[PATCH 3/5] d3d8/tests: Handle the Windows 8 testbot results in zenable_test().
Henri Verbeet
hverbeet at codeweavers.com
Tue Apr 22 02:02:14 CDT 2014
---
dlls/d3d8/tests/visual.c | 12 +++++++++++-
1 file changed, 11 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d8/tests/visual.c b/dlls/d3d8/tests/visual.c
index 41486c0..eac0976 100644
--- a/dlls/d3d8/tests/visual.c
+++ b/dlls/d3d8/tests/visual.c
@@ -4122,6 +4122,15 @@ static void zenable_test(void)
0x00ff0000, 0x00606060, 0x009f609f, 0x00ff0000,
0x00ff0000, 0x00602060, 0x009f209f, 0x00ff0000,
};
+ /* The Windows 8 testbot (WARP) appears to not clip z for regular
+ * vertices either. */
+ static const D3DCOLOR expected_broken[] =
+ {
+ 0x0020df20, 0x0060df60, 0x009fdf9f, 0x00dfdfdf,
+ 0x00209f20, 0x00609f60, 0x009f9f9f, 0x00df9fdf,
+ 0x00206020, 0x00606060, 0x009f609f, 0x00df60df,
+ 0x00202020, 0x00602060, 0x009f209f, 0x00df20df,
+ };
static const DWORD decl[] =
{
D3DVSD_STREAM(0),
@@ -4155,7 +4164,8 @@ static void zenable_test(void)
x = 80 * ((2 * j) + 1);
y = 60 * ((2 * i) + 1);
color = getPixelColor(device, x, y);
- ok(color_match(color, expected[i * 4 + j], 1),
+ ok(color_match(color, expected[i * 4 + j], 1)
+ || broken(color_match(color, expected_broken[i * 4 + j], 1)),
"Expected color 0x%08x at %u, %u, got 0x%08x.\n", expected[i * 4 + j], x, y, color);
}
}
--
1.7.10.4
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