[PATCH vkd3d 5/6] vkd3d-shader/hlsl: Fold constant not-equal expressions.

Zebediah Figura zfigura at codeweavers.com
Thu Mar 24 12:17:45 CDT 2022


On 3/23/22 09:27, Giovanni Mascellani wrote:
> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> ---
>   libs/vkd3d-shader/hlsl_constant_ops.c | 41 +++++++++++++++++++++++++++
>   1 file changed, 41 insertions(+)
> 
> diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c
> index 6c852ba1..2f090863 100644
> --- a/libs/vkd3d-shader/hlsl_constant_ops.c
> +++ b/libs/vkd3d-shader/hlsl_constant_ops.c
> @@ -224,6 +224,43 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
>       return true;
>   }
>   
> +static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
> +        struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2)
> +{
> +    enum hlsl_base_type type = dst->node.data_type->base_type;
> +
> +    assert(type == HLSL_TYPE_BOOL);

Nitpick, but there doesn't seem much point in putting this in a separate 
variable.

> +    assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
> +
> +    for (int k = 0; k < 4; ++k)

"unsigned int"

> +    {
> +        switch (src1->node.data_type->base_type)
> +        {
> +            case HLSL_TYPE_FLOAT:
> +            case HLSL_TYPE_HALF:
> +                dst->value[k].b = src1->value[k].f != src2->value[k].f;
> +                break;
> +
> +            case HLSL_TYPE_DOUBLE:
> +                dst->value[k].b = src1->value[k].d != src2->value[k].d;
> +                break;
> +
> +            case HLSL_TYPE_INT:
> +            case HLSL_TYPE_UINT:
> +            case HLSL_TYPE_BOOL:
> +                dst->value[k].b = src1->value[k].u != src2->value[k].u;
> +                break;
> +
> +            default:
> +                FIXME("Fold not-equal for type %s.\n", debug_hlsl_type(ctx, dst->node.data_type));
> +                return false;

I don't think it's possible to get here, is it? We already check that 
the type is numeric when parsing.

(Also, we probably want to trace the source type here...)

> +        }
> +
> +        dst->value[k].b *= ~0u;
> +    }
> +    return true;
> +}
> +
>   bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
>   {
>       struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
> @@ -266,6 +303,10 @@ bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void
>               success = fold_mul(ctx, res, arg1, arg2);
>               break;
>   
> +        case HLSL_OP2_NEQUAL:
> +            success = fold_nequal(ctx, res, arg1, arg2);
> +            break;
> +
>           default:
>               FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
>               success = false;



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