d3d9: Add a render target test
H. Verbeet
hverbeet at gmail.com
Wed Dec 20 12:29:31 CST 2006
This time as part of the device.c test.
Changelog:
- Add a render target test
-------------- next part --------------
---
dlls/d3d9/tests/device.c | 115 ++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 115 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index 96fdfc2..0eaee19 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -1,6 +1,7 @@
/*
* Copyright (C) 2006 Vitaliy Margolen
* Copyright (C) 2006 Stefan D?singer(For CodeWeavers)
+ * Copyright (C) 2006 Henri Verbeet
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -838,6 +839,119 @@ cleanup:
if(pDevice) IDirect3D9_Release(pDevice);
}
+static void test_rendertarget(void)
+{
+ D3DPRESENT_PARAMETERS present_parameters;
+ IDirect3DSurface9 *render_target = NULL;
+ IDirect3DSurface9 *back_buffer = NULL;
+ IDirect3DDevice9 *device_ptr = 0;
+ IDirect3DSurface9 *tmp = NULL;
+ IDirect3D9 *d3d9_ptr = 0;
+ ULONG refcount;
+ D3DCAPS9 caps;
+ HRESULT hr;
+ HWND hwnd;
+ DWORD idx;
+
+ hwnd = CreateWindow("static", "d3d9_test",
+ 0, 0, 0, 10, 10, 0, 0, 0, 0);
+ if (!hwnd)
+ {
+ trace("Failed to create window\n");
+ return;
+ }
+
+ d3d9_ptr = pDirect3DCreate9(D3D_SDK_VERSION);
+ if (!d3d9_ptr)
+ {
+ trace("Failed to create IDirect3D9 object\n");
+ goto cleanup;
+ }
+
+ ZeroMemory(&present_parameters, sizeof(present_parameters));
+ present_parameters.Windowed = TRUE;
+ present_parameters.hDeviceWindow = hwnd;
+ present_parameters.SwapEffect = D3DSWAPEFFECT_DISCARD;
+
+ hr = IDirect3D9_CreateDevice(d3d9_ptr, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
+ NULL, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device_ptr);
+ if (FAILED(hr) || !device_ptr)
+ {
+ trace("Failed to create device\n");
+ goto cleanup;
+ }
+
+ IDirect3DDevice9_GetDeviceCaps(device_ptr, &caps);
+
+ /* Get the backbuffer */
+ hr = IDirect3DDevice9_GetRenderTarget(device_ptr, 0, &back_buffer);
+ ok(hr == D3D_OK && back_buffer != NULL, "GetRenderTarget 0 returned: hr %#x, back_buffer %p."
+ " Expected hr %#x, back_buffer != %p\n", hr, back_buffer, D3D_OK, NULL);
+
+ hr = IDirect3DDevice9_CreateRenderTarget(device_ptr, 10, 10, D3DFMT_A8R8G8B8,
+ D3DMULTISAMPLE_NONE, 0, FALSE, &render_target, NULL);
+ ok(SUCCEEDED(hr), "Failed to create render target (%#x)\n", hr);
+ ok(render_target != NULL, "CreateRenderTarget returned a NULL render target\n");
+
+ for (idx = 0; idx < caps.NumSimultaneousRTs; ++idx)
+ {
+ /* Set */
+ hr = IDirect3DDevice9_SetRenderTarget(device_ptr, idx, render_target);
+ ok(hr == D3D_OK, "SetRenderTarget %d returned: hr %#x."
+ " Expected hr %#x\n", idx, hr, D3D_OK);
+
+ /* Get */
+ tmp = NULL;
+ IDirect3DDevice9_GetRenderTarget(device_ptr, idx, &tmp);
+ ok(hr == D3D_OK && tmp == render_target, "GetRenderTarget %d returned: hr %#x, tmp %p."
+ " Expected hr %#x, tmp %p\n", idx, hr, tmp, D3D_OK, render_target);
+ refcount = IDirect3DSurface9_Release(tmp);
+ ok(refcount == 1, "Release %d returned %u. Expected 1\n", idx, refcount);
+
+ /* Unset */
+ hr = IDirect3DDevice9_SetRenderTarget(device_ptr, idx, NULL);
+ if (idx)
+ {
+ ok(hr == D3D_OK, "SetRenderTarget %d returned: hr %#x."
+ " Expected hr %#x\n", idx, hr, D3D_OK);
+
+ /* Get again */
+ tmp = (IDirect3DSurface9 *)0x1337c0d3;
+ IDirect3DDevice9_GetRenderTarget(device_ptr, idx, &tmp);
+ ok(hr == D3D_OK && tmp == NULL, "GetRenderTarget %d returned: hr %#x, tmp %p."
+ " Expected hr %#x, tmp %p\n", idx, hr, tmp, D3DERR_INVALIDCALL, NULL);
+ } else {
+ /* Setting the first render target to NULL should return D3DERR_INVALIDCALL */
+ ok(hr == D3DERR_INVALIDCALL, "SetRenderTarget 0 returned: hr %#x."
+ " Expected hr %#x\n", hr, D3DERR_INVALIDCALL);
+
+ /* Set the original backbuffer */
+ hr = IDirect3DDevice9_SetRenderTarget(device_ptr, idx, back_buffer);
+ ok(hr == D3D_OK, "SetRenderTarget 0 returned: hr %#x."
+ " Expected hr %#x\n", hr, D3D_OK);
+ }
+ }
+
+ /* Setting an invalid render target index should return D3DERR_INVALIDCALL */
+ hr = IDirect3DDevice9_SetRenderTarget(device_ptr, caps.NumSimultaneousRTs, render_target);
+ ok(hr == D3DERR_INVALIDCALL, "SetRenderTarget returned: hr %#x."
+ " Expected hr %#x\n", hr, D3DERR_INVALIDCALL);
+
+ /* Getting an invalid render target index should return D3DERR_INVALIDCALL */
+ tmp = (IDirect3DSurface9 *)0x1337c0d3;
+ IDirect3DDevice9_GetRenderTarget(device_ptr, caps.NumSimultaneousRTs, &tmp);
+ ok(hr == D3DERR_INVALIDCALL && tmp == NULL, "GetRenderTarget returned: hr %#x, tmp %p."
+ " Expected hr %#x, tmp %p\n", hr, tmp, D3DERR_INVALIDCALL, NULL);
+
+ CHECK_RELEASE_REFCOUNT(back_buffer, 0);
+
+ CHECK_RELEASE_REFCOUNT(render_target, 0);
+
+cleanup:
+ if (device_ptr) IDirect3DDevice9_Release(device_ptr);
+ if (d3d9_ptr) IDirect3D9_Release(d3d9_ptr);
+}
+
START_TEST(device)
{
HMODULE d3d9_handle = LoadLibraryA( "d3d9.dll" );
@@ -850,5 +964,6 @@ START_TEST(device)
test_mipmap_levels();
test_cursor();
test_reset();
+ test_rendertarget();
}
}
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