[PATCH 3/5] wined3d: Add support for WINED3DFMT_R32G32B32A32_SINT format.
Józef Kucia
jkucia at codeweavers.com
Tue Feb 9 03:53:14 CST 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/utils.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 8e34a48..ae4ec14 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -137,6 +137,7 @@ static const struct wined3d_format_channels formats[] =
{WINED3DFMT_R32G32_UINT, 32, 32, 0, 0, 0, 32, 0, 0, 8, 0, 0},
{WINED3DFMT_R32G32B32_UINT, 32, 32, 32, 0, 0, 32, 64, 0, 12, 0, 0},
{WINED3DFMT_R32G32B32A32_UINT, 32, 32, 32, 32, 0, 32, 64, 96, 16, 0, 0},
+ {WINED3DFMT_R32G32B32A32_SINT, 32, 32, 32, 32, 0, 32, 64, 96, 16, 0, 0},
{WINED3DFMT_R16G16B16A16_SNORM, 16, 16, 16, 16, 0, 16, 32, 48, 8, 0, 0},
/* Vendor-specific formats */
{WINED3DFMT_ATI1N, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0},
@@ -201,6 +202,7 @@ static const struct wined3d_format_base_flags format_base_flags[] =
{WINED3DFMT_R8G8B8A8_SINT, WINED3DFMT_FLAG_INTEGER},
{WINED3DFMT_R16_UINT, WINED3DFMT_FLAG_INTEGER},
{WINED3DFMT_R32G32B32A32_UINT, WINED3DFMT_FLAG_INTEGER},
+ {WINED3DFMT_R32G32B32A32_SINT, WINED3DFMT_FLAG_INTEGER},
};
struct wined3d_format_block_info
@@ -1320,6 +1322,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
GL_RGBA_INTEGER, GL_UNSIGNED_INT, 0,
WINED3DFMT_FLAG_TEXTURE,
EXT_TEXTURE_INTEGER, NULL},
+ {WINED3DFMT_R32G32B32A32_SINT, GL_RGBA32I, GL_RGBA32I, 0,
+ GL_RGBA_INTEGER, GL_INT, 0,
+ WINED3DFMT_FLAG_TEXTURE,
+ EXT_TEXTURE_INTEGER, NULL},
/* Vendor-specific formats */
{WINED3DFMT_ATI1N, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_RED_RGTC1, 0,
GL_RED, GL_UNSIGNED_BYTE, 0,
--
2.4.10
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