d3d10: Remove break after return (Smatch).

Michael Stefaniuc mstefani at redhat.de
Thu Jan 14 14:58:11 CST 2010


---
 dlls/d3d10/effect.c |    1 -
 1 files changed, 0 insertions(+), 1 deletions(-)

diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 9dc94b6..f31bddd 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -308,7 +308,6 @@ static HRESULT parse_shader(struct d3d10_effect_variable *v, const char *data)
         default:
             ERR("This should not happen!\n");
             return E_FAIL;
-            break;
     }
 
     return parse_dxbc(ptr, dxbc_size, shader_chunk_handler, s);
-- 
1.6.6



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