[PATCH 3/5] wined3d: Get rid of the unused screen_palents field in struct wined3d_palette.

Henri Verbeet hverbeet at codeweavers.com
Wed Jan 8 03:56:14 CST 2014


---
 dlls/wined3d/wined3d_private.h |    2 --
 1 file changed, 2 deletions(-)

diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index a0cb5bb..0735116 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2951,8 +2951,6 @@ struct wined3d_palette
     WORD                       palVersion;     /*|               */
     WORD                       palNumEntries;  /*|  LOGPALETTE   */
     PALETTEENTRY               palents[256];   /*|               */
-    /* This is to store the palette in 'screen format' */
-    int                        screen_palents[256];
     DWORD flags;
 };
 
-- 
1.7.10.4




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