[PATCH v2 0/4] MR109: wined3d: Add a memory_colour_fill path for clearing the entire level to zero.

Stefan Dösinger (@stefan) wine at gitlab.winehq.org
Tue May 24 11:25:42 CDT 2022


Huh, I'll have a look. The d3d11 tests were hard-crashing my system, so they weren't in my test run script. At least I figured out some more details about that crash today...

-- 
https://gitlab.winehq.org/wine/wine/-/merge_requests/109#note_1160



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