[PATCH vkd3d 01/10] vkd3d: Properly compare integers in compare_descriptor_range().
Henri Verbeet
hverbeet at codeweavers.com
Tue Mar 1 06:21:27 CST 2022
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
libs/vkd3d/state.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c
index ffd92d1a..2d3954d2 100644
--- a/libs/vkd3d/state.c
+++ b/libs/vkd3d/state.c
@@ -835,10 +835,10 @@ static int compare_descriptor_range(const void *a, const void *b)
const struct d3d12_root_descriptor_table_range *range_a = a, *range_b = b;
int ret;
- if ((ret = range_a->type - range_b->type))
+ if ((ret = vkd3d_u32_compare(range_a->type, range_b->type)))
return ret;
- if ((ret = range_a->offset - range_b->offset))
+ if ((ret = vkd3d_u32_compare(range_a->offset, range_b->offset)))
return ret;
return (range_a->descriptor_count == UINT_MAX) - (range_b->descriptor_count == UINT_MAX);
--
2.20.1
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