[PATCH vkd3d 09/11] vkd3d-shader/hlsl: Fold constant modulus.

Giovanni Mascellani gmascellani at codeweavers.com
Thu Apr 14 05:52:40 CDT 2022


This commit includes work by Francisco Casas.

Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
 libs/vkd3d-shader/hlsl_constant_ops.c | 48 +++++++++++++++++++++++++++
 tests/arithmetic-int.shader_test      | 11 +++++-
 tests/arithmetic-uint.shader_test     |  9 +++++
 3 files changed, 67 insertions(+), 1 deletion(-)

diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c
index 9a8bc6b0..06b957ba 100644
--- a/libs/vkd3d-shader/hlsl_constant_ops.c
+++ b/libs/vkd3d-shader/hlsl_constant_ops.c
@@ -318,6 +318,50 @@ static bool fold_div(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
     return true;
 }
 
+static bool fold_mod(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
+        struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2)
+{
+    enum hlsl_base_type type = dst->node.data_type->base_type;
+    unsigned int k;
+
+    assert(type == src1->node.data_type->base_type);
+    assert(type == src2->node.data_type->base_type);
+
+    for (k = 0; k < dst->node.data_type->dimx; ++k)
+    {
+        switch (type)
+        {
+            case HLSL_TYPE_INT:
+                if (src2->value[k].i == 0)
+                {
+                    hlsl_error(ctx, &dst->node.loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO,
+                            "Division by zero.");
+                    return false;
+                }
+                if (src1->value[k].i == INT_MIN && src2->value[k].i == -1)
+                    dst->value[k].i = 0;
+                else
+                    dst->value[k].i = src1->value[k].i % src2->value[k].i;
+                break;
+
+            case HLSL_TYPE_UINT:
+                if (src2->value[k].u == 0)
+                {
+                    hlsl_error(ctx, &dst->node.loc, VKD3D_SHADER_ERROR_HLSL_DIVISION_BY_ZERO,
+                            "Division by zero.");
+                    return false;
+                }
+                dst->value[k].u = src1->value[k].u % src2->value[k].u;
+                break;
+
+            default:
+                FIXME("Fold modulus for type %s.\n", debug_hlsl_type(ctx, dst->node.data_type));
+                return false;
+        }
+    }
+    return true;
+}
+
 bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
 {
     struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
@@ -375,6 +419,10 @@ bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
             success = fold_div(ctx, res, arg1, arg2);
             break;
 
+        case HLSL_OP2_MOD:
+            success = fold_mod(ctx, res, arg1, arg2);
+            break;
+
         default:
             FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
             success = false;
diff --git a/tests/arithmetic-int.shader_test b/tests/arithmetic-int.shader_test
index c85b9a3a..c2eee2ba 100644
--- a/tests/arithmetic-int.shader_test
+++ b/tests/arithmetic-int.shader_test
@@ -21,7 +21,7 @@ float4 main() : SV_TARGET
 }
 
 [test]
-todo draw quad
+draw quad
 probe all rgba (5.0, 5.0, -5.0, 3.0)
 
 [pixel shader fail]
@@ -32,3 +32,12 @@ float4 main() : SV_TARGET
 
     return x / y;
 }
+
+[pixel shader fail]
+float4 main() : SV_TARGET
+{
+    int x = 1;
+    int y = 0;
+
+    return x % y;
+}
diff --git a/tests/arithmetic-uint.shader_test b/tests/arithmetic-uint.shader_test
index f37c881e..f1801b9c 100644
--- a/tests/arithmetic-uint.shader_test
+++ b/tests/arithmetic-uint.shader_test
@@ -35,3 +35,12 @@ float4 main() : SV_TARGET
 
     return x / y;
 }
+
+[pixel shader fail]
+float4 main() : SV_TARGET
+{
+    uint x = 1;
+    uint y = 0;
+
+    return x % y;
+}
-- 
2.35.2




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