULE module, const WCHAR *reso
HRSRC res;
DWORD len;
- TRACE("module %p, resource %s, defines %p, include %p, flags %#x, shader %p, error_messages %p.\n",
+ TRACE("module %p, resource %s, defines %p, include %p, flags %#lx, shader %p, error_messages %p.\n",
module, debugstr_w(resource), defines, include, flags, shader, error_messages);
if (!(res = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
@@ -420,7 +420,7 @@ HRESULT WINAPI D3DXCompileShader(const char *data, UINT length, const D3DXMACRO
HRESULT hr;
TRACE("data %s, length %u, defines %p, include %p, function %s, profile %s, "
- "flags %#x, shader %p, error_msgs %p, constant_table %p.\n",
+ "flags %#lx, shader %p, error_msgs %p, constant_table %p.\n",
debugstr_a(data), length, defines, include, debugstr_a(function), debugstr_a(profile),
flags, shader, error_msgs, constant_table);
@@ -452,7 +452,7 @@ HRESULT WINAPI D3DXCompileShaderFromFileA(const char *filename, const D3DXMACRO
HRESULT ret;
TRACE("filename %s, defines %p, include %p, entrypoint %s, profile %s, "
- "flags %#x, shader %p, error_messages %p, constant_table %p.\n",
+ "flags %#lx, shader %p, error_messages %p, constant_table %p.\n",
debugstr_a(filename), defines, include, debugstr_a(entrypoint),
debugstr_a(profile), flags, shader, error_messages, constant_table);
@@ -483,7 +483,7 @@ HRESULT WINAPI D3DXCompileShaderFromFileW(const WCHAR *filename, const D3DXMACRO
char *filename_a;
TRACE("filename %s, defines %p, include %p, entrypoint %s, profile %s, "
- "flags %#x, shader %p, error_messages %p, constant_table %p.\n",
+ "flags %#lx, shader %p, error_messages %p, constant_table %p.\n",
debugstr_w(filename), defines, include, debugstr_a(entrypoint), debugstr_a(profile),
flags, shader, error_messages, constant_table);
@@ -534,7 +534,7 @@ HRESULT WINAPI D3DXCompileShaderFromResourceA(HMODULE module, const char *resour
DWORD len;
TRACE("module %p, resource %s, defines %p, include %p, entrypoint %s, profile %s, "
- "flags %#x, shader %p, error_messages %p, constant_table %p.\n",
+ "flags %#lx, shader %p, error_messages %p, constant_table %p.\n",
module, debugstr_a(resource), defines, include, debugstr_a(entrypoint), debugstr_a(profile),
flags, shader, error_messages, constant_table);
@@ -555,7 +555,7 @@ HRESULT WINAPI D3DXCompileShaderFromResourceW(HMODULE module, const WCHAR *resou
DWORD len;
TRACE("module %p, resource %s, defines %p, include %p, entrypoint %s, profile %s, "
- "flags %#x, shader %p, error_messages %p, constant_table %p.\n",
+ "flags %#lx, shader %p, error_messages %p, constant_table %p.\n",
module, debugstr_w(resource), defines, include, debugstr_a(entrypoint), debugstr_a(profile),
flags, shader, error_messages, constant_table);
@@ -892,7 +892,7 @@ static ULONG WINAPI ID3DXConstantTableImpl_AddRef(ID3DXConstantTable *iface)
{
struct ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
- TRACE("(%p)->(): AddRef from %d\n", This, This->ref);
+ TRACE("(%p)->(): AddRef from %ld\n", This, This->ref);
return InterlockedIncrement(&This->ref);
}
@@ -902,7 +902,7 @@ static ULONG WINAPI ID3DXConstantTableImpl_Release(ID3DXConstantTable *iface)
struct ID3DXConstantTableImpl *This = impl_from_ID3DXConstantTable(iface);
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE("(%p)->(): Release from %d\n", This, ref + 1);
+ TRACE("(%p)->(): Release from %ld\n", This, ref + 1);
if (!ref)
{
@@ -1965,7 +1965,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags,
const D3DXSHADER_CONSTANTINFO *constant_info;
DWORD i;
- TRACE("byte_code %p, flags %#x, constant_table %p.\n", byte_code, flags, constant_table);
+ TRACE("byte_code %p, flags %#lx, constant_table %p.\n", byte_code, flags, constant_table);
if (constant_table)
*constant_table = NULL;
@@ -1983,7 +1983,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags,
}
if (flags & ~D3DXCONSTTABLE_LARGEADDRESSAWARE)
- FIXME("Flags %#x not handled.\n", flags);
+ FIXME("Flags %#lx not handled.\n", flags);
hr = D3DXFindShaderComment(byte_code, MAKEFOURCC('C','T','A','B'), &data, &size);
if (hr != D3D_OK)
@@ -2026,7 +2026,7 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(const DWORD *byte_code, DWORD flags,
object->desc.Creator = ctab_header->Creator ? object->ctab + ctab_header->Creator : NULL;
object->desc.Version = ctab_header->Version;
object->desc.Constants = ctab_header->Constants;
- TRACE("Creator %s, Version %x, Constants %u, Target %s\n",
+ TRACE("Creator %s, Version %lx, Constants %u, Target %s\n",
debugstr_a(object->desc.Creator), object->desc.Version, object->desc.Constants,
debugstr_a(ctab_header->Target ? object->ctab + ctab_header->Target : NULL));
@@ -2119,7 +2119,7 @@ static ULONG WINAPI d3dx9_fragment_linker_AddRef(ID3DXFragmentLinker *iface)
struct d3dx9_fragment_linker *linker = impl_from_ID3DXFragmentLinker(iface);
ULONG refcount = InterlockedIncrement(&linker->ref);
- TRACE("%p increasing refcount to %u.\n", linker, refcount);
+ TRACE("%p increasing refcount to %lu.\n", linker, refcount);
return refcount;
}
@@ -2129,7 +2129,7 @@ static ULONG WINAPI d3dx9_fragment_linker_Release(ID3DXFragmentLinker *iface)
struct d3dx9_fragment_linker *linker = impl_from_ID3DXFragmentLinker(iface);
ULONG refcount = InterlockedDecrement(&linker->ref);
- TRACE("%p decreasing refcount to %u.\n", linker, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", linker, refcount);
if (!refcount)
{
@@ -2215,7 +2215,7 @@ static HRESULT WINAPI d3dx9_fragment_linker_LinkShader(ID3DXFragmentLinker *ifac
DWORD flags, const D3DXHANDLE *handles, UINT fragment_count, ID3DXBuffer **buffer,
ID3DXBuffer **errors)
{
- FIXME("iface %p, profile %s, flags %#x, handles %p, fragment_count %u, buffer %p, errors %p: stub.\n",
+ FIXME("iface %p, profile %s, flags %#lx, handles %p, fragment_count %u, buffer %p, errors %p: stub.\n",
iface, debugstr_a(profile), flags, handles, fragment_count, buffer, errors);
return E_NOTIMPL;
@@ -2225,7 +2225,7 @@ static HRESULT WINAPI d3dx9_fragment_linker_LinkVertexShader(ID3DXFragmentLinker
DWORD flags, const D3DXHANDLE *handles, UINT fragment_count, IDirect3DVertexShader9 **shader,
ID3DXBuffer **errors)
{
- FIXME("iface %p, profile %s, flags %#x, handles %p, fragment_count %u, shader %p, errors %p: stub.\n",
+ FIXME("iface %p, profile %s, flags %#lx, handles %p, fragment_count %u, shader %p, errors %p: stub.\n",
iface, debugstr_a(profile), flags, handles, fragment_count, shader, errors);
return E_NOTIMPL;
@@ -2235,7 +2235,7 @@ static HRESULT WINAPI d3dx9_fragment_linker_LinkPixelShader(ID3DXFragmentLinker
DWORD flags, const D3DXHANDLE *handles, UINT fragment_count, IDirect3DPixelShader9 **shader,
ID3DXBuffer **errors)
{
- FIXME("iface %p, profile %s, flags %#x, handles %p, fragment_count %u, shader %p, errors %p: stub.\n",
+ FIXME("iface %p, profile %s, flags %#lx, handles %p, fragment_count %u, shader %p, errors %p: stub.\n",
iface, debugstr_a(profile), flags, handles, fragment_count, shader, errors);
return E_NOTIMPL;
@@ -2272,7 +2272,7 @@ HRESULT WINAPI D3DXCreateFragmentLinkerEx(IDirect3DDevice9 *device, UINT size, D
{
struct d3dx9_fragment_linker *object;
- TRACE("device %p, size %u, flags %#x, linker %p.\n", device, size, flags, linker);
+ TRACE("device %p, size %u, flags %#lx, linker %p.\n", device, size, flags, linker);
object = heap_alloc(sizeof(*object));
if (!object)
@@ -2389,7 +2389,7 @@ static ULONG WINAPI d3dx9_texture_shader_AddRef(ID3DXTextureShader *iface)
struct d3dx9_texture_shader *texture_shader = impl_from_ID3DXTextureShader(iface);
ULONG refcount = InterlockedIncrement(&texture_shader->ref);
- TRACE("%p increasing refcount to %u.\n", texture_shader, refcount);
+ TRACE("%p increasing refcount to %lu.\n", texture_shader, refcount);
return refcount;
}
@@ -2399,7 +2399,7 @@ static ULONG WINAPI d3dx9_texture_shader_Release(ID3DXTextureShader *iface)
struct d3dx9_texture_shader *texture_shader = impl_from_ID3DXTextureShader(iface);
ULONG refcount = InterlockedDecrement(&texture_shader->ref);
- TRACE("%p decreasing refcount to %u.\n", texture_shader, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", texture_shader, refcount);
if (!refcount)
{
@@ -2731,7 +2731,7 @@ static HRESULT get_shader_semantics(const DWORD *byte_code, D3DXSEMANTIC *semant
index = reg & D3DSP_REGNUM_MASK;
if (reg_type >= ARRAY_SIZE(regtype_usage))
{
- WARN("Invalid register type %u.\n", reg_type);
+ WARN("Invalid register type %lu.\n", reg_type);
reg_type = 0;
}
usage = regtype_usage[reg_type];
diff --git a/dlls/d3dx9_36/skin.c b/dlls/d3dx9_36/skin.c
index ffc89f0bad96..af4691d3455f 100644
--- a/dlls/d3dx9_36/skin.c
+++ b/dlls/d3dx9_36/skin.c
@@ -70,7 +70,7 @@ static ULONG WINAPI d3dx9_skin_info_AddRef(ID3DXSkinInfo *iface)
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
ULONG refcount = InterlockedIncrement(&skin->ref);
- TRACE("%p increasing refcount to %u.\n", skin, refcount);
+ TRACE("%p increasing refcount to %lu.\n", skin, refcount);
return refcount;
}
@@ -80,7 +80,7 @@ static ULONG WINAPI d3dx9_skin_info_Release(ID3DXSkinInfo *iface)
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
ULONG refcount = InterlockedDecrement(&skin->ref);
- TRACE("%p decreasing refcount to %u.\n", skin, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", skin, refcount);
if (!refcount)
{
@@ -107,7 +107,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetBoneInfluence(ID3DXSkinInfo *iface,
DWORD *new_vertices = NULL;
FLOAT *new_weights = NULL;
- TRACE("iface %p, bone_num %u, num_influences %u, vertices %p, weights %p.\n",
+ TRACE("iface %p, bone_num %lu, num_influences %lu, vertices %p, weights %p.\n",
iface, bone_num, num_influences, vertices, weights);
if (bone_num >= skin->num_bones || !vertices || !weights)
@@ -138,7 +138,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetBoneInfluence(ID3DXSkinInfo *iface,
static HRESULT WINAPI d3dx9_skin_info_SetBoneVertexInfluence(ID3DXSkinInfo *iface,
DWORD bone_num, DWORD influence_num, float weight)
{
- FIXME("iface %p, bone_num %u, influence_num %u, weight %.8e stub!\n",
+ FIXME("iface %p, bone_num %lu, influence_num %lu, weight %.8e stub!\n",
iface, bone_num, influence_num, weight);
return E_NOTIMPL;
@@ -148,7 +148,7 @@ static DWORD WINAPI d3dx9_skin_info_GetNumBoneInfluences(ID3DXSkinInfo *iface, D
{
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
- TRACE("iface %p, bone_num %u.\n", iface, bone_num);
+ TRACE("iface %p, bone_num %lu.\n", iface, bone_num);
if (bone_num >= skin->num_bones)
return 0;
@@ -162,7 +162,7 @@ static HRESULT WINAPI d3dx9_skin_info_GetBoneInfluence(ID3DXSkinInfo *iface,
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
struct bone *bone;
- TRACE("iface %p, bone_num %u, vertices %p, weights %p.\n",
+ TRACE("iface %p, bone_num %lu, vertices %p, weights %p.\n",
iface, bone_num, vertices, weights);
if (bone_num >= skin->num_bones || !vertices)
@@ -182,7 +182,7 @@ static HRESULT WINAPI d3dx9_skin_info_GetBoneInfluence(ID3DXSkinInfo *iface,
static HRESULT WINAPI d3dx9_skin_info_GetBoneVertexInfluence(ID3DXSkinInfo *iface,
DWORD bone_num, DWORD influence_num, float *weight, DWORD *vertex_num)
{
- FIXME("iface %p, bone_num %u, influence_num %u, weight %p, vertex_num %p stub!\n",
+ FIXME("iface %p, bone_num %lu, influence_num %lu, weight %p, vertex_num %p stub!\n",
iface, bone_num, influence_num, weight, vertex_num);
return E_NOTIMPL;
@@ -207,7 +207,7 @@ static DWORD WINAPI d3dx9_skin_info_GetNumBones(ID3DXSkinInfo *iface)
static HRESULT WINAPI d3dx9_skin_info_FindBoneVertexInfluenceIndex(ID3DXSkinInfo *iface,
DWORD bone_num, DWORD vertex_num, DWORD *influence_index)
{
- FIXME("iface %p, bone_num %u, vertex_num %u, influence_index %p stub!\n",
+ FIXME("iface %p, bone_num %lu, vertex_num %lu, influence_index %p stub!\n",
iface, bone_num, vertex_num, influence_index);
return E_NOTIMPL;
@@ -216,7 +216,7 @@ static HRESULT WINAPI d3dx9_skin_info_FindBoneVertexInfluenceIndex(ID3DXSkinInfo
static HRESULT WINAPI d3dx9_skin_info_GetMaxFaceInfluences(struct ID3DXSkinInfo *iface,
struct IDirect3DIndexBuffer9 *index_buffer, DWORD num_faces, DWORD *max_face_influences)
{
- FIXME("iface %p, index_buffer %p, num_faces %u, max_face_influences %p stub!\n",
+ FIXME("iface %p, index_buffer %p, num_faces %lu, max_face_influences %p stub!\n",
iface, index_buffer, num_faces, max_face_influences);
return E_NOTIMPL;
@@ -242,7 +242,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetBoneName(ID3DXSkinInfo *iface, DWORD bo
char *new_name;
size_t size;
- TRACE("iface %p, bone_idx %u, name %s.\n", iface, bone_idx, debugstr_a(name));
+ TRACE("iface %p, bone_idx %lu, name %s.\n", iface, bone_idx, debugstr_a(name));
if (bone_idx >= skin->num_bones || !name)
return D3DERR_INVALIDCALL;
@@ -262,7 +262,7 @@ static const char * WINAPI d3dx9_skin_info_GetBoneName(ID3DXSkinInfo *iface, DWO
{
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
- TRACE("iface %p, bone_idx %u.\n", iface, bone_idx);
+ TRACE("iface %p, bone_idx %lu.\n", iface, bone_idx);
if (bone_idx >= skin->num_bones)
return NULL;
@@ -275,7 +275,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetBoneOffsetMatrix(ID3DXSkinInfo *iface,
{
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
- TRACE("iface %p, bone_num %u, bone_transform %p.\n", iface, bone_num, bone_transform);
+ TRACE("iface %p, bone_num %lu, bone_transform %p.\n", iface, bone_num, bone_transform);
if (bone_num >= skin->num_bones || !bone_transform)
return D3DERR_INVALIDCALL;
@@ -288,7 +288,7 @@ static D3DXMATRIX * WINAPI d3dx9_skin_info_GetBoneOffsetMatrix(ID3DXSkinInfo *if
{
struct d3dx9_skin_info *skin = impl_from_ID3DXSkinInfo(iface);
- TRACE("iface %p, bone_num %u.\n", iface, bone_num);
+ TRACE("iface %p, bone_num %lu.\n", iface, bone_num);
if (bone_num >= skin->num_bones)
return NULL;
@@ -329,7 +329,7 @@ static HRESULT WINAPI d3dx9_skin_info_Clone(ID3DXSkinInfo *iface, ID3DXSkinInfo
static HRESULT WINAPI d3dx9_skin_info_Remap(ID3DXSkinInfo *iface, DWORD num_vertices, DWORD *vertex_remap)
{
- FIXME("iface %p, num_vertices %u, vertex_remap %p stub!\n", iface, num_vertices, vertex_remap);
+ FIXME("iface %p, num_vertices %lu, vertex_remap %p stub!\n", iface, num_vertices, vertex_remap);
return E_NOTIMPL;
}
@@ -339,7 +339,7 @@ static HRESULT WINAPI d3dx9_skin_info_SetFVF(ID3DXSkinInfo *iface, DWORD fvf)
HRESULT hr;
D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE];
- TRACE("iface %p, fvf %#x.\n", iface, fvf);
+ TRACE("iface %p, fvf %#lx.\n", iface, fvf);
hr = D3DXDeclaratorFromFVF(fvf, declaration);
if (FAILED(hr)) return hr;
@@ -410,7 +410,7 @@ static HRESULT WINAPI d3dx9_skin_info_ConvertToBlendedMesh(ID3DXSkinInfo *iface,
ID3DXBuffer **vertex_remap, DWORD *max_face_infl, DWORD *num_bone_combinations,
ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out)
{
- FIXME("iface %p, mesh_in %p, options %#x, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, "
+ FIXME("iface %p, mesh_in %p, options %#lx, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, "
"max_face_infl %p, num_bone_combinations %p, bone_combination_table %p, mesh_out %p stub!\n",
iface, mesh_in, options, adjacency_in, adjacency_out, face_remap, vertex_remap,
max_face_infl, num_bone_combinations, bone_combination_table, mesh_out);
@@ -423,7 +423,7 @@ static HRESULT WINAPI d3dx9_skin_info_ConvertToIndexedBlendedMesh(ID3DXSkinInfo
ID3DXBuffer **vertex_remap, DWORD *max_face_infl, DWORD *num_bone_combinations,
ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out)
{
- FIXME("iface %p, mesh_in %p, options %#x, palette_size %u, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, "
+ FIXME("iface %p, mesh_in %p, options %#lx, palette_size %lu, adjacency_in %p, adjacency_out %p, face_remap %p, vertex_remap %p, "
"max_face_infl %p, num_bone_combinations %p, bone_combination_table %p, mesh_out %p stub!\n",
iface, mesh_in, options, palette_size, adjacency_in, adjacency_out, face_remap, vertex_remap,
max_face_infl, num_bone_combinations, bone_combination_table, mesh_out);
@@ -469,7 +469,7 @@ HRESULT WINAPI D3DXCreateSkinInfo(DWORD num_vertices, const D3DVERTEXELEMENT9 *d
static const D3DVERTEXELEMENT9 empty_declaration = D3DDECL_END();
struct d3dx9_skin_info *object = NULL;
- TRACE("num_vertices %u, declaration %p, num_bones %u, skin_info %p.\n",
+ TRACE("num_vertices %lu, declaration %p, num_bones %lu, skin_info %p.\n",
num_vertices, declaration, num_bones, skin_info);
if (!skin_info || !declaration)
@@ -509,7 +509,7 @@ HRESULT WINAPI D3DXCreateSkinInfoFVF(DWORD num_vertices, DWORD fvf, DWORD num_bo
HRESULT hr;
D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE];
- TRACE("(%u, %x, %u, %p)\n", num_vertices, fvf, num_bones, skin_info);
+ TRACE("(%lu, %lx, %lu, %p)\n", num_vertices, fvf, num_bones, skin_info);
hr = D3DXDeclaratorFromFVF(fvf, declaration);
if (FAILED(hr))
diff --git a/dlls/d3dx9_36/sprite.c b/dlls/d3dx9_36/sprite.c
index 5499904da24c..c6ec2c1b378f 100644
--- a/dlls/d3dx9_36/sprite.c
+++ b/dlls/d3dx9_36/sprite.c
@@ -94,7 +94,7 @@ static ULONG WINAPI d3dx9_sprite_AddRef(ID3DXSprite *iface)
struct d3dx9_sprite *sprite = impl_from_ID3DXSprite(iface);
ULONG refcount = InterlockedIncrement(&sprite->ref);
- TRACE("%p increasing refcount to %u.\n", sprite, refcount);
+ TRACE("%p increasing refcount to %lu.\n", sprite, refcount);
return refcount;
}
@@ -104,7 +104,7 @@ static ULONG WINAPI d3dx9_sprite_Release(ID3DXSprite *iface)
struct d3dx9_sprite *sprite = impl_from_ID3DXSprite(iface);
ULONG refcount = InterlockedDecrement(&sprite->ref);
- TRACE("%p decreasing refcount to %u.\n", sprite, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", sprite, refcount);
if (!refcount)
{
@@ -279,7 +279,7 @@ static HRESULT WINAPI d3dx9_sprite_Begin(ID3DXSprite *iface, DWORD flags)
struct d3dx9_sprite *This = impl_from_ID3DXSprite(iface);
HRESULT hr;
- TRACE("iface %p, flags %#x.\n", iface, flags);
+ TRACE("iface %p, flags %#lx.\n", iface, flags);
if(flags>D3DXSPRITE_FLAGLIMIT || This->ready) return D3DERR_INVALIDCALL;
@@ -295,10 +295,10 @@ D3DXSPRITE_SORT_TEXTURE: sort by texture (so that it doesn't change too often)
if(flags & (D3DXSPRITE_BILLBOARD |
D3DXSPRITE_DONOTMODIFY_RENDERSTATE | D3DXSPRITE_OBJECTSPACE |
D3DXSPRITE_SORT_DEPTH_BACKTOFRONT))
- FIXME("Flags unsupported: %#x\n", flags);
+ FIXME("Flags unsupported: %#lx\n", flags);
/* These flags should only matter to performance */
else if(flags & (D3DXSPRITE_SORT_DEPTH_FRONTTOBACK | D3DXSPRITE_SORT_TEXTURE))
- TRACE("Flags unsupported: %#x\n", flags);
+ TRACE("Flags unsupported: %#lx\n", flags);
if(This->vdecl==NULL) {
static const D3DVERTEXELEMENT9 elements[] =
@@ -345,7 +345,7 @@ static HRESULT WINAPI d3dx9_sprite_Draw(ID3DXSprite *iface, IDirect3DTexture9 *t
struct sprite *new_sprites;
D3DSURFACE_DESC texdesc;
- TRACE("iface %p, texture %p, rect %s, center %p, position %p, color 0x%08x.\n",
+ TRACE("iface %p, texture %p, rect %s, center %p, position %p, color 0x%08lx.\n",
iface, texture, wine_dbgstr_rect(rect), center, position, color);
if(texture==NULL) return D3DERR_INVALIDCALL;
diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c
index 39733d3ef7eb..df18d319fdcc 100644
--- a/dlls/d3dx9_36/surface.c
+++ b/dlls/d3dx9_36/surface.c
@@ -173,7 +173,7 @@ static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc)
return fourcc;
}
- WARN("Unknown FourCC %#x\n", fourcc);
+ WARN("Unknown FourCC %#lx\n", fourcc);
return D3DFMT_UNKNOWN;
}
@@ -236,7 +236,7 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLO
if (FAILED(hr))
{
WARN("Failed to create temporary surface, surface %p, format %#x,"
- " usage %#x, pool %#x, write %#x, width %u, height %u.\n",
+ " usage %#lx, pool %#x, write %#x, width %u, height %u.\n",
surface, desc.Format, desc.Usage, desc.Pool, write, width, height);
IDirect3DDevice9_Release(device);
return hr;
@@ -249,7 +249,7 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLO
IDirect3DDevice9_Release(device);
if (FAILED(hr))
{
- WARN("Failed to lock surface %p, write %#x, usage %#x, pool %#x.\n",
+ WARN("Failed to lock surface %p, write %#x, usage %#lx, pool %#x.\n",
surface, write, desc.Usage, desc.Pool);
IDirect3DSurface9_Release(*temp_surface);
*temp_surface = NULL;
@@ -288,7 +288,7 @@ HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect,
}
IDirect3DSurface9_GetDevice(surface, &device);
if (FAILED(hr = IDirect3DDevice9_UpdateSurface(device, temp_surface, NULL, surface, &surface_point)))
- WARN("Updating surface failed, hr %#x, surface %p, temp_surface %p.\n",
+ WARN("Updating surface failed, hr %#lx, surface %p, temp_surface %p.\n",
hr, surface, temp_surface);
IDirect3DDevice9_Release(device);
}
@@ -314,7 +314,7 @@ static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_forma
}
}
- WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n",
+ WARN("Unknown RGB pixel format (%#lx, %#lx, %#lx, %#lx)\n",
pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
return D3DFMT_UNKNOWN;
}
@@ -336,7 +336,7 @@ static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel
return D3DFMT_A8L8;
}
- WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n",
+ WARN("Unknown luminance pixel format (bpp %lu, l %#lx, a %#lx)\n",
pixel_format->bpp, pixel_format->rmask, pixel_format->amask);
return D3DFMT_UNKNOWN;
}
@@ -346,7 +346,7 @@ static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_for
if (pixel_format->bpp == 8 && pixel_format->amask == 0xff)
return D3DFMT_A8;
- WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask);
+ WARN("Unknown Alpha pixel format (%lu, %#lx)\n", pixel_format->bpp, pixel_format->rmask);
return D3DFMT_UNKNOWN;
}
@@ -355,7 +355,7 @@ static D3DFORMAT dds_indexed_to_d3dformat(const struct dds_pixel_format *pixel_f
if (pixel_format->bpp == 8)
return D3DFMT_P8;
- WARN("Unknown indexed pixel format (%u).\n", pixel_format->bpp);
+ WARN("Unknown indexed pixel format (%lu).\n", pixel_format->bpp);
return D3DFMT_UNKNOWN;
}
@@ -366,7 +366,7 @@ static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_form
if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000)
return D3DFMT_V16U16;
- WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
+ WARN("Unknown bump pixel format (%lu, %#lx, %#lx, %#lx, %#lx)\n", pixel_format->bpp,
pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
return D3DFMT_UNKNOWN;
}
@@ -377,16 +377,16 @@ static D3DFORMAT dds_bump_luminance_to_d3dformat(const struct dds_pixel_format *
&& pixel_format->bmask == 0x00ff0000)
return D3DFMT_X8L8V8U8;
- WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x).\n", pixel_format->bpp,
+ WARN("Unknown bump pixel format (%lu, %#lx, %#lx, %#lx, %#lx).\n", pixel_format->bpp,
pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
return D3DFMT_UNKNOWN;
}
static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
{
- TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size,
+ TRACE("pixel_format: size %lu, flags %#lx, fourcc %#lx, bpp %lu.\n", pixel_format->size,
pixel_format->flags, pixel_format->fourcc, pixel_format->bpp);
- TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask,
+ TRACE("rmask %#lx, gmask %#lx, bmask %#lx, amask %#lx.\n", pixel_format->rmask, pixel_format->gmask,
pixel_format->bmask, pixel_format->amask);
if (pixel_format->flags & DDS_PF_FOURCC)
@@ -404,7 +404,7 @@ static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pi
if (pixel_format->flags & DDS_PF_BUMPLUMINANCE)
return dds_bump_luminance_to_d3dformat(pixel_format);
- WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n",
+ WARN("Unknown pixel format (flags %#lx, fourcc %#lx, bpp %lu, r %#lx, g %#lx, b %#lx, a %#lx)\n",
pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
return D3DFMT_UNKNOWN;
@@ -905,7 +905,7 @@ static BOOL image_is_argb(IWICBitmapFrameDecode *frame, const D3DXIMAGE_INFO *in
if (FAILED(hr = IWICBitmapFrameDecode_CopyPixels(frame, NULL, info->Width * 4, size, buffer)))
{
- ERR("Failed to copy pixels, hr %#x.\n", hr);
+ ERR("Failed to copy pixels, hr %#lx.\n", hr);
free(buffer);
return FALSE;
}
@@ -1206,7 +1206,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
RECT rect;
TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, "
- "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n",
pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize,
wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo);
@@ -1369,7 +1369,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileA(IDirect3DSurface9 *dst_surface,
int strlength;
TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
- "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_a(src_file),
wine_dbgstr_rect(src_rect), filter, color_key, src_info);
@@ -1396,7 +1396,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromFileW(IDirect3DSurface9 *dst_surface,
HRESULT hr;
TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_file %s, "
- "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), debugstr_w(src_file),
wine_dbgstr_rect(src_rect), filter, color_key, src_info);
@@ -1422,7 +1422,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceA(IDirect3DSurface9 *dst_surface,
void *data;
TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
- "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_a(resource),
wine_dbgstr_rect(src_rect), filter, color_key, src_info);
@@ -1450,7 +1450,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromResourceW(IDirect3DSurface9 *dst_surface,
void *data;
TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_module %p, resource %s, "
- "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+ "src_rect %s, filter %#lx, color_key 0x%08lx, src_info %p.\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_module, debugstr_w(resource),
wine_dbgstr_rect(src_rect), filter, color_key, src_info);
@@ -1687,7 +1687,7 @@ void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pit
UINT x, y, z;
TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
- "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
+ "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08lx, palette %p.\n",
src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
dst_format, color_key, palette);
@@ -1794,7 +1794,7 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic
UINT x, y, z;
TRACE("src %p, src_row_pitch %u, src_slice_pitch %u, src_size %p, src_format %p, dst %p, "
- "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08x, palette %p.\n",
+ "dst_row_pitch %u, dst_slice_pitch %u, dst_size %p, dst_format %p, color_key 0x%08lx, palette %p.\n",
src, src_row_pitch, src_slice_pitch, src_size, src_format, dst, dst_row_pitch, dst_slice_pitch, dst_size,
dst_format, color_key, palette);
@@ -1920,7 +1920,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
D3DLOCKED_RECT lockrect;
HRESULT hr;
- TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
+ TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#lx, 0x%08lx)\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
@@ -2114,7 +2114,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
{
if ((filter & 0xf) != D3DX_FILTER_POINT)
- FIXME("Unhandled filter %#x.\n", filter);
+ FIXME("Unhandled filter %#lx.\n", filter);
/* Always apply a point filter until D3DX_FILTER_LINEAR,
* D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
@@ -2193,7 +2193,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
RECT s;
TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_surface %p, "
- "src_palette %p, src_rect %s, filter %#x, color_key 0x%08x.\n",
+ "src_palette %p, src_rect %s, filter %#lx, color_key 0x%08lx.\n",
dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_surface,
src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c
index 6af445890472..e873a2761fdb 100644
--- a/dlls/d3dx9_36/texture.c
+++ b/dlls/d3dx9_36/texture.c
@@ -54,7 +54,7 @@ HRESULT WINAPI D3DXFilterTexture(IDirect3DBaseTexture9 *texture,
HRESULT hr;
D3DRESOURCETYPE type;
- TRACE("(%p, %p, %u, %#x)\n", texture, palette, srclevel, filter);
+ TRACE("(%p, %p, %u, %#lx)\n", texture, palette, srclevel, filter);
if (!texture)
return D3DERR_INVALIDCALL;
@@ -408,7 +408,7 @@ cleanup:
HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool)
{
- TRACE("device %p, width %p, height %p, miplevels %p, usage %u, format %p, pool %u.\n",
+ TRACE("device %p, width %p, height %p, miplevels %p, usage %lu, format %p, pool %u.\n",
device, width, height, miplevels, usage, format, pool);
return check_texture_requirements(device, width, height, miplevels, usage, format, pool, D3DRTYPE_TEXTURE);
@@ -421,7 +421,7 @@ HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device,
UINT s = (size && *size) ? *size : 256;
HRESULT hr;
- TRACE("(%p, %p, %p, %u, %p, %u)\n", device, size, miplevels, usage, format, pool);
+ TRACE("(%p, %p, %p, %lu, %p, %u)\n", device, size, miplevels, usage, format, pool);
if (s == D3DX_DEFAULT)
s = 256;
@@ -458,7 +458,7 @@ HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *devic
UINT d = (depth && *depth) ? *depth : 1;
HRESULT hr;
- TRACE("(%p, %p, %p, %p, %p, %u, %p, %u)\n", device, width, height, depth, miplevels,
+ TRACE("(%p, %p, %p, %p, %p, %lu, %p, %u)\n", device, width, height, depth, miplevels,
usage, format, pool);
if (!device || FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps)))
@@ -526,7 +526,7 @@ HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UI
{
HRESULT hr;
- TRACE("device %p, width %u, height %u, miplevels %u, usage %#x, format %#x, pool %#x, texture %p.\n",
+ TRACE("device %p, width %u, height %u, miplevels %u, usage %#lx, format %#x, pool %#x, texture %p.\n",
device, width, height, miplevels, usage, format, pool, texture);
if (!device || !texture)
@@ -576,7 +576,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *devi
HRESULT hr;
TRACE("device %p, srcdata %p, srcdatasize %u, width %u, height %u, miplevels %u,"
- " usage %#x, format %#x, pool %#x, filter %#x, mipfilter %#x, colorkey %#x,"
+ " usage %#lx, format %#x, pool %#x, filter %#lx, mipfilter %#lx, colorkey %#lx,"
" srcinfo %p, palette %p, texture %p.\n",
device, srcdata, srcdatasize, width, height, miplevels, usage, format, pool,
filter, mipfilter, colorkey, srcinfo, palette, texture);
@@ -759,8 +759,8 @@ HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, con
HRESULT hr;
DWORD size;
- TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
- "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
+ TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, "
+ "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n",
device, debugstr_w(srcfile), width, height, miplevels, usage, format,
pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
@@ -791,8 +791,8 @@ HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, con
HRESULT hr;
DWORD len;
- TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
- "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
+ TRACE("device %p, srcfile %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, "
+ "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n",
device, debugstr_a(srcfile), width, height, miplevels, usage, format,
pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
@@ -857,8 +857,8 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device,
void *buffer;
DWORD size;
- TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
- "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
+ TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, "
+ "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n",
device, srcmodule, debugstr_a(resource), width, height, miplevels, usage, format,
pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
@@ -886,8 +886,8 @@ HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device,
void *buffer;
DWORD size;
- TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#x, format %#x, "
- "pool %#x, filter %#x, mipfilter %#x, colorkey 0x%08x, srcinfo %p, palette %p, texture %p.\n",
+ TRACE("device %p, srcmodule %p, resource %s, width %u, height %u, miplevels %u, usage %#lx, format %#x, "
+ "pool %#x, filter %#lx, mipfilter %#lx, colorkey 0x%08lx, srcinfo %p, palette %p, texture %p.\n",
device, srcmodule, debugstr_w(resource), width, height, miplevels, usage, format,
pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
@@ -911,7 +911,7 @@ HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
{
HRESULT hr;
- TRACE("(%p, %u, %u, %#x, %#x, %#x, %p)\n", device, size, miplevels, usage, format,
+ TRACE("(%p, %u, %u, %#lx, %#x, %#x, %p)\n", device, size, miplevels, usage, format,
pool, texture);
if (!device || !texture)
@@ -942,7 +942,7 @@ HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT wid
{
HRESULT hr;
- TRACE("(%p, %u, %u, %u, %u, %#x, %#x, %#x, %p)\n", device, width, height, depth,
+ TRACE("(%p, %u, %u, %u, %u, %#lx, %#x, %#x, %p)\n", device, width, height, depth,
miplevels, usage, format, pool, texture);
if (!device || !texture)
@@ -1037,7 +1037,7 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(IDirect3DDevice9 *device,
void *data;
DWORD data_size;
- TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
+ TRACE("(%p, %s, %u, %u, %u, %u, %#lx, %#x, %#x, %#lx, %#lx, %#lx, %p, %p, %p): relay\n",
device, debugstr_a(filename), width, height, depth, mip_levels,
usage, format, pool, filter, mip_filter, color_key, src_info,
palette, volume_texture);
@@ -1081,7 +1081,7 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(IDirect3DDevice9 *device,
void *data;
DWORD data_size;
- TRACE("(%p, %s, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
+ TRACE("(%p, %s, %u, %u, %u, %u, %#lx, %#x, %#x, %#lx, %#lx, %#lx, %p, %p, %p): relay\n",
device, debugstr_w(filename), width, height, depth, mip_levels,
usage, format, pool, filter, mip_filter, color_key, src_info,
palette, volume_texture);
@@ -1139,7 +1139,7 @@ HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(IDirect3DDevice9 *devic
BOOL file_mip_levels = FALSE;
IDirect3DVolumeTexture9 *tex, *buftex;
- TRACE("(%p, %p, %u, %u, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n",
+ TRACE("(%p, %p, %u, %u, %u, %u, %u, %#lx, %#x, %#x, %#lx, %#lx, %#lx, %p, %p, %p)\n",
device, data, data_size, width, height, depth, mip_levels, usage, format, pool,
filter, mip_filter, color_key, info, palette, volume_texture);
@@ -1418,7 +1418,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device,
BOOL file_mip_levels = FALSE;
IDirect3DCubeTexture9 *tex, *buftex;
- TRACE("(%p, %p, %u, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p)\n", device,
+ TRACE("(%p, %p, %u, %u, %u, %#lx, %#x, %#x, %#lx, %#lx, %#lx, %p, %p, %p)\n", device,
src_data, src_data_size, size, mip_levels, usage, format, pool, filter, mip_filter,
color_key, src_info, palette, cube_texture);
@@ -1598,7 +1598,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(IDirect3DDevice9 *device,
void *data;
DWORD data_size;
- TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
+ TRACE("(%p, %s, %u, %u, %#lx, %#x, %#x, %#lx, %#lx, %#lx, %p, %p, %p): relay\n",
device, wine_dbgstr_a(src_filename), size, mip_levels, usage, format,
pool, filter, mip_filter, color_key, image_info, palette, cube_texture);
@@ -1642,7 +1642,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(IDirect3DDevice9 *device,
void *data;
DWORD data_size;
- TRACE("(%p, %s, %u, %u, %#x, %#x, %#x, %#x, %#x, %#x, %p, %p, %p): relay\n",
+ TRACE("(%p, %s, %u, %u, %#lx, %#x, %#x, %#lx, %#lx, %#lx, %p, %p, %p): relay\n",
device, wine_dbgstr_w(src_filename), size, mip_levels, usage, format,
pool, filter, mip_filter, color_key, image_info, palette, cube_texture);
@@ -1926,7 +1926,7 @@ HRESULT WINAPI D3DXSaveTextureToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *src_texture,
const PALETTEENTRY *src_palette, DWORD flags, DWORD channel, float amplitude)
{
- FIXME("texture %p, src_texture %p, src_palette %p, flags %#x, channel %u, amplitude %.8e stub.\n",
+ FIXME("texture %p, src_texture %p, src_palette %p, flags %#lx, channel %lu, amplitude %.8e stub.\n",
texture, src_texture, src_palette, flags, channel, amplitude);
return D3D_OK;
diff --git a/dlls/d3dx9_36/volume.c b/dlls/d3dx9_36/volume.c
index 5d1319f8df39..0951573c7d6c 100644
--- a/dlls/d3dx9_36/volume.c
+++ b/dlls/d3dx9_36/volume.c
@@ -34,7 +34,7 @@ HRESULT WINAPI D3DXLoadVolumeFromFileA(IDirect3DVolume9 *dst_volume,
int length;
WCHAR *filenameW;
- TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
+ TRACE("(%p, %p, %p, %s, %p, %#lx, %#lx, %p)\n",
dst_volume, dst_palette, dst_box, debugstr_a(filename), src_box,
filter, color_key, info);
@@ -64,7 +64,7 @@ HRESULT WINAPI D3DXLoadVolumeFromFileW(IDirect3DVolume9 *dst_volume,
void *data;
DWORD data_size;
- TRACE("(%p, %p, %p, %s, %p, %#x, %#x, %p)\n",
+ TRACE("(%p, %p, %p, %s, %p, %#lx, %#lx, %p)\n",
dst_volume, dst_palette, dst_box, debugstr_w(filename), src_box,
filter, color_key, info);
@@ -98,7 +98,7 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
struct volume dst_size, src_size;
const struct pixel_format_desc *src_format_desc, *dst_format_desc;
- TRACE("(%p, %p, %p, %p, %#x, %u, %u, %p, %p, %x, %x)\n", dst_volume, dst_palette, dst_box,
+ TRACE("(%p, %p, %p, %p, %#x, %u, %u, %p, %p, %lx, %lx)\n", dst_volume, dst_palette, dst_box,
src_memory, src_format, src_row_pitch, src_slice_pitch, src_palette, src_box,
filter, color_key);
@@ -210,7 +210,7 @@ HRESULT WINAPI D3DXLoadVolumeFromMemory(IDirect3DVolume9 *dst_volume,
else
{
if ((filter & 0xf) != D3DX_FILTER_POINT)
- FIXME("Unhandled filter %#x.\n", filter);
+ FIXME("Unhandled filter %#lx.\n", filter);
point_filter_argb_pixels(src_addr, src_row_pitch, src_slice_pitch, &src_size, src_format_desc,
locked_box.pBits, locked_box.RowPitch, locked_box.SlicePitch, &dst_size, dst_format_desc, color_key,
@@ -238,7 +238,7 @@ HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(IDirect3DVolume9 *dst_volume,
D3DXIMAGE_INFO image_info;
TRACE("dst_volume %p, dst_palette %p, dst_box %p, src_data %p, src_data_size %u, src_box %p, "
- "filter %#x, color_key 0x%08x, src_info %p.\n",
+ "filter %#lx, color_key 0x%08lx, src_info %p.\n",
dst_volume, dst_palette, dst_box, src_data, src_data_size, src_box,
filter, color_key, src_info);
@@ -298,7 +298,7 @@ HRESULT WINAPI D3DXLoadVolumeFromVolume(IDirect3DVolume9 *dst_volume,
D3DVOLUME_DESC desc;
D3DLOCKED_BOX locked_box;
- TRACE("(%p, %p, %p, %p, %p, %p, %#x, %#x)\n",
+ TRACE("(%p, %p, %p, %p, %p, %p, %#lx, %#lx)\n",
dst_volume, dst_palette, dst_box, src_volume, src_palette, src_box,
filter, color_key);
diff --git a/dlls/d3dx9_36/xfile.c b/dlls/d3dx9_36/xfile.c
index 4f7d3eefd609..6bbe198c83cb 100644
--- a/dlls/d3dx9_36/xfile.c
+++ b/dlls/d3dx9_36/xfile.c
@@ -40,7 +40,7 @@ static HRESULT error_dxfile_to_d3dxfile(HRESULT error)
case DXFILEERR_BADVALUE:
return D3DXFERR_BADVALUE;
default:
- FIXME("Cannot map error %#x\n", error);
+ FIXME("Cannot map error %#lx\n", error);
return E_FAIL;
}
}
@@ -108,7 +108,7 @@ static ULONG WINAPI d3dx9_file_data_AddRef(ID3DXFileData *iface)
struct d3dx9_file_data *file_data = impl_from_ID3DXFileData(iface);
ULONG refcount = InterlockedIncrement(&file_data->ref);
- TRACE("%p increasing refcount to %u.\n", file_data, refcount);
+ TRACE("%p increasing refcount to %lu.\n", file_data, refcount);
return refcount;
}
@@ -118,7 +118,7 @@ static ULONG WINAPI d3dx9_file_data_Release(ID3DXFileData *iface)
struct d3dx9_file_data *file_data = impl_from_ID3DXFileData(iface);
ULONG refcount = InterlockedDecrement(&file_data->ref);
- TRACE("%p decreasing refcount to %u.\n", file_data, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", file_data, refcount);
if (!refcount)
{
@@ -265,7 +265,7 @@ static HRESULT WINAPI d3dx9_file_data_GetChild(ID3DXFileData *iface, SIZE_T id,
{
struct d3dx9_file_data *file_data = impl_from_ID3DXFileData(iface);
- TRACE("iface %p, id %#lx, object %p.\n", iface, id, object);
+ TRACE("iface %p, id %#Ix, object %p.\n", iface, id, object);
if (!object)
return E_POINTER;
@@ -380,7 +380,7 @@ static HRESULT d3dx9_file_data_create(IDirectXFileObject *dxfile_object, ID3DXFi
object->children = new_children;
}
- TRACE("Found %u children\n", object->nb_children);
+ TRACE("Found %lu children\n", object->nb_children);
*ret_iface = &object->ID3DXFileData_iface;
@@ -410,7 +410,7 @@ static ULONG WINAPI d3dx9_file_enum_object_AddRef(ID3DXFileEnumObject *iface)
struct d3dx9_file_enum_object *file_enum = impl_from_ID3DXFileEnumObject(iface);
ULONG refcount = InterlockedIncrement(&file_enum->ref);
- TRACE("%p increasing refcount to %u.\n", file_enum, refcount);
+ TRACE("%p increasing refcount to %lu.\n", file_enum, refcount);
return refcount;
}
@@ -420,7 +420,7 @@ static ULONG WINAPI d3dx9_file_enum_object_Release(ID3DXFileEnumObject *iface)
struct d3dx9_file_enum_object *file_enum = impl_from_ID3DXFileEnumObject(iface);
ULONG refcount = InterlockedDecrement(&file_enum->ref);
- TRACE("%p decreasing refcount to %u.\n", file_enum, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", file_enum, refcount);
if (!refcount)
{
@@ -463,7 +463,7 @@ static HRESULT WINAPI d3dx9_file_enum_object_GetChild(ID3DXFileEnumObject *iface
{
struct d3dx9_file_enum_object *file_enum = impl_from_ID3DXFileEnumObject(iface);
- TRACE("iface %p, id %#lx, object %p.\n", iface, id, object);
+ TRACE("iface %p, id %#Ix, object %p.\n", iface, id, object);
if (!object)
return E_POINTER;
@@ -525,7 +525,7 @@ static ULONG WINAPI d3dx9_file_AddRef(ID3DXFile *iface)
struct d3dx9_file *file = impl_from_ID3DXFile(iface);
ULONG refcount = InterlockedIncrement(&file->ref);
- TRACE("%p increasing refcount to %u.\n", file, refcount);
+ TRACE("%p increasing refcount to %lu.\n", file, refcount);
return refcount;
}
@@ -535,7 +535,7 @@ static ULONG WINAPI d3dx9_file_Release(ID3DXFile *iface)
struct d3dx9_file *file = impl_from_ID3DXFile(iface);
ULONG refcount = InterlockedDecrement(&file->ref);
- TRACE("%p decreasing refcount to %u.\n", file, refcount);
+ TRACE("%p decreasing refcount to %lu.\n", file, refcount);
if (!refcount)
{
@@ -560,7 +560,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void *
unsigned children_array_size = 0;
HRESULT ret;
- TRACE("iface %p, source %p, options %#x, enum_object %p.\n", iface, source, options, enum_object);
+ TRACE("iface %p, source %p, options %#lx, enum_object %p.\n", iface, source, options, enum_object);
if (!enum_object)
return E_POINTER;
@@ -593,7 +593,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void *
}
else
{
- FIXME("Source type %u is not handled yet\n", options);
+ FIXME("Source type %lu is not handled yet\n", options);
return E_NOTIMPL;
}
@@ -659,7 +659,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void *
if (ret != DXFILEERR_NOMOREOBJECTS)
WARN("Cannot get all top level data objects\n");
- TRACE("Found %u children\n", object->nb_children);
+ TRACE("Found %lu children\n", object->nb_children);
*enum_object = &object->ID3DXFileEnumObject_iface;
@@ -669,7 +669,7 @@ static HRESULT WINAPI d3dx9_file_CreateEnumObject(ID3DXFile *iface, const void *
static HRESULT WINAPI d3dx9_file_CreateSaveObject(ID3DXFile *iface, const void *data,
D3DXF_FILESAVEOPTIONS options, D3DXF_FILEFORMAT format, ID3DXFileSaveObject **save_object)
{
- FIXME("iface %p, data %p, options %#x, format %#x, save_object %p stub!\n",
+ FIXME("iface %p, data %p, options %#lx, format %#lx, save_object %p stub!\n",
iface, data, options, format, save_object);
return E_NOTIMPL;
@@ -680,12 +680,12 @@ static HRESULT WINAPI d3dx9_file_RegisterTemplates(ID3DXFile *iface, const void
struct d3dx9_file *file = impl_from_ID3DXFile(iface);
HRESULT ret;
- TRACE("iface %p, data %p, size %lu.\n", iface, data, size);
+ TRACE("iface %p, data %p, size %Iu.\n", iface, data, size);
ret = IDirectXFile_RegisterTemplates(file->dxfile, (void *)data, size);
if (ret != DXFILE_OK)
{
- WARN("Error %#x\n", ret);
+ WARN("Error %#lx\n", ret);
return error_dxfile_to_d3dxfile(ret);
}
diff --git a/dlls/d3dx9_37/Makefile.in b/dlls/d3dx9_37/Makefile.in
index a1fcc43af9a9..f9a0d4085a86 100644
--- a/dlls/d3dx9_37/Makefile.in
+++ b/dlls/d3dx9_37/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=37
+EXTRADEFS = -DD3DX_SDK_VERSION=37
MODULE = d3dx9_37.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_38/Makefile.in b/dlls/d3dx9_38/Makefile.in
index 29d8865b7924..2814a4686f96 100644
--- a/dlls/d3dx9_38/Makefile.in
+++ b/dlls/d3dx9_38/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=38
+EXTRADEFS = -DD3DX_SDK_VERSION=38
MODULE = d3dx9_38.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_39/Makefile.in b/dlls/d3dx9_39/Makefile.in
index a63a2288b553..61c44debd2fd 100644
--- a/dlls/d3dx9_39/Makefile.in
+++ b/dlls/d3dx9_39/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=39
+EXTRADEFS = -DD3DX_SDK_VERSION=39
MODULE = d3dx9_39.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_40/Makefile.in b/dlls/d3dx9_40/Makefile.in
index 263ad5b3769c..c1e8f15edabc 100644
--- a/dlls/d3dx9_40/Makefile.in
+++ b/dlls/d3dx9_40/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=40
+EXTRADEFS = -DD3DX_SDK_VERSION=40
MODULE = d3dx9_40.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_41/Makefile.in b/dlls/d3dx9_41/Makefile.in
index a12e639a6ec3..132a69716397 100644
--- a/dlls/d3dx9_41/Makefile.in
+++ b/dlls/d3dx9_41/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=41
+EXTRADEFS = -DD3DX_SDK_VERSION=41
MODULE = d3dx9_41.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_42/Makefile.in b/dlls/d3dx9_42/Makefile.in
index f98ef0d62568..305cb9b34f58 100644
--- a/dlls/d3dx9_42/Makefile.in
+++ b/dlls/d3dx9_42/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=42
+EXTRADEFS = -DD3DX_SDK_VERSION=42
MODULE = d3dx9_42.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
diff --git a/dlls/d3dx9_43/Makefile.in b/dlls/d3dx9_43/Makefile.in
index 86c6a8c51d2b..bcf41038c2c1 100644
--- a/dlls/d3dx9_43/Makefile.in
+++ b/dlls/d3dx9_43/Makefile.in
@@ -1,4 +1,4 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES -DD3DX_SDK_VERSION=43
+EXTRADEFS = -DD3DX_SDK_VERSION=43
MODULE = d3dx9_43.dll
IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
PARENTSRC = ../d3dx9_36
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