[PATCH 3/5] wined3d: Get rid of the unused screen_palents field in struct wined3d_palette.
Henri Verbeet
hverbeet at codeweavers.com
Wed Jan 8 03:56:14 CST 2014
---
dlls/wined3d/wined3d_private.h | 2 --
1 file changed, 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index a0cb5bb..0735116 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -2951,8 +2951,6 @@ struct wined3d_palette
WORD palVersion; /*| */
WORD palNumEntries; /*| LOGPALETTE */
PALETTEENTRY palents[256]; /*| */
- /* This is to store the palette in 'screen format' */
- int screen_palents[256];
DWORD flags;
};
--
1.7.10.4
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