[PATCH vkd3d 6/8] vkd3d-shader/hlsl: Use a more sensible source location in add_constructor().
Giovanni Mascellani
gmascellani at codeweavers.com
Thu Apr 28 08:32:03 CDT 2022
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
---
libs/vkd3d-shader/hlsl.y | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
index 3fff8fc6..b68d9700 100644
--- a/libs/vkd3d-shader/hlsl.y
+++ b/libs/vkd3d-shader/hlsl.y
@@ -2077,7 +2077,7 @@ static struct list *add_constructor(struct hlsl_ctx *ctx, struct hlsl_type *type
continue;
}
- initialize_var_components(ctx, params->instrs, var, &idx, arg, &loc);
+ initialize_var_components(ctx, params->instrs, var, &idx, arg, &arg->loc);
}
if (!(load = hlsl_new_var_load(ctx, var, loc)))
--
2.36.0
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