[PATCH 1/2] mshtmlmedia: Add dll.

Mohamad Al-Jaf mohamadaljaf at gmail.com
Sun Apr 24 23:34:54 CDT 2022


On Sun, Apr 24, 2022 at 6:05 AM Austin English <austinenglish at gmail.com> wrote:
> I agree that _actually_ testing would be ideal, but I don't think it should be a _blocker_.
> That said, I'm in the same position, and my position is my own. I raise it because I feel
> like few others were giving feedback :).

Thank you, Austin, I appreciate your input on the matter.

On Sun, Apr 24, 2022 at 6:26 AM Alexandre Julliard <julliard at winehq.org> wrote:
> The issue is not testing the patch, it's demonstrating that there's a
> need for it in the first place.

In this case, the only way to demonstrate there's a need for it is to
test the game. And like I said earlier, this can only happen at
specific cutscenes so it'll take a significant amount of time to test.

I'm open to doing this, but I'll need the game itself to proceed. If
you're serious about it please send me a CD-Key of the game. And while
we're at it, please hire me as a tester. I can test patches for other
games to confirm they fix issues.

On Sun, Apr 24, 2022 at 8:44 AM Alexandre Julliard <julliard at winehq.org> wrote:
> In this specific case, since it's not a Windows DLL but some internal IE
> thing, it would additionally need a convincing explanation of why we
> need the dll on Wine even though it's not present on most Windows
> installs.

I disagree that it's just an internal IE dll, it doesn't make sense to
me. I think the name is misleading. It seems more like a part of the
Media Foundation that was later merged into mfplat. This is backed by
the exported mf functions. Furthermore, I don't think Chromium would
use an internal IE component, that seems bizarre.

Since the functions are already implemented, this dll would serve as a
viable alternative to msmpeg2vdec in Chromium-based browsers.

--
Kind regards,
Mohamad



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