[PATCH vkd3d 3/8] vkd3d-shader/hlsl: Don't assert that the array element type has a nonzero register size.
Giovanni Mascellani
gmascellani at codeweavers.com
Tue May 3 04:57:18 CDT 2022
From: Zebediah Figura <zfigura at codeweavers.com>
It's legal to declare arrays of object types, which don't.
---
libs/vkd3d-shader/hlsl.c | 1 -
1 file changed, 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index 7239b183..95ce9445 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -165,7 +165,6 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type
{
unsigned int element_size = type->e.array.type->reg_size;
- assert(element_size);
if (is_sm4)
type->reg_size = (type->e.array.elements_count - 1) * align(element_size, 4) + element_size;
else
--
2.36.0
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