[PATCH] WineD3D: wrapping states -> misc=0A=
Stefan Doesinger
stefan at codeweavers.com
Wed Jul 2 22:03:41 CDT 2008
=0A=
Those do not exist in opengl, so they're in fact unclassifyable. I put =
the function printing a warning about them into=0A=
the misc states=0A=
---=0A=
dlls/wined3d/state.c | 48 =
++++++++++++++++++++++++++++++++----------------=0A=
1 files changed, 32 insertions(+), 16 deletions(-)=0A=
=0A=
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c=0A=
index 88546fe..ede92d6 100644=0A=
--- a/dlls/wined3d/state.c=0A=
+++ b/dlls/wined3d/state.c=0A=
@@ -3950,14 +3950,14 @@ const struct StateEntry FFPStateTable[] =3D=0A=
{ /*126, Undefined */ 0, =
state_undefined },=0A=
{ /*127, Undefined */ 0, =
state_undefined },=0A=
/* Big hole ends */=0A=
- { /*128, WINED3DRS_WRAP0 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*129, WINED3DRS_WRAP1 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*130, WINED3DRS_WRAP2 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*131, WINED3DRS_WRAP3 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*132, WINED3DRS_WRAP4 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*133, WINED3DRS_WRAP5 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*134, WINED3DRS_WRAP6 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*135, WINED3DRS_WRAP7 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
+ { /*128, WINED3DRS_WRAP0 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*129, WINED3DRS_WRAP1 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*130, WINED3DRS_WRAP2 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*131, WINED3DRS_WRAP3 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*132, WINED3DRS_WRAP4 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*133, WINED3DRS_WRAP5 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*134, WINED3DRS_WRAP6 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*135, WINED3DRS_WRAP7 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
{ /*136, WINED3DRS_CLIPPING */ =
STATE_RENDER(WINED3DRS_CLIPPING), state_clipping =
},=0A=
{ /*137, WINED3DRS_LIGHTING */ =
STATE_RENDER(WINED3DRS_LIGHTING), state_lighting =
},=0A=
{ /*138, WINED3DRS_EXTENTS */ =
STATE_RENDER(WINED3DRS_EXTENTS), state_extents =
},=0A=
@@ -4022,14 +4022,14 @@ const struct StateEntry FFPStateTable[] =3D=0A=
{ /*195, WINED3DRS_DEPTHBIAS */ =
STATE_RENDER(WINED3DRS_DEPTHBIAS), state_depthbias =
},=0A=
{ /*196, undefined */ 0, =
state_undefined },=0A=
{ /*197, undefined */ 0, =
state_undefined },=0A=
- { /*198, WINED3DRS_WRAP8 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*199, WINED3DRS_WRAP9 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*200, WINED3DRS_WRAP10 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*201, WINED3DRS_WRAP11 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*202, WINED3DRS_WRAP12 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*203, WINED3DRS_WRAP13 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*204, WINED3DRS_WRAP14 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
- { /*205, WINED3DRS_WRAP15 */ =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
},=0A=
+ { /*198, WINED3DRS_WRAP8 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*199, WINED3DRS_WRAP9 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*200, WINED3DRS_WRAP10 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*201, WINED3DRS_WRAP11 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*202, WINED3DRS_WRAP12 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*203, WINED3DRS_WRAP13 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*204, WINED3DRS_WRAP14 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
+ { /*205, WINED3DRS_WRAP15 */ =
STATE_RENDER(WINED3DRS_WRAP0), NULL =
},=0A=
{ /*206, WINED3DRS_SEPARATEALPHABLENDENABLE */ =
STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), NULL =
},=0A=
{ /*207, WINED3DRS_SRCBLENDALPHA */ =
STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), NULL =
},=0A=
{ /*208, WINED3DRS_DESTBLENDALPHA */ =
STATE_RENDER(WINED3DRS_ALPHABLENDENABLE), NULL =
},=0A=
@@ -4957,6 +4957,22 @@ const struct StateEntryTemplate =
misc_state_template[] =3D {=0A=
{ STATE_RENDER(WINED3DRS_CCW_STENCILZFAIL), { =
STATE_RENDER(WINED3DRS_STENCILENABLE), state_stencil =
}},=0A=
{ STATE_RENDER(WINED3DRS_CCW_STENCILPASS), { =
STATE_RENDER(WINED3DRS_STENCILENABLE), state_stencil =
}},=0A=
{ STATE_RENDER(WINED3DRS_CCW_STENCILFUNC), { =
STATE_RENDER(WINED3DRS_STENCILENABLE), state_stencil =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP0), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP1), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP2), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP3), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP4), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP5), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP6), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP7), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP8), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP9), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP10), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP11), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP12), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP13), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP14), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
+ { STATE_RENDER(WINED3DRS_WRAP15), { =
STATE_RENDER(WINED3DRS_WRAP0), state_wrap =
}},=0A=
{0 /* Terminate */, { 0, =
0 }},=0A=
};=0A=
=0A=
-- =0A=
1.5.4.5=0A=
=0A=
------=_NextPart_000_000D_01C8E1AF.B76512C0--
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