[PATCH] wined3d: Use list_empty() in shader_glsl_destroy().
Henri Verbeet
hverbeet at codeweavers.com
Fri Mar 11 05:02:49 CST 2022
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH] wined3d: Use list_empty() in shader_glsl_destroy().
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[PATCH v2 1/2] include: Add winusb.h file.
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