[PATCH 3/5] wined3d: Add support for WINED3DFMT_R32G32B32A32_SINT format.

Józef Kucia jkucia at codeweavers.com
Tue Feb 9 03:53:14 CST 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/utils.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 8e34a48..ae4ec14 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -137,6 +137,7 @@ static const struct wined3d_format_channels formats[] =
     {WINED3DFMT_R32G32_UINT,               32, 32,  0,  0,   0, 32,  0,  0,    8,   0,     0},
     {WINED3DFMT_R32G32B32_UINT,            32, 32, 32,  0,   0, 32, 64,  0,   12,   0,     0},
     {WINED3DFMT_R32G32B32A32_UINT,         32, 32, 32, 32,   0, 32, 64, 96,   16,   0,     0},
+    {WINED3DFMT_R32G32B32A32_SINT,         32, 32, 32, 32,   0, 32, 64, 96,   16,   0,     0},
     {WINED3DFMT_R16G16B16A16_SNORM,        16, 16, 16, 16,   0, 16, 32, 48,    8,   0,     0},
     /* Vendor-specific formats */
     {WINED3DFMT_ATI1N,                      0,  0,  0,  0,   0,  0,  0,  0,    1,   0,     0},
@@ -201,6 +202,7 @@ static const struct wined3d_format_base_flags format_base_flags[] =
     {WINED3DFMT_R8G8B8A8_SINT,      WINED3DFMT_FLAG_INTEGER},
     {WINED3DFMT_R16_UINT,           WINED3DFMT_FLAG_INTEGER},
     {WINED3DFMT_R32G32B32A32_UINT,  WINED3DFMT_FLAG_INTEGER},
+    {WINED3DFMT_R32G32B32A32_SINT,  WINED3DFMT_FLAG_INTEGER},
 };
 
 struct wined3d_format_block_info
@@ -1320,6 +1322,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             GL_RGBA_INTEGER,            GL_UNSIGNED_INT,                  0,
             WINED3DFMT_FLAG_TEXTURE,
             EXT_TEXTURE_INTEGER,        NULL},
+    {WINED3DFMT_R32G32B32A32_SINT,      GL_RGBA32I,                       GL_RGBA32I,                             0,
+            GL_RGBA_INTEGER,            GL_INT,                           0,
+            WINED3DFMT_FLAG_TEXTURE,
+            EXT_TEXTURE_INTEGER,        NULL},
     /* Vendor-specific formats */
     {WINED3DFMT_ATI1N,                  GL_COMPRESSED_RED_RGTC1,          GL_COMPRESSED_RED_RGTC1,                0,
             GL_RED,                     GL_UNSIGNED_BYTE,                 0,
-- 
2.4.10




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