[PATCH v2 5/8] d2d1: Move CreateEffect() implementation to effect context.

Ziqing Hui zhui at codeweavers.com
Thu Apr 28 05:40:26 CDT 2022


Signed-off-by: Ziqing Hui <zhui at codeweavers.com>
---

We hold an effect context reference in effect.

See https://docs.microsoft.com/en-us/windows/win32/api/d2d1effectauthor/nn-d2d1effectauthor-id2d1effectcontext

"Each call to ID2D1EffectImpl::Initialize will be provided a different ID2D1EffectContext interface."

This means that device context and effect context are not one-on-one. And each effect has an effect context.

"This interface tracks resource allocations for the effect. When the effect is released, 
 the corresponding allocations will also be released."

 dlls/d2d1/d2d1_private.h |  4 +++-
 dlls/d2d1/device.c       | 18 ++++++------------
 dlls/d2d1/effect.c       | 27 +++++++++++++++++++++++----
 3 files changed, 32 insertions(+), 17 deletions(-)

diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h
index eb2f71f7c03..8f8ffc5fd0e 100644
--- a/dlls/d2d1/d2d1_private.h
+++ b/dlls/d2d1/d2d1_private.h
@@ -597,12 +597,14 @@ struct d2d_effect
     const struct d2d_effect_info *info;
 
     ID2D1Factory *factory;
+    ID2D1EffectContext *effect_context;
     ID2D1Image **inputs;
     size_t inputs_size;
     size_t input_count;
 };
 
-HRESULT d2d_effect_init(struct d2d_effect *effect, ID2D1Factory *factory, const CLSID *effect_id) DECLSPEC_HIDDEN;
+HRESULT d2d_effect_init(struct d2d_effect *effect,
+        struct d2d_effect_context *effect_context, const CLSID *effect_id) DECLSPEC_HIDDEN;
 
 static inline BOOL d2d_array_reserve(void **elements, size_t *capacity, size_t count, size_t size)
 {
diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c
index 13c99458cfa..03195c8c557 100644
--- a/dlls/d2d1/device.c
+++ b/dlls/d2d1/device.c
@@ -1890,25 +1890,19 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateEffect(ID2D1DeviceCont
         REFCLSID effect_id, ID2D1Effect **effect)
 {
     struct d2d_device_context *context = impl_from_ID2D1DeviceContext(iface);
-    struct d2d_effect *object;
+    struct d2d_effect_context *effect_context;
     HRESULT hr;
 
     FIXME("iface %p, effect_id %s, effect %p stub!\n", iface, debugstr_guid(effect_id), effect);
 
-    if (!(object = heap_alloc_zero(sizeof(*object))))
+    if (!(effect_context = heap_alloc_zero(sizeof(*effect_context))))
         return E_OUTOFMEMORY;
+    d2d_effect_context_init(effect_context, iface);
 
-    if (FAILED(hr = d2d_effect_init(object, context->factory, effect_id)))
-    {
-        WARN("Failed to initialise effect, hr %#lx.\n", hr);
-        heap_free(object);
-        return hr;
-    }
+    hr = ID2D1EffectContext_CreateEffect(&effect_context->ID2D1EffectContext_iface, effect_id, effect);
 
-    TRACE("Created effect %p.\n", object);
-    *effect = &object->ID2D1Effect_iface;
-
-    return S_OK;
+    ID2D1EffectContext_Release(&effect_context->ID2D1EffectContext_iface);
+    return hr;
 }
 
 static HRESULT STDMETHODCALLTYPE d2d_device_context_ID2D1DeviceContext_CreateGradientStopCollection(
diff --git a/dlls/d2d1/effect.c b/dlls/d2d1/effect.c
index bfb2e9d16d9..b14c2fae373 100644
--- a/dlls/d2d1/effect.c
+++ b/dlls/d2d1/effect.c
@@ -92,9 +92,26 @@ static void STDMETHODCALLTYPE d2d_effect_context_GetDpi(ID2D1EffectContext *ifac
 static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateEffect(ID2D1EffectContext *iface,
         REFCLSID clsid, ID2D1Effect **effect)
 {
-    FIXME("iface %p, clsid %s, effect %p stub!\n", iface, debugstr_guid(clsid), effect);
+    struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
+    struct d2d_effect *object;
+    HRESULT hr;
 
-    return E_NOTIMPL;
+    TRACE("iface %p, clsid %s, effect %p.\n", iface, debugstr_guid(clsid), effect);
+
+    if (!(object = heap_alloc_zero(sizeof(*object))))
+        return E_OUTOFMEMORY;
+
+    if (FAILED(hr = d2d_effect_init(object, effect_context, clsid)))
+    {
+        WARN("Failed to initialise effect, hr %#lx.\n", hr);
+        heap_free(object);
+        return hr;
+    }
+
+    TRACE("Created effect %p.\n", object);
+    *effect = &object->ID2D1Effect_iface;
+
+    return S_OK;
 }
 
 static HRESULT STDMETHODCALLTYPE d2d_effect_context_GetMaximumSupportedFeatureLevel(ID2D1EffectContext *iface,
@@ -308,6 +325,7 @@ static void d2d_effect_cleanup(struct d2d_effect *effect)
             ID2D1Image_Release(effect->inputs[i]);
     }
     heap_free(effect->inputs);
+    ID2D1EffectContext_Release(effect->effect_context);
     ID2D1Factory_Release(effect->factory);
 }
 
@@ -635,7 +653,7 @@ static const ID2D1ImageVtbl d2d_effect_image_vtbl =
     d2d_effect_image_GetFactory,
 };
 
-HRESULT d2d_effect_init(struct d2d_effect *effect, ID2D1Factory *factory, const CLSID *effect_id)
+HRESULT d2d_effect_init(struct d2d_effect *effect, struct d2d_effect_context *effect_context, const CLSID *effect_id)
 {
     unsigned int i;
 
@@ -649,7 +667,8 @@ HRESULT d2d_effect_init(struct d2d_effect *effect, ID2D1Factory *factory, const
         {
             effect->info = &builtin_effects[i];
             d2d_effect_SetInputCount(&effect->ID2D1Effect_iface, effect->info->default_input_count);
-            ID2D1Factory_AddRef(effect->factory = factory);
+            ID2D1Factory_AddRef(effect->factory = effect_context->factory);
+            ID2D1EffectContext_AddRef(effect->effect_context = &effect_context->ID2D1EffectContext_iface);
             return S_OK;
         }
     }
-- 
2.25.1




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