[PATCH vkd3d 4/4] vkd3d-shader: Add support for retrieving the creator string from DXBC shaders.
Zebediah Figura (she/her)
zfigura at codeweavers.com
Mon Jan 10 19:47:45 CST 2022
On 1/6/22 04:15, Henri Verbeet wrote:
> On Tue, 28 Dec 2021 at 23:20, Zebediah Figura <zfigura at codeweavers.com> wrote:
>> struct vkd3d_shader_parser_ops
>> {
>> void (*parser_reset)(struct vkd3d_shader_parser *parser);
>> void (*parser_destroy)(struct vkd3d_shader_parser *parser);
>> + void (*parser_read_metadata)(struct vkd3d_shader_parser *parser);
>> void (*parser_read_instruction)(struct vkd3d_shader_parser *parser, struct vkd3d_shader_instruction *instruction);
>> bool (*parser_is_end)(struct vkd3d_shader_parser *parser);
>> };
>
> I don't feel strongly one way or another at this point, but should
> parser_read_metadata() perhaps just return the metadata to the caller,
> instead of storing it in the vkd3d_shader_parser structure?
I haven't written much more than these patches so far, but I think that
makes sense.
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