[PATCH vkd3d 12/12] vkd3d-shader/hlsl: Replace register offsets with index paths in split copies.

Francisco Casas fcasas at codeweavers.com
Fri Jul 1 16:24:35 CDT 2022


hlsl_new_store() and hlsl_new_load() are deleted, so now there are no more
direct ways to create derefs with offsets in hlsl.c and hlsl.h.

Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
---
 libs/vkd3d-shader/hlsl.c         | 32 -------------------------
 libs/vkd3d-shader/hlsl.h         |  4 ----
 libs/vkd3d-shader/hlsl_codegen.c | 40 +++++++++-----------------------
 3 files changed, 11 insertions(+), 65 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index 3454e5ee..fdf023f1 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -744,25 +744,6 @@ static struct hlsl_type *get_type_from_deref(struct hlsl_ctx *ctx, const struct
     return type;
 }
 
-struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
-        struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc)
-{
-    struct hlsl_ir_store *store;
-
-    if (!writemask && type_is_single_reg(rhs->data_type))
-        writemask = (1 << rhs->data_type->dimx) - 1;
-
-    if (!(store = hlsl_alloc(ctx, sizeof(*store))))
-        return NULL;
-
-    init_node(&store->node, HLSL_IR_STORE, NULL, loc);
-    init_deref(ctx, &store->lhs, var, 0);
-    hlsl_src_from_node(&store->lhs.offset, offset);
-    hlsl_src_from_node(&store->rhs, rhs);
-    store->writemask = writemask;
-    return store;
-}
-
 /* Returns a simple variable derefence, so that the value can be stored and then passed by reference
  * to load/store functions. It shall not be modified afterwards. */
 struct hlsl_deref hlsl_get_direct_var_deref(struct hlsl_ir_var *var)
@@ -948,19 +929,6 @@ struct hlsl_ir_if *hlsl_new_if(struct hlsl_ctx *ctx, struct hlsl_ir_node *condit
     return iff;
 }
 
-struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
-        struct hlsl_type *type, const struct vkd3d_shader_location loc)
-{
-    struct hlsl_ir_load *load;
-
-    if (!(load = hlsl_alloc(ctx, sizeof(*load))))
-        return NULL;
-    init_node(&load->node, HLSL_IR_LOAD, type, loc);
-    init_deref(ctx, &load->src, var, 0);
-    hlsl_src_from_node(&load->src.offset, offset);
-    return load;
-}
-
 struct hlsl_ir_load *hlsl_new_load_index(struct hlsl_ctx *ctx, const struct hlsl_deref *deref,
         struct hlsl_ir_node *idx, struct vkd3d_shader_location loc)
 {
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
index dd5ea1d7..efb186cf 100644
--- a/libs/vkd3d-shader/hlsl.h
+++ b/libs/vkd3d-shader/hlsl.h
@@ -774,11 +774,7 @@ struct hlsl_ir_resource_load *hlsl_new_resource_load(struct hlsl_ctx *ctx, struc
         enum hlsl_resource_load_type type, struct hlsl_deref *resource, struct hlsl_deref *sampler,
         struct hlsl_ir_node *coords, struct hlsl_ir_node *texel_offset, const struct vkd3d_shader_location *loc);
 
-struct hlsl_ir_load *hlsl_new_load(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
-        struct hlsl_type *type, struct vkd3d_shader_location loc);
 struct hlsl_ir_loop *hlsl_new_loop(struct hlsl_ctx *ctx, struct vkd3d_shader_location loc);
-struct hlsl_ir_store *hlsl_new_store(struct hlsl_ctx *ctx, struct hlsl_ir_var *var, struct hlsl_ir_node *offset,
-        struct hlsl_ir_node *rhs, unsigned int writemask, struct vkd3d_shader_location loc);
 struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name,
         struct hlsl_struct_field *fields, size_t field_count);
 struct hlsl_ir_swizzle *hlsl_new_swizzle(struct hlsl_ctx *ctx, DWORD s, unsigned int components,
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
index 0276fb89..2c7b5f20 100644
--- a/libs/vkd3d-shader/hlsl_codegen.c
+++ b/libs/vkd3d-shader/hlsl_codegen.c
@@ -946,39 +946,21 @@ static bool fold_redundant_casts(struct hlsl_ctx *ctx, struct hlsl_ir_node *inst
  * split_matrix_copies(). Inserts new instructions right before
  * "store". */
 static bool split_copy(struct hlsl_ctx *ctx, struct hlsl_ir_store *store,
-        const struct hlsl_ir_load *load, const unsigned int offset, struct hlsl_type *type)
+        const struct hlsl_ir_load *load, const unsigned int indx, struct hlsl_type *type)
 {
-    struct hlsl_ir_node *offset_instr, *add;
     struct hlsl_ir_store *split_store;
     struct hlsl_ir_load *split_load;
     struct hlsl_ir_constant *c;
 
-    if (!(c = hlsl_new_uint_constant(ctx, offset, &store->node.loc)))
+    if (!(c = hlsl_new_uint_constant(ctx, indx, &store->node.loc)))
         return false;
     list_add_before(&store->node.entry, &c->node.entry);
 
-    offset_instr = &c->node;
-    if (load->src.offset.node)
-    {
-        if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, load->src.offset.node, &c->node)))
-            return false;
-        list_add_before(&store->node.entry, &add->entry);
-        offset_instr = add;
-    }
-    if (!(split_load = hlsl_new_load(ctx, load->src.var, offset_instr, type, store->node.loc)))
+    if (!(split_load = hlsl_new_load_index(ctx, &load->src, &c->node, store->node.loc)))
         return false;
     list_add_before(&store->node.entry, &split_load->node.entry);
 
-    offset_instr = &c->node;
-    if (store->lhs.offset.node)
-    {
-        if (!(add = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, store->lhs.offset.node, &c->node)))
-            return false;
-        list_add_before(&store->node.entry, &add->entry);
-        offset_instr = add;
-    }
-
-    if (!(split_store = hlsl_new_store(ctx, store->lhs.var, offset_instr, &split_load->node, 0, store->node.loc)))
+    if (!(split_store = hlsl_new_store_index(ctx, &store->lhs, &c->node, &split_load->node, 0, store->node.loc)))
         return false;
     list_add_before(&store->node.entry, &split_store->node.entry);
 
@@ -990,8 +972,8 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
     const struct hlsl_ir_node *rhs;
     struct hlsl_type *element_type;
     const struct hlsl_type *type;
-    unsigned int element_size, i;
     struct hlsl_ir_store *store;
+    unsigned int i;
 
     if (instr->type != HLSL_IR_STORE)
         return false;
@@ -1002,7 +984,6 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
     if (type->type != HLSL_CLASS_ARRAY)
         return false;
     element_type = type->e.array.type;
-    element_size = hlsl_type_get_array_element_reg_size(element_type);
 
     if (rhs->type != HLSL_IR_LOAD)
     {
@@ -1012,7 +993,7 @@ static bool split_array_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
 
     for (i = 0; i < type->e.array.elements_count; ++i)
     {
-        if (!split_copy(ctx, store, hlsl_ir_load(rhs), i * element_size, element_type))
+        if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type))
             return false;
     }
 
@@ -1050,7 +1031,7 @@ static bool split_struct_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
     {
         const struct hlsl_struct_field *field = &type->e.record.fields[i];
 
-        if (!split_copy(ctx, store, hlsl_ir_load(rhs), field->reg_offset, field->type))
+        if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, field->type))
             return false;
     }
 
@@ -1088,7 +1069,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
 
     for (i = 0; i < hlsl_type_major_size(type); ++i)
     {
-        if (!split_copy(ctx, store, hlsl_ir_load(rhs), 4 * i, element_type))
+        if (!split_copy(ctx, store, hlsl_ir_load(rhs), i, element_type))
             return false;
     }
 
@@ -2102,8 +2083,6 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
         append_output_var_copy(ctx, &body->instrs, entry_func->return_var);
     }
 
-    transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL); /* TODO: move forward, remove when no longer needed */
-
     transform_ir(ctx, lower_broadcasts, body, NULL);
     while (transform_ir(ctx, fold_redundant_casts, body, NULL));
     do
@@ -2113,6 +2092,9 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry
     }
     while (progress);
     transform_ir(ctx, split_matrix_copies, body, NULL);
+
+    transform_ir(ctx, transform_deref_paths_into_offsets, body, NULL); /* TODO: move forward, remove when no longer needed */
+
     transform_ir(ctx, lower_narrowing_casts, body, NULL);
     transform_ir(ctx, lower_casts_to_bool, body, NULL);
     do
-- 
2.34.1




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