[PATCH vkd3d 5/6] vkd3d-shader/hlsl: Fold constant not-equal expressions.

Francisco Casas fcasas at codeweavers.com
Thu Mar 24 15:07:29 CDT 2022


Hello,

March 23, 2022 11:28 AM, "Giovanni Mascellani" <gmascellani at codeweavers.com> wrote:

> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl_constant_ops.c | 41 +++++++++++++++++++++++++++
> 1 file changed, 41 insertions(+)
> 
> diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c
> index 6c852ba1..2f090863 100644
> --- a/libs/vkd3d-shader/hlsl_constant_ops.c
> +++ b/libs/vkd3d-shader/hlsl_constant_ops.c
> @@ -224,6 +224,43 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
> return true;
> }
> 
> +static bool fold_nequal(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst,
> + struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2)
> +{
> + enum hlsl_base_type type = dst->node.data_type->base_type;
> +
> + assert(type == HLSL_TYPE_BOOL);
> + assert(src1->node.data_type->base_type == src2->node.data_type->base_type);
> +
> + for (int k = 0; k < 4; ++k)
> + {
> + switch (src1->node.data_type->base_type)
> + {
> + case HLSL_TYPE_FLOAT:
> + case HLSL_TYPE_HALF:
> + dst->value[k].b = src1->value[k].f != src2->value[k].f;
> + break;
> +
> + case HLSL_TYPE_DOUBLE:
> + dst->value[k].b = src1->value[k].d != src2->value[k].d;
> + break;
> +
> + case HLSL_TYPE_INT:
> + case HLSL_TYPE_UINT:
> + case HLSL_TYPE_BOOL:
> + dst->value[k].b = src1->value[k].u != src2->value[k].u;

I am not so sure we can compare bools using .u, since sizeof(bool) is 1.
The next 3 bytes may not be initialized.
(more probably now that we have hlsl_new_constant()).

> + break;
> +
> + default:
> + FIXME("Fold not-equal for type %s.\n", debug_hlsl_type(ctx, dst->node.data_type));
> + return false;
> + }
> +
> + dst->value[k].b *= ~0u;
> + }
> + return true;
> +}
> +
> bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
> {
> struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
> @@ -266,6 +303,10 @@ bool hlsl_fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
> void
> success = fold_mul(ctx, res, arg1, arg2);
> break;
> 
> + case HLSL_OP2_NEQUAL:
> + success = fold_nequal(ctx, res, arg1, arg2);
> + break;
> +
> default:
> FIXME("Fold \"%s\" expression.\n", debug_hlsl_expr_op(expr->op));
> success = false;
> -- 
> 2.35.1


Best regards,
Francisco.



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