[PATCH 4/5] ddraw: Disable WINED3D_SRGB_READ_WRITE_CONTROL.

Henri Verbeet hverbeet at codeweavers.com
Fri Feb 12 11:52:23 CST 2016


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/ddraw/ddraw_private.h | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 2e7624b..26bc242 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -60,8 +60,7 @@ struct FvfToDecl
 #define DDRAW_STRIDE_ALIGNMENT  8
 
 #define DDRAW_WINED3D_FLAGS     (WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING \
-        | WINED3D_RESTORE_MODE_ON_ACTIVATE | WINED3D_FOCUS_MESSAGES | WINED3D_PIXEL_CENTER_INTEGER \
-        | WINED3D_SRGB_READ_WRITE_CONTROL)
+        | WINED3D_RESTORE_MODE_ON_ACTIVATE | WINED3D_FOCUS_MESSAGES | WINED3D_PIXEL_CENTER_INTEGER)
 
 enum ddraw_device_state
 {
-- 
2.1.4




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