d3d10: Remove break after return (Smatch).
Michael Stefaniuc
mstefani at redhat.de
Thu Jan 14 14:58:11 CST 2010
---
dlls/d3d10/effect.c | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 9dc94b6..f31bddd 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -308,7 +308,6 @@ static HRESULT parse_shader(struct d3d10_effect_variable *v, const char *data)
default:
ERR("This should not happen!\n");
return E_FAIL;
- break;
}
return parse_dxbc(ptr, dxbc_size, shader_chunk_handler, s);
--
1.6.6
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